man i have tried to copy and paste i just can’t figure it out :?
Posts made by mojo
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RE: Spring AA50-41 Tourney Sign-up (No Tech)posted in Axis & Allies Anniversary Edition
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RE: 2011 Find League Opponents Hereposted in League
ok i’m in for a league game. 41 or 42. i prefer no tech. and i don’t believe bids are necessary, but will bid if you want. i’ll play either side.
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RE: Bombers and tech…posted in Axis & Allies Anniversary Edition
ok i voted. and yea i do think in tech games bombers are to cheap. i think the cost got lowered because bombers didn’t get purchased as much. i know my games i don’t buy BB or BOM. even with cheaper BB i just don’t buy them. i never bought bom, because i don’t SBR and 15 bucks was too much to defend at 1. i just bought figs. now at 12 with techs. the next game i play you will see lost of them.
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RE: Bombers and tech…posted in Axis & Allies Anniversary Edition
yea gamer those are great points. i have to admit without the tokens i would not buy as many techs. i am fiscal conservative. which is why i don’t SBR. my bombers usally get shot down. so like the tech tokens. i guess we want the game to start balanced, at least i do. 42 does favor axis. 41 is great fair and balanced. dice will mess up great strats all the time. and if you add tech, look out. i have to admit i would vote against tech, and almost did not play your game because i don’t like tech. but i’m liking it more and more. the first game i played dude rolled and got para and dropped inf. in w usa. i had no chance ha, ha, ha
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RE: Bombers and tech…posted in Axis & Allies Anniversary Edition
i remember the old classic game & revised also. my buddys would spend so much money going for tech, and i would just sit back and wait until someone gets heavys & then it’s game on for tech. i had to get heavys or loose, but i usally had a big unit advantage at that point where i could win without it. i love this game, but i don’t love tech, and i hate SBR. but i don’t wanna get rid of them. and i like the way this game sets damage. but gamer had a good point it does test your skills when tech comes into play. i’ve been thinking about defending para’s before you even got them. get rid of the tokens might help, but delaying some if not all of them might be the way to go. that will give you a rd. to figure out how to defend it. the old classic days we would wait until your ready to attack the capitol and roll all your money for heavys.
either way if you play tech. if your opponet gets good ones and you don’t your screwed. i like alot of these techs and will play techs again even if i’m getting wacked by them now. hey i can’t post until late tonite or maybe tomorrow. 1 is time and 2 is i’m not sure where to go with UK. freaking paratroopers :x -
RE: Bombers and tech…posted in Axis & Allies Anniversary Edition
yea this game is wierd. i know 42 favors the axis, but the dice have been on my side. and i thought i had ya after the german navel battle. now i cannot see me winning this game at all. that last rd. really hurt. i finally beat germany back and took karerila again. i had 3 units in e e pol & that great UK wack on pol., but paratroopers came in and changed the entire game around.
i’m not used to playing with tech, but next time i will be buying more bombers. i usally don’t buy many bombers. but there is nowhere in the world i can go without being hit buy LRA- paratroopers. i’m not complaining at all. it is what it is. this is why i don’t play tech very often. the dice have a huge impact on the game, and adding tech gives the dice more impact.
i think 41 is the most balanced game of all the A&A games, even with NO’s. but adding tech can swing the game so fast. again it’s all about the dice with tech. i’m gonna keep fighting. -
RE: The Official "Looking for AA50 Opponents" Threadposted in Find Online Players
ok my board is set up. yes i use the actual board. i will post a battle map for you. and want you to post it as well.
cool with everything. i love dogfights. i was just thrown off by you calling it escorts/incept. but love the dogfighting.
ok you got the axis, post when you can. good luck.
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RE: The Official "Looking for AA50 Opponents" Threadposted in Find Online Players
i wasent’ trying to accuse you of anything. it’s cool figure how to play it, & then roll sides.
so were cool on + tech, + NO’s, + closed dard. you said enter or leave. so the cauc factory can build sea units, but cannot leave.
any country with value of 1 or 2 will only get +1 with tech, cool too. so kar with tech will only produce 3.
any island with ic is limited to 2 ipc. except aus. with tech will get 3. so born or sum factory will produce 2 units with or without tech.
and hawaii will produce 2 with tech. okas for escorts. is the dog fights like in europe? if so i like it.
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RE: The Official "Looking for AA50 Opponents" Threadposted in Find Online Players
ok, but ya lost me a little. i don’t know techs very well.
42 is fine
NO’s on cool
dard closed, does that mean sz 16 is closed all game to anyone, friend or foe. never tried it before, but ok
+1 prod. on 1’s & 2’s. so i’m reading the increased fac. tech and it increases fac. buy 2. so you want to limit territorys with 1 or 2 value to just + 1. why?
new island ic’s limit ???
techs on, i’ll play with or without tech.
escorts/interceptors on ??? not sure what that is. is it dogfight? if so cool with me.
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RE: The Official "Looking for AA50 Opponents" Threadposted in Find Online Players
thiers a player named weekend gamer, but he changed names. thought he was you. all my smites got piled up buy a guy after a disagreement in last years doubles tourney. i think he has stopped smitting me now.
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RE: The Official "Looking for AA50 Opponents" Threadposted in Find Online Players
hey is this the old weekend gamer?
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RE: The Official "Looking for AA50 Opponents" Threadposted in Find Online Players
i’m in for another game. 41 or 42, axis or allies, you pick or roll die
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RE: Subs questionposted in Axis & Allies Anniversary Edition
hey 1 more question. if a sub attacks an AC + 2 fig, the figs will not be able to defend, only the AC, correct. but if defender has a dd the figs would be able to defend. correct?
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RE: Aa42 for $19.99.posted in Axis & Allies Spring 1942 Edition
is this a differnt game than the aa50 anniverisary edition. the aa50 game i bought came with 41 & 42 versions.
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RE: Subs questionposted in Axis & Allies Anniversary Edition
the sub debate has gone all the way back to classic, and still has not been resolved. i have the OOB rules from aa50 and it states "whenever a round of combat starts and a sub is in combat with only aircraft, it CAN submerge ( before aircraft fire).
it states CAN submerge, which to me gives the defender the choice. it does not state it must submerge. now we have these updated rules all over the place. which change the OOB rules. :? -
RE: AA50-41 Tech Tourney sign-up (sign-ups CLOSED)posted in Axis & Allies Anniversary Edition
damn this is the first time i saw this thread. i guess i signed up too late for the tourney. if you need me for an alternate i’ll fill in, and if not oh well it’s my fault i just wasen’t paying attention. i’ll start picking off the loosers. :-D
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RE: Subs defending transports?posted in 1941 Scenario
thanks buddy i like it, i’ve been trying to build navy for germany for years. once in classic i bid 18 bought a AC and put it in the med. built my fleet up and owned the atlantic. no units shipped from USA or UK. it was awesome, but my buddy built USA in the pacific, russia owned asia, and he took japan, so i still lost, but what a freaking game that was. i’ll look ya up for a game.
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RE: Subs defending transports?posted in 1941 Scenario
i guess thats the question, what rules do we use? i’ve changed rules in the past because we didn’t like the box rules, and as long as all parties agree, lets rock. it appeares everybody likes this rule, but i don’t. but you have 1 thing wrong. no units can hit a sub without a dd present. because subs have the choice first to submerge or not, i do like that, without a dd on the baord subs cannot be hit, but id like to have that same choice against air units. thanks for your help, i’ve been debating sub rules for so freaking long, and i think these are the best rules so far.