Well shit happens.
I am terrible busy the whole day tomorrow, so can come back to this only in early night, that is 24 hours (about) from this time.
Well shit happens.
I am terrible busy the whole day tomorrow, so can come back to this only in early night, that is 24 hours (about) from this time.
Uh, if you have problems posting your move you should just save game, post a reply to the thread, and attach the save file manually to the post.
There is no redoing the move with new dices.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 1 bireme, 2 cataphracts, 1 city, 2 hoplites and 4 peltastss; Remaining resources: 1 PUs;
Combat Move - Seleucid
2 hoplites moved from Attalia to SZ 61
1 peltasts moved from Tarsus to SZ 61
1 peltasts moved from Tarsus to SZ 61
2 hoplites moved from SZ 61 to Salamis
2 peltastss moved from SZ 61 to Salamis
1 peltasts moved from Antioch to Sidon
1 legionaire moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 hoplite moved from Antioch to Sidon
Combat - Seleucid
Battle in Salamis
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 6
Casualties for Egypt: 2 spearmen
Battle in Sidon
Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltasts
Non Combat Move - Seleucid
2 cavalrys moved from Seleucia to Hatra
3 cavalrys moved from Hatra to Emesa
1 cataphract moved from Hatra to Emesa
1 peltasts moved from Edessa to Emesa
1 peltasts moved from Antioch to Tarsus
1 cataphract moved from Antioch to Emesa
2 cavalrys moved from Antioch to Emesa
1 cavalry moved from Edessa to Emesa
1 peltasts moved from Edessa to Hatra
1 hoplite moved from Edessa to Hatra
1 legionaire moved from Edessa to Hatra
1 hoplite moved from Edessa to Antioch
1 peltasts moved from Edessa to Emesa
1 hoplite moved from Edessa to Emesa
1 legionaire moved from Edessa to Emesa
2 peltastss moved from Sardis to Attalia
3 hoplites moved from Sardis to Attalia
2 cataphracts moved from Seleucia to Emesa
5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Hatra
1 peltasts moved from Sardis to Attalia
1 hoplite moved from Sardis to Attalia
1 hoplite moved from Tarsus to Attalia
1 hoplite moved from Tarsus to Attalia
Place Units - Seleucid
1 city placed in Hatra
1 bireme placed in SZ 61
2 cataphracts, 2 hoplites and 4 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 65 PUs; end with 66 PUs total
I am sorry to hear that you don’t enjoy PBEM. Hopefully your opinion changes as this game develops.
I should also be able to post more often next week.
Yeah, I am fine with it. I am just not sure can you simply increase Creek’s PUs.
Heps, I noticed you could not place a bireme with Creek City States because of production value rule.
You can fix that by:
1. You can use those PUs next turn for Creek City States. That means you must use edit mode and add unit(s) manually for the Creeks. However, you must do it by respecting the production value of the zone with the city. So you can only build and edit maximum of 6 units next turn. You can also use those PUs you wasted in some other turn, but again, you must respect the production value of a city.
2. If you want you can repurchase everything for Greece this turn and replace them by using the edit mode.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 1 bireme, 2 hoplites and 3 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
1 cavalry moved from Pella to Delphi
2 cavalrys moved from Thessalonica to Delphi
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
2 swordmen moved from Thessalonica to Odessus
1 cavalry moved from Larissa to Odessus
Combat - Macedonia
Battle in Odessus
Macedonia attack with 2 cavalrys, 2 hoplites, 4 peltastss and 2 swordmen
Neutral defend with 1 axeman and 3 swordmen
Macedonia win, taking Odessus from Neutral with 2 cavalrys, 2 hoplites, 4 peltastss and 2 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Delphi
Macedonia attack with 3 cavalrys, 2 hoplites and 4 peltastss
RomanRepublic defend with 1 velites
Macedonia win, taking Delphi from GreekCityStates with 3 cavalrys, 2 hoplites and 4 peltastss remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Non Combat Move - Macedonia
1 hoplite and 3 peltastss moved from Pella to Thessalonica
1 peltasts moved from Thessalonica to Larissa
Place Units - Macedonia
1 bireme placed in SZ 70
2 hoplites and 3 swordmen placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 30 PUs; end with 30 PUs total
You can cover with me two nations in a row. Other players may have different opinions.
There is the turn history feature to use to check in detail what has happened.
Thanks for the help.
I’m glad I am learning to play by e-mail, but truth be told I prefer playing live. Who knows. I may learn to enjoy this though.
Online and PBEM are different beasts. Online is social and PBEM is antisocial xD Seriously, you can take your time in PBEM. Online feels very rushed even though many say just take your time to make your turn.
You probably have not set your login credentials for TripleA to AA forums.
1. Save game manually.
2. Quit TripleA.
3. Launch TripleA
4. Load your saved game.
5. Chose “start PBEM”
6. Look for “login” text input field on TripleA window.
7. If on “login” reads ‘moilami’ you must change it so that there is your login name to AA, that is Hepps01.
8. You must type to the ‘password’ text imput field your password to the AA forums, so that TripleA can login to this forum and send the save game here.
Try with those instructions. If something fails, lets fix it.
Hell yes! I have a honour to play against “Total War” Hepler! Total War is the most impressive map on TripleA.
This is very good that you learn PBEM now. It is a great way to play TripleA.
By the way tell me if you don’t know how to play forum games. I can then help you.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 3 hoplites, 4 spearmen and 1 swordman; Remaining resources: 0 PUs;
Combat Move - Carthage
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen moved from Thapsus to Thenae
3 cavalrys moved from Carthago to Thenae
1 warelephant moved from Lilybaeum to SZ 36
1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Thenae
1 spearman moved from Melita to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 37
1 spearman moved from SZ 37 to Thenae
Combat - Carthage
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage win, taking Castulo from Neutral with 2 cavalrys, 5 spearmen and 5 swordmen remaining. Battle score for attacker is 14
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 2 spearmen
Battle in Thenae
Carthage attack with 3 cavalrys, 4 spearmen and 1 warelephant
Neutral defend with 1 archer and 2 spearmen
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Thenae from Neutral with 3 cavalrys, 2 spearmen and 1 warelephant remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 2 spearmen
Non Combat Move - Carthage
1 spearman moved from Palma to SZ 29
2 biremes and 1 trireme moved from SZ 32 to SZ 36
3 spearmen moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 spearman moved from Carthago to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
4 spearmen moved from SZ 36 to Lilybaeum
1 warelephant moved from Carthago to Thapsus
1 swordman moved from Acci to Hispatis
2 spearmen and 1 swordman moved from Gades to Hispatis
2 biremes moved from SZ 14 to SZ 15
Place Units - Carthage
1 city placed in Corduba
3 hoplites, 4 spearmen and 1 swordman placed in Carthago
1 bireme placed in SZ 32
Turn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs total
1 unit repaired.
Alright, the thread is started.
Are you by the way “Total War” Hepps?
Test summary from TripleA, engine version: 1.6.1.4, time: 22:34:08
Austrian Empire does not change any politics.
I’m sorry there is no way I can play in Lobby this.
But I am ready to start.
(also, btw, if it goes to round 6, then we will be playing Total World War for the tiebreaker)
Man, now I so very much hope it goes to round 6 and total epicness :D
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :5
Combat Move - AustrianEmpire
1 Hussars moved from Odessa to Mordvins
AustrianEmpire take Mordvins from Russia
1 Hussars moved from Mordvins to Tsaritsyn
AustrianEmpire take Tsaritsyn from Russia
1 Dragoons moved from Lombardi to Rome
1 Horse_Artillery moved from Bologna to Rome
1 Fusiliers moved from Eturia to Rome
2 Chasseurss moved from Eturia to Rome
1 Marines moved from Sicily to SZ71
1 Barque, 1 Brigantine, 1 Cutter and 1 Marines moved from SZ71 to SZ68
1 Marines moved from SZ68 to Rome
1 Fusiliers moved from Lombardi to Liguria
AustrianEmpire take Liguria from France
Purchase Units - AustrianEmpire
AustrianEmpire buy 1 Artillery, 2 Chasseurss, 1 Cuirassiers, 1 Fusiliers, 2 Grenadierss and 1 Horse_Artillery; Remaining resources: 3 PUs;
Combat - AustrianEmpire
Battle in Rome
AustrianEmpire attack with 2 Chasseurss, 1 Dragoons, 1 Fusiliers, 1 Horse_Artillery and 1 Marines
Neutral defend with 2 Chasseurss
AustrianEmpire win, taking Rome from Neutral with 2 Chasseurss, 1 Dragoons, 1 Horse_Artillery and 1 Marines remaining. Battle score for attacker is 6
Casualties for Neutral: 2 Chasseurss
Casualties for AustrianEmpire: 1 Fusiliers
Non Combat Move - AustrianEmpire
1 Chasseurs, 1 Cuirassiers, 1 Dragoons, 4 Fusilierss and 1 Howitzer moved from Kiev to Odessa
3 Fusilierss, 1 General and 2 Howitzers moved from Galicia to Kiev
1 Fusiliers moved from Austria to Zala
1 Howitzer moved from Austria to Zala
1 Fusiliers moved from Lombardi to Liguria
2 Fusilierss moved from Venetia to Lombardi
2 Artillerys moved from Venetia to Lombardi
1 Horse_Artillery moved from Austria to Venetia
1 Grenadiers moved from Bohemia to Bavaria
1 Artillery moved from Bohemia to Bavaria
2 Dragoonss moved from Bavaria to Venetia
1 Charles moved from Bavaria to Venetia
1 Fusiliers moved from Salzburg to Bavaria
1 Fusiliers moved from Salzburg to Venetia
1 Fusiliers moved from Austria to Bohemia
2 Fusilierss moved from Austria to Salzburg
1 Howitzer moved from Austria to Salzburg
1 Howitzer moved from Austria to Slovenia
1 Howitzer moved from Salzburg to Venetia
1 Cuirassiers moved from Bavaria to Venetia
1 Charles moved from Venetia to Lombardi
Place Units - AustrianEmpire
1 Artillery, 2 Chasseurss, 1 Cuirassiers, 1 Fusiliers, 2 Grenadierss and 1 Horse_Artillery placed in Austria
Turn Complete - AustrianEmpire
AustrianEmpire collect 47 PUs; end with 50 PUs total
@SantaClaus:
Are we supposed to use the new 1.6.1.4 to finish our current games?
I don’t think you are supposed to use it. I think this kind of tournament game could be a bad place to suddenly try a new version of a game engine.
I might play the current tournament games with the old engine and start new games with the new engine.
That said, thanks Veqryn of the new version! Interesting new features. I guess I was not the only one forgetting to move a sub or whatever somewhere :D