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    Posts made by Mobey

    • RE: Kobu vs. Project Ozma G1940 No Tech

      I think I do have you at this point. India and Australia get recaptured, I take Burma so the planes cannot attack, and land 6 Russian fighters in India before Japan’s turn. Beijing probably goes down next turn, and Russia has 100 bucks all going east. Did you want me to roll out the Allies turns until Japan’s?

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Keep forgetting to post the combat map.

      Also the completed move.

      Collect 13.

      Kobu_vs_Project_Ozma_08_China_Combat.AAM
      Kobu_vs_Project_Ozma_08_China_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      China 8:

      buys 3 troops.

      Attack!

      DiceRolls: 5@1; Total Hits: 25@1: (1, 5, 5, 1, 4)

      DiceRolls: 2@2; Total Hits: 12@2: (3, 1)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      That was sick beyond all description. Your troops @2 hit 10/15, pretty much all against my planes. When you wake up, you should go buy a lottery ticket.

      Collect 58 +15 -2 = 71

      Kobu_vs_Project_Ozma_08_US_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Australia rd 2:

      DiceRolls: 2@4 1@3; Total Hits: 32@4: (2, 3)1@3: (3)

      DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      You have got to be kidding me.

      I forgot one of the bombers on Australia.

      DiceRolls: 1@4; Total Hits: 11@4: (4)

      Kobu_vs_Project_Ozma_08_US_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      US 8.

      This turn will determine whether we pull out a victory or throw our dice. The only thing that can stop me is bad rolls.

      We let you have Hawaii. There are less risky battles to ensure we capture enough cities.

      Buy 7 fighters, 1 destroyer. Spend 78, save 1.

      Anhwe

      3 fighters against troops.

      DiceRolls: 3@3; Total Hits: 13@3: (5, 5, 3)

      DiceRolls: 3@2; Total Hits: 33@2: (1, 1, 2)

      Hawaii

      2 bombers against troops

      DiceRolls: 2@4; Total Hits: 22@4: (2, 2)

      DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

      Australia

      planes against troops.

      DiceRolls: 2@4 3@3; Total Hits: 12@4: (5, 1)3@3: (5, 4, 6)

      DiceRolls: 4@2; Total Hits: 34@2: (2, 5, 1, 1)

      Italy

      DiceRolls: 2@3; Total Hits: 22@3: (1, 1)

      DiceRolls: 1@4 3@2; Total Hits: 21@4: (3)3@2: (6, 4, 1)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      http://www.axisandallies.org/forums/index.php?topic=21055.0 and p. 24 of the rulebook seems to explain it that way.

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      OK… so, if you now control 7 cities and drop to 5 during the Allies’ turns, the clock starts over on your turn, right? You cannot win by recapturing the 6th city on your turn since the Allies would not have had a chance to react to it yet?

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      I am probably going to need round by round order of loss for a lot of the battles you could potentially fight.

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Russia collects 65 + 33 NO + 1 saved + Germany’s 5 + = 104.

      Time for Japan to continue menacing our comrades.

      Kobu_vs_Project_Ozma_08_Russia_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      That went smoother than expected. Combat map attached.

      Kobu_vs_Project_Ozma_08_Russia_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Russia 8

      Buys:

      1 airbase = 15
      3 fighters = 30
      2 strategic bombers = 24
      1 tank = 6
      1 mechanized infantry = 4

      Spend 79, save 1.

      Russia launches the final attack on Berlin.

      DiceRolls: 10@3 4@2 2@1; Total Hits: 1010@3: (6, 3, 3, 1, 4, 2, 1, 3, 1, 1)4@2: (1, 3, 6, 1)2@1: (5, 3)

      DiceRolls: 9@2; Total Hits: 29@2: (6, 5, 5, 6, 2, 3, 1, 5, 5)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      France buys 2 tanks, save 2.

      Collect 17 +2 saved.

      You can’t catch a break in Europe, and you can do no wrong in the Pacific. Even though Germany and Italy are both down to defending one territory I am still about to die.

      Kobu_vs_Project_Ozma_07_France_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      The U.S. attacked using the only the tanks from France on land, then landed its African troops in non-combat movement. I should have explained that more clearly, my bad.

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      ANZAC 7 and possibly last  :-(

      Buy 2 infantry, 1 artillery, spend 10.

      Collect 10.

      Italy’s turn.

      Kobu_vs_Project_Ozma_07_ANZAC_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Slight correction to US placement on this map, it should have been 2 tanks and 1 infantry on Korea, not 3 tanks.

      Also UK +2 saved, total 58

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      UK collects 46 +10 NO.

      Kobu_vs_Project_Ozma_07_UK_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Germany rd 2

      DiceRolls: 4@3 2@2 1@1; Total Hits: 34@3: (1, 2, 4, 1)2@2: (6, 4)1@1: (3)

      DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      UK 7:

      Buys
      3 strategic bombers = 36
      1 transport = 7
      1 tank = 6
      2 troops = 6

      Spend 55 save 2

      Combat

      West Germany

      DiceRolls: 5@3 2@2 3@1; Total Hits: 45@3: (5, 1, 3, 3, 1)2@2: (5, 6)3@1: (3, 2, 5)

      DiceRolls: 6@2; Total Hits: 26@2: (2, 4, 2, 5, 5, 3)

      West India

      DiceRolls: 3@4 4@3; Total Hits: 63@4: (2, 3, 6)4@3: (2, 1, 2, 1)

      DiceRolls: 1@2; Total Hits: 01@2: (3)

      Kobu_vs_Project_Ozma_07_UK_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
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