This land was your land, and now it’s my land, from California to the Hawaiian Islands… :lol:
Posts made by Mobey
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Round 6-12
A:
Rolls: 6@3; Total Hits: 56@3: (1, 5, 3, 1, 2, 1)
D:
Rolls: 6@3; Total Hits: 26@3: (5, 2, 6, 4, 4, 2) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Round 5
A:
Rolls: 1@3 2@2; Total Hits: 11@3: (4)2@2: (1, 5)
D:
Rolls: 1@3 1@2; Total Hits: 21@3: (2)1@2: (2) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Round 2 of the ill-advised US Invasion
A:
Rolls: 1@3 3@2; Total Hits: 21@3: (2)3@2: (4, 2, 4)
D:
Rolls: 1@3 3@2; Total Hits: 11@3: (1)3@2: (3, 4, 6) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
I apparently had 4 at 2 the first round, here are the remaining ones:
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Do you want to keep your bomber in this round or lose it, since you can ignore the tac bomber that got shot down by the AA.
AA have been cruel to me this game, hit 4/11.
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Ahhh! Let the ground invasion of the US commence!
AA gun:
Rolls: 1@1; Total Hits: 11@1: (1)Attack:
Rolls: 1@4 1@3 2@2 1@1; Total Hits: 31@4: (2)1@3: (4)2@2: (1, 2)1@1: (6)
Defense:
Rolls: 1@3 5@2 1@1; Total Hits: 21@3: (2)5@2: (2, 4, 6, 6, 3)1@1: (3) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
A:
Rolls: 2@4 1@3; Total Hits: 32@4: (4, 2)1@3: (2)
D:
Rolls: 3@4; Total Hits: 13@4: (1, 5, 6) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Suuuuure it does. Scoundrel.
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Round 3 based on that assumption…
A:
Rolls: 4@4 5@3; Total Hits: 44@4: (3, 4, 5, 5)5@3: (1, 5, 4, 5, 1)
D:
Rolls: 6@4 1@3; Total Hits: 66@4: (3, 4, 4, 2, 1, 1)1@3: (5) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Next 6 are probably in order of combat strength - DD, 3 tacs, 2 cruisers?
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Lose my 3 carriers, 3 subs, and a hit on BB.
Germany took a bad beat, I simply have to outroll you in an even fight here or the war is over.
A:
Rolls: 5@4 6@3 2@2; Total Hits: 65@4: (4, 2, 6, 1, 3)6@3: (3, 4, 4, 5, 3, 5)2@2: (4, 5)
D:
Rolls: 6@4 6@3 1@2; Total Hits: 46@4: (6, 6, 6, 6, 5, 3)6@3: (4, 3, 5, 2, 5, 3)1@2: (4) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Where do you want your 11 hits?
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Japan 3… a turn that will live in infamy…
Going to need order of loss turn by turn.
Japan buys
3 transport = 21
3 artillery = 12
1 destroyer = 8.
Save 3.Combat
Szechuan
A:
Rolls: 4@2 2@1; Total Hits: 14@2: (6, 6, 3, 1)2@1: (5, 3)
D:
Rolls: 3@2; Total Hits: 13@2: (5, 3, 1)Phillipines
Rolls: 2@4 2@2; Total Hits: 22@4: (4, 1)2@2: (6, 4)
Rolls: 2@2; Total Hits: 12@2: (6, 2)z10
A:
The first group of 3@2 is subs.
Rolls: 5@4 6@3 3@2 3@2; Total Hits: 115@4: (3, 3, 1, 4, 6)6@3: (6, 4, 1, 3, 6, 3)3@2: (3, 5, 2)3@2: (2, 1, 2)
D:
Rolls: 6@4 6@3 6@2 1@1; Total Hits: 116@4: (1, 3, 2, 5, 6, 6)6@3: (2, 1, 4, 3, 6, 1)6@2: (2, 2, 4, 4, 2, 1)1@1: (3) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
:? I guess we withdraw our 2 last planes.
I ran those numbers. It was not close. I was over 85% to win that.
Nice rolls.
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RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Round 3 :x
A:
Rolls: 3@4 3@3; Total Hits: 23@4: (5, 5, 2)3@3: (1, 6, 4)
D:
Rolls: 4@4 3@2; Total Hits: 44@4: (1, 4, 6, 6)3@2: (1, 6, 1) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Round 2
A:
Rolls: 4@4 7@3; Total Hits: 44@4: (5, 6, 4, 2)7@3: (2, 1, 5, 6, 6, 5, 4)
D:
Rolls: 4@4 7@2; Total Hits: 54@4: (6, 2, 6, 2)7@2: (2, 5, 3, 6, 1, 4, 1) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
They have radar! Abandon ship!
Ground attack
A:
Rolls: 4@4 8@3 6@1; Total Hits: 64@4: (1, 6, 2, 4)8@3: (6, 6, 3, 2, 2, 5, 4, 4)6@1: (4, 5, 2, 3, 3, 4)
D:
Rolls: 4@4 13@2; Total Hits: 74@4: (3, 4, 3, 6)13@2: (4, 6, 2, 2, 2, 5, 6, 5, 6, 6, 4, 1, 4) -
RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -techposted in Play Boardgames
Battle of Britain
AA guns:
Strat bomber
Rolls: 1@1; Total Hits: 01@1: (2)
Tac bombers
Rolls: 4@1; Total Hits: 14@1: (6, 6, 2, 1)
Fighters
Rolls: 4@1; Total Hits: 24@1: (1, 6, 1, 3)