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    Posts made by Mobey

    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Round 2’s:

      z91: lose 1 fighter, 1 tac.
      A:
      DiceRolls: 1@4 1@3; Total Hits: 01@4: (5)1@3: (4)
      D: Down to the fighter
      DiceRolls: 1@4; Total Hits: 11@4: (2)

      Z114: Hits to BB’s
      A: sub first
      DiceRolls: 1@2 1@4 1@3 1@2; Total Hits: 21@2: (2)1@4: (4)1@3: (4)1@2: (4)
      D:
      DiceRolls: 1@4 1@1; Total Hits: 11@4: (2)1@1: (3)

      Novgorod
      A:
      DiceRolls: 3@2; Total Hits: 13@2: (2, 5, 4)
      D:
      DiceRolls: 2@2; Total Hits: 22@2: (1, 1)

      Finland
      A:
      DiceRolls: 2@3 2@2 2@1; Total Hits: 32@3: (1, 3)2@2: (3, 5)2@1: (1, 4)
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      Map included this time.

      Project_Ozma_vs_Kobu_alldescends_04_Germany_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Germany 5

      Buys
      7 infantry
      7 artillery
      2 tanks

      We will crush you with weight of numbers.

      And yes, we will throw the rest of the luftwaffe away on your highly flammable ships.

      z91
      A:
      DiceRolls: 2@4 2@3; Total Hits: 32@4: (1, 1)2@3: (4, 3)
      D: (fighter scrambled)
      DiceRolls: 1@4 2@3 1@2; Total Hits: 21@4: (4)2@3: (2, 5)1@2: (6)

      z114
      A: (first 1@2 is the sub)
      DiceRolls: 1@2 1@4 1@3 1@2; Total Hits: 11@2: (4)1@4: (6)1@3: (5)1@2: (2)
      D:
      DiceRolls: 1@4 1@1; Total Hits: 11@4: (1)1@1: (2)

      Novgorod
      A:
      DiceRolls: 4@2; Total Hits: 14@2: (6, 6, 5, 2)
      D:
      DiceRolls: 3@2; Total Hits: 13@2: (5, 1, 6)

      Finland
      A:
      DiceRolls: 2@3 2@2 2@1; Total Hits: 12@3: (6, 3)2@2: (6, 4)2@1: (2, 4)
      D:
      DiceRolls: 2@2; Total Hits: 02@2: (3, 4)

      Hungary
      A:
      DiceRolls: 40@2; Total Hits: 1140@2: (6, 5, 4, 1, 3, 1, 4, 5, 6, 4, 2, 5, 3, 4, 6, 4, 3, 6, 3, 5, 4, 3, 4, 3, 6, 4, 6, 1, 1, 3, 4, 1, 2, 2, 2, 4, 3, 5, 2, 2)
      D:
      DiceRolls: 2@2; Total Hits: 02@2: (3, 4)

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Italy collects 19 +19 extra virgin mideast olive oil = 38.

      Project_Ozma_vs_Kobu_alldescends_04_Italy_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Combat map.

      Project_Ozma_vs_Kobu_alldescends_04_Italy_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Italy 4.

      Buy
      1 minor IC, 12.
      1 artillery, 4.
      1 armor, 6.
      4 infantry 12.

      Spend 34.

      Combat:
      Morocco
      A:
      DiceRolls: 1@4 1@3 2@2; Total Hits: 11@4: (5)1@3: (5)2@2: (1, 4)
      D:
      DiceRolls: 1@3; Total Hits: 01@3: (5)

      N.Persia taken.

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Real life got a little out of hand on me. I will post the turn tonight.

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Japan collects 46 +10 NO = 56.

      Surely America has had enough of a beating in the Pacific that they no longer have the will to fight.

      Project_Ozma_vs_Kobu_alldescends_04_Japan_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      z54
      A:
      DiceRolls: 1@4 1@3 2@2; Total Hits: 11@4: (6)1@3: (1)2@2: (4, 4)
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (3)

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Just need scramble orders in z54 to complete the combat round.

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Well it’s a good thing there was so little resistance in most of the territories, because when we actually had to fight we did very poorly. Bounced on one where I was 99% to win and another 75%.

      I have to roll z1 yet:

      A:
      DiceRolls: 1@3 1@2; Total Hits: 21@3: (3)1@2: (2)
      D:
      DiceRolls: 1@1; Total Hits: 01@1: (6)

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Hong Kong defense dice missed the box for their round 1.
      D:
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      Kwangtung round 2:
      A:
      DiceRolls: 1@4 1@1; Total Hits: 11@4: (1)1@1: (6)
      D:
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      z62 remaining rounds:
      A:
      DiceRolls: 6@3; Total Hits: 46@3: (4, 2, 2, 4, 1, 2)
      D:
      DiceRolls: 6@3; Total Hits: 56@3: (5, 1, 2, 3, 1, 3)

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Map

      Project_Ozma_vs_Kobu_alldescends_04_Japan_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      I just saw the one plane moved. If there is more, please check the Japan_Done map tomorrow for accuracy. I have all my combat moves already done on the one I was using.

      Japan 4

      As it turns out I had an extra buck from taking Hawaii which I never marked for a 61 total.

      Buys:
      1 infantry = 3
      3 tanks = 18
      1 carrier = 16
      2 minor IC = 24

      Combat:

      *** I need scramble orders for z54… do you want to foolishly defend your destroyer which is hopelessly outnumbered by my fleet? ***

      Sikiang, Borneo, z45, wake, Midway, New Zealand, and Alaska are taken without combat rolls.

      Kwangtung:
      A:
      DiceRolls: 1@4 2@1; Total Hits: 01@4: (5)2@1: (2, 5)
      D:
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      Hong Kong:
      A:
      DiceRolls: 2@2 2@1; Total Hits: 12@2: (4, 2)2@1: (4, 6)
      D:
      DiceInput ErrorThere was an error in your dice throw: "/>
      DiceRolls: 1@4 1@3; Total Hits: 11@4: (6)1@3: (3)
      D:
      DiceRolls: 1@3 1@2; Total Hits: 11@3: (3)1@2: (4)

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Map.

      Project_Ozma_vs_Kobu_alldescends_04_Germany_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Germany 4.

      Buys 8 infantry, 8 artillery. Spend 56.

      Germany has no attacks. After executing all of the generals in charge of Operation Sea Cow, we have to bring some new people up to speed before Operation Get Crushed Under Russian Tank Treads starts.

      Collect 46 +15 NO.

      Russia’s turn.

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Italy buys 4 artillery and 5 infantry, 31. Of course I worked that out before combat, but it’s late here.

      Iraq joins our righteous fascisct cause. Mission Accomplished.

      Collect 19 +17 NO -2 convoy = 34.

      Project_Ozma_vs_Kobu_alldescends_03_Italy_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      OK, Italy is going to get out of control.

      Egypt:
      A:
      DiceRolls: 2@4 3@3 2@2 1@1; Total Hits: 32@4: (5, 3)3@3: (2, 6, 3)2@2: (4, 6)1@1: (5)
      D:
      DiceRolls: 2@2; Total Hits: 02@2: (4, 4)

      Transjordan
      A:
      DiceRolls: 2@3 2@2; Total Hits: 22@3: (3, 5)2@2: (6, 1)
      D:
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      Project_Ozma_vs_Kobu_alldescends_03_Italy_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Evidently none of my ships can shoot back at subs today. :-(

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Well, that was fun… I am posting the end-turn board here. In my haste to attack the US I forgot FIC, so I grabbed that before completing combat.

      If I didn’t mention earlier, we declare war on the US.  :wink:

      Japan collects 50 +10 NO.

      Project_Ozma_vs_Kobu_alldescends_03_Japan_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech

      Forgot to finish Szechuan. Leftovers:
      A:
      DiceRolls: 4@2 1@1; Total Hits: 24@2: (1, 4, 5, 2)1@1: (6)
      D:
      DiceRolls: 2@2; Total Hits: 22@2: (1, 1)

      posted in Play Boardgames
      M
      Mobey
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