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    Posts made by Mobey

    • RE: Kobu vs. Project Ozma G1940 No Tech

      Looks like what happened is I accidentally put my troops on the second line instead of yours.

      UK 2:

      London buys 3 tanks and 7 inf, spend 39.

      Calcutta (soon to be New Tokyo) buys 5 inf, 1 art, spend 19.

      Combat!

      W. France

      DiceRolls: 1@3 1@1; Total Hits: 11@3: (6)1@1: (1)

      DiceRolls: 1@3; Total Hits: 11@3: (3)

      z111:

      DiceRolls: 2@3 1@2; Total Hits: 12@3: (6, 4)1@2: (2)

      DiceRolls: 1@1; Total Hits: 01@1: (5)

      z113 dead.

      Kenya:

      DiceRolls: 1@3 2@2; Total Hits: 21@3: (3)2@2: (2, 6)

      DiceRolls: 1@2; Total Hits: 11@2: (2)

      Iraq:

      DiceRolls: 1@4 4@3 2@2 1@1; Total Hits: 41@4: (6)4@3: (1, 2, 6, 3)2@2: (4, 2)1@1: (5)

      DiceRolls: 3@2; Total Hits: 33@2: (1, 2, 2)

      Kobu_vs_Project_Ozma_02_UK_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      We will push you back to the ocean!

      Collect 8.

      UK 2 next.

      Kobu_vs_Project_Ozma_02_China_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      China 2:

      Buy 3 inf.

      China attacks with every military unit it owns.

      Hopei

      DiceRolls: 5@1; Total Hits: 25@1: (1, 2, 4, 1, 5)

      DiceRolls: 1@2; Total Hits: 01@2: (3)

      Hopei rd 2

      DiceRolls: 5@1; Total Hits: 15@1: (2, 1, 4, 5, 2)

      DiceRolls: 1@2; Total Hits: 01@2: (4)

      Kewichow

      DiceRolls: 1@3; Total Hits: 11@3: (2)

      DiceRolls: 2@1; Total Hits: 12@1: (1, 5)

      Kweichow rd 2:

      DiceRolls: 1@3; Total Hits: 01@3: (4)

      DiceRolls: 2@1; Total Hits: 02@1: (5, 2)

      Kobu_vs_Project_Ozma_02_China_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Lose 1 inf invading Iwo Jima. Gained cool flag-raising photo.

      Collect 85.

      Kobu_vs_Project_Ozma_02_US_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      U.S. 2:

      Buys 1 CV, 1 Ftr, 1 Tac, 1 DD, 1 Trn. Spend 52.

      OK, the U.S. declares war on Japan, Italy, Germany, and anyone else who dares threaten plutocracy and free markets which are rightfully ours.

      Combat:

      SZ 25 on your destroyer picket:

      DiceRolls: 1@4 3@3; Total Hits: 11@4: (5)3@3: (2, 6, 4)

      DiceRolls: 1@2; Total Hits: 01@2: (6)

      Iwo Jima (no kamikaze option):

      DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

      DiceRolls: 1@2; Total Hits: 11@2: (1)

      Round 2 if needed, ignore the one on the right if defender hits first round:

      DiceRolls: 2@2; Total Hits: 22@2: (1, 2)

      DiceRolls: 1@2; Total Hits: 01@2: (3)

      Round 3, by now you should have hit me twice. If not, the island and NO are mine!

      DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

      DiceRolls: 1@2; Total Hits: 01@2: (3)

      Kobu_vs_Project_Ozma_02_US_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for ABattlemap

      Hello. I was using the module (the latest 3.1 version posted on mediafire) over the last few days and I did notice a lot of crashing. I think it is a very well-done module with good functionality, and so if the authors were planning to do further debugging, I wanted to share my observation since I did not see it mentioned in the thread so far.

      While working on it, I noticed it crashed when rolling the mouse across territory borders - not particular ones that I could pick out, but just when it checks the territory info. Sometimes moving the mouse in the opposite direction or back and forth would do it. If I had to guess based on experience, I would say the crash may have something to do with the mouse rollover components in the module.

      I hope that is helpful information. Thanks for the module.

      posted in Software
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Russia 2

      Buy 6 armor, obviously just so we can have some nice new tanks to show off in those military parades. Spend 36.

      More routine training exercises.

      We wish our eternal allies luck with their shiny new navy  :-o (though we didn’t say what kind of luck :wink:).

      Collect 37 +1 saved.

      Kobu_vs_Project_Ozma_02_Russia_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      France collects… their dead from reclaimed S. France for proper burial.

      G2 next.

      Kobu_vs_Project_Ozma_01_France_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Now you shall feel the brunt of France’s wrath. To arms!

      South France:

      Rolling 5 rounds. If the troop dies, I will disregard the right-most rolls
      DiceRolls: 5@3 5@1; Total Hits: 35@3: (3, 6, 5, 4, 3)5@1: (5, 5, 2, 4, 1)
      DiceRolls: 5@2; Total Hits: 35@2: (3, 5, 2, 2, 2)

      Kobu_vs_Project_Ozma_01_France_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      ANZAC buys 1 DD, spend 8.

      Collect 14 +2 saved.

      Kobu_vs_Project_Ozma_01_ANZAC_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      London collects 34+5 NO, Calcutta 17+2 saved.

      Kobu_vs_Project_Ozma_01_UK_Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      You’ll probably want to roll defense….

      DiceRolls: 3@2; Total Hits: 13@2: (4, 3, 1)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Ethiopia
      DiceRolls: 3@3 2@2 2@1; Total Hits: 43@3: (1, 3, 2)2@2: (1, 5)2@1: (5, 6)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      I should just take 2 turns with them to make up for it this game then, right?  :-D

      UK 1:

      London buys: 1 CV, 1 minor IC, spend 28.

      Calcutta buys: 1 trn, 1 art, 1 inf, spend 15.

      z111
      DiceRolls: 4@3 1@2; Total Hits: 24@3: (4, 4, 1, 4)1@2: (2)
      DiceRolls: 1@1; Total Hits: 01@1: (5)

      Ethiopia
      :aaa 3@3 2@2 2@1

      Kobu_vs_Project_Ozma_01_UK_Combat.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Nice rolling :x

      Collect 9.

      Kobu_vs_Project_Ozma_01_China-Done.AAM

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Yunnan

      DiceRolls: 1@3 2@1; Total Hits: 21@3: (3)2@1: (6, 1)

      DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Ouch.

      Yunnan

      DiceRolls: 1@3 2@1; Total Hits: 01@3: (5)2@1: (3, 3)

      DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Yunnan

      DiceRolls: 1@3 4@1; Total Hits: 01@3: (4)4@1: (4, 3, 4, 4)

      DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Yunnan

      DiceRolls: 1@3 5@1; Total Hits: 01@3: (5)5@1: (6, 6, 5, 3, 4)

      DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

      posted in Play Boardgames
      M
      Mobey
    • RE: Kobu vs. Project Ozma G1940 No Tech

      Oh, there’s a closing colon, is there? I guess the first set of dice missed the box then.

      Chahar

      DiceRolls: 2@1; Total Hits: 12@1: (1, 2)

      DiceRolls: 1@2; Total Hits: 01@2: (5)

      Yunnan

      DiceRolls: 1@3 5@1; Total Hits: 11@3: (6)5@1: (3, 6, 1, 6, 3)

      DiceRolls: 3@2; Total Hits: 03@2: (5, 3, 3)

      Kobu_vs_Project_Ozma_01_China-Combat.AAM

      posted in Play Boardgames
      M
      Mobey
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