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    Posts made by Mistergreen

    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy nothing; Remaining resources: 28 PUs;

      Combat Move - Russians
                  3 infantry moved from Olgiy to Yenisey
                  8 infantry moved from Novosibirsk to Vologda
                  9 artilleries moved from Russia to Vologda
                  1 artillery and 1 infantry moved from Tambov to Volgograd
                  1 fighter moved from Russia to Volgograd
                  1 infantry moved from Olgiy to Yenisey

      Combat - Russians
                  Battle in Yenisey
                      Russians attack with 4 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 4 infantry in Yenisey, round 2 :  0/4 hits
                          Japanese roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                          Russians roll dice for 4 infantry in Yenisey, round 3 :  0/4 hits
                          Japanese roll dice for 1 infantry in Yenisey, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Yenisey
                          Russians roll dice for 3 infantry in Yenisey, round 4 :  1/3 hits
                          Japanese roll dice for 1 infantry in Yenisey, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yenisey
                      Russians win, taking Yenisey from Japanese with 3 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Volgograd
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 1 armour and 1 factory_minor
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 :  1/3 hits
                          Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                          1 armour owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Vologda
                      Russians attack with 9 artilleries and 8 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 9 artilleries and 8 infantry in Vologda, round 2 :  6/17 hits
                          Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 9 artilleries and 7 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Novosibirsk to Vologda
                  5 infantry moved from Samara to Vologda
                  6 infantry moved from Russia to Vologda
                  2 aaGuns, 5 artilleries and 28 infantry moved from Tambov to Russia
                  1 fighter moved from Volgograd to Russia
                  1 infantry moved from Tsinghai to Novosibirsk
                  1 aaGun and 6 infantry moved from Olgiy to Timguska
                  1 infantry moved from Russia to Vologda

      Turn Complete - Russians
                  Russians collect 15 PUs; end with 43 PUs total
                  Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs

      triplea_38186_Rus6.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      No thanks  :-)

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Iraq
                  1 infantry moved from Egypt to Trans-Jordan

      Turn Complete - French

      triplea_38186_Fre5.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 fighters and 2 infantry moved from South Australia to Western Australia

      Combat - ANZAC
                  Battle in Western Australia
                      ANZAC attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                      ANZAC win, taking Western Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  1 infantry moved from New South Wales to South Australia
                  1 aaGun moved from South Australia to New South Wales
                  1 fighter moved from Western Australia to New South Wales
                  1 fighter moved from Western Australia to South Australia
                  1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  1 submarine moved from 42 Sea Zone to 43 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 submarine moved from 62 Sea Zone to 55 Sea Zone
                  1 infantry moved from Dutch New Guinea to New Guinea
                  1 cruiser and 1 destroyer moved from 30 Sea Zone to 31 Sea Zone
                  1 infantry moved from Trans-Jordan to Iraq

      Place Units - ANZAC
                  1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

      triplea_38186_ANZ5.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British repair damage of 4x factory_major; Remaining resources: 35 PUs;
                  British buy 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 2 infantry moved from Burma to Shan State
                  3 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Yunnan
                  1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                  1 artillery and 4 infantry moved from Trans-Jordan to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                  1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                  2 fighters moved from Egypt to Crete
                  1 cruiser, 4 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
                  2 infantry moved from 95 Sea Zone to Sardinia
                  2 infantry moved from 95 Sea Zone to Sicily
                  1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
                  1 bomber moved from United Kingdom to France

      Combat - British
                  Strategic bombing raid in France
                          AA fire in France :  0/1 hits
                      Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in France causes 4 damage total.
                  Battle in Sicily
                  Battle in Sardinia
                  Battle in Crete
                      British attack with 1 artillery, 2 fighters and 1 infantry
                      Italians defend with 2 infantry
                          British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 :  2/4 hits
                          Italians roll dice for 2 infantry in Crete, round 2 :  0/2 hits
                          2 infantry owned by the Italians lost in Crete
                      British win, taking Sicily from Italians, taking Sardinia from Italians, taking Crete from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Italians: 2 infantry
                  Battle in Shan State
                      British attack with 1 artillery and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                          British roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                          Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Yunnan
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 1 mech_infantry
                          British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                          1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                          British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                          1 infantry owned by the British lost in Yunnan
                          British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                          British roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                          1 infantry owned by the British lost in Yunnan
                      retreated to Yunnan
                      Japanese win with 1 artillery remaining. Battle score for attacker is -5
                      Casualties for British: 3 infantry
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - British
                  3 aaGuns, 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Burma to India
                  1 fighter moved from Yunnan to India
                  1 destroyer moved from 74 Sea Zone to 77 Sea Zone
                  1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 battleship moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from Trans-Jordan to Iraq
                  1 fighter moved from Rostov to Cyprus
                  2 fighters moved from Crete to Cyprus
                  1 infantry moved from Caucasus to Rostov
                  1 mech_infantry moved from Caucasus to Volgograd
                  1 armour moved from Caucasus to Persia
                  1 infantry moved from Northwest Persia to Caucasus
                  3 submarines moved from 98 Sea Zone to 97 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from Eire to United Kingdom
                  1 bomber moved from France to United Kingdom

      Place Units - British
                  3 submarines placed in 98 Sea Zone
                  1 fighter placed in United Kingdom
                  1 transport placed in 110 Sea Zone

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 7 PUs; end with 7 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                  Some Units in India change ownership: 1 artillery and 2 infantry

      Production/PUs Summary :

      Germans : 42 / 61
          Russians : 23 / 28
          Japanese : 66 / 65
          Americans : 61 / 96
          Chinese : 4 / 5
          British : 33 / 45
          UK_Pacific : 7 / 10
          Italians : 15 / 16
          ANZAC : 9 / 18
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 9 times
                  3 was rolled 5 times
                  4 was rolled 7 times
                  5 was rolled 4 times
                  6 was rolled 3 times
              Average roll : 3,219
              Median : 3,000
              Variance : 0,839
              Standard Deviation : 0,916
              Total rolls : 32

      Null / Other
                  2 was rolled 1 times
              Average roll : 2,000
              Median : 2,000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Germans Combat
                  2 was rolled 1 times
              Average roll : 2,000
              Median : 2,000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      British Combat
                  1 was rolled 2 times
                  2 was rolled 5 times
                  3 was rolled 4 times
                  4 was rolled 4 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3,350
              Median : 3,000
              Variance : 0,421
              Standard Deviation : 0,649
              Total rolls : 20

      Italians Combat
                  3 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4,500
              Median : 4,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Japanese Combat
                  1 was rolled 2 times
                  2 was rolled 2 times
                  4 was rolled 3 times
                  5 was rolled 1 times
              Average roll : 2,875
              Median : 3,000
              Variance : 1,143
              Standard Deviation : 1,069
              Total rolls : 8

      triplea_38186_UK_5.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 fighter and 2 infantry moved from Tsinghai to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                      Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Burma

      Place Units - Chinese
                  1 infantry placed in Kansu
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 5 PUs total

      triplea_38186_Chi5.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour moved from Tunisia to Libya
                        Americans take Libya from Italians
                  1 armour moved from Libya to Tunisia
                  1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 marine moved from 110 Sea Zone to Normandy Bordeaux
                  1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                  1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                  1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
                  2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
                  2 infantry moved from 21 Sea Zone to Guam
                  1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
                  1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

      Combat - Americans
                  Americans creates battle in territory 44 Sea Zone
                  Battle in Soviet Far East
                  Battle in Normandy Bordeaux
                  Battle in Holland Belgium
                  Battle in Guam
                  Battle in Marianas

      Non Combat Move - Americans
                  1 submarine moved from 16 Sea Zone to 19 Sea Zone
                  1 submarine moved from 31 Sea Zone to 6 Sea Zone
                  1 bomber moved from New Zealand to India
                  1 destroyer moved from 31 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 31 Sea Zone to 21 Sea Zone
                  1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 22 Sea Zone
                  4 submarines moved from 10 Sea Zone to 31 Sea Zone
                  1 mech_infantry moved from Western United States to Alaska
                  1 aaGun moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  1 aaGun moved from Eastern United States to Central United States
                  1 mech_infantry moved from Central United States to Western United States
                  1 bomber moved from Eastern United States to United Kingdom
                  2 carriers, 2 destroyers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
                  4 infantry moved from Brazil to 86 Sea Zone
                  4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from Tunisia to Morocco
                  1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                  1 submarine moved from 44 Sea Zone to 37 Sea Zone

      Place Units - Americans
                  1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                  1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 61 PUs; end with 61 PUs total
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

      triplea_38186_Ame5.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Bryansk to Western Ukraine
                  1 fighter moved from Russia to Western Ukraine

      Combat - Russians
                  Battle in Western Ukraine
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 carrier moved from 114 Sea Zone to 115 Sea Zone
                  1 fighter moved from Western Ukraine to Russia
                  1 aaGun and 2 infantry moved from Bryansk to Russia
                  1 armour and 2 mech_infantrys moved from Rostov to Russia
                  1 mech_infantry moved from Volgograd to Russia
                  2 aaGuns, 6 artilleries and 30 infantry moved from Rostov to Tambov
                  1 infantry moved from Kansu to Tsinghai
                  5 infantry moved from Novosibirsk to Samara
                  3 infantry moved from Kansu to Novosibirsk
                  1 aaGun and 5 infantry moved from Timguska to Novosibirsk
                  1 aaGun and 10 infantry moved from Dzavhan to Olgiy

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 24 PUs total
                  Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

      triplea_38186_Rus5.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      @Koala:

      Really scary uk-builds… :-o

      Subs in sz97 is more cost effective when Germany owns Yugoslavia and/or Greece.

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      Production/PUs Summary :

      Germans : 45 / 55
          Russians : 25 / 31
          Japanese : 63 / 72
          Americans : 55 / 80
          Chinese : 6 / 7
          British : 33 / 39
          UK_Pacific : 7 / 10
          Italians : 16 / 16
          ANZAC : 10 / 18
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_38186_Fre4.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 fighter moved from India to 42 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 fighter and 1 submarine
                      Japanese defend with 1 destroyer
                      ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  1 fighter moved from 42 Sea Zone to Western Australia
                  1 submarine moved from 55 Sea Zone to 43 Sea Zone
                  1 submarine moved from 57 Sea Zone to 41 Sea Zone
                  1 cruiser and 1 destroyer moved from 62 Sea Zone to 30 Sea Zone
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - ANZAC
                  1 infantry placed in New South Wales
                  2 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

      triplea_38186_ANZ4.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 unit repaired.
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  1 bomber moved from United Kingdom to 125 Sea Zone
                  1 destroyer moved from 75 Sea Zone to 74 Sea Zone
                  2 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Yunnan
                  1 artillery and 1 infantry moved from Burma to Shan State

      Combat - British
                  Battle in 74 Sea Zone
                      British attack with 1 destroyer
                      Japanese defend with 1 submarine
                          British roll dice for 1 destroyer in 74 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer in 74 Sea Zone, round 3 :  1/1 hits
                          Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 :  0/1 hits
                          1 submarine owned by the Japanese lost in 74 Sea Zone
                      British win with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in 125 Sea Zone
                      British attack with 1 bomber and 1 destroyer
                      Germans defend with 1 submarine
                          British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 :  2/2 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Shan State
                      British attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                      British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      British attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                          British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          British roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                          British roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                          British roll dice for 1 fighter and 2 infantry in Yunnan, round 6 :  1/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 6 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 armour and 3 mech_infantrys moved from India to Burma
                  1 fighter moved from Yunnan to India
                  1 infantry moved from Northwest Persia to Caucasus
                  1 armour and 1 mech_infantry moved from Iraq to Caucasus
                  1 fighter moved from Bryansk to Rostov
                  2 artilleries and 6 infantry moved from Iraq to Northwest Persia
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 artillery and 2 infantry moved from British Somaliland to 76 Sea Zone
                  1 infantry moved from Italian Somaliland to 76 Sea Zone
                  1 infantry moved from Ethiopia to 76 Sea Zone
                  1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
                  1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 battleship moved from 75 Sea Zone to 76 Sea Zone
                  1 bomber moved from 125 Sea Zone to United Kingdom
                  1 mech_infantry moved from United Kingdom to Eire
                        British take Eire from Neutral_Allies
                  1 infantry moved from Scotland to United Kingdom
                  1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                  2 fighters moved from 92 Sea Zone to Egypt
                  1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
                  1 fighter moved from 91 Sea Zone to Gibraltar

      Place Units - British
                  3 submarines placed in 98 Sea Zone
                  2 transports placed in 106 Sea Zone
                  1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,6,4,5
                  UK_Pacific collect 7 PUs; end with 7 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                  Some Units in India change ownership: 1 artillery and 2 infantry

      Dice Statistics:

      Total
                  1 was rolled 9 times
                  2 was rolled 5 times
                  3 was rolled 18 times
                  4 was rolled 27 times
                  5 was rolled 13 times
                  6 was rolled 13 times
              Average roll : 3,812
              Median : 4,000
              Variance : 3,488
              Standard Deviation : 1,868
              Total rolls : 85

      Null / Other
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 9 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 4,158
              Median : 4,000
              Variance : 2,611
              Standard Deviation : 1,616
              Total rolls : 19

      Germans Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2,000
              Median : 2,000
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Italians Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2,000
              Median : 2,000
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      British Combat
                  1 was rolled 4 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 4 times
                  5 was rolled 4 times
                  6 was rolled 5 times
              Average roll : 3,857
              Median : 4,000
              Variance : 0,550
              Standard Deviation : 0,742
              Total rolls : 21

      Americans Combat
                  1 was rolled 2 times
                  3 was rolled 4 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3,300
              Median : 3,000
              Variance : 1,333
              Standard Deviation : 1,155
              Total rolls : 10

      Chinese Combat
                  1 was rolled 1 times
                  3 was rolled 5 times
                  4 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3,667
              Median : 3,500
              Variance : 1,455
              Standard Deviation : 1,206
              Total rolls : 12

      Japanese Combat
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 9 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 4,158
              Median : 4,000
              Variance : 2,611
              Standard Deviation : 1,616
              Total rolls : 19

      triplea_38186_UK_4.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  2 infantry moved from Sikang to Szechwan
                  1 fighter moved from Kansu to Szechwan
                  3 infantry moved from Kansu to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Shensi, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 7 PUs total

      Dice Statistics:

      Total
                  1 was rolled 5 times
                  3 was rolled 11 times
                  4 was rolled 8 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3,433
              Median : 3,000
              Variance : 2,690
              Standard Deviation : 1,640
              Total rolls : 30

      Germans Combat
                  1 was rolled 1 times
              Average roll : 1,000
              Median : 1,000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Italians Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2,000
              Median : 2,000
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Americans Combat
                  1 was rolled 2 times
                  3 was rolled 4 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3,300
              Median : 3,000
              Variance : 1,333
              Standard Deviation : 1,155
              Total rolls : 10

      Chinese Combat
                  1 was rolled 1 times
                  3 was rolled 5 times
                  4 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3,667
              Median : 3,500
              Variance : 1,455
              Standard Deviation : 1,206
              Total rolls : 12

      Japanese Combat
                  3 was rolled 1 times
                  4 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 4,200
              Median : 4,000
              Variance : 2,750
              Standard Deviation : 1,658
              Total rolls : 5

      triplea_38186_Chi4.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 harbour, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                  1 armour and 1 mech_infantry moved from Morocco to Tunisia
                        Americans take Algeria from Italians
                        Americans take Tunisia from Italians
                  1 marine moved from Morocco to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  3 fighters, 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 bomber moved from United Kingdom to France

      Combat - Americans
                  Strategic bombing raid in France
                          AA fire in France :  1/1 hits
                      1 bomber killed by AA
                      Bombing raid in France causes 0 damage total.
                  Battle in Gibraltar
                      Americans attack with 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
                      Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                          Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                          Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 :  2/6 hits
                          Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                          1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 3 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery and 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in 16 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  3 fighters moved from Gibraltar to 91 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 31 Sea Zone
                  1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
                  3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
                  1 bomber moved from Western United States to New Zealand
                  1 submarine moved from 46 Sea Zone to 44 Sea Zone
                  1 artillery moved from Central United States to Western United States
                  1 mech_infantry moved from Western United States to Central United States

      Place Units - Americans
                  1 transport placed in 101 Sea Zone
                  1 infantry placed in Central United States
                  4 submarines and 1 transport placed in 10 Sea Zone
                  1 bomber placed in Eastern United States
                  1 infantry placed in Western United States
                  1 harbour placed in Wake Island

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 55 PUs total
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 3,143
              Median : 3,000
              Variance : 1,385
              Standard Deviation : 1,177
              Total rolls : 14

      Germans Combat
                  1 was rolled 1 times
              Average roll : 1,000
              Median : 1,000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Italians Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2,000
              Median : 2,000
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Americans Combat
                  1 was rolled 2 times
                  3 was rolled 4 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3,300
              Median : 3,000
              Variance : 1,333
              Standard Deviation : 1,155
              Total rolls : 10

      Japanese Combat
                  6 was rolled 1 times
              Average roll : 6,000
              Median : 6,000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      triplea_38186_Ame4.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      Just a friendly refresh in case this tread no longer shows up as a ‘new reply’. No hurry.  :wink:

      posted in League
      M
      Mistergreen
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @Cadwaladr:

      Follow up question though about Neutrals… if the Axis were to invade pro-allied neutral like Greece or Yogoslavia, would then strict neutrals join the Allies?

      No. The strict neutrals stay strict neutral until one side attacks a strict neutral, at that point they all become pro-‘the other side’.

      posted in Axis & Allies Global 1940
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      Ncm edit:
      ac sz115 > sz114
      dd sz114 > sz115

      edit.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Belarus to Eastern Poland
                        Russians take Eastern Poland from Germans

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns, 1 armour, 6 artilleries, 30 infantry and 2 mech_infantrys moved from Bryansk to Rostov
                  1 aaGun and 2 infantry moved from Belarus to Bryansk
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Olgiy to Kansu
                  3 infantry moved from Timguska to Kansu
                  5 infantry moved from Timguska to Novosibirsk
                  2 infantry moved from Central Mongolia to Dzavhan
                  1 aaGun and 7 infantry moved from Yenisey to Dzavhan
                  1 aaGun and 5 infantry moved from Yenisey to Timguska
                  1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                  1 fighter moved from 115 Sea Zone to Russia

      Place Units - Russians
                  10 artilleries placed in Russia
                  1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total
                  Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

      triplea_38186_Rus4.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      @Koala:

      Your scramble orders were perfect. No reroll needed

      Well, this was a harsh round for the axis.

      forgot to calculate that russia is able to buy two carriers not just one
      and that the US can supply marocco as a landing space :roll:

      I it’s all on japan now 8-)

      Add bad luck to that and you do get a harsh round for the axis instead of a rd3 Axis win.  :-)
      As you may have noticed I hit ‘done’ instead of ‘post turn’ for Anzac.  :oops:

      posted in League
      M
      Mistergreen
    • RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      Production/PUs Summary :

      Germans : 43 / 55
          Russians : 29 / 44
          Japanese : 59 / 65
          Americans : 51 / 71
          Chinese : 6 / 8
          British : 33 / 36
          UK_Pacific : 10 / 10
          Italians : 17 / 22
          ANZAC : 10 / 17
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      triplea_38186_Fre3.tsvg

      posted in League
      M
      Mistergreen
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