No worries. If you won’t be able to post as often or even need a break from the game until you can muster up more time I’m patient. :-)
Posts made by Mistergreen
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RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
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RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Persia
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
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RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 63 Sea Zone to 53 Sea Zone
1 fighter moved from New South Wales to 53 Sea ZoneCombat - ANZAC
Battle in 53 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 53 Sea Zone to New Hebrides
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
3 fighters moved from South Australia to Queensland
2 infantry moved from New South Wales to South Australia
1 submarine moved from 21 Sea Zone to 46 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 44 PUs;
British buy 1 armour, 4 artilleries, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 mech_infantry moved from Eastern Persia to Kazakhstan
3 fighters moved from Persia to Kazakhstan
2 artilleries and 3 infantry moved from West India to India
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits
Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Kazakhstan
retreated to Kazakhstan
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in India
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries and 3 infantry in India, round 2 : 0/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 2 : 0/3 hits
British roll dice for 2 artilleries and 3 infantry in India, round 3 : 2/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 3 : 0/3 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British roll dice for 2 artilleries and 3 infantry in India, round 4 : 3/5 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
1 aaGun moved from West India to India
4 fighters moved from Kazakhstan to Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 aaGuns and 2 infantry moved from West India to Eastern Persia
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
4 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
3 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 mech_infantrys placed in Egypt
1 armour, 4 artilleries and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,2,5,5,1,6,4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUsProduction/PUs Summary :
Germans : 47 / 73
Russians : 17 / 23
Japanese : 64 / 77
Americans : 62 / 92
Chinese : 1 / 3
British : 36 / 48
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3,983
Median : 4,000
Variance : 1,431
Standard Deviation : 1,196
Total rolls : 59Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4,294
Median : 5,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 17Germans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,591
Median : 4,000
Variance : 0,952
Standard Deviation : 0,976
Total rolls : 22Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4,294
Median : 5,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 17 -
RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 bomber and 1 fighter moved from Guam to 35 Sea Zone
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber and 1 fighter moved from United Kingdom to Southern FranceCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Marshall Islands
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from 35 Sea Zone to Wake Island
1 carrier moved from 31 Sea Zone to 32 Sea Zone
1 fighter moved from 35 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
2 bombers moved from Western United States to Wake Island
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 3 Sea Zone to 9 Sea Zone
3 fighters moved from Soviet Far East to 10 Sea Zone
1 bomber moved from Soviet Far East to Wake Island
1 artillery moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea ZonePlace Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Yenisey to Dzavhan
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Vologda to NenetsiaCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 marine
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Italians roll dice for 1 marine in Archangel, round 2 : 0/1 hits
1 marine owned by the Germans lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Nenetsia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dzavhan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Dzavhan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Dzavhan
Russians win, taking Dzavhan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 aaGun, 8 artilleries and 15 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Archangel to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
RE: 2016 League General Discussion Threadposted in League
The rule does not specify that the carrier MUST recover the plane.
“You must have a carrier move…”
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RE: 16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)posted in League
You have interpreted the cm air-movement rule correctly but this is about ncm:
Page 22 of the Europe rulebook:
“You must have a carrier move, remain in place, or
be mobilized (new carriers only) to pick up a fighter
or tactical bomber that would end its noncombat
movement in a sea zone. You can�t deliberately move
an air unit out of range of a potential safe landing
space.” -
RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
The abandon india strategy gives me headaches :roll:
Retreating beats getting crushed. :-)
I was also hoping to be able to discourage a German advance in force to NW Persia this turn but the failure of the British attack on Caucasus shot down that dream. :cry: -
RE: 2016 League General Discussion Threadposted in League
Page 22 of the Europe rulebook:
“You must have a carrier move, remain in place, or
be mobilized (new carriers only) to pick up a fighter
or tactical bomber that would end its noncombat
movement in a sea zone. You can’t deliberately move
an air unit out of range of a potential safe landing
space.” -
RE: 16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)posted in League
Yes but you ALSO have to rescue the plane if you can. The only time you can splash is if there is a blocker in the way and you are “creating” a landing spot by attacking the blocking fleet with a force that has no realistic chance of defeat it. Thus in the ncm, since you submarine didn’t defeat your opponents ‘Stack of DOOM’, your carrier can’t make it to the theoretical landing spot.
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RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
The french infantry is on an American transport.
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RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from Western Australia to South Australia
1 aaGun, 1 artillery, 2 fighters and 1 mech_infantry moved from New South Wales to South Australia
1 submarine moved from 43 Sea Zone to 21 Sea Zone
1 cruiser and 1 destroyer moved from 31 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 artilleries, 1 fighter and 5 infantry moved from India to BurmaCombat - British
Battle in Southern France
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Burma
British attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 armour, 1 artillery and 3 mech_infantrys
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Burma, round 2 : 0/8 hits
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Burma, round 2 : 2/5 hits
2 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Burma, round 3 : 3/6 hits
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Burma, round 3 : 1/5 hits
3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 4 : 3/5 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 2/2 hits
1 armour owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Southern France from Germans, taking Burma from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 5 infantry
Casualties for Japanese: 1 armour, 1 artillery and 3 mech_infantrys
Battle in Caucasus
British attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 0/2 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 2/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 armour moved from Persia to Eastern Persia
3 aaGuns, 2 artilleries and 5 infantry moved from India to West India
1 fighter moved from Burma to Eastern Persia
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Cyprus to Persia
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Sicily to 95 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 45 / 76
Russians : 16 / 47
Japanese : 64 / 64
Americans : 62 / 97
Chinese : 3 / 5
British : 36 / 49
UK_Pacific : 6 / 9
Italians : 18 / 10
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3,766
Median : 4,000
Variance : 1,065
Standard Deviation : 1,032
Total rolls : 47Germans Combat
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,714
Median : 2,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4,071
Median : 4,000
Variance : 1,481
Standard Deviation : 1,217
Total rolls : 28Japanese Combat
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,273
Standard Deviation : 1,128
Total rolls : 12 -
RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Western United States to 6 Sea Zone
1 bomber moved from India to 20 Sea Zone
1 fighter moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
4 submarines moved from 31 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter and 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber and 1 fighter moved from 20 Sea Zone to Guam
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from Western United States to Soviet Far East
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to Soviet Far East
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 armour moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Western United States to AlaskaPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
RE: 16L G40BM Mr. Green (Allies) vs Koala (Axis)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Western United States to 6 Sea Zone
1 bomber moved from India to 20 Sea Zone
1 fighter moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
4 submarines moved from 31 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux