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    Posts made by Mistergreen

    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      With the bm objective in mind I suppose I’ll trade the dd for another ss and 2 pu.

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      Well la di da I suppose that shouldn’t work either.  :roll:
      I’ll send the save file to your dice mail.

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      Save file

      G1.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      Screw Vichy France, I’m going with option a.  :-)

      Scramble?

      OOL questions:
      Exactly two hits in sz111, lose dd or cc?
      Exactly one unit left in France, keep fighter or tank?

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  2 mech_infantrys moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  1 fighter moved from Slovakia Hungary to Southern France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                  2 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 armour and 1 tactical_bomber moved from Poland to Yugoslavia

      triplea_38441_Ger1.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      Test summary from TripleA, engine version: 1.8.0.9, time: 11:59:06

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      In any event, I’m getting distracted, so won’t do g1 for another hour…

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      Can’t make up my mind. Would you prefer:

      a) An opening I liked in regular g40 but that are partially discouraged by the bm ruleset.
      b) An odd opening, for me at least…

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      Game 5:
      http://www.axisandallies.org/forums/index.php?topic=38441.0

      posted in League
      M
      Mistergreen
    • 16L BM 2.0 Mr Green vs Karl7 (allies) game5

      I really liked the re-roll rules from last game:
      1. Three re-rolls per player.
      2. You can only re-roll a battle on your turn or a battle your opponent already has re-rolled.
      3. A maximum of two re-rolls per battle.

      Shall we include them again?  :-)

      I’ll need to think a bit about G1…

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      This makes it 2-2, right? seems like we need (at the least) a tie breaker…  :-)
      If you’re up for another game you can have your pick of sides again.

      I must say I got very fond of the re-roll rules we added, seeing how I spent all of mine.  :-D

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      I’m not sure if I can pinpoint where you went wrong. I do know what I feared. I feared I’d been to greedy with Germany, stopped my production in land units in Europe for the eastern front to early and that in round five you would fly your air units in Egypt and India to Persia along with perhaps building some more fighters there.

      My hope was that you would underestimate the need for fighters in Persia due to the Italian bombing run taking place after England’s turn. Since you did my other hope, that continuous builds of artillery, tanks and aircrafts in Ukraine, Novgorod and Germany would still allow Germany to overpower the allied forces in Russia in a turn or two, never had to be tested.  :-)

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  2 tactical_bombers moved from Java to 55 Sea Zone
                  1 fighter moved from Philippines to 55 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                  2 fighters moved from Shan State to India
                  2 bombers moved from Kweichow to India
                  1 infantry moved from Yunnan to Szechwan
                        Japanese take Szechwan from Chinese
                  1 armour moved from Evenkiyskiy to Vologda
                        Japanese take Vologda from Russians
                  1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                        Japanese take Novosibirsk from Russians

      Combat - Japanese
                  Air Battle in India
                      Japanese attacks with 4 units heading to India
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in India
                      Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
                      Bombing raid in India causes 11 damage total.
                  Battle in 46 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 submarine
                      Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in 55 Sea Zone
                      Japanese attack with 1 fighter and 2 tactical_bombers
                      Americans defend with 1 destroyer
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 tactical_bomber
                  Cleaning up after air battles
                  triggerRussiansDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to Russians

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                  1 submarine moved from 45 Sea Zone to 35 Sea Zone
                  1 marine moved from Borneo to 43 Sea Zone
                  1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone
                  1 marine moved from 35 Sea Zone to Philippines
                  1 battleship moved from 44 Sea Zone to 35 Sea Zone
                  2 infantry moved from Celebes to 44 Sea Zone
                  2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                  1 marine moved from Java to 42 Sea Zone
                  1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                  3 infantry and 1 marine moved from 37 Sea Zone to Malaya
                  1 submarine moved from 41 Sea Zone to 79 Sea Zone
                  1 aaGun, 1 artillery and 12 infantry moved from Buryatia to Amur
                  1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                  1 fighter moved from Japan to Philippines
                  1 fighter and 1 tactical_bomber moved from Shan State to Philippines
                  1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from Shan State to 37 Sea Zone
                  1 fighter moved from Kweichow to 37 Sea Zone
                  1 fighter moved from Kweichow to Malaya
                  2 fighters moved from India to Yunnan
                  2 bombers moved from India to Yunnan
                  2 tactical_bombers moved from Shan State to Yunnan
                  6 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
                  1 infantry moved from Anhwe to Kweichow
                  1 infantry moved from Hunan to Yunnan
                  1 mech_infantry moved from Anhwe to Hunan
                  1 mech_infantry moved from Anhwe to Hopei
                  1 mech_infantry moved from Anhwe to Yunnan
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 mech_infantry moved from Buyant-Uhaa to Anhwe
                  3 infantry moved from French Indo China to Yunnan

      Place Units - Japanese
                  2 carriers and 1 destroyer placed in 37 Sea Zone
                  3 submarines placed in 36 Sea Zone
                  2 infantry placed in Kwangtung
                  1 fighter placed in Japan
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
                  EDIT: Adding units owned by Japanese to Japan: 1 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Japanese collect 71 PUs; end with 72 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

      triplea_38417_Jap7.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      Intercept?

      Also I’ll trade in one of the submarines for two infantry…  :-)

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  2 tactical_bombers moved from Java to 55 Sea Zone
                  1 fighter moved from Philippines to 55 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                  2 fighters moved from Shan State to India
                  2 bombers moved from Kweichow to India
                  1 infantry moved from Yunnan to Szechwan
                        Japanese take Szechwan from Chinese
                  1 armour moved from Evenkiyskiy to Vologda
                        Japanese take Vologda from Russians
                  1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                        Japanese take Novosibirsk from Russians

      triplea_38417_Jap7.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      I noticed I edited back one damage to little on the factory in Russia. Feel free to add it.  :-)

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      Since I didn’t steal Russia’s treasure the proper way the flag indicating that it has been stolen is not set. So if Russia switch hands again we have to remember that Germany can’t steal it.

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 4 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 artillery and 5 infantry moved from Bryansk to Russia
                  1 mech_infantry moved from Western Ukraine to Smolensk
                  1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
                  1 armour moved from Volgograd to Kazakhstan
                        Germans take Kazakhstan from Russians
                  1 armour moved from Kazakhstan to Caucasus
                  1 armour moved from Volgograd to Caucasus
                  2 bombers moved from Rostov to Shensi
                  1 fighter moved from Rostov to Smolensk
                  5 fighters and 6 tactical_bombers moved from Rostov to Caucasus

      Combat - Germans
                  Battle in Shensi
                      Germans attack with 2 bombers
                      Russians defend with 1 fighter
                      Germans win with 1 bomber remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 bomber
                      Casualties for Russians: 1 fighter
                  Battle in Caucasus
                      Germans attack with 2 armour, 5 fighters and 6 tactical_bombers
                      British defend with 2 mech_infantrys
                      Germans win, taking Caucasus from Russians with 2 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for British: 2 mech_infantrys
                  Battle in Smolensk
                      Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                      Russians defend with 1 infantry
                      Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Battle in Russia
                      Germans attack with 1 artillery and 5 infantry
                      Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 2 infantry
                      Russians win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -19
                      Casualties for Germans: 1 artillery and 5 infantry

      Non Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Russia: 1 aaGun, 1 artillery and 2 infantry
                  EDIT: Changing ownership of Russia from Russians to Germans
                  EDIT: Removing units owned by Germans from Russia: 1 factory_major
                  EDIT: Adding units owned by Germans to Russia: 1 factory_minor
                  EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 5
                  EDIT: Adding units owned by Germans to Russia: 1 artillery and 3 infantry
                  EDIT: Turning off Edit Mode
                  2 fighters and 2 tactical_bombers moved from Smolensk to Tambov
                  2 aaGuns, 10 artilleries and 20 infantry moved from Bryansk to Tambov
                  23 armour moved from Bryansk to Rostov
                  5 fighters and 6 tactical_bombers moved from Caucasus to Tambov
                  1 fighter moved from Southern Italy to Tambov
                  1 bomber moved from Western Germany to Southern Italy
                  1 infantry moved from Novgorod to Archangel
                  1 bomber moved from Shensi to Anhwe
                  2 armour moved from Ukraine to Rostov
                  1 armour moved from Ukraine to Tambov

      Place Units - Germans
                  1 infantry placed in Volgograd
                  3 mech_infantrys placed in Novgorod
                  3 mech_infantrys placed in Ukraine
                  4 bombers placed in Western Germany

      Turn Complete - Germans
                  Germans collect 56 PUs; end with 57 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                  Turning on Edit Mode
                  EDIT: Changing PUs for Russians from 18 to 0
                  EDIT: Changing PUs for Germans from 84 to 102
                  EDIT: Turning off Edit Mode

      triplea_38417_Ger7.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      Germany wins with 3 inf, art remaining. Third time’s the charm to win a 85% battle.  :roll:

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4

      Russia rd4:
      attacker (4 inf, art)
      DiceRolls: 3@1 2@2; Total Hits: 23@1: (4, 2, 1)2@2: (3, 2)
      defender (art)
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in League
      M
      Mistergreen
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