kor twlo inf.
sz25 rd1:
A(ss, fig, tac)
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (3)1@4: (6)
D(dd)
Rolls: 1@2; Total Hits: 01@2: (4)
kor twlo inf.
sz25 rd1:
A(ss, fig, tac)
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (3)1@4: (6)
D(dd)
Rolls: 1@2; Total Hits: 01@2: (4)
kan twol.
kor rd1:
A(2 inf, fig)
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 3)1@3: (3)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (1)
kan rd2:
A(2 inf, 2 bmb)
Rolls: 2@1 2@4; Total Hits: 12@1: (4, 3)2@4: (6, 3)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3)
kan rd1:
A(2 inf, 2 bmb)
Rolls: 2@1 2@4; Total Hits: 12@1: (4, 3)2@4: (1, 5)
D(2 inf)
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Japan 5:
bank=73
6 inf@3=18
art@4
2 ss@6=12
2 dd@8=16
trn@7
cv@16
total=73
cm:
ss, fig, tac sz6 > sz25
inf jap + inf kwa > kor /v trn sz36 > sz6
fig jap > kor
2 inf sui > kan
2 bmb kwa > kan
2 inf sum > cay(mt) /v trn sz41 > sz39
cc, fig, tac sz41 > sz39
fig, tac shn > sz39
dd sz42 > sz39
Scramble sz39?
I’ll proceed with battles, ncm etc assuming you do not want to scramble, if you do that may alter my ncm a little…
I’ve moved all Anzac forced north one step and deployed dd, trn > sz62. Aswell as tre npr > irq movement. Feel free to check I got it right while I ponder over Japan’s turn. :-)
Check if Anzac forces is in correct position, I think you indicated that you moved them. If they are correct I’ll add the irq move otherwise you can do it after you changed Anzac.
For a moment there I was hoping the Finish winter would cut both ways :)
fin twlo 10 inf.
ncm:
2 bmb fin > nwy
tac fin > sz115
fig sz115 > nwy
fig, tac sz91 > sfr
fig, tac sz91 > sz92
cc, cv, trn sz88 > sz92
inf brg + arm frg > gib /v trn sz88 > sz92
arm fwa > gib /v trn sz87 > sz92
7 inf, 2 aa pol > bal
2 aa ger > wger
12 inf, 3 arm, 2 aa epl > nukr
14 inf, 3 arm epl > bal
placement:
2 arm > wger
6 inf, 2 art, arm > ger
ss > sz112
collect:
47+5=52 ipc
Cd in sz125:
Rolls: 2@3; Total Hits: 12@3: (4, 1)
Indeed they do, hope they have run out of ammo by now…
fin rd4:
A(inf, arm, tac, 2 bmb)
Rolls: 1@1 2@3 2@4; Total Hits: 31@1: (6)2@3: (3, 5)2@4: (2, 3)
D(art)
Rolls: 1@2; Total Hits: 01@2: (3)
fin rd2:
A(2 inf, arm, tac, 2 bmb)
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (6, 5)2@3: (4, 3)2@4: (5, 2)
D(inf, 2 art)
Rolls: 3@2; Total Hits: 13@2: (2, 3, 4)
fin rd2:
A(6 inf, arm, tac, 2 bmb)
Rolls: 6@1 2@3 2@4; Total Hits: 36@1: (2, 3, 3, 2, 3, 6)2@3: (3, 2)2@4: (2, 6)
D(4 inf, 2 art)
Rolls: 6@2; Total Hits: 46@2: (5, 1, 1, 5, 2, 2)
fin rd1:
A(11 inf, arm, tac, 2 bmb)
Rolls: 11@1 2@3 2@4; Total Hits: 511@1: (5, 6, 1, 6, 4, 1, 5, 2, 4, 3, 6)2@3: (2, 6)2@4: (1, 1)
D(9 inf, 2 art)
Rolls: 11@2; Total Hits: 511@2: (2, 4, 1, 3, 1, 5, 2, 3, 6, 2, 3)
nukr twol.
bes rd1:
A(3 inf, art)
Rolls: 2@1 2@2; Total Hits: 12@1: (4, 2)2@2: (2, 4)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (1)
bal twlo inf.
nukr rd1:
A(2 inf, 2 art)
Rolls: 4@2; Total Hits: 24@2: (3, 2, 2, 4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (4)
sz91 cwol.
bal rd1:
A(2 inf, 2 art)
Rolls: 4@2; Total Hits: 14@2: (2, 6, 6, 3)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Meanwhile proceeding with non-scramble, non-submerge battles…
sz91 rd1:
A(2 fig, 2 tac)
Rolls: 2@3 2@4; Total Hits: 32@3: (5, 3)2@4: (3, 3)
D(dd)
Rolls: 1@2; Total Hits: 01@2: (3)