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    Posts made by Mistergreen

    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 mech_infantry moved from Western Germany to Normandy Bordeaux
                  2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
                  3 armour moved from Greater Southern Germany to France
                  1 tactical_bomber moved from Poland to France
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                  1 mech_infantry moved from Western Germany to Normandy Bordeaux
                  1 artillery moved from Holland Belgium to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour and 1 infantry moved from Romania to Yugoslavia
                  1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia

      triplea_38339_Ger1.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Karl7 (allies)

      Test summary from TripleA, engine version: 1.8.0.9, time: 00:01:08

      posted in League
      M
      Mistergreen
    • 16L BM 2.0 Mr Green vs Karl7 (allies)

      Right name this time.  :roll:

      posted in League
      M
      Mistergreen
    • RE: 16L BM 2.0 Mr Green vs Knut7 (allies)

      Nevermind this tread, no such player.  :-)

      posted in League
      M
      Mistergreen
    • 16L BM 2.0 Mr Green vs Knut7 (allies)

      Initiating. Gl hf  :-)

      posted in League
      M
      Mistergreen
    • RE: 2016 League Post Game Results Here

      Thanks  :-)

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      One response to that I’ve seen are for Anzac to attack Trans-Jordan, it only succeed ~22% but when it does it is a disaster for Italy. But if that gamble fails or the Allied player isn’t feeling ballsy it will certainly put pressure on Egypt.

      What puzzled me is the lack of transports built for Japan during the early rounds?

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      I’m trying to limit the number of games I play at a time. Makes it easier for me to remember what is going on and respond in a timely fashion. An old foe asked me for a game while ours were running and I promised to alert him when I had time for another game. If he’s not up for it at this time I’m more than happy to rematch at once as either side.  :-)

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      I think I hear the fat lady singing…  :wink:

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Rostov to Ukraine
                  18 artilleries and 63 infantry moved from Bryansk to Ukraine
                  11 armour and 9 mech_infantrys moved from Russia to Ukraine

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 11 armour, 18 artilleries, 66 infantry and 9 mech_infantrys
                      Germans defend with 2 aaGuns, 2 armour, 19 artilleries, 1 bomber, 1 fighter, 28 infantry, 14 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 3 artilleries, 1 factory_minor and 8 infantry
                          Russians roll dice for 11 armour, 18 artilleries, 66 infantry and 9 mech_infantrys in Ukraine, round 2 :  24/104 hits
                          Italians roll dice for 4 aaGuns, 2 armour, 22 artilleries, 1 bomber, 1 fighter, 36 infantry, 14 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  19/77 hits
                          19 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans, 2 aaGuns owned by the Italians and 19 infantry owned by the Germans lost in Ukraine
                          Russians roll dice for 11 armour, 18 artilleries, 47 infantry and 9 mech_infantrys in Ukraine, round 3 :  31/85 hits
                          Italians roll dice for 2 armour, 22 artilleries, 1 fighter, 17 infantry, 14 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  22/57 hits
                          22 infantry owned by the Russians, 14 mech_infantrys owned by the Germans, 9 infantry owned by the Germans and 8 infantry owned by the Italians lost in Ukraine
                          Russians roll dice for 11 armour, 18 artilleries, 25 infantry and 9 mech_infantrys in Ukraine, round 4 :  24/63 hits
                          Italians roll dice for 2 armour, 22 artilleries, 1 fighter and 1 tactical_bomber in Ukraine, round 4 :  9/26 hits
                          9 infantry owned by the Russians, 3 artilleries owned by the Italians, 19 artilleries owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                          Russians roll dice for 11 armour, 18 artilleries, 16 infantry and 9 mech_infantrys in Ukraine, round 5 :  18/54 hits
                          Italians roll dice for 1 fighter and 1 tactical_bomber in Ukraine, round 5 :  2/2 hits
                          2 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Italians with 11 armour, 18 artilleries, 14 infantry and 9 mech_infantrys remaining. Battle score for attacker is 161
                      Casualties for Germans: 2 aaGuns, 2 armour, 19 artilleries, 1 bomber, 1 fighter, 28 infantry, 14 mech_infantrys and 1 tactical_bomber
                      Casualties for Italians: 2 aaGuns, 3 artilleries and 8 infantry
                      Casualties for Russians: 52 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Bryansk to Russia
                  2 aaGuns moved from Bryansk to Ukraine

      Place Units - Russians
                  7 infantry placed in Russia
                  3 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

      triplea_38299_Rus9.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      I got that battle at 100% for the Russians with ~130 in average TUV swing, but sure lets try to keep the Italians alive…  :evil:

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      Although with your fighters gone after sz112 I think you need to retreat to avoid getting crushed by the red wave.  :evil:
      But perhaps I have miscalculated…

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      Sure no problem.

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      You wanted to keep the Germans and Italians together perhaps and your attack on Rostov was a mistake?

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      I’m not sure what you are talking about. You wanna edit you Italian ncm? It certainly won’t affect Anzac…

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - French

      Non Combat Move - French
                  2 infantry moved from United Kingdom to 110 Sea Zone

      Turn Complete - French

      triplea_38299_Fre8.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Combat - ANZAC
                  ANZAC creates battle in territory 41 Sea Zone

      Non Combat Move - ANZAC
                  1 fighter moved from India to Rostov
                  1 infantry moved from Sumatra to 41 Sea Zone
                  2 infantry moved from Northern Territory to Queensland
                  1 fighter moved from New South Wales to Queensland
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Northern Territory to South Australia
                  1 submarine moved from 55 Sea Zone to 37 Sea Zone
                  1 cruiser and 3 destroyers moved from 55 Sea Zone to 41 Sea Zone
                  1 fighter moved from 41 Sea Zone to India

      Place Units - ANZAC
                  2 submarines and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

      triplea_38299_ANZ8.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      They deserve it, but I don’t think it’s enough to turn the tide.  :-)

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - British
                  British buy 1 armour, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs;
                  UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 battleship moved from 105 Sea Zone to 110 Sea Zone
                  1 battleship and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 108 Sea Zone to 109 Sea Zone
                  2 fighters moved from Normandy Bordeaux to 109 Sea Zone

      Combat - British
                  British creates battle in territory 105 Sea Zone
                  Battle in 109 Sea Zone
                      British attack with 1 destroyer and 2 fighters
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 110 Sea Zone
                      British attack with 2 battleships and 1 destroyer; Americans loiter and taunt
                      Germans defend with 1 submarine
                          British roll dice for 2 battleships and 1 destroyer in 110 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 110 Sea Zone
                      British win with 2 battleships and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  2 fighters moved from 109 Sea Zone to Normandy Bordeaux
                  1 transport moved from 105 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                  1 submarine moved from 81 Sea Zone to 97 Sea Zone
                  1 transport moved from 105 Sea Zone to 110 Sea Zone
                  1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                  1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 transport moved from 105 Sea Zone to 110 Sea Zone
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 artillery and 1 infantry moved from Northwest Persia to Iraq
                  1 armour and 1 mech_infantry moved from Egypt to Iraq
                  2 mech_infantrys moved from Eastern Persia to Kazakhstan
                  3 mech_infantrys moved from Eastern Persia to India
                  3 mech_infantrys moved from Persia to Eastern Persia
                  1 artillery moved from Alexandria to Egypt
                  1 fighter moved from Russia to Kazakhstan
                  1 fighter moved from Syria to India
                  3 fighters moved from Syria to Kazakhstan

      Place Units - British
                  1 fighter placed in United Kingdom
                  1 armour and 2 mech_infantrys placed in Persia
                  1 destroyer placed in 81 Sea Zone
                  1 fighter and 1 mech_infantry placed in Egypt

      Turn Complete - British
                  British collect 39 PUs; end with 39 PUs total
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 6 PUs total
                  Some Units in India change ownership: 2 infantry

      triplea_38299_UK_8.tsvg

      posted in League
      M
      Mistergreen
    • RE: 16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 fighters moved from 55 Sea Zone to 42 Sea Zone
                  3 fighters moved from Queensland to 42 Sea Zone
                  1 bomber moved from Queensland to 42 Sea Zone
                  1 bomber moved from Northern Territory to 42 Sea Zone
                  1 carrier and 4 fighters moved from 105 Sea Zone to 112 Sea Zone
                  4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                  1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                  1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
                  1 infantry moved from 112 Sea Zone to Norway
                  1 bomber moved from India to French Indo China

      Combat - Americans
                  Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                  Strategic bombing raid in French Indo China
                          AA fire in French Indo China :  0/1 hits
                      Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                      Bombing raid in French Indo China causes 6 damage total.
                  Battle in 112 Sea Zone
                      Americans attack with 1 carrier, 8 fighters and 1 transport
                      Germans defend with 1 battleship, 1 cruiser, 3 fighters and 1 transport
                          Americans roll dice for 1 carrier, 8 fighters and 1 transport in 112 Sea Zone, round 2 :  2/8 hits
                      Units damaged: 1 battleship owned by the Germans
                          Germans roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  4/5 hits
                          1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                          Americans roll dice for 6 fighters and 1 transport in 112 Sea Zone, round 3 :  4/6 hits
                          Germans roll dice for 1 battleship, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  4/4 hits
                          1 battleship owned by the Germans, 3 fighters owned by the Germans and 4 fighters owned by the Americans lost in 112 Sea Zone
                          1 transport owned by the Germans lost in 112 Sea Zone
                      Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -7
                      Casualties for Germans: 1 battleship, 1 cruiser, 3 fighters and 1 transport
                      Casualties for Americans: 1 carrier and 6 fighters
                  Battle in 42 Sea Zone
                      Americans attack with 2 bombers and 5 fighters
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 bombers and 5 fighters in 42 Sea Zone, round 2 :  6/7 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                      Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is -4
                      Casualties for Americans: 1 bomber
                      Casualties for Japanese: 1 destroyer
                  Battle in Norway

      Non Combat Move - Americans
                  2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                  3 transports moved from 102 Sea Zone to 101 Sea Zone
                  1 carrier moved from 105 Sea Zone to 110 Sea Zone
                  1 fighter moved from Eastern United States to Gibraltar
                  1 fighter moved from Eastern United States to 110 Sea Zone
                  1 bomber moved from Eastern United States to Normandy Bordeaux
                  3 submarines moved from 99 Sea Zone to 97 Sea Zone
                  1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                  1 bomber moved from French Indo China to India
                  1 bomber moved from 42 Sea Zone to India
                  4 fighters moved from India to Kazakhstan
                  5 fighters moved from India to Syria
                  2 fighters moved from Hawaiian Islands to Queensland
                  1 aaGun, 2 infantry and 1 mech_infantry moved from Northern Territory to South Australia
                  1 transport moved from 55 Sea Zone to 42 Sea Zone
                  2 infantry moved from Java to 42 Sea Zone
                  5 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter and 6 submarines moved from 55 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra

      Place Units - Americans
                  1 airfield placed in Normandy Bordeaux
                  1 artillery and 2 infantry placed in Normandy Bordeaux
                  1 destroyer and 1 transport placed in 10 Sea Zone
                  1 armour, 1 bomber and 1 infantry placed in Western United States
                  3 artilleries and 3 infantry placed in Central United States
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                  Americans collect 63 PUs (2 lost to blockades); end with 63 PUs total
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

      triplea_38299_Ame8.tsvg

      posted in League
      M
      Mistergreen
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