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    Posts made by Misterblue

    • RE: Misterblue (allies) v JWW game 2

      @666 Yes it was a great game. You had me worried in the beginning when you skipped the money island and nabbed India quicker than I was expecting. But a fair deal of good dice helped the allies stay on top of things.

      posted in League
      M
      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      @regularkid Full scramble! Best D, keep bb over fig if possible.

      posted in Play Boardgames
      M
      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      Had some trouble counting to three but did get it right in the end. :)

      posted in Play Boardgames
      M
      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber, 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Yakut S.S.R. to Evenkiyskiy
                    Japanese take Yenisey from Russians
                    Japanese take Evenkiyskiy from Russians
              1 infantry moved from Eastern India to Western India
                    Japanese take Western India from UK_Pacific
              1 infantry moved from Eastern India to Central India
                    Japanese take Central India from UK_Pacific
              2 artilleries and 16 infantry moved from Tsinghai to Inner Mongolia
              1 infantry moved from Shansi to Inner Mongolia
              1 marine moved from Ceylon to 40 Sea Zone
              2 carriers, 1 cruiser and 1 marine moved from 40 Sea Zone to 43 Sea Zone
              1 transport moved from 21 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 46 Sea Zone
              1 infantry moved from Dutch New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
              2 infantry moved from French Indo China to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              3 infantry and 1 marine moved from 43 Sea Zone to Java
              1 infantry moved from Dutch New Guinea to New Guinea
                    Japanese take New Guinea from ANZAC
              1 marine moved from Davao to 36 Sea Zone
              1 artillery and 3 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
              2 infantry and 1 marine moved from 35 Sea Zone to Paulau
              1 fighter moved from Davao to 35 Sea Zone
              2 tactical_bombers moved from Guam to 35 Sea Zone
              1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
              1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
              2 bombers and 5 fighters moved from Japan to 35 Sea Zone
              1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 37 Sea Zone to 35 Sea Zone
              1 submarine moved from 38 Sea Zone to 35 Sea Zone
              4 fighters and 4 tactical_bombers moved from 40 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Americans scrambles 3 units out of Caroline Islands to defend against the attack in 35 Sea Zone
              Americans scrambles 1 units out of 34 Sea Zone to defend against the attack in 35 Sea Zone
              Battle in 43 Sea Zone
                  Japanese attack with 2 carriers, 1 cruiser and 2 transports
                  ANZAC defend with 1 destroyer and 1 transport
                  Units damaged: 1 carrier owned by the Japanese
                  Units damaged: 1 carrier owned by the Japanese
                  Japanese win with 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 3 destroyers, 18 fighters, 6 submarines, 10 tactical_bombers and 1 transport
                  Americans defend with 1 battleship, 7 carriers, 3 cruisers, 6 destroyers, 10 fighters, 2 marines, 7 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                  Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                  Units damaged: 6 carriers owned by the Americans
                  Units damaged: 2 battleships owned by the Japanese
                  Japanese win with 2 battleships, 2 bombers, 2 cruisers, 7 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 108
                  Casualties for Japanese: 7 carriers, 3 destroyers, 11 fighters, 6 submarines and 7 tactical_bombers
                  Casualties for ANZAC: 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                  Casualties for Americans: 1 battleship, 7 carriers, 3 cruisers, 6 destroyers, 10 fighters, 2 marines, 7 submarines, 1 tactical_bomber and 3 transports
              Battle in Java
                  Japanese attack with 3 infantry and 1 marine
                  ANZAC defend with 1 infantry
                  Japanese win, taking Java from ANZAC with 3 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Marianas
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                  Japanese win, taking Marianas from Americans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Inner Mongolia
                  Japanese attack with 2 artilleries and 17 infantry
                  Chinese defend with 1 infantry
                  Japanese win, taking Inner Mongolia from Chinese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Paulau
                  Japanese attack with 2 infantry and 1 marine
                  Americans defend with 1 infantry
                  Japanese win, taking Paulau from Americans with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              4 fighters moved from 35 Sea Zone to 46 Sea Zone
              2 carriers moved from 40 Sea Zone to 46 Sea Zone
              3 fighters moved from 35 Sea Zone to Guam
              3 tactical_bombers moved from 35 Sea Zone to Davao
              2 bombers moved from 35 Sea Zone to French Indo China
              1 aaGun and 2 infantry moved from Burma to Eastern India
              1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 infantry moved from Amur to 5 Sea Zone
              2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Japan
              4 armour moved from Southern Manchuria to Shansi
              2 infantry moved from Amur to Korea
              2 aaGuns moved from Tsinghai to Inner Mongolia
              1 infantry moved from Szechwan to Tsinghai
              1 infantry moved from Yunnan to Szechwan
              1 destroyer moved from 16 Sea Zone to 7 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Eastern India
              1 armour and 2 infantry placed in Kiangsu
              2 armour and 1 infantry placed in French Indo China
              1 bomber and 1 fighter placed in Japan
              2 destroyers and 1 submarine placed in 38 Sea Zone
              Japanese undo move 5.
              1 destroyer and 1 submarine placed in 38 Sea Zone
              1 submarine placed in 7 Sea Zone
              1 destroyer placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 armour and 3 infantry
              EDIT: Adding units owned by Japanese to Yenisey: 1 armour and 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 78 PUs; end with 78 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 submarine
              EDIT: Removing units owned by Japanese from Japan: 1 bomber
              EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine
              EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 submarine
              EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
              EDIT: Adding units owned by Japanese to Malaya: 1 bomber
              EDIT: Turning off Edit Mode
      

      Savegame

      posted in Play Boardgames
      M
      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      @regularkid Unless you’re at it all ready I’ll do a small adjustment.

      posted in Play Boardgames
      M
      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber, 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Yakut S.S.R. to Evenkiyskiy
                    Japanese take Yenisey from Russians
                    Japanese take Evenkiyskiy from Russians
              1 infantry moved from Eastern India to Western India
                    Japanese take Western India from UK_Pacific
              1 infantry moved from Eastern India to Central India
                    Japanese take Central India from UK_Pacific
              2 artilleries and 16 infantry moved from Tsinghai to Inner Mongolia
              1 infantry moved from Shansi to Inner Mongolia
              1 marine moved from Ceylon to 40 Sea Zone
              2 carriers, 1 cruiser and 1 marine moved from 40 Sea Zone to 43 Sea Zone
              1 transport moved from 21 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 46 Sea Zone
              1 infantry moved from Dutch New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
              2 infantry moved from French Indo China to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              3 infantry and 1 marine moved from 43 Sea Zone to Java
              1 infantry moved from Dutch New Guinea to New Guinea
                    Japanese take New Guinea from ANZAC
              1 marine moved from Davao to 36 Sea Zone
              1 artillery and 3 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
              2 infantry and 1 marine moved from 35 Sea Zone to Paulau
              1 fighter moved from Davao to 35 Sea Zone
              2 tactical_bombers moved from Guam to 35 Sea Zone
              1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
              1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
              2 bombers and 5 fighters moved from Japan to 35 Sea Zone
              1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 37 Sea Zone to 35 Sea Zone
              1 submarine moved from 38 Sea Zone to 35 Sea Zone
              4 fighters and 4 tactical_bombers moved from 40 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Americans scrambles 3 units out of Caroline Islands to defend against the attack in 35 Sea Zone
              Americans scrambles 1 units out of 34 Sea Zone to defend against the attack in 35 Sea Zone
              Battle in 43 Sea Zone
                  Japanese attack with 2 carriers, 1 cruiser and 2 transports
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 carriers, 1 cruiser and 2 transports in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 2 carriers, 1 cruiser and 2 transports in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 carriers, 1 cruiser and 2 transports in 43 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      1 destroyer owned by the ANZAC lost in 43 Sea Zone
                      1 transport owned by the ANZAC lost in 43 Sea Zone
                  Japanese win with 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 3 destroyers, 18 fighters, 6 submarines, 10 tactical_bombers and 1 transport
                  Americans defend with 1 battleship, 7 carriers, 3 cruisers, 6 destroyers, 10 fighters, 2 marines, 7 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                      Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                  Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                      Japanese roll dice for 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 3 destroyers, 18 fighters, 10 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 20/37 hits, 20,00 expected hits
                  Units damaged: 6 carriers owned by the Americans
                      Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 0/7 hits, 1,17 expected hits
                      Americans roll dice for 1 battleship, 7 carriers, 4 cruisers, 7 destroyers, 14 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 18/35 hits, 17,67 expected hits
                  Units damaged: 2 battleships owned by the Japanese
                      7 submarines owned by the Americans, 5 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 7 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 35 Sea Zone
                      Japanese roll dice for 4 submarines in 35 Sea Zone, round 3 : 3/4 hits, 1,33 expected hits
                      Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 18 fighters, 10 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 18/37 hits, 20,00 expected hits
                      Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 1 destroyer, 14 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 20/28 hits, 15,33 expected hits
                      2 tactical_bombers owned by the Japanese, 11 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 3 destroyers owned by the Japanese, 4 submarines owned by the Japanese, 2 marines owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 6 carriers owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                      Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 fighters, 8 tactical_bombers and 1 transport in 35 Sea Zone, round 4 : 13/21 hits, 12,00 expected hits
                      Americans roll dice for 7 fighters and 3 transports in 35 Sea Zone, round 4 : 5/7 hits, 4,67 expected hits
                      5 tactical_bombers owned by the Japanese, 7 fighters owned by the Americans and 3 transports owned by the Americans lost in 35 Sea Zone
                  Japanese win with 2 battleships, 2 bombers, 2 cruisers, 7 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 108
                  Casualties for Japanese: 7 carriers, 3 destroyers, 11 fighters, 6 submarines and 7 tactical_bombers
                  Casualties for ANZAC: 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                  Casualties for Americans: 1 battleship, 7 carriers, 3 cruisers, 6 destroyers, 10 fighters, 2 marines, 7 submarines, 1 tactical_bomber and 3 transports
              Battle in Java
                  Japanese attack with 3 infantry and 1 marine
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 3 infantry and 1 marine in Java, round 2 : 0/4 hits, 0,83 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 3 infantry and 1 marine in Java, round 3 : 1/4 hits, 0,83 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 3 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Marianas
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0,67 expected hits
                      Americans roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
                  Japanese win, taking Marianas from Americans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Inner Mongolia
                  Japanese attack with 2 artilleries and 17 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries and 17 infantry in Inner Mongolia, round 2 : 5/19 hits, 3,83 expected hits
                      Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Inner Mongolia
                  Japanese win, taking Inner Mongolia from Chinese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Paulau
                  Japanese attack with 2 infantry and 1 marine
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 infantry and 1 marine in Paulau, round 2 : 0/3 hits, 0,67 expected hits
                      Americans roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 infantry and 1 marine in Paulau, round 3 : 1/3 hits, 0,67 expected hits
                      Americans roll dice for 1 infantry in Paulau, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Paulau
                  Japanese win, taking Paulau from Americans with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              4 fighters moved from 35 Sea Zone to 46 Sea Zone
              2 carriers moved from 40 Sea Zone to 46 Sea Zone
              3 fighters moved from 35 Sea Zone to Guam
              3 tactical_bombers moved from 35 Sea Zone to Davao
              2 bombers moved from 35 Sea Zone to French Indo China
              1 aaGun and 2 infantry moved from Burma to Eastern India
              1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 infantry moved from Amur to 5 Sea Zone
              2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Japan
              4 armour moved from Southern Manchuria to Shansi
              2 infantry moved from Amur to Korea
              2 aaGuns moved from Tsinghai to Inner Mongolia
              1 infantry moved from Szechwan to Tsinghai
              1 infantry moved from Yunnan to Szechwan
              1 destroyer moved from 16 Sea Zone to 7 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Eastern India
              1 armour and 2 infantry placed in Kiangsu
              2 armour and 1 infantry placed in French Indo China
              1 bomber and 1 fighter placed in Japan
              2 destroyers and 1 submarine placed in 38 Sea Zone
              Japanese undo move 5.
              1 destroyer and 1 submarine placed in 38 Sea Zone
              1 submarine placed in 7 Sea Zone
              1 destroyer placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 armour and 3 infantry
              EDIT: Adding units owned by Japanese to Yenisey: 1 armour and 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 78 PUs; end with 78 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0,33
      Americans : 4,17
      Chinese : -0,33
      Japanese : 0,67
      

      Savegame

      posted in Play Boardgames
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      All though perhaps the loss of Japan was the last straw…

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      Btw the American ncm edit occur at the end of China. Returning the 2 dd, ac to sz112.

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      @666 Scramble? Max D?

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      TripleA Move Summary: British round 12

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12
      
          Purchase Units - British
              British buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              5 transports moved from 112 Sea Zone to 110 Sea Zone
              5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
              5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
              2 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
              1 bomber moved from France to 112 Sea Zone
              3 armour, 1 artillery, 13 fighters, 11 infantry and 2 tactical_bombers moved from France to Western Germany
      

      Savegame

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      Will move the bmb to sz112.

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      TripleA Move Summary: British round 12

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12
      
          Purchase Units - British
              British buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              5 transports moved from 112 Sea Zone to 110 Sea Zone
              5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
              5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
              3 armour, 1 artillery, 1 bomber, 13 fighters, 11 infantry and 2 tactical_bombers moved from France to Western Germany
              2 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
      

      Savegame

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      I’ll think I’ll adjust the American ncm a bit.

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
      
          Non Combat Move - Chinese
              1 fighter and 24 infantry moved from Anhwe to Kiangsi
              1 infantry moved from Szechwan to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Jehol
              3 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 16 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      @666 said in Misterblue (allies) v JWW game 2:

      time for me to get lucky

      Seems like Japan got lucky, in the wrong battle, in the more significant battle they got unlucky.

      posted in League
      M
      Misterblue
    • RE: Misterblue (allies) v JWW game 2

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 9 fighters; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 artillery and 5 infantry moved from 6 Sea Zone to Japan
              4 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
              4 infantry moved from 6 Sea Zone to Japan
              14 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
              4 fighters moved from 7 Sea Zone to Japan
              6 submarines moved from 6 Sea Zone to 19 Sea Zone
              6 submarines moved from 6 Sea Zone to 18 Sea Zone
              1 destroyer moved from 7 Sea Zone to 6 Sea Zone
              1 submarine moved from 16 Sea Zone to 26 Sea Zone
              9 fighters moved from Western United States to 26 Sea Zone
              3 fighters moved from Shensi to Kwangsi
              2 infantry moved from Normandy Bordeaux to Southern France
              1 fighter moved from 110 Sea Zone to Southern France
              2 fighters moved from United Kingdom to Southern France
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                  Units damaged: 1 carrier owned by the Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 8 carriers, 1 cruiser, 6 destroyers and 5 transports; ANZAC loiter and taunt
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 6 destroyers and 5 transports in 6 Sea Zone, round 2 : 4/8 hits, 3,17 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 8 carriers, 1 cruiser, 6 destroyers and 5 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Japan
                  Americans attack with 1 artillery, 18 fighters, 9 infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 15 infantry and 2 tactical_bombers
                      AA fire in Japan : 0/3 hits, 0,50 expected hits
                      Americans roll dice for 1 artillery, 18 fighters, 9 infantry and 1 tactical_bomber in Japan, round 2 : 13/29 hits, 11,67 expected hits
                      Japanese roll dice for 1 aaGun, 6 fighters, 15 infantry and 2 tactical_bombers in Japan, round 2 : 7/23 hits, 10,00 expected hits
                      12 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 7 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery, 18 fighters, 2 infantry and 1 tactical_bomber in Japan, round 3 : 10/22 hits, 10,50 expected hits
                      Japanese roll dice for 6 fighters, 3 infantry and 2 tactical_bombers in Japan, round 3 : 5/11 hits, 6,00 expected hits
                      2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 3 infantry owned by the Japanese, 3 fighters owned by the Americans and 2 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery, 15 fighters and 1 tactical_bomber in Japan, round 4 : 12/17 hits, 8,50 expected hits
                      Japanese roll dice for 1 fighter in Japan, round 4 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Japan
                  Americans captures 67PUs while taking Japanese capital
                  Americans converts factory_major into different units
                  Americans win, taking Japan from Japanese with 1 artillery, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65
                  Casualties for Americans: 4 fighters and 9 infantry
                  Casualties for Japanese: 1 aaGun, 6 fighters, 15 infantry and 2 tactical_bombers
              Battle in 26 Sea Zone
                  Americans attack with 9 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 9 fighters in 26 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Neutral with 9 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 18 Sea Zone
                  Americans attack with 6 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 6 submarines in 18 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                      Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                  Americans win with 5 submarines remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 19 Sea Zone
                  Americans attack with 6 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 6 submarines in 19 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking 19 Sea Zone from Japanese with 6 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Southern France
                  Americans attack with 3 fighters and 2 infantry
                  Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                      Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
                      Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Kwangsi
                  Americans attack with 3 fighters
                  Japanese defend with 2 mech_infantrys
                      Americans roll dice for 3 fighters in Kwangsi, round 2 : 0/3 hits, 1,50 expected hits
                      Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                      1 fighter owned by the Americans lost in Kwangsi
                   retreated to Kwangsi
                  Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -10
                  Casualties for Americans: 1 fighter
              triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
      
          Non Combat Move - Americans
              2 carriers moved from 7 Sea Zone to 6 Sea Zone
              14 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
              9 fighters moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Kwangsi to Kiangsi
              1 bomber moved from Iraq to West India
              1 artillery and 5 infantry moved from Normandy Bordeaux to France
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
              1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
              3 fighters moved from Southern France to France
      
          Place Units - Americans
              9 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 64 PUs; end with 133 PUs
              Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 138 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 143 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 153 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 158 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 163 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,33
      Americans : 3,00
      AA fire in Japan : : -0,50
      Japanese : -3,67
      

      Savegame

      posted in League
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      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      @regularkid Lots of scramble possible, into or out of the significant battle. You got an OOL for me or shall we do it round by round since it can be complicated with subs in the battle…

      posted in Play Boardgames
      M
      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      TripleA Move Summary: Japanese round 11

      TripleA Move Summary for game: WW2 Path to Victory, version: 1.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber, 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Yakut S.S.R. to Evenkiyskiy
                    Japanese take Yenisey from Russians
                    Japanese take Evenkiyskiy from Russians
              1 infantry moved from Eastern India to Western India
                    Japanese take Western India from UK_Pacific
              1 infantry moved from Eastern India to Central India
                    Japanese take Central India from UK_Pacific
              2 artilleries and 16 infantry moved from Tsinghai to Inner Mongolia
              1 infantry moved from Shansi to Inner Mongolia
              1 marine moved from Ceylon to 40 Sea Zone
              2 carriers, 1 cruiser and 1 marine moved from 40 Sea Zone to 43 Sea Zone
              1 transport moved from 21 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 46 Sea Zone
              1 infantry moved from Dutch New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
              2 infantry moved from French Indo China to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              3 infantry and 1 marine moved from 43 Sea Zone to Java
              1 infantry moved from Dutch New Guinea to New Guinea
                    Japanese take New Guinea from ANZAC
              1 marine moved from Davao to 36 Sea Zone
              1 artillery and 3 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
              2 infantry and 1 marine moved from 35 Sea Zone to Paulau
              1 fighter moved from Davao to 35 Sea Zone
              2 tactical_bombers moved from Guam to 35 Sea Zone
              1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
              1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
              2 bombers and 5 fighters moved from Japan to 35 Sea Zone
              1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 37 Sea Zone to 35 Sea Zone
              1 submarine moved from 38 Sea Zone to 35 Sea Zone
              4 fighters and 4 tactical_bombers moved from 40 Sea Zone to 35 Sea Zone
      

      Savegame

      posted in Play Boardgames
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      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 factory_minor, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Leningrad to Northern Belarus
                    Germans take Northern Belarus from Russians
              1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Leningrad to Vologda
              1 mech_infantry moved from Slovakia Hungary to Southern Belarus
                    Germans take Southern Belarus from Russians
              1 mech_infantry moved from Stalingrad to Tula
                    Germans take Tula from Russians
              4 fighters and 1 infantry moved from Stalingrad to Saratov
              1 infantry moved from Stalingrad to Kazakhstan
              3 fighters and 3 tactical_bombers moved from Northwest Persia to Kazakhstan
      
          Combat - Germans
              Battle in Saratov
                  Germans attack with 4 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 4 fighters and 1 infantry in Saratov, round 2 : 2/5 hits, 2,17 expected hits
                      Russians roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Saratov
                  Germans win, taking Saratov from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Kazakhstan
                  Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3,67 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Vologda
                  Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Vologda, round 2 : 3/9 hits, 2,67 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Germans win, taking Vologda from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Vologda to Stalingrad
              2 aaGuns moved from Leningrad to Vologda
              4 fighters moved from Saratov to Stalingrad
              2 tactical_bombers moved from Kazakhstan to Stalingrad
              12 armour, 1 artillery, 1 infantry and 11 mech_infantrys moved from Northwest Persia to Southern Caucasus
              3 fighters and 1 tactical_bomber moved from Kazakhstan to Southern Caucasus
              4 fighters and 3 tactical_bombers moved from Bessarabia to Southern Caucasus
              6 armour and 5 mech_infantrys moved from Southern Caucasus to Northern Caucasus
              1 bomber moved from Bessarabia to Ukraine
              1 armour and 1 mech_infantry moved from Romania to Ukraine
              3 armour and 2 mech_infantrys moved from Bessarabia to Rostov
              3 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
              3 infantry moved from Slovakia Hungary to Eastern Poland
              4 armour and 4 mech_infantrys moved from Germany to Romania
              1 submarine moved from 127 Sea Zone to 115 Sea Zone
              1 transport moved from 118 Sea Zone to 115 Sea Zone
              1 transport moved from 118 Sea Zone to 117 Sea Zone
              2 infantry moved from Germany to 117 Sea Zone
              2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
              2 infantry moved from 118 Sea Zone to Leningrad
      
          Place Units - Germans
              1 factory_minor placed in Stalingrad
              3 infantry placed in Southern Caucasus
              3 infantry placed in Leningrad
              2 infantry placed in Germany
              3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,5,2,5,2
              Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,50
      Russians : 0,00
      

      Savegame

      posted in Play Boardgames
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      Misterblue
    • RE: PtV Mr.Blue(axis) vs regularkid

      TripleA Move Summary: Germans round 11

      TripleA Move Summary for game: WW2 Path to Victory, version: 1.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 factory_minor, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Leningrad to Northern Belarus
                    Germans take Northern Belarus from Russians
              1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Leningrad to Vologda
              1 mech_infantry moved from Slovakia Hungary to Southern Belarus
                    Germans take Southern Belarus from Russians
              1 mech_infantry moved from Stalingrad to Tula
                    Germans take Tula from Russians
              4 fighters and 1 infantry moved from Stalingrad to Saratov
              1 infantry moved from Stalingrad to Kazakhstan
              3 fighters and 3 tactical_bombers moved from Northwest Persia to Kazakhstan
      

      Savegame

      posted in Play Boardgames
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      Misterblue
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