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    Posts made by Misterblue

    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      @DizzKneeLand33 sorry go ahead just a small adjustment :dog:
      Although due to the 90 sec “lag” it seems you got ahead off me, either one is cool.

      posted in League
      M
      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 5 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                      3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2,83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 5 infantry
      
          Non Combat Move - Japanese
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              1 artillery moved from Manchuria to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to Kwangsi
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
              2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
              1 fighter moved from Okinawa to Kwangsi
              1 fighter moved from Korea to 36 Sea Zone
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Jehol to Chahar
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Manchuria to Anhwe
              1 aaGun and 6 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
              1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Chahar: 1 artillery and 1 infantry
              EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese : 2,00
      Japanese : -0,17
      

      Savegame

      posted in League
      M
      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 5 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                      3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2,83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 5 infantry
      
          Non Combat Move - Japanese
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              1 artillery moved from Manchuria to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to Kwangsi
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
              2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
              1 fighter moved from Okinawa to Kwangsi
              1 fighter moved from Korea to 36 Sea Zone
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Jehol to Chahar
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Manchuria to Anhwe
              1 aaGun and 6 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
              1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese : 2,00
      Japanese : -0,17
      

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
      Iwo Jima : 1 infantry
      Paulau Island : 1 infantry
      Shantung : 1 flag
      Kwangsi : 1 flag, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers
      Korea : 1 aaGun and 1 infantry
      Kiangsu : 1 flag, 1 factory_minor
      Kiangsi : 1 flag
      Japan : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
      Jehol : 1 flag, 1 aaGun and 6 infantry
      Siam : 2 infantry
      Manchuria : 1 flag, 4 infantry
      Yunnan : 1 flag, 1 artillery
      Hunan : 1 flag, 1 artillery and 1 infantry
      Chahar : 1 flag, 1 artillery and 2 infantry
      Anhwe : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
      33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
      36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
      6 Sea Zone : 3 transports
      

      Production/PUs Summary :

      Germans : 39 / 69
      Russians : 37 / 37
      Japanese : 30 / 40
      Americans : 52 / 52
      Chinese : 8 / 12
      British : 28 / 28
      UK_Pacific : 17 / 18
      Italians : 10 / 10
      ANZAC : 10 / 10
      French : 15 / 0
      Dutch : 11 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 2 / 0
      Neutral_Allies : 6 / 0
      Neutral_True : 18 / 0
      

      Savegame

      posted in League
      M
      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      TripleA Move Summary: Japanese round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
      

      Savegame

      posted in League
      M
      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Changing PUs for UK_Pacific from 17 to 18
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
      
          Combat - Germans
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
                      Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                  Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                  Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                  Casualties for French: 1 cruiser and 1 fighter
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5,17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
                      5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/20 hits, 6,33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
                      1 aaGun owned by the French, 6 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 4/14 hits, 5,33 expected hits
                      French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1,67 expected hits
                      1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 28
                  Casualties for Germans: 7 infantry and 1 mech_infantry
                  Casualties for British: 1 armour and 1 artillery
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 submarine owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 24
                  Casualties for Germans: 1 fighter and 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
              1 bomber moved from 111 Sea Zone to Western Germany
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              2 infantry moved from Denmark to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
      
          Place Units - Germans
              1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 59 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery
              EDIT: Removing units owned by Germans from Poland: 1 infantry
              EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 1,50
      British : 1,33
      French : 2,00
      Neutral_Allies : 0,33
      

      Savegame

      posted in League
      M
      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      Will do a quick edit why have two trn if they got no load…

      posted in League
      M
      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Changing PUs for UK_Pacific from 17 to 18
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
      
          Combat - Germans
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
                      Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                  Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                  Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                  Casualties for French: 1 cruiser and 1 fighter
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5,17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
                      5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/20 hits, 6,33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
                      1 aaGun owned by the French, 6 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 4/14 hits, 5,33 expected hits
                      French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1,67 expected hits
                      1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 28
                  Casualties for Germans: 7 infantry and 1 mech_infantry
                  Casualties for British: 1 armour and 1 artillery
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 submarine owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 24
                  Casualties for Germans: 1 fighter and 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
              1 bomber moved from 111 Sea Zone to Western Germany
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              2 infantry moved from Denmark to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
      
          Place Units - Germans
              1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 59 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,50
      British : 1,33
      French : 2,00
      Neutral_Allies : 0,33
      

      Territory Summary for Germans :

      France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys
      Slovakia Hungary : 3 aaGuns, 3 artilleries and 11 infantry
      Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
      Poland : 3 infantry
      Germany : 1 factory_major
      Norway : 2 infantry
      Southern Italy : 1 fighter and 1 tactical_bomber
      112 Sea Zone : 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 2 transports
      106 Sea Zone : 1 flag, 2 submarines
      Bulgaria : 1 flag, 5 infantry
      Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
      Finland : 1 flag, 7 infantry
      111 Sea Zone : 1 battleship
      

      Production/PUs Summary :

      Germans : 39 / 69
      Russians : 37 / 37
      Japanese : 26 / 26
      Americans : 52 / 52
      Chinese : 12 / 12
      British : 28 / 28
      UK_Pacific : 17 / 18
      Italians : 10 / 10
      ANZAC : 10 / 10
      French : 15 / 0
      Dutch : 11 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 2 / 0
      Neutral_Allies : 6 / 0
      Neutral_True : 18 / 0
      

      Savegame

      posted in League
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      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      Then all I need is a scramble decision :)

      posted in League
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      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      @DizzKneeLand33 Sorry that was my last account. Hmm is it legal to proceed or or should I create a new tread?

      posted in League
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      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      90 seconds later; Scramble?

      posted in League
      M
      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      TripleA Move Summary: Germans round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Changing PUs for UK_Pacific from 17 to 18
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour and 1 infantry moved from Romania to Yugoslavia
              1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
      

      Savegame

      posted in League
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      Misterblue
    • RE: Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 15:56:55
      Savegame

      posted in League
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      Misterblue
    • Mistergreen vs DizzKneeLand (allies+9) BM3 L20

      Bid is inf Yunnan, marine NZ, 1 ipc to UK Pacific. Gl hf :)

      posted in League
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      Misterblue
    • RE: Misterblue (axis) vs 666 bm3 20L

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Turkmenistan to Eastern Persia
                    Germans take Eastern Persia from British
              1 armour moved from Eastern Persia to Turkmenistan
              1 armour moved from Novosibirsk to Yenisey
                    Germans take Timguska from Russians
                    Germans take Yenisey from Russians
              1 armour moved from Novosibirsk to Evenkiyskiy
                    Germans take Evenkiyskiy from Russians
              1 infantry moved from Nenetsia to Urals
                    Germans take Urals from Russians
              1 mech_infantry moved from Novosibirsk to Volgograd
              1 mech_infantry moved from Kazakhstan to Volgograd
              2 fighters moved from Western Germany to Belarus
              2 infantry moved from Novgorod to Belarus
              1 infantry moved from France to Normandy Bordeaux
                    Germans take Normandy Bordeaux from Americans
              2 infantry moved from Western Germany to Holland Belgium
              4 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium
              1 infantry moved from Western Ukraine to Bryansk
                    Germans take Bryansk from Russians
              2 bombers and 1 fighter moved from Greece to Caucasus
              1 bomber moved from Greece to Caucasus
              1 bomber moved from Greece to Volgograd
              3 mech_infantrys moved from Kazakhstan to Caucasus
              1 mech_infantry moved from Turkmenistan to Caucasus
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                  Americans defend with 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Volgograd
                  Germans attack with 1 bomber and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 2 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys
                  Russians defend with 4 infantry
                      Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 3,17 expected hits
                      Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
                      2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                      Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/6 hits, 2,83 expected hits
                      Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                  Germans win, taking Caucasus from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 4 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Japan to Philippines
              4 armour moved from Kazakhstan to Turkmenistan
              1 armour moved from Sikang to Turkmenistan
              1 fighter moved from Caucasus to Turkmenistan
              3 bombers moved from Caucasus to Western Ukraine
              1 bomber moved from Volgograd to Western Ukraine
              2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
              4 infantry moved from Bessarabia to Western Ukraine
              1 fighter moved from France to Western Ukraine
              1 submarine moved from 125 Sea Zone to 113 Sea Zone
              1 submarine moved from 119 Sea Zone to 125 Sea Zone
              3 infantry moved from Western Germany to France
              4 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
              4 mech_infantrys moved from Germany to Eastern Poland
              2 fighters moved from Belarus to Novgorod
              1 aaGun and 2 artilleries moved from Karelia to Novgorod
              2 artilleries and 6 infantry moved from Karelia to Finland
      
          Place Units - Germans
              5 armour and 5 mech_infantrys placed in Germany
              3 infantry placed in Novgorod
              3 infantry placed in France
              5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,1,4
              Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Germans : -2,00
      Americans : 0,67
      Russians : 1,33
      

      Territory Summary for Germans :

      Sikang : 1 flag
      Philippines : 1 bomber
      Evenkiyskiy : 1 flag, 1 armour
      Yenisey : 1 flag, 1 armour
      Timguska : 1 flag
      Kazakhstan : 1 flag, 1 mech_infantry
      Gibraltar : 1 aaGun, 1 artillery and 6 infantry
      Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
      France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry
      Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
      Germany : 5 armour, 1 factory_major and 5 mech_infantrys
      Holland Belgium : 1 infantry
      Belarus : 1 flag, 1 infantry
      Karelia : 1 flag
      Baltic States : 1 flag
      Bryansk : 1 flag, 1 infantry
      Nenetsia : 1 flag
      Urals : 1 flag, 1 infantry
      Vyborg : 1 flag
      Archangel : 1 flag
      Eastern Poland : 1 flag, 4 mech_infantrys
      Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 10 artilleries, 4 bombers, 1 fighter, 22 infantry and 8 mech_infantrys
      Novosibirsk : 1 flag, 1 mech_infantry
      Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
      Turkmenistan : 1 flag, 6 armour, 1 fighter and 1 mech_infantry
      Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
      Caucasus : 1 flag, 1 mech_infantry
      125 Sea Zone : 1 flag, 1 submarine
      113 Sea Zone : 1 submarine
      Bulgaria : 1 flag
      Eastern Persia : 1 flag
      115 Sea Zone : 1 destroyer
      Yugoslavia : 1 flag
      98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
      Finland : 1 flag, 2 artilleries and 6 infantry
      

      Production/PUs Summary :

      Germans : 62 / 82
      Russians : 17 / 34
      Japanese : 68 / 81
      Americans : 52 / 82
      Chinese : 1 / 1
      British : 33 / 29
      UK_Pacific : 0 / 0
      Italians : 17 / 31
      ANZAC : 10 / 13
      French : 5 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 18 / 0
      

      Savegame

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      Misterblue
    • RE: Misterblue (axis) vs 666 bm3 20L

      TripleA Move Summary: Germans round 9

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Turkmenistan to Eastern Persia
                    Germans take Eastern Persia from British
              1 armour moved from Eastern Persia to Turkmenistan
              1 armour moved from Novosibirsk to Yenisey
                    Germans take Timguska from Russians
                    Germans take Yenisey from Russians
              1 armour moved from Novosibirsk to Evenkiyskiy
                    Germans take Evenkiyskiy from Russians
              1 infantry moved from Nenetsia to Urals
                    Germans take Urals from Russians
              1 mech_infantry moved from Novosibirsk to Volgograd
              1 mech_infantry moved from Kazakhstan to Volgograd
              2 fighters moved from Western Germany to Belarus
              2 infantry moved from Novgorod to Belarus
              1 infantry moved from France to Normandy Bordeaux
                    Germans take Normandy Bordeaux from Americans
              2 infantry moved from Western Germany to Holland Belgium
              4 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium
              1 infantry moved from Western Ukraine to Bryansk
                    Germans take Bryansk from Russians
              2 bombers and 1 fighter moved from Greece to Caucasus
              1 bomber moved from Greece to Caucasus
              1 bomber moved from Greece to Volgograd
              3 mech_infantrys moved from Kazakhstan to Caucasus
              1 mech_infantry moved from Turkmenistan to Caucasus
      

      Savegame

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      Misterblue
    • RE: Misterblue (axis) vs 666 bm3 20L

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Bessarabia to Bryansk
              1 bomber moved from Szechwan to Bryansk
              1 destroyer moved from 97 Sea Zone to 92 Sea Zone
              1 infantry moved from Southern France to Normandy Bordeaux
              3 fighters moved from Southern Italy to Normandy Bordeaux
              1 armour moved from Libya to Tobruk
                    Italians take Tobruk from British
              1 submarine moved from 97 Sea Zone to 92 Sea Zone
              1 armour moved from Tobruk to Libya
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 fighter moved from Southern Italy to 92 Sea Zone
      
          Combat - Italians
              Battle in 92 Sea Zone
                  Italians attack with 1 destroyer, 1 fighter and 1 submarine
                  Americans defend with 1 submarine
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 92 Sea Zone
                  Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Normandy Bordeaux
                  Italians attack with 4 fighters and 1 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits
                      Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                  Italians win with 4 fighters remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Bryansk
                  Italians attack with 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                  Italians win with 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 mech_infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Bryansk to Western Ukraine
              2 infantry moved from Bessarabia to Western Ukraine
              2 mech_infantrys moved from Romania to Western Ukraine
              1 fighter moved from 92 Sea Zone to Gibraltar
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
              2 infantry moved from 94 Sea Zone to Algeria
              2 aaGuns moved from France to Western Germany
              4 fighters moved from Normandy Bordeaux to Western Germany
              2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              3 infantry placed in Southern France
              5 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Italians : -0,50
      Americans : 0,17
      Russians : 0,67
      

      Territory Summary for Italians :

      Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
      Cyprus : 1 flag
      Malta : 1 flag
      Morocco : 1 flag
      Algeria : 1 flag, 1 airfield and 2 infantry
      Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
      Tunisia : 1 flag
      Western Germany : 2 aaGuns and 4 fighters
      Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 5 mech_infantrys
      Libya : 1 armour
      Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
      Bessarabia : 1 flag
      Western Ukraine : 1 bomber, 2 infantry and 2 mech_infantrys
      94 Sea Zone : 1 transport
      Crete : 1 flag
      Greece : 1 flag
      92 Sea Zone : 1 destroyer and 1 submarine
      98 Sea Zone : 1 battleship and 2 cruisers
      

      Production/PUs Summary :

      Germans : 47 / 83
      Russians : 27 / 34
      Japanese : 68 / 81
      Americans : 57 / 82
      Chinese : 1 / 1
      British : 33 / 29
      UK_Pacific : 0 / 0
      Italians : 17 / 31
      ANZAC : 10 / 13
      French : 5 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 18 / 0
      

      Savegame

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      Misterblue
    • RE: Misterblue (axis) vs 666 bm3 20L

      TripleA Move Summary: Italians round 8

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Bessarabia to Bryansk
              1 bomber moved from Szechwan to Bryansk
              1 destroyer moved from 97 Sea Zone to 92 Sea Zone
              1 infantry moved from Southern France to Normandy Bordeaux
              3 fighters moved from Southern Italy to Normandy Bordeaux
              1 armour moved from Libya to Tobruk
                    Italians take Tobruk from British
              1 submarine moved from 97 Sea Zone to 92 Sea Zone
              1 armour moved from Tobruk to Libya
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 fighter moved from Southern Italy to 92 Sea Zone
      

      Savegame

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      Misterblue
    • RE: Misterblue (axis) vs 666 bm3 20L

      @666 Have a nice trip! :)

      posted in League
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      Misterblue
    • RE: Misterblue (axis) vs 666 bm3 20L

      @666 After some sleep I’ve decided to adjust my ncm if you don’t mind. The change comes down to putting some of the fleet in sz45 instead of sz6 and landing two bmb in Jehol instead of Sikang.

      posted in League
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      Misterblue
    • RE: Misterblue (axis) vs 666 bm3 20L

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from West India to Turkmenistan
                    Japanese take Eastern Persia from British
              1 mech_infantry moved from Szechwan to Tsinghai
                    Japanese take Tsinghai from Chinese
              2 infantry moved from Jehol to Chahar
              1 infantry moved from Hopei to Suiyuyan
              3 artilleries moved from Szechwan to Shensi
              2 infantry moved from Yunnan to Kweichow
              1 bomber moved from Japan to Suiyuyan
              1 bomber moved from Japan to Chahar
              1 bomber moved from Burma to Kweichow
              1 bomber moved from Burma to Suiyuyan
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 2 bombers and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Japanese attack with 1 bomber and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Chahar
                  Japanese attack with 1 bomber and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 0/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Japanese attack with 3 artilleries
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 artilleries in Shensi, round 2 : 1/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 3 artilleries remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery moved from Szechwan to Sikang
              2 bombers moved from Suiyuyan to Sikang
              1 bomber moved from Chahar to Sikang
              1 bomber moved from Kweichow to Sikang
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Anhwe to Hopei
              1 mech_infantry moved from Hunan to Anhwe
              1 infantry moved from French Indo China to Yunnan
              1 mech_infantry moved from French Indo China to Hunan
              1 mech_infantry moved from French Indo China to Szechwan
              2 infantry moved from Manchuria to Jehol
              2 fighters moved from 79 Sea Zone to Turkmenistan
              2 fighters and 4 tactical_bombers moved from India to Turkmenistan
              3 mech_infantrys moved from India to West India
              1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone
              2 fighters moved from 37 Sea Zone to West India
              2 fighters moved from French Indo China to West India
              1 infantry moved from Shan State to 37 Sea Zone
              3 infantry moved from Malaya to 37 Sea Zone
              1 carrier, 4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
              4 infantry moved from 39 Sea Zone to India
              1 marine moved from Philippines to 35 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kiangsi
              1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 marine, 8 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              1 marine moved from 6 Sea Zone to Japan
      
          Place Units - Japanese
              1 armour and 2 mech_infantrys placed in India
              3 mech_infantrys placed in Malaya
              1 infantry and 2 mech_infantrys placed in French Indo China
              2 fighters and 4 infantry placed in Japan
              1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 68 PUs; end with 68 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
              EDIT: Removing units owned by Japanese from Japan: 1 marine
              EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 marine
              EDIT: Adding units owned by Japanese to 45 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Sikang: 2 bombers
              EDIT: Adding units owned by Japanese to Jehol: 2 bombers
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese : 0,33
      Japanese : -1,50
      

      Savegame

      posted in League
      M
      Misterblue
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