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    MilSim

    @MilSim

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    Latest posts made by MilSim

    • Going to Gen Con ?

      Are you Going to Gen Con ?

      posted in Events
      MilSimM
      MilSim
    • RE: Bunkers and Jumpers

      Great idea Imperious Leader!, I never thought of having “chips” that can absorb hits. Thats adds another dimension to it.

      My original idea was replicating the “Atlantic Wall” in the game, With one Bunker covering a sea zone, ie. a bunker placed in Southern europe could cover sea zone 14.
      Western europe could support 3 bunkers, one covering sea zone 6, one covering sea zone 7, and one covering sea zone 13.
      For Japan, a bunker placed on an island, ie Wake Island, It would cover sea zone 51 around it.

      Do you think it would offset the game to much for a bunker to have an attack against ships. The same way an anti aircraft gun fires against aircraft ?

      For Polywog; the Blockhouses in D-Day are used by Germany and can defend a beachhead by firing once at attcking units and can make a special attack out to sea. The blockhouse attacks at a 3 and defends at a 1

      posted in Other Axis & Allies Variants
      MilSimM
      MilSim
    • Bunkers and Jumpers

      I’m thinking of integrating the blockhouses from A&A D-day into the A&A revised game.
      The idea is to give the axis powers the option to use blockhouses and the Allies the option to use paratroopers.
      Anyone tried this variation?

      posted in Other Axis & Allies Variants
      MilSimM
      MilSim