TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 cruiser, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 bomber moved from Eastern Poland to Germany 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Eastern Poland to Ukraine 3 armour moved from Romania to Ukraine 1 armour moved from Germany to Eastern Poland 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Combat - Germans Non Combat Move - Germans 1 fighter moved from Ukraine to Romania Place Units - Germans 1 cruiser placed in 112 Sea Zone 1 fighter placed in Romania 1 tactical_bomber placed in France 3 infantry placed in Novgorod 2 armour placed in Romania 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,4,2 Germans collect 49 PUs (5 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :