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    Posts made by mike64

    • RE: Dawg +64 v Mike G40 start round 5

      dawg-64-v-mike-g40-start-round-5-JAPAN 18.tsvg

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 carriers and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from Sumatra to 41 Sea Zone
              2 carriers, 1 cruiser, 4 fighters, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 infantry moved from New Guinea to Dutch New Guinea
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 carriers and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from Sumatra to 41 Sea Zone
              2 carriers, 1 cruiser, 4 fighters, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 infantry moved from New Guinea to Dutch New Guinea
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from French Guiana to 92 Sea Zone
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 2 fighters
                  Germans defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 92 Sea Zone
                      1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 92 Sea Zone to 91 Sea Zone
              1 bomber moved from 92 Sea Zone to French Guiana
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              2 transports moved from 89 Sea Zone to 101 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Western United States to 91 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 63 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 armour moved from Sumatra to 41 Sea Zone
              1 armour, 1 artillery, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 42 Sea Zone
              1 battleship moved from 41 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 armour moved from 42 Sea Zone to Java
      
          Place Units - Americans
              2 destroyers and 1 submarine placed in 101 Sea Zone
              2 infantry placed in Central United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 artillery, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              3 mech_infantrys moved from Turkmenistan to Sikang
              1 bomber moved from India to Sikang
              1 artillery and 1 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to Yunnan
              2 fighters moved from India to Yunnan
              2 infantry moved from Shan State to French Indo China
              1 fighter and 1 tactical_bomber moved from Burma to French Indo China
              1 armour moved from Morocco to Algeria
                    British take Algeria from Italians
              1 armour moved from Algeria to Morocco
      
          Combat - British
              Battle in Borneo
              Battle in Yunnan
                  British attack with 1 artillery, 2 fighters and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 3/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Yunnan
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  British win, taking Borneo from Japanese, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in French Indo China
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour and 1 mech_infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese lost in French Indo China
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 armour and 1 mech_infantry
              Battle in Sikang
                  British attack with 1 bomber and 3 mech_infantrys
                  Japanese defend with 2 infantry and 1 mech_infantry
                      British roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 2 : 1/4 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the British lost in Sikang
                      1 infantry owned by the Japanese lost in Sikang
                      British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 3 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                      British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 4 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Sikang
                  British win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 2 infantry and 1 mech_infantry
      
          Non Combat Move - British
              3 mech_infantrys moved from Persia to Turkmenistan
              1 bomber moved from Sikang to Turkmenistan
              1 fighter and 1 tactical_bomber moved from French Indo China to Burma
              2 fighters moved from Yunnan to India
              2 infantry moved from Burma to Shan State
              2 mech_infantrys moved from India to Burma
              5 infantry moved from India to Burma
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              3 artilleries and 11 infantry moved from Alexandria to Tobruk
              1 armour and 1 mech_infantry moved from Egypt to Tobruk
              1 fighter moved from Egypt to Tobruk
              1 transport moved from 91 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - British
              3 mech_infantrys placed in Persia
              3 infantry placed in Egypt
              1 mech_infantry placed in Union of South Africa
              1 artillery and 1 infantry placed in Quebec
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : -2.00
      Germans regular : 0.50
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from French Guiana to 92 Sea Zone
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 2 fighters
                  Germans defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 92 Sea Zone
                      1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 92 Sea Zone to 91 Sea Zone
              1 bomber moved from 92 Sea Zone to French Guiana
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              2 transports moved from 89 Sea Zone to 101 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Western United States to 91 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 63 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 armour moved from Sumatra to 41 Sea Zone
              1 armour, 1 artillery, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 42 Sea Zone
              1 battleship moved from 41 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 armour moved from 42 Sea Zone to Java
      
          Place Units - Americans
              2 destroyers and 1 submarine placed in 101 Sea Zone
              2 infantry placed in Central United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 artillery, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Germans regular : 0.50
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: Dawg +64 v Mike G40 start round 5

      dawg-64-v-mike-g40-start-round-5-Germany 18.tsvg

      posted in Play Boardgames
      M
      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Manual Gamesave Post: Russians round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Russia to Nenetsia
              1 armour moved from Novosibirsk to Nenetsia
              1 tactical_bomber moved from Russia to Nenetsia
              1 infantry moved from Bryansk to Belarus
              1 fighter and 1 tactical_bomber moved from Russia to Belarus
              1 fighter moved from Russia to Nenetsia
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Nenetsia
                  Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Russians lost in Nenetsia
                      1 armour owned by the Germans lost in Nenetsia
                  Russians win, taking Nenetsia from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Nenetsia to Russia
              1 fighter and 1 tactical_bomber moved from Belarus to Russia
              1 artillery and 1 infantry moved from Samara to Novosibirsk
              1 infantry moved from Volgograd to Samara
              1 infantry moved from Russia to Samara
              2 infantry moved from Russia to Bryansk
              5 infantry moved from Russia to Vologda
              1 mech_infantry moved from Russia to Novosibirsk
              1 submarine moved from 106 Sea Zone to 91 Sea Zone
      
          Place Units - Russians
              2 artilleries, 5 infantry and 3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Tobruk: 1 mech_infantry
              EDIT: Removing units owned by Russians from Egypt: 1 armour and 1 mech_infantry
              EDIT: Adding units owned by Russians to Ethiopia: 1 armour
              EDIT: Changing ownership of Tobruk from Italians to Russians
              EDIT: Changing PUs for Russians from 36 to 39
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : 0.17
      Russians regular : 0.83
      

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: mike v entek (Allies) G40

      scramble sz 33 ?

      posted in Play Boardgames
      M
      mike64
    • RE: mike v entek (Allies) G40

      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
              1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
              1 transport moved from 36 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              5 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India
              1 bomber moved from French Indo China to India
              1 bomber moved from Hunan to India
              1 fighter moved from Yunnan to India
              1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
              1 submarine moved from 37 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Malaya to India
              2 submarines moved from 20 Sea Zone to 21 Sea Zone
              2 submarines moved from 21 Sea Zone to 22 Sea Zone
              2 submarines moved from 22 Sea Zone to 33 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mike64
    • RE: hiijohnson Axis Vs dawgoneit Allies

      hey there. I reached out to the gentlemen and we are going to have a phone call in a few hours. I think he may not be used to PBF and hit the done button after his turn and Germany pops up.

      posted in Tournaments
      M
      mike64
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 artillery and 1 infantry moved from Norway to 113 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
              1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
              2 bombers moved from Western Germany to Russia
              5 tactical_bombers moved from Ukraine to Bryansk
              2 mech_infantrys moved from Rostov to Caucasus
                    Germans take Caucasus from Russians
              8 mech_infantrys moved from Rostov to Russia
              13 armour, 8 artilleries, 2 infantry, 13 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
              2 mech_infantrys moved from Poland to Baltic States
              1 fighter moved from Germany to Baltic States
              2 mech_infantrys moved from Poland to Belarus
                    Germans take Belarus from Russians
      
          Combat - Germans
              Battle in 115 Sea Zone
                  Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Russians defend with 1 cruiser and 1 submarine
                      Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
                  Casualties for Russians: 1 cruiser and 1 submarine
              Battle in Baltic States
                  Germans attack with 1 fighter and 2 mech_infantrys
                  Russians defend with 1 artillery
                      Germans roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Russia
                  Germans attack with 13 armour, 8 artilleries, 2 bombers, 2 infantry, 21 mech_infantrys and 5 tactical_bombers
                  British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 fighter and 29 infantry
                      Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                      1 tactical_bomber owned by the Germans lost in Russia
                      Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 2 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 14/50 hits, 18.33 expected hits
                      Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters and 29 infantry in Russia, round 2 : 10/38 hits, 13.50 expected hits
                      2 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                      12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 13 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/40 hits, 16.67 expected hits
                      Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 17 infantry in Russia, round 3 : 8/26 hits, 9.50 expected hits
                      8 mech_infantrys owned by the Germans lost in Russia
                      16 infantry owned by the Russians lost in Russia
                      Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 14/32 hits, 14.83 expected hits
                      Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 1 infantry in Russia, round 4 : 6/10 hits, 4.17 expected hits
                      5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                      1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 1 fighter owned by the British lost in Russia
                  Germans captures 32PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 13 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
                  Casualties for Germans: 5 artilleries, 2 infantry, 17 mech_infantrys and 1 tactical_bomber
                  Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 1 fighter and 29 infantry
                  Casualties for British: 1 fighter
      
          Non Combat Move - Germans
              1 fighter moved from 115 Sea Zone to Germany
              1 tactical_bomber moved from 115 Sea Zone to Germany
              1 fighter moved from Baltic States to Germany
              2 artilleries moved from Germany to Western Germany
              2 bombers moved from Russia to Bryansk
              2 tactical_bombers moved from Russia to Bryansk
              3 infantry moved from Norway to Finland
              2 tactical_bombers moved from Russia to Bryansk
      
          Place Units - Germans
              1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
              3 infantry placed in France
              3 mech_infantrys placed in Ukraine
              1 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
              Germans collect 51 PUs (3 lost to blockades); end with 83 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 88 Optional[PUs]
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -4.17
      Germans regular : -6.00
      Russians AA : 0.00
      

      Savegame

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      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
              2 carriers, 1 cruiser and 4 fighters moved from 54 Sea Zone to 41 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
      
          Non Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
      
          Place Units - ANZAC
              1 carrier and 1 fighter placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Combat Move - French
              2 infantry moved from Alexandria to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
              2 carriers, 1 cruiser and 4 fighters moved from 54 Sea Zone to 41 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
      
          Non Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
      
          Place Units - ANZAC
              1 carrier and 1 fighter placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      mike64
    • RE: Dawg +64 v Mike G40 start round 5

      dawg-64-v-mike-g40-start-round-5-ITALY 17.tsvg

      posted in Play Boardgames
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      mike64
    • RE: Dawg +64 v Mike G40 start round 5

      dawg-64-v-mike-g40-start-round-5-JAPAN 17.tsvg

      posted in Play Boardgames
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      mike64
    • RE: Dawg +64 v Mike G40 start round 5

      dawg-64-v-mike-g40-start-round-5-Germany 17.tsvg

      posted in Play Boardgames
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      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 carriers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
              2 fighters moved from Queensland to 41 Sea Zone
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
              1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
              2 infantry moved from 41 Sea Zone to Sumatra
              2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 bomber moved from French Guiana to Gibraltar
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                  Germans defend with 1 fighter; Italians defend with 1 artillery, 1 harbour and 3 infantry
                      Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/6 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits
                      2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                      3 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Gibraltar, round 4 : 2/3 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 0/2 hits, 1.00 expected hits
                      1 fighter owned by the Germans and 1 artillery owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                  Casualties for Americans: 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 artillery and 3 infantry
                  Casualties for Germans: 1 fighter
              Battle in 41 Sea Zone
                  Americans attack with 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                  Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                      Americans roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 11/19 hits, 9.00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                      2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 41 Sea Zone
                      2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 10/18 hits, 8.67 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the Americans lost in 41 Sea Zone
                      1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking 41 Sea Zone from Neutral with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 87
                  Casualties for Americans: 2 destroyers and 2 submarines
                  Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
              Battle in Sumatra
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 artillery
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Sumatra
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 3 : 0/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 4 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Sumatra
                  Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Western United States to 91 Sea Zone
              1 fighter moved from Gibraltar to 91 Sea Zone
              1 bomber moved from Gibraltar to French Guiana
              1 carrier moved from 30 Sea Zone to 63 Sea Zone
              1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 transports moved from 91 Sea Zone to 89 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              3 artilleries and 3 infantry placed in Central United States
              1 carrier placed in 10 Sea Zone
              1 fighter placed in Western United States
              1 tactical_bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Shan State to Malaya
              1 infantry moved from Siam to French Indo China
              1 fighter and 1 tactical_bomber moved from Burma to French Indo China
              1 bomber moved from Burma to Malaya
              2 infantry moved from Burma to Yunnan
              2 fighters moved from India to Yunnan
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              2 fighters moved from 91 Sea Zone to Morocco
      
          Combat - British
              Battle in Morocco
                  British attack with 1 armour, 2 fighters and 1 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                      Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Morocco
                  British win, taking Morocco from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Yunnan
                  British attack with 2 fighters and 2 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in French Indo China
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour and 1 mech_infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese lost in French Indo China
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 0/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 4 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour in French Indo China, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 armour and 1 mech_infantry
              Battle in Malaya
                  British attack with 1 bomber and 2 infantry
                  Japanese defend with 1 harbour and 1 infantry
                      British roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Yunnan to India
              2 infantry moved from Burma to Shan State
              1 fighter and 1 tactical_bomber moved from French Indo China to Burma
              1 transport moved from 79 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              3 mech_infantrys moved from Persia to Turkmenistan
              1 infantry moved from West India to India
              1 artillery and 2 infantry moved from India to Burma
              3 artilleries and 9 infantry moved from Egypt to Alexandria
              2 fighters moved from Morocco to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 106 Sea Zone
              1 submarine moved from 98 Sea Zone to 81 Sea Zone
              1 bomber moved from Malaya to India
      
          Place Units - British
              1 artillery and 1 infantry placed in Quebec
              1 armour, 1 infantry and 1 mech_infantry placed in Egypt
              3 mech_infantrys placed in Persia
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              4 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,1,6,3,5,1,3,2,3,4,6,5,2,5,3,1,5,4,3,4,3,5
              UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
              Some Units in India change ownership: 4 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : -2.67
      Italians regular : -1.33
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
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      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      mike64
    • RE: NewenR85 (X) v Mike64 G40 OOB # 2

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 carriers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
              2 fighters moved from Queensland to 41 Sea Zone
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
              1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
              2 infantry moved from 41 Sea Zone to Sumatra
              2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 bomber moved from French Guiana to Gibraltar
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                  Germans defend with 1 fighter; Italians defend with 1 artillery, 1 harbour and 3 infantry
                      Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/6 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits
                      2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                      3 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Gibraltar, round 4 : 2/3 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 0/2 hits, 1.00 expected hits
                      1 fighter owned by the Germans and 1 artillery owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                  Casualties for Americans: 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 artillery and 3 infantry
                  Casualties for Germans: 1 fighter
              Battle in 41 Sea Zone
                  Americans attack with 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                  Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                      Americans roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 11/19 hits, 9.00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                      2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 41 Sea Zone
                      2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 10/18 hits, 8.67 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the Americans lost in 41 Sea Zone
                      1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking 41 Sea Zone from Neutral with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 87
                  Casualties for Americans: 2 destroyers and 2 submarines
                  Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
              Battle in Sumatra
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 artillery
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Sumatra
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 3 : 0/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 4 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Sumatra
                  Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Western United States to 91 Sea Zone
              1 fighter moved from Gibraltar to 91 Sea Zone
              1 bomber moved from Gibraltar to French Guiana
              1 carrier moved from 30 Sea Zone to 63 Sea Zone
              1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 transports moved from 91 Sea Zone to 89 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              3 artilleries and 3 infantry placed in Central United States
              1 carrier placed in 10 Sea Zone
              1 fighter placed in Western United States
              1 tactical_bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : 0.17
      Italians regular : -1.00
      

      Savegame

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      mike64
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