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    Posts made by mike48484

    • RE: ACGTO total ancient war Mike48484 (anti-romans) vs redrum ( romans)

      TripleA Move Summary for game: Total_Ancient_War, version: 1.0

      Game History

      Round: 4

      Combat Move - Macedonia
                  2 warriors moved from Pella to Apollonia
                  1 skirmisher moved from Thessalonica to Byzantium
                  1 cavalry moved from Thessalonica to Byzantium
                  1 phalanx moved from Thessalonica to Byzantium

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO total ancient war Mike48484 (anti-romans) vs redrum ( romans)

      TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

      Game History

      Round: 4

      Combat Move - Carthage
                  1 cavalry and 1 warelephant moved from Gades to Hispatis
                  1 phalanx moved from Salmantica to Corduba
                  1 cavalry moved from Gades to Corduba
                  1 hoplite moved from Salmantica to Corduba
                  1 hoplite and 3 phalanxs moved from Salmantica to Emerita Augusta
                  2 cavalrys, 1 hoplite and 1 warelephant moved from Pax Julia to Emerita Augusta
                  1 hoplite moved from Carthago to Thapsus
                  1 hoplite moved from Zama to Thapsus

      Purchase Units - Carthage
                  Carthage buy 1 cavalry, 1 hoplite and 4 phalanxs; Remaining resources: 0 PUs; 2 techTokens;

      Combat - Carthage
                  Battle in Thapsus
                      Carthage attack with 2 hoplites
                      RomanRepublic defend with 1 skirmisher
                      RomanRepublic win with 1 skirmisher remaining. Battle score for attacker is -14
                      Casualties for Carthage: 2 hoplites
                  Battle in Corduba
                      Carthage attack with 1 cavalry, 1 hoplite and 1 phalanx
                      AI_Barbarians defend with 1 leader
                      Carthage win, taking Corduba from AI_Neutral with 1 cavalry, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 0
                      Casualties for AI_Barbarians: 1 leader
                  Battle in Emerita Augusta
                      Carthage attack with 2 cavalrys, 2 hoplites, 3 phalanxs and 1 warelephant
                      AI_Neutral defend with 1 cavalry_neutral and 2 warrior_neutrals
                      Carthage win, taking Emerita Augusta from AI_Neutral with 2 hoplites, 3 phalanxs and 1 warelephant remaining. Battle score for attacker is -12
                      Casualties for Carthage: 2 cavalrys
                      Casualties for AI_Neutral: 1 cavalry_neutral and 2 warrior_neutrals
                  Battle in Hispatis
                      Carthage attack with 1 cavalry and 1 warelephant
                      AI_Barbarians defend with 1 warrior
                      Carthage win, taking Hispatis from AI_Neutral with 1 cavalry and 1 warelephant remaining. Battle score for attacker is 6
                      Casualties for AI_Barbarians: 1 warrior

      Non Combat Move - Carthage
                  2 warelephants moved from Auzia to Igilgili
                  2 hoplites moved from Auzia to Igilgili

      Place Units - Carthage
                  1 cavalry, 1 hoplite and 4 phalanxs placed in Carthago

      Research Technology - Carthage
                  Carthage removing all Technology Tokens after unsuccessful research.

      Turn Complete - Carthage
                  Carthage collect 40 PUs; end with 40 PUs total
                  Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                  Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 39 PUs
                  Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 36 PUs
                  Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 35 PUs
                  Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 34 PUs
                  city in Carthago creates 3 PUs; Carthage end with 37 PUs
                  city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                  city in Gades creates 3 PUs; Carthage end with 40 PUs
                  city in Gades creates 1 techTokens; Carthage end with 2 techTokens

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO total ancient war Mike48484 (anti-romans) vs redrum ( romans)

      TripleA Move Summary for game: Total_Ancient_War, version: 1.0

      Game History

      Round: 4

      Combat Move - Carthage
                  1 cavalry and 1 warelephant moved from Gades to Hispatis
                  1 phalanx moved from Salmantica to Corduba
                  1 cavalry moved from Gades to Corduba
                  1 hoplite moved from Salmantica to Corduba
                  1 hoplite and 3 phalanxs moved from Salmantica to Emerita Augusta
                  2 cavalrys, 1 hoplite and 1 warelephant moved from Pax Julia to Emerita Augusta
                  1 hoplite moved from Carthago to Thapsus
                  1 hoplite moved from Zama to Thapsus

      posted in Tournaments
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour and 1 mech_infantry moved from West India to India
                        UK_Pacific take India from Japanese
                        UK_Pacific take Borneo from ANZAC
                  2 mech_infantrys moved from Iraq to Northwest Persia
                  1 bomber moved from Eastern Persia to Volgograd
                  3 fighters moved from Eastern Persia to Northwest Persia
                  2 fighters moved from Eastern Persia to Northwest Persia
                  1 mech_infantry moved from Eastern Persia to Northwest Persia

      Combat - British
                  Strategic bombing raid in Volgograd
                      Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Volgograd causes 4 damage total.
                  Battle in Northwest Persia
                      British attack with 5 fighters and 3 mech_infantrys
                      Germans defend with 2 armour
                      British win, taking Northwest Persia from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 armour
                      Casualties for British: 1 mech_infantry

      Non Combat Move - British
                  5 fighters moved from Northwest Persia to Iraq
                  1 artillery moved from West India to India
                  1 infantry moved from West India to India
                  1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                  1 armour moved from Eastern Persia to Iraq
                  2 armour and 2 mech_infantrys moved from Egypt to Iraq
                  1 bomber moved from Volgograd to Iraq
                  1 mech_infantry moved from Belgian Congo to Egypt
                  1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                  1 fighter moved from Gibraltar to Egypt

      Place Units - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  1 mech_infantry placed in Union of South Africa
                  1 fighter and 2 infantry placed in Egypt
                  5 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total

      Turn Complete - UK_Pacific
                  UK_Pacific collect 9 PUs; end with 9 PUs total

      posted in League
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour and 1 mech_infantry moved from West India to India
                        UK_Pacific take India from Japanese
                        UK_Pacific take Borneo from ANZAC
                  2 mech_infantrys moved from Iraq to Northwest Persia
                  1 bomber moved from Eastern Persia to Volgograd
                  3 fighters moved from Eastern Persia to Northwest Persia
                  2 fighters moved from Eastern Persia to Northwest Persia
                  1 mech_infantry moved from Eastern Persia to Northwest Persia

      Combat - British
                  Strategic bombing raid in Volgograd
                      Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Volgograd causes 4 damage total.
                  Battle in Northwest Persia
                      British attack with 5 fighters and 3 mech_infantrys
                      Germans defend with 2 armour
                      British win, taking Northwest Persia from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 armour
                      Casualties for British: 1 mech_infantry

      Non Combat Move - British
                  5 fighters moved from Northwest Persia to Iraq
                  1 artillery moved from West India to India
                  1 infantry moved from West India to India
                  1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                  1 armour moved from Eastern Persia to Iraq
                  2 armour and 2 mech_infantrys moved from Egypt to Iraq
                  1 bomber moved from Volgograd to Iraq
                  1 mech_infantry moved from Belgian Congo to Egypt
                  1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                  1 fighter moved from Gibraltar to Egypt

      Place Units - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  1 mech_infantry placed in Union of South Africa
                  1 fighter and 2 infantry placed in Egypt
                  5 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total

      Turn Complete - UK_Pacific
                  UK_Pacific collect 9 PUs; end with 9 PUs total

      posted in League
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour and 1 mech_infantry moved from West India to India
                        UK_Pacific take India from Japanese
                        UK_Pacific take Borneo from ANZAC
                  2 mech_infantrys moved from Iraq to Northwest Persia
                  1 bomber moved from Eastern Persia to Volgograd
                  3 fighters moved from Eastern Persia to Northwest Persia
                  2 fighters moved from Eastern Persia to Northwest Persia
                  1 mech_infantry moved from Eastern Persia to Northwest Persia

      posted in League
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe
                  1 fighter moved from Shensi to Anhwe
                  1 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese

      Combat - Chinese
                  Battle in Anhwe
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 mech_infantry
                      Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Shensi

      Place Units - Chinese
                  2 infantry placed in Yunnan
                  1 infantry placed in Tsinghai
                  1 infantry placed in Sikang
                  Chinese undo move 1.
                  1 infantry placed in Kansu
                  1 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 13 PUs total

      posted in League
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Yunnan
                        Chinese take Yunnan from Japanese
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kweichow to Anhwe
                  1 fighter moved from Shensi to Anhwe
                  1 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese

      posted in League
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  10 fighters moved from 6 Sea Zone to Jehol

      Combat - Americans
                  Battle in Jehol
                      Americans attack with 10 fighters
                      Japanese defend with 2 mech_infantrys
                      Americans win with 10 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 mech_infantrys

      Non Combat Move - Americans
                  10 fighters moved from Jehol to 6 Sea Zone
                  1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from Eastern United States to Gibraltar
                  2 aaGuns, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 aaGuns, 2 artilleries, 1 destroyer, 3 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
                  2 aaGuns, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 carrier and 1 transport placed in 101 Sea Zone
                  2 fighters placed in 101 Sea Zone
                  2 fighters placed in Korea
                  1 destroyer placed in 6 Sea Zone
                  2 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 57 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

      posted in League
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  10 fighters moved from 6 Sea Zone to Jehol

      posted in League
      M
      mike48484
    • RE: 2015 Playoff - Mike48484 (axis) vs wittman (allies +22)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 4 PUs;

      Combat Move - Italians
                  2 infantry moved from France to Southern France
                  1 fighter moved from France to Southern France
                  2 fighters moved from Southern Italy to Southern France

      Combat - Italians
                  Battle in Southern France
                      Italians attack with 3 fighters and 2 infantry
                      Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry

      Non Combat Move - Italians
                  3 fighters moved from Southern France to France
                  2 infantry moved from Southern Italy to Northern Italy
                  1 infantry moved from Southern Italy to Northern Italy
                  1 infantry moved from Southern Italy to Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 11
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1,1,3,1,3,1,5
                  Italians collect 1 PU (11 lost to blockades); end with 5 PUs total

      posted in League
      M
      mike48484
    • RE: 2015 Playoff - Mike48484 (axis) vs wittman (allies +22)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 4 PUs;

      Combat Move - Italians
                  2 infantry moved from France to Southern France
                  1 fighter moved from France to Southern France
                  2 fighters moved from Southern Italy to Southern France

      posted in League
      M
      mike48484
    • RE: ACGTO The Rising Sun mike48484 (axis) vs dizzkneeland33 (allies)

      TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

      Game History

      Round: 2

      Combat Move - Hisaichi
                  1 Artillery and 1 Infantry moved from Hongkong to Macau
                  1 Infantry moved from Hankou to Hanan
                  2 Infantry moved from Nanking to Sian
                  1 EarlyFighter moved from Fukien to Macau
                  1 EarlyFighter moved from Fukien to Kiangsi
                  1 EarlyFighter moved from Fukien to Hanan
                  1 EarlyFighter moved from Shansi to Sian
                  1 Bomber moved from Shansi to Sian
                  1 Artillery and 1 Infantry moved from Hongkong to sz67
                  1 Artillery and 1 Infantry moved from sz67 to Kwangsi
                  1 Bomber moved from Fukien to Kwangsi
                  1 Tank moved from Fukien to Hanan
                  1 Tank moved from Fukien to Kiangsi
                  1 Infantry moved from Kwangtung to Kiangsi
                  1 EarlyFighter moved from Shansi to Sian

      Purchase Units - Hisaichi
                  Hisaichi buy 2 Destroyers, 1 Factory and 2 Fighters; Remaining resources: 0 PUs;

      Combat - Hisaichi
                  Battle in Macau
                      Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                      Chinese defend with 1 Infantry
                      Hisaichi win with 1 EarlyFighter remaining. Battle score for attacker is -4
                      Casualties for Hisaichi: 1 Artillery and 1 Infantry
                      Casualties for Chinese: 1 Infantry
                  Battle in Sian
                      Hisaichi attack with 1 Bomber, 2 EarlyFighters and 2 Infantry
                      Chinese defend with 1 Infantry
                      Hisaichi win, taking Sian from Chinese with 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
                      Casualties for Chinese: 1 Infantry
                  Battle in Kiangsi
                      Hisaichi attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                      Chinese defend with 1 Infantry
                      Hisaichi win, taking Kiangsi from Chinese with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                      Casualties for Chinese: 1 Infantry
                  Battle in Kwangsi
                      Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                      Chinese defend with 1 Infantry
                      Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                      Casualties for Chinese: 1 Infantry
                  Battle in Hanan
                      Hisaichi attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                      Chinese defend with 1 Infantry
                      Hisaichi win, taking Hanan from Chinese with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                      Casualties for Chinese: 1 Infantry

      Non Combat Move - Hisaichi
                  1 Bomber moved from Kwangsi to Nanking
                  2 Infantry moved from Kichedung to Nanking
                  2 Artillerys moved from Kichedung to Nanking
                  2 Tanks moved from Kwangtung to Kiangsi
                  2 Tanks moved from Kiangsi to Kwangsi
                  1 Transport moved from sz67 to sz74
                  1 Infantry moved from Formosa to sz74
                  1 Tank moved from Formosa to sz74
                  1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
                  1 Infantry moved from sz67 to Kwangsi
                  1 Tank moved from sz67 to Kwangsi
                  1 EarlyFighter moved from Kiangsi to Nanking
                  1 EarlyFighter moved from Hanan to Nanking
                  2 EarlyFighters moved from Sian to Shangsi
                  3 Artillerys, 2 EarlyFighters, 4 Infantry and 5 Tanks moved from Shansi to Shangsi
                  4 Infantry moved from E.Shansi to Shangsi
                  4 Infantry moved from Peking to E.Shansi
                  1 Bomber moved from Sian to Shangsi
                  1 Tank moved from Fukien to Nanking
                  1 Infantry moved from Fukien to Kwangtung
                  1 EarlyFighter moved from Macau to Hongkong
                  1 Transport moved from sz15 to sz79
                  1 Elite moved from Seoul to sz79
                  1 Tank moved from Seoul to sz79
                  1 Transport moved from sz15 to sz79
                  1 Elite moved from Seoul to sz79
                  1 Tank moved from Seoul to sz79
                  2 Elites, 2 Tanks and 2 Transports moved from sz79 to sz74
                  2 Elites moved from sz74 to Kichedung
                  2 Tanks moved from sz74 to Kichedung
                  3 Infantry and 2 Tanks moved from Amursk to sz1
                  1 Artillery moved from Amursk to sz1
                  1 Artillery, 3 Infantry, 2 Tanks and 4 Transports moved from sz1 to sz15
                  2 Infantry moved from Vladivostok to sz15
                  1 Submarine moved from sz15 to sz74
                  1 Artillery, 5 Infantry, 2 Tanks and 4 Transports moved from sz15 to sz79
                  5 Infantry moved from sz79 to Korea
                  1 Artillery and 2 Tanks moved from sz79 to Korea
                  2 Carriers, 2 Destroyers, 2 EarlyFighters and 2 Submarines moved from sz1 to sz79
                  1 Fighter moved from Seoul to Nanking
                  1 Tank moved from Seoul to Tientsin
                  2 Artillerys moved from Seoul to Korea
                  1 Tank moved from Vladivostok to Tientsin
                  1 Artillery moved from Vladivostok to Manchuria
                  1 Destroyer moved from sz68 to sz67
                  1 AAGun moved from Seoul to Korea
                  1 AAGun moved from Amursk to Belogorsk

      Place Units - Hisaichi
                  1 Factory placed in Shangsi
                  2 Destroyers placed in sz67
                  2 Fighters placed in Hongkong

      Turn Complete - Hisaichi
                  Hisaichi collect 56 PUs; end with 56 PUs total

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO The Rising Sun mike48484 (axis) vs dizzkneeland33 (allies)

      TripleA Move Summary for game: The Rising Sun, version: 1.9.3

      Game History

      Round: 2

      Combat Move - Hisaichi
                  1 Artillery and 1 Infantry moved from Hongkong to Macau
                  1 Infantry moved from Hankou to Hanan
                  2 Infantry moved from Nanking to Sian
                  1 EarlyFighter moved from Fukien to Macau
                  1 EarlyFighter moved from Fukien to Kiangsi
                  1 EarlyFighter moved from Fukien to Hanan
                  1 EarlyFighter moved from Shansi to Sian
                  1 Bomber moved from Shansi to Sian
                  1 Artillery and 1 Infantry moved from Hongkong to sz67
                  1 Artillery and 1 Infantry moved from sz67 to Kwangsi
                  1 Bomber moved from Fukien to Kwangsi
                  1 Tank moved from Fukien to Hanan
                  1 Tank moved from Fukien to Kiangsi
                  1 Infantry moved from Kwangtung to Kiangsi
                  1 EarlyFighter moved from Shansi to Sian

      posted in Tournaments
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Gibraltar to Egypt

      Turn Complete - French

      posted in League
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                  1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                  1 transport moved from 62 Sea Zone to 54 Sea Zone

      posted in League
      M
      mike48484
    • RE: 16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                  1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                  1 transport moved from 62 Sea Zone to 54 Sea Zone

      Combat - ANZAC
                  Battle in Sumatra
                  Battle in Borneo

      Non Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from New South Wales to Queensland
                  1 fighter moved from Queensland to Caroline Islands

      Place Units - ANZAC
                  1 fighter placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 18 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      posted in League
      M
      mike48484
    • RE: ACGTO total ancient war Mike48484 (anti-romans) vs redrum ( romans)

      TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

      Game History

      Round: 3

      Combat Move - Seleucid
                  Turning on Edit Mode
                  EDIT: Removing units owned by Carthage from SZ 41: 1 flagship, 1 quadrireme, 1 quinquereme and 3 triremes
                  EDIT: Adding units owned by Carthage to SZ 52: 1 bireme, 1 quadrireme, 1 quinquereme and 3 triremes
                  EDIT: Turning off Edit Mode
                  1 cataphract moved from Bostra to Petra
                        Seleucid take Petra from Egypt
                  1 cataphract moved from Petra to Bostra
                  2 hoplites moved from Seleucia to Vologesia
                  2 hoplites moved from Seleucia to Euphrates

      Purchase Units - Seleucid
                  Trigger SELtradeWALL: 1 wall gained by PlayerID named:Seleucid
                  Seleucid buy 3 cataphracts, 4 hoplites and 3 phalanxs; Remaining resources: 0 PUs; 2 techTokens;

      Combat - Seleucid
                  Battle in Euphrates
                      Seleucid attack with 2 hoplites
                      Parthia defend with 1 cataphract
                      Seleucid win, taking Euphrates from Parthia with 1 hoplite remaining. Battle score for attacker is 1
                      Casualties for Seleucid: 1 hoplite
                      Casualties for Parthia: 1 cataphract
                  Battle in Vologesia
                      Seleucid attack with 2 hoplites
                      Parthia defend with 1 horsearcher
                      Seleucid win, taking Vologesia from Parthia with 2 hoplites remaining. Battle score for attacker is 6
                      Casualties for Parthia: 1 horsearcher

      Non Combat Move - Seleucid
                  2 cataphracts and 2 warelephants moved from Seleucia to Bostra
                  1 cataphract moved from Antioch to Bostra
                  1 hoplite moved from Antioch to Sidon
                  2 hoplites and 2 phalanxs moved from Melitene to Satala
                  1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 59 to SZ 61

      Place Units - Seleucid
                  1 cataphract, 2 hoplites, 1 phalanx and 1 wall placed in Seleucia
                  1 cataphract placed in Seleucia
                  1 cataphract, 2 hoplites and 2 phalanxs placed in Antioch
                  Seleucid undo move 3.
                  1 phalanx placed in Seleucia
                  Seleucid undo move 2.
                  1 phalanx placed in Seleucia
                  2 cataphracts and 2 hoplites placed in Antioch

      Research Technology - Seleucid
                  Seleucid removing all Technology Tokens after unsuccessful research.

      Turn Complete - Seleucid
                  Seleucid collect 64 PUs; end with 64 PUs total
                  Seleucid collect 5 PUs from War Bonds; end with 69 PUs total
                  Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                  Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 68 PUs
                  Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 67 PUs
                  Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 65 PUs
                  Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 64 PUs
                  city in Antioch creates 3 PUs; Seleucid end with 67 PUs
                  city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                  city in Seleucia creates 3 PUs; Seleucid end with 70 PUs
                  city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO total ancient war Mike48484 (anti-romans) vs redrum ( romans)

      TripleA Move Summary for game: Total_Ancient_War, version: 1.0

      Game History

      Round: 3

      Combat Move - Seleucid
                  Turning on Edit Mode
                  EDIT: Removing units owned by Carthage from SZ 41: 1 flagship, 1 quadrireme, 1 quinquereme and 3 triremes
                  EDIT: Adding units owned by Carthage to SZ 52: 1 bireme, 1 quadrireme, 1 quinquereme and 3 triremes
                  EDIT: Turning off Edit Mode
                  1 cataphract moved from Bostra to Petra
                        Seleucid take Petra from Egypt
                  1 cataphract moved from Petra to Bostra
                  2 hoplites moved from Seleucia to Vologesia
                  2 hoplites moved from Seleucia to Euphrates

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO total ancient war Mike48484 (anti-romans) vs redrum ( romans)

      TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

      Game History

      Round: 3

      Combat Move - Pontus
                  2 chariots moved from Tavium to Satala
                  1 chariot and 1 skirmisher moved from Tavium to Pessinus

      Purchase Units - Pontus
                  Pontus buy 1 phalanx and 1 skirmisher; Remaining resources: 1 PUs; 1 techTokens;

      Combat - Pontus
                  Battle in Pessinus
                      Pontus attack with 1 chariot and 1 skirmisher
                      Pergamon defend with 1 skirmisher
                      Pontus win, taking Pessinus from Pergamon with 1 chariot and 1 skirmisher remaining. Battle score for attacker is 4
                      Casualties for Pergamon: 1 skirmisher
                  Battle in Satala
                      Pontus attack with 2 chariots
                      Armenia defend with 1 skirmisher
                      Pontus win, taking Satala from Armenia with 2 chariots remaining. Battle score for attacker is 4
                      Casualties for Armenia: 1 skirmisher

      Non Combat Move - Pontus
                  1 catapult, 3 chariots, 4 hoplites, 1 leader, 7 phalanxs and 5 skirmishers moved from Tavium to Heraclea Pontica
                  1 phalanx and 1 skirmisher moved from Sinope to Heraclea Pontica

      Place Units - Pontus
                  1 phalanx and 1 skirmisher placed in Sinope

      Research Technology - Pontus
                  Pontus removing all Technology Tokens after unsuccessful research.

      Turn Complete - Pontus
                  Pontus collect 18 PUs; end with 19 PUs total
                  Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                  Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 18 PUs
                  Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 17 PUs
                  Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 16 PUs
                  Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 15 PUs
                  city in Sinope creates 3 PUs; Pontus end with 18 PUs
                  city in Sinope creates 1 techTokens; Pontus end with 1 techTokens

      posted in Tournaments
      M
      mike48484
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