TripleA Move Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 EarlyFighter and 3 Infantry moved from Phuket to Thailand
1 Artillery moved from Phuket to Thailand
TripleA Move Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 EarlyFighter and 3 Infantry moved from Phuket to Thailand
1 Artillery moved from Phuket to Thailand
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour, 6 artilleries, 4 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Smolensk
4 bombers moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 3 infantry
Germans win, taking Holland Belgium from Americans with 4 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Bryansk
Germans attack with 18 armour, 6 artilleries, 6 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 18 armour, 6 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 armour moved from Novgorod to Bryansk
2 bombers moved from Archangel to Eastern Poland
2 fighters and 2 tactical_bombers moved from Smolensk to Eastern Poland
4 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Germany to Romania
1 infantry moved from Germany to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in France
1 armour, 3 infantry and 2 mech_infantrys placed in Western Germany
1 armour, 1 infantry and 3 mech_infantrys placed in Germany
Germans undo move 3.
2 mech_infantrys placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,2,1,3,3,6,3
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour, 6 artilleries, 4 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Smolensk
4 bombers moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 3 infantry
Germans win, taking Holland Belgium from Americans with 4 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Bryansk
Germans attack with 18 armour, 6 artilleries, 6 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 18 armour, 6 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 armour moved from Novgorod to Bryansk
2 bombers moved from Archangel to Eastern Poland
2 fighters and 2 tactical_bombers moved from Smolensk to Eastern Poland
4 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Germany to Romania
1 infantry moved from Germany to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in France
1 armour, 3 infantry and 2 mech_infantrys placed in Western Germany
1 armour, 1 infantry and 3 mech_infantrys placed in Germany
Germans undo move 3.
2 mech_infantrys placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,2,1,3,3,6,3
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour, 6 artilleries, 4 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Smolensk
4 bombers moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9
Game History
Round: 1
Combat Move - AustrianEmpire
1 Artillery, 1 Fusiliers and 1 Horse_Artillery moved from Croatia to Bosnia
1 Fusiliers moved from Slavonia to Bosnia
1 Dragoons and 1 Fusiliers moved from Transylvania to Wallachia
1 Chasseurs moved from Salzburg to Venetia
1 Fusiliers moved from Salzburg to Venetia
1 Dragoons moved from Austria to Venetia
1 Artillery and 1 Grenadiers moved from Tyrol to Bavaria
1 Chasseurs and 1 Howitzer moved from Bohemia to Bavaria
1 Chasseurs moved from Bohemia to Bavaria
Purchase Units - AustrianEmpire
AustrianEmpire buy 2 Cuirassierss, 2 Fusilierss and 1 Marines; Remaining resources: 0 PUs;
Combat - AustrianEmpire
Battle in Wallachia
AustrianEmpire attack with 1 Dragoons and 1 Fusiliers
OttomanEmpire defend with 1 Hussars
AustrianEmpire win, taking Wallachia from OttomanEmpire with 1 Dragoons and 1 Fusiliers remaining. Battle score for attacker is 4
Casualties for OttomanEmpire: 1 Hussars
Battle in Venetia
AustrianEmpire attack with 1 Chasseurs, 1 Dragoons and 1 Fusiliers
Neutral defend with 1 Fusiliers
AustrianEmpire loses 0 PUs for violating Venetias neutrality.
AustrianEmpire win, taking Venetia from Neutral with 1 Chasseurs and 1 Dragoons remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Fusiliers
Casualties for AustrianEmpire: 1 Fusiliers
Battle in Bosnia
AustrianEmpire attack with 1 Artillery, 2 Fusilierss and 1 Horse_Artillery
OttomanEmpire defend with 2 Fusilierss
AustrianEmpire win, taking Bosnia from OttomanEmpire with 1 Artillery, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 4
Casualties for OttomanEmpire: 2 Fusilierss
Casualties for AustrianEmpire: 1 Fusiliers
Battle in Bavaria
AustrianEmpire attack with 1 Artillery, 2 Chasseurss, 1 Grenadiers and 1 Howitzer
Neutral defend with 2 Chasseurss
AustrianEmpire loses 0 PUs for violating Bavarias neutrality.
AustrianEmpire win, taking Bavaria from Neutral with 1 Artillery, 1 Chasseurs, 1 Grenadiers and 1 Howitzer remaining. Battle score for attacker is 5
Casualties for Neutral: 2 Chasseurss
Casualties for AustrianEmpire: 1 Chasseurs
Non Combat Move - AustrianEmpire
1 Howitzer and 1 Marines moved from Slovenia to Croatia
1 Fusiliers moved from Zala to Slavonia
2 Fusilierss and 1 Howitzer moved from Hungary to Slavonia
1 Chasseurs and 2 Fusilierss moved from Moravia to Hungary
1 Artillery moved from Austria to Zala
1 Chasseurs moved from Austria to Zala
1 General moved from Austria to Zala
Place Units - AustrianEmpire
2 Cuirassierss, 2 Fusilierss and 1 Marines placed in Austria
Turn Complete - AustrianEmpire
AustrianEmpire collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Korea
2 fighters moved from 6 Sea Zone to Korea
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Saruman
Saruman buy 2 urukhais; Remaining resources: 0 PUs;
Combat Move - Saruman
1 orcs and 1 raiders moved from Isengard to Westfold
1 orcs moved from Isengard to Westfold
3 raiderss, 8 urukhais and 1 wizard moved from Isengard to Fangorn
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Saruman
Saruman buy 2 urukhais; Remaining resources: 0 PUs;
Combat Move - Saruman
1 orcs and 1 raiders moved from Isengard to Westfold
1 orcs moved from Isengard to Westfold
3 raiderss, 8 urukhais and 1 wizard moved from Isengard to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 3 raiderss, 8 urukhais and 1 wizard
Elves defend with 8 entss
6 urukhais and 1 wizard retreated to Isengard
Elves win with 4 entss remaining. Battle score for attacker is -2
Casualties for Saruman: 3 raiderss and 2 urukhais
Casualties for Elves: 4 entss
Battle in Westfold
Saruman attack with 2 orcss and 1 raiders
Rohan defend with 1 spearInfantry
Saruman win, taking Westfold from Rohan with 1 raiders remaining. Battle score for attacker is -3
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 2 orcss
Non Combat Move - Saruman
Place Units - Saruman
2 urukhais placed in Isengard
Turn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs total
Test summary from TripleA, engine version: 1.8.0.5, time: 01:40:40
GLHF hoping I put up a better fight in this one
going to go ahead a resign this one also. Note to self. Do not hit neutrals in this game.
GG ill start lotr one soon
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
2 cataphracts and 2 hoplites moved from Antioch to SZ 61
1 bireme, 2 cataphracts, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
4 cataphracts, 1 phalanx and 2 warelephants moved from Bostra to Jerusalem
2 cataphracts and 2 hoplites moved from SZ 59 to Jerusalem
1 cataphract and 1 warelephant moved from Seleucia to Damascus
1 hoplite moved from Seleucia to Vologesia
1 hoplite moved from Euphrates to Vologesia
2 phalanxs moved from Seleucia to Vologesia
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 5 hoplites and 3 phalanxs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 cataphract and 1 warelephant
Egypt defend with 1 phalanx
Seleucid win, taking Damascus from Egypt with 1 cataphract and 1 warelephant remaining. Battle score for attacker is 9
Casualties for Egypt: 1 phalanx
Battle in SZ 59
Seleucid attack with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Egypt defend with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
Units damaged: 1 flagship owned by the Seleucid
Seleucid win with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 48
Casualties for Egypt: 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
Casualties for Seleucid: 1 bireme
Battle in Jerusalem
Seleucid attack with 6 cataphracts, 1 hoplite, 1 phalanx and 2 warelephants
Egypt defend with 7 chariots, 1 city, 1 leader, 1 phalanx and 2 warelephants
Egypt win with 2 chariots, 1 phalanx and 2 warelephants remaining. Battle score for attacker is -61
Casualties for Egypt: 5 chariots and 1 leader
Casualties for Seleucid: 6 cataphracts, 2 hoplites, 1 phalanx and 2 warelephants
Battle in Vologesia
Seleucid attack with 2 hoplites and 2 phalanxs
Parthia defend with 2 horsearchers and 1 warelephant
Parthia win with no units remaining. Battle score for attacker is -10
Casualties for Seleucid: 2 hoplites and 2 phalanxs
Casualties for Parthia: 2 horsearchers and 1 warelephant
Non Combat Move - Seleucid
Place Units - Seleucid
1 cataphract, 5 hoplites and 1 phalanx placed in Seleucia
2 phalanxs placed in Antioch
Research Technology - Seleucid
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 52 PUs; end with 52 PUs total
Seleucid collect 5 PUs from War Bonds; end with 57 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 56 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 55 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 54 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 53 PUs
city in Antioch creates 3 PUs; Seleucid end with 56 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 59 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
2 cataphracts and 2 hoplites moved from Antioch to SZ 61
1 bireme, 2 cataphracts, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
4 cataphracts, 1 phalanx and 2 warelephants moved from Bostra to Jerusalem
2 cataphracts and 2 hoplites moved from SZ 59 to Jerusalem
1 cataphract and 1 warelephant moved from Seleucia to Damascus
1 hoplite moved from Seleucia to Vologesia
1 hoplite moved from Euphrates to Vologesia
2 phalanxs moved from Seleucia to Vologesia
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 skirmisher moved from Heraclea Pontica to Nicaea
1 chariot moved from Heraclea Pontica to Nicaea
2 chariots moved from Satala to Artaxata
Purchase Units - Pontus
Pontus buy 2 hoplites and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pontus
Battle in Artaxata
Pontus attack with 2 chariots
Armenia defend with 1 spearman
Pontus win, taking Artaxata from Armenia with 2 chariots remaining. Battle score for attacker is 5
Casualties for Armenia: 1 spearman
Battle in Nicaea
Pontus attack with 1 chariot and 1 skirmisher
Pergamon defend with 1 skirmisher
Pontus win, taking Nicaea from Pergamon with 1 chariot and 1 skirmisher remaining. Battle score for attacker is 4
Casualties for Pergamon: 1 skirmisher
Non Combat Move - Pontus
1 phalanx and 1 skirmisher moved from Sinope to Heraclea Pontica
1 skirmisher moved from Heraclea Pontica to Tavium
Place Units - Pontus
2 hoplites and 1 skirmisher placed in Sinope
Research Technology - Pontus
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 24 PUs; end with 24 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 21 PUs
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
city in Sinope creates 3 PUs; Pontus end with 23 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
TripleA Move Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 skirmisher moved from Heraclea Pontica to Nicaea
1 chariot moved from Heraclea Pontica to Nicaea
2 chariots moved from Satala to Artaxata
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Bosporus
Purchase Units - Bosporus
Bosporus buy 2 archers, 1 hoplite and 2 horsearchers; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - Bosporus
1 bireme, 1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
3 cataphracts moved from Theodesia to Tanais
2 cataphracts and 2 horsearchers moved from Sarmizegetusa to Olbia
1 hoplite moved from Sarmizegetusa to Tyras
Place Units - Bosporus
2 archers, 1 hoplite and 2 horsearchers placed in Theodesia
Research Technology - Bosporus
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 24 PUs; end with 25 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 22 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 20 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 19 PUs
city in Theodesia creates 3 PUs; Bosporus end with 22 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
2 warriors moved from Pella to Apollonia
1 skirmisher moved from Thessalonica to Byzantium
1 cavalry moved from Thessalonica to Byzantium
1 phalanx moved from Thessalonica to Byzantium
Purchase Units - Macedonia
Macedonia buy 3 cavalrys, 1 phalanx and 3 skirmishers; Remaining resources: 2 PUs; 2 techTokens;
Combat - Macedonia
Battle in Byzantium
Macedonia attack with 1 cavalry, 1 phalanx and 1 skirmisher
Pergamon defend with 1 phalanx
Macedonia win, taking Byzantium from Pergamon with 1 cavalry and 1 phalanx remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 skirmisher
Casualties for Pergamon: 1 phalanx
Battle in Apollonia
Macedonia attack with 2 warriors
GreekCityStates defend with 1 city; RomanRepublic defend with 1 skirmisher
Macedonia win, taking Apollonia from GreekCityStates with 2 warriors remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 skirmisher
Non Combat Move - Macedonia
2 phalanxs moved from Thessalonica to Byzantium
1 cavalry and 1 warrior moved from Thessalonica to Byzantium
2 skirmishers moved from Thessalonica to Byzantium
Place Units - Macedonia
3 cavalrys, 1 phalanx and 3 skirmishers placed in Thessalonica
Research Technology - Macedonia
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 40 PUs; end with 42 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 41 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 40 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 38 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 37 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 36 PUs
city in Thessalonica creates 3 PUs; Macedonia end with 39 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 42 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens