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    Posts made by mike48484

    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Rhun
                  Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs;

      Combat Move - Rhun
                  1 spearInfantry moved from E. Rhovanion to Celduin
                  1 spearInfantry moved from Rhun to Celduin
                  1 warChariot moved from S. Dale to Celduin
                  1 spearInfantry moved from S. Dale to N. Rhun
                  1 spearInfantry moved from Rhun to Celduin
                  2 chariotArcherss moved from Rhun to N. Rhun

      posted in Tournaments
      M
      mike48484
    • RE: 2015 Playoff - Mike48484 (axis) vs wittman (allies +22)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 4 PUs;

      Combat Move - Italians
                  2 infantry moved from Northern Italy to Southern France
                  3 fighters moved from Southern Italy to Southern France

      Combat - Italians
                  Battle in Southern France
                      Italians attack with 3 fighters and 2 infantry
                      French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
                      Italians win, taking Southern France from French with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Italians
                  3 fighters moved from Southern France to Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,1,4,4,4,2,2
                  Italians collect 4 PUs (8 lost to blockades); end with 8 PUs total

      posted in League
      M
      mike48484
    • RE: 2015 Playoff - Mike48484 (axis) vs wittman (allies +22)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 4 PUs;

      Combat Move - Italians
                  2 infantry moved from Northern Italy to Southern France
                  3 fighters moved from Southern Italy to Southern France

      posted in League
      M
      mike48484
    • RE: 2015 Playoff - Mike48484 (axis) vs wittman (allies +22)

      and I only hit 1 sub in sz 97?? lmao nice work planes

      posted in League
      M
      mike48484
    • RE: 2015 Playoff - Mike48484 (axis) vs wittman (allies +22)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 mech_infantry moved from Shan State to Burma
                  10 armour, 2 artilleries and 3 mech_infantrys moved from Yunnan to Burma
                  2 armour and 2 mech_infantrys moved from Malaya to Burma
                  1 artillery moved from Celebes to 44 Sea Zone
                  1 artillery and 4 transports moved from 44 Sea Zone to 35 Sea Zone
                  1 artillery moved from 35 Sea Zone to Philippines
                  1 submarine moved from 44 Sea Zone to 55 Sea Zone
                  1 submarine moved from 44 Sea Zone to 46 Sea Zone
                  1 submarine moved from 44 Sea Zone to 42 Sea Zone
                  1 submarine moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter moved from Malaya to 41 Sea Zone
                  1 infantry moved from Siberia to Soviet Far East
                        Japanese take Soviet Far East from Russians
                  1 mech_infantry moved from Siberia to Sakha
                        Japanese take Sakha from Russians
                  1 armour and 1 infantry moved from Amur to Buryatia
                  1 armour moved from Kansu to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 armour moved from Tsinghai to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                  1 fighter moved from Malaya to 37 Sea Zone
                  1 fighter moved from Malaya to 42 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                  6 carriers moved from 44 Sea Zone to 35 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                  2 battleships moved from 44 Sea Zone to 35 Sea Zone
                  1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                  2 fighters moved from 44 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                  1 fighter moved from 44 Sea Zone to 55 Sea Zone
                  2 fighters moved from 44 Sea Zone to 35 Sea Zone
                  2 fighters moved from 35 Sea Zone to Philippines
                  1 fighter moved from 44 Sea Zone to 55 Sea Zone
                  1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                  4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                  2 bombers moved from Yunnan to Kazakhstan
                  1 mech_infantry moved from Manchuria to Buryatia

      Combat - Japanese
                  Battle in 45 Sea Zone
                      Japanese attack with 1 destroyer
                      ANZAC defend with 1 submarine
                      Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                  Battle in 41 Sea Zone
                      Japanese attack with 1 fighter
                      ANZAC defend with 1 transport
                      Japanese win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Burma
                      Japanese attack with 12 armour, 2 artilleries and 6 mech_infantrys
                      British defend with 1 infantry
                      Japanese win, taking Burma from UK_Pacific with 12 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for British: 1 infantry
                  Battle in 42 Sea Zone
                      Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Americans defend with 1 destroyer
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in 37 Sea Zone
                      Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Americans defend with 1 destroyer
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in Kazakhstan
                      Japanese attack with 1 armour and 2 bombers
                      British defend with 1 mech_infantry
                      Japanese win, taking Kazakhstan from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in 46 Sea Zone
                      Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                      Americans defend with 1 destroyer
                      Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 55 Sea Zone
                      Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                      Americans defend with 1 destroyer
                      Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Buryatia
                      Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                      Americans defend with 1 artillery
                      Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 artillery
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships, 6 carriers, 1 cruiser and 4 transports
                      Americans defend with 1 transport
                      Japanese win with 2 battleships, 6 carriers, 1 cruiser and 4 transports remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Philippines
                      Japanese attack with 1 artillery, 6 fighters and 2 tactical_bombers
                      ANZAC defend with 1 fighter; Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese win, taking Philippines from Americans with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 fighter
                      Casualties for ANZAC: 1 fighter
                      Casualties for Americans: 2 infantry

      Non Combat Move - Japanese
                  3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                  2 fighters moved from 55 Sea Zone to 35 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                  1 fighter moved from 37 Sea Zone to 35 Sea Zone
                  1 fighter moved from 41 Sea Zone to Malaya
                  2 fighters moved from 46 Sea Zone to 35 Sea Zone
                  5 fighters moved from Philippines to 35 Sea Zone
                  2 tactical_bombers moved from Philippines to 35 Sea Zone
                  4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  3 infantry moved from French Indo China to Shan State
                  3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                  2 bombers moved from Kazakhstan to Yunnan
                  2 mech_infantrys moved from Manchuria to Chahar
                  2 transports moved from 5 Sea Zone to 6 Sea Zone

      Place Units - Japanese
                  3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                  1 artillery and 1 infantry placed in Japan
                  2 armour and 1 mech_infantry placed in Malaya
                  1 armour and 2 mech_infantrys placed in French Indo China

      Turn Complete - Japanese
                  Japanese collect 68 PUs; end with 68 PUs total

      posted in League
      M
      mike48484
    • RE: 2015 Playoff - Mike48484 (axis) vs wittman (allies +22)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 mech_infantry moved from Shan State to Burma
                  10 armour, 2 artilleries and 3 mech_infantrys moved from Yunnan to Burma
                  2 armour and 2 mech_infantrys moved from Malaya to Burma
                  1 artillery moved from Celebes to 44 Sea Zone
                  1 artillery and 4 transports moved from 44 Sea Zone to 35 Sea Zone
                  1 artillery moved from 35 Sea Zone to Philippines
                  1 submarine moved from 44 Sea Zone to 55 Sea Zone
                  1 submarine moved from 44 Sea Zone to 46 Sea Zone
                  1 submarine moved from 44 Sea Zone to 42 Sea Zone
                  1 submarine moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter moved from Malaya to 41 Sea Zone
                  1 infantry moved from Siberia to Soviet Far East
                        Japanese take Soviet Far East from Russians
                  1 mech_infantry moved from Siberia to Sakha
                        Japanese take Sakha from Russians
                  1 armour and 1 infantry moved from Amur to Buryatia
                  1 armour moved from Kansu to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 armour moved from Tsinghai to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                  1 fighter moved from Malaya to 37 Sea Zone
                  1 fighter moved from Malaya to 42 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                  6 carriers moved from 44 Sea Zone to 35 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                  2 battleships moved from 44 Sea Zone to 35 Sea Zone
                  1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                  2 fighters moved from 44 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                  1 fighter moved from 44 Sea Zone to 55 Sea Zone
                  2 fighters moved from 44 Sea Zone to 35 Sea Zone
                  2 fighters moved from 35 Sea Zone to Philippines
                  1 fighter moved from 44 Sea Zone to 55 Sea Zone
                  1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                  4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                  2 bombers moved from Yunnan to Kazakhstan
                  1 mech_infantry moved from Manchuria to Buryatia

      posted in League
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Haradrim
                  Haradrim buy 1 corsairs, 1 galleon and 2 spearInfantrys; Remaining resources: 1 PUs;

      Combat Move - Haradrim
                  1 unit repaired.
                  1 caravel moved from Umbar Peninsula Coast to Umbar Coast
                  1 spearInfantry moved from Umbar to Umbar Coast
                  1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
                  1 spearInfantry moved from S. Gondor Coast to Tolfolas
                        Haradrim take Tolfolas from Gondor

      Combat - Haradrim

      Non Combat Move - Haradrim
                  3 oliphants and 8 spearInfantrys moved from Debatable Land to S. Ithilien
                  1 oliphant moved from S. Gondor to S. Ithilien
                  2 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land
                  2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast

      Place Units - Haradrim
                  1 galleon placed in Bay of Harad
                  1 corsairs and 2 spearInfantrys placed in City of Corsairs

      Turn Complete - Haradrim
                  Haradrim collect 20 PUs; end with 21 PUs total

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Haradrim
                  Haradrim buy 1 corsairs, 1 galleon and 2 spearInfantrys; Remaining resources: 1 PUs;

      Combat Move - Haradrim
                  1 unit repaired.
                  1 caravel moved from Umbar Peninsula Coast to Umbar Coast
                  1 spearInfantry moved from Umbar to Umbar Coast
                  1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
                  1 spearInfantry moved from S. Gondor Coast to Tolfolas
                        Haradrim take Tolfolas from Gondor

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Goblins
                  Goblins buy 3 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

      Combat Move - Goblins
                      Goblins loses 0 PUs for violating N. Enedwaiths neutrality.
                      Goblins loses 0 PUs for violating Enedwaiths neutrality.
                  1 wargs moved from Dol Goldur to W. Mirkwood
                        Goblins take W. Mirkwood from Elves
                  2 stabberss moved from Moria to Eregion
                  1 wargs moved from N. Dunland to Eregion
                  1 stabbers moved from N. Dunland to N. Enedwaith
                        Goblins take N. Enedwaith from Neutral
                  1 stabbers moved from N. Dunland to Enedwaith
                        Goblins take Enedwaith from Neutral
                  1 wargs moved from S. Caves to Eregion
                  1 bats moved from S. Caves to Celebran
                  2 stabberss moved from Moria to Celebran
                  1 stabbers moved from Anduin West Bank to Drimrill Dale
                  1 stabbers moved from N. Caves to Drimrill Dale
                  1 bats and 1 wargs moved from N. Caves to Drimrill Dale
                  1 wargs moved from S. Caves to Celebran
                  1 stabbers moved from S. Caves to Celebran

      Combat - Goblins
                  Battle in Eregion
                      Goblins attack with 2 stabberss and 2 wargss
                      Elves defend with 1 hobbits and 1 hunters
                      Goblins win, taking Eregion from Elves with 1 stabbers and 2 wargss remaining. Battle score for attacker is 4
                      Casualties for Goblins: 1 stabbers
                      Casualties for Elves: 1 hobbits and 1 hunters
                  Battle in Drimrill Dale
                      Goblins attack with 1 bats, 2 stabberss and 1 wargs
                      Elves defend with 2 hunterss
                      Goblins win, taking Drimrill Dale from Elves with 1 bats, 1 stabbers and 1 wargs remaining. Battle score for attacker is 6
                      Casualties for Goblins: 1 stabbers
                      Casualties for Elves: 2 hunterss
                  Battle in Celebran
                      Goblins attack with 1 bats, 3 stabberss and 1 wargs
                      Elves defend with 2 entss
                      Goblins win, taking Celebran from Elves with 1 bats, 1 stabbers and 1 wargs remaining. Battle score for attacker is 6
                      Casualties for Goblins: 2 stabberss
                      Casualties for Elves: 2 entss

      Non Combat Move - Goblins
                  1 bats moved from Celebran to Moria
                  1 bats moved from Drimrill Dale to Moria
                  3 trollss moved from S. Caves to Moria
                  1 wargs moved from N. Caves to Moria

      Place Units - Goblins
                  3 stabberss, 1 trolls and 1 wargs placed in Moria

      Turn Complete - Goblins
                  Goblins collect 20 PUs; end with 20 PUs total

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Goblins
                  Goblins buy 3 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

      Combat Move - Goblins
                      Goblins loses 0 PUs for violating N. Enedwaiths neutrality.
                      Goblins loses 0 PUs for violating Enedwaiths neutrality.
                  1 wargs moved from Dol Goldur to W. Mirkwood
                        Goblins take W. Mirkwood from Elves
                  2 stabberss moved from Moria to Eregion
                  1 wargs moved from N. Dunland to Eregion
                  1 stabbers moved from N. Dunland to N. Enedwaith
                        Goblins take N. Enedwaith from Neutral
                  1 stabbers moved from N. Dunland to Enedwaith
                        Goblins take Enedwaith from Neutral
                  1 wargs moved from S. Caves to Eregion
                  1 bats moved from S. Caves to Celebran
                  2 stabberss moved from Moria to Celebran
                  1 stabbers moved from Anduin West Bank to Drimrill Dale
                  1 stabbers moved from N. Caves to Drimrill Dale
                  1 bats and 1 wargs moved from N. Caves to Drimrill Dale
                  1 wargs moved from S. Caves to Celebran
                  1 stabbers moved from S. Caves to Celebran

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO The Rising Sun mike48484 (axis) vs dizzkneeland33 (allies)

      TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

      Game History

      Round: 3

      Research Technology - Yamamoto

      Combat Move - Yamamoto
                  1 Infantry moved from Punay to Boho
                        Yamamoto take Boho from Americans
                  1 Artillery moved from Punay to Boho
                  1 Infantry and 1 Tank moved from Mindanao to Davao
                  1 Artillery and 3 Tanks moved from Tokyo to sz78
                  4 Infantry moved from Tokyo to sz78
                  1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz75
                  1 Infantry and 2 Tanks moved from sz75 to Manila
                  2 EarlyFighters moved from sz70 to Davao
                  1 Infantry moved from Pula to Pikelot
                  1 Infantry moved from Gaferut to Pikelot
                  1 EarlyFighter moved from Fais to Pikelot
                  1 EarlyFighter moved from sz72 to Pikelot
                  1 Destroyer moved from sz72 to sz45
                  2 EarlyFighters and 1 Fighter moved from sz72 to sz45
                  1 Tank moved from Pula to Weno
                        Yamamoto take Lasap from Americans
                        Yamamoto take Weno from Americans
                  1 Artillery and 1 Infantry moved from Phonpei to sz72
                  1 Infantry moved from Ifalk to sz72
                  1 Tank moved from Fais to sz72
                  1 Artillery moved from Pula to sz72
                  1 Destroyer moved from sz78 to sz68
                  2 Artillerys, 1 B.Transport, 2 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from sz72 to sz70
                  2 Artillerys, 2 Infantry and 1 Tank moved from sz70 to Davao
                  2 Carriers, 1 Destroyer and 2 Submarines moved from sz72 to sz70
                  1 EarlyFighter moved from Iwo Jima to Davao
                  1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71
                  1 Artillery and 1 Infantry moved from sz71 to Samar
                  1 EarlyFighter moved from Iwo Jima to sz68

      Purchase Units - Yamamoto
                  Yamamoto buy 1 Carrier, 2 Fighters, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs;

      Combat - Yamamoto
                  Battle in Pikelot
                      Yamamoto attack with 2 EarlyFighters and 2 Infantry
                      Anzac defend with 2 Infantry
                      retreated to Pikelot
                      Americans win with 2 Infantry remaining. Battle score for attacker is -4
                      Casualties for Yamamoto: 2 Infantry
                  Battle in sz68
                      Yamamoto attack with 1 Destroyer and 1 EarlyFighter
                      British defend with 1 Submarine
                      Yamamoto win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 6
                      Casualties for British: 1 Submarine
                  Battle in Davao
                      Yamamoto attack with 2 Artillerys, 3 EarlyFighters, 3 Infantry and 2 Tanks
                      Americans defend with 1 AAGun, 1 Factory and 4 Infantry
                      Yamamoto win, taking Davao from Americans with 2 Artillerys, 3 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                      Casualties for Americans: 4 Infantry
                  Battle in sz45
                      Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 Fighter
                      Anzac defend with 1 Transport; British defend with 1 Submarine
                      Yamamoto win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is -4
                      Casualties for Anzac: 1 Transport
                      Casualties for British: 1 Submarine
                      Casualties for Yamamoto: 1 Destroyer and 1 EarlyFighter
                  Battle in Samar
                      Yamamoto attack with 1 Artillery and 1 Infantry
                      Americans defend with 1 Infantry
                      Yamamoto win, taking Samar from Americans with 1 Artillery remaining. Battle score for attacker is 0
                      Casualties for Yamamoto: 1 Infantry
                      Casualties for Americans: 1 Infantry
                  Battle in Manila
                      Yamamoto attack with 1 Infantry and 2 Tanks
                      Americans defend with 1 Infantry
                      Yamamoto win, taking Manila from Americans with 1 Tank remaining. Battle score for attacker is -5
                      Casualties for Yamamoto: 1 Infantry and 1 Tank
                      Casualties for Americans: 1 Infantry

      Non Combat Move - Yamamoto
                  1 Fighter moved from sz45 to sz70
                  3 EarlyFighters moved from Davao to sz70
                  2 EarlyFighters moved from Pikelot to Iwo Jima
                  1 EarlyFighter moved from sz45 to Iwo Jima
                  1 EarlyFighter moved from sz68 to Punay
                  1 B.Transport, 1 Destroyer, 2 Infantry, 2 Submarines and 1 Tank moved from sz78 to sz67
                  2 Infantry moved from sz67 to Kwangsi
                  1 Tank moved from sz67 to Kwangsi
                  5 Infantry and 4 Tanks moved from Shansi to Shangsi
                  2 Artillerys and 4 Infantry moved from Manchuria to Hsingan
                  1 Artillery moved from Nagasaki to S.Japan
                  2 Infantry and 1 Tank moved from Kochi to S.Japan

      Place Units - Yamamoto
                  1 Carrier, 2 T.Boats and 1 Transport placed in sz78
                  2 Fighters placed in sz78

      Turn Complete - Yamamoto
                  Yamamoto collect 59 PUs; end with 59 PUs total

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO The Rising Sun mike48484 (axis) vs dizzkneeland33 (allies)

      TripleA Move Summary for game: The Rising Sun, version: 1.9.3

      Game History

      Round: 3

      Research Technology - Yamamoto

      Combat Move - Yamamoto
                  1 Infantry moved from Punay to Boho
                        Yamamoto take Boho from Americans
                  1 Artillery moved from Punay to Boho
                  1 Infantry and 1 Tank moved from Mindanao to Davao
                  1 Artillery and 3 Tanks moved from Tokyo to sz78
                  4 Infantry moved from Tokyo to sz78
                  1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz75
                  1 Infantry and 2 Tanks moved from sz75 to Manila
                  2 EarlyFighters moved from sz70 to Davao
                  1 Infantry moved from Pula to Pikelot
                  1 Infantry moved from Gaferut to Pikelot
                  1 EarlyFighter moved from Fais to Pikelot
                  1 EarlyFighter moved from sz72 to Pikelot
                  1 Destroyer moved from sz72 to sz45
                  2 EarlyFighters and 1 Fighter moved from sz72 to sz45
                  1 Tank moved from Pula to Weno
                        Yamamoto take Lasap from Americans
                        Yamamoto take Weno from Americans
                  1 Artillery and 1 Infantry moved from Phonpei to sz72
                  1 Infantry moved from Ifalk to sz72
                  1 Tank moved from Fais to sz72
                  1 Artillery moved from Pula to sz72
                  1 Destroyer moved from sz78 to sz68
                  2 Artillerys, 1 B.Transport, 2 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from sz72 to sz70
                  2 Artillerys, 2 Infantry and 1 Tank moved from sz70 to Davao
                  2 Carriers, 1 Destroyer and 2 Submarines moved from sz72 to sz70
                  1 EarlyFighter moved from Iwo Jima to Davao
                  1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71
                  1 Artillery and 1 Infantry moved from sz71 to Samar
                  1 EarlyFighter moved from Iwo Jima to sz68

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO NE DizzKneeLand33 (Carolingians) v mike48484 (Coalition)

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9

      Game History

      Round: 2

      Combat Move - AustrianEmpire
                  1 Artillery, 1 Fusiliers and 1 Horse_Artillery moved from Bosnia to Albania
                  2 Fusilierss moved from Slavonia to Serbia
                  1 Howitzer moved from Slavonia to Serbia

      Purchase Units - AustrianEmpire
                  Trigger AustrianEmpireSpecial: AustrianEmpire has their production frontier changed to: productionAustrianEmpireSpecial
                  AustrianEmpire buy 1 Cuirassiers, 1 Dragoons and 3 Grenadierss; Remaining resources: 0 PUs;

      Combat - AustrianEmpire
                  Battle in Serbia
                      AustrianEmpire attack with 2 Fusilierss and 1 Howitzer
                      OttomanEmpire defend with 1 Fusiliers
                      AustrianEmpire win, taking Serbia from OttomanEmpire with 1 Fusiliers and 1 Howitzer remaining. Battle score for attacker is 0
                      Casualties for OttomanEmpire: 1 Fusiliers
                      Casualties for AustrianEmpire: 1 Fusiliers
                  Battle in Albania
                      AustrianEmpire attack with 1 Artillery, 1 Fusiliers and 1 Horse_Artillery
                      OttomanEmpire defend with 1 Fusiliers
                      AustrianEmpire win, taking Albania from OttomanEmpire with 1 Artillery, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 4
                      Casualties for OttomanEmpire: 1 Fusiliers

      Non Combat Move - AustrianEmpire
                  1 Howitzer and 1 Marines moved from Croatia to Bosnia
                  1 Chasseurs and 1 General moved from Zala to Slavonia
                  2 Fusilierss moved from Hungary to Transylvania
                  1 Chasseurs moved from Hungary to Transylvania
                  1 Artillery moved from Zala to Slavonia
                  2 Cuirassierss moved from Austria to Bavaria
                  2 Fusilierss and 1 Marines moved from Austria to Salzburg

      Place Units - AustrianEmpire
                  1 Cuirassiers placed in Slavonia
                  1 Dragoons and 3 Grenadierss placed in Austria

      Turn Complete - AustrianEmpire
                  AustrianEmpire collect 32 PUs; end with 32 PUs total

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Mordor
                  Mordor buy 2 orcss, 1 siegeTower and 2 trollss; Remaining resources: 1 PUs;

      Combat Move - Mordor
                  2 trollss moved from Dol Goldur to Rhovanion
                  1 trolls moved from Dol Goldur to Bight
                  2 orcss moved from N. Ithilien to E. Osg.
                  1 nazgul moved from Minas Morgul to Anorien
                  1 orcs moved from N. Ithilien to Anorien
                  2 nazguls moved from Minas Morgul to E. Osg.

      Combat - Mordor
                  Battle in Anorien
                      Mordor attack with 1 nazgul and 1 orcs
                      Gondor defend with 1 spearInfantry
                      Mordor win, taking Anorien from Gondor with 1 nazgul and 1 orcs remaining. Battle score for attacker is 3
                      Casualties for Gondor: 1 spearInfantry
                  Battle in E. Osg.
                      Mordor attack with 2 nazguls and 2 orcss
                      Gondor defend with 1 castle and 1 spearInfantry
                      Units damaged: 1 nazgul owned by the Mordor
                      Mordor win, taking E. Osg. from Gondor with 2 nazguls and 2 orcss remaining. Battle score for attacker is 3
                      Casualties for Gondor: 1 spearInfantry
                  Battle in Bight
                      Mordor attack with 1 trolls
                      Elves defend with 1 ents
                      Elves win with no units remaining. Battle score for attacker is -1
                      Casualties for Mordor: 1 trolls
                      Casualties for Elves: 1 ents
                  Battle in Rhovanion
                      Mordor attack with 2 trollss
                      Elves defend with 1 ents
                      Mordor win, taking Rhovanion from Elves with 2 trollss remaining. Battle score for attacker is 5
                      Casualties for Elves: 1 ents

      Non Combat Move - Mordor
                  2 nazguls moved from E. Osg. to Minas Morgul
                  6 orcss moved from Minas Morgul to N. Ithilien
                  1 nazgul moved from Anorien to Minas Morgul
                  1 orcs moved from S. Ithilien to N. Ithilien
                  2 orcss moved from Udun to Dagorlad

      Place Units - Mordor
                  2 trollss placed in Minas Morgul
                  2 orcss and 1 siegeTower placed in Minas Morgul

      Turn Complete - Mordor
                  Mordor collect 26 PUs; end with 27 PUs total

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Mordor
                  Mordor buy 2 orcss, 1 siegeTower and 2 trollss; Remaining resources: 1 PUs;

      Combat Move - Mordor
                  2 trollss moved from Dol Goldur to Rhovanion
                  1 trolls moved from Dol Goldur to Bight
                  2 orcss moved from N. Ithilien to E. Osg.
                  1 nazgul moved from Minas Morgul to Anorien
                  1 orcs moved from N. Ithilien to Anorien
                  2 nazguls moved from Minas Morgul to E. Osg.

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Saruman
                  Saruman buy 3 orcss and 1 urukhai; Remaining resources: 0 PUs;

      Combat Move - Saruman
                  2 urukhais moved from Dol Goldur to S. Mirkwood
                  1 urukhai moved from Dol Goldur to S. Mirkwood
                  1 urukhai moved from Dol Goldur to S. Mirkwood
                  2 urukhais moved from Isengard to Fangorn

      Combat - Saruman
                  Battle in S. Mirkwood
                      Saruman attack with 4 urukhais
                      Elves defend with 1 hunters
                      Saruman win, taking S. Mirkwood from Elves with 4 urukhais remaining. Battle score for attacker is 4
                      Casualties for Elves: 1 hunters
                  Battle in Fangorn
                      Saruman attack with 2 urukhais
                      Elves defend with 1 ents
                      Saruman win, taking Fangorn from Elves with 2 urukhais remaining. Battle score for attacker is 5
                      Casualties for Elves: 1 ents

      Non Combat Move - Saruman

      Place Units - Saruman
                  3 orcss and 1 urukhai placed in Isengard

      Turn Complete - Saruman
                  Saruman collect 13 PUs; end with 13 PUs total

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 2

      Purchase Units - Saruman
                  Saruman buy 3 orcss and 1 urukhai; Remaining resources: 0 PUs;

      Combat Move - Saruman
                  2 urukhais moved from Dol Goldur to S. Mirkwood
                  1 urukhai moved from Dol Goldur to S. Mirkwood
                  1 urukhai moved from Dol Goldur to S. Mirkwood
                  2 urukhais moved from Isengard to Fangorn

      posted in Tournaments
      M
      mike48484
    • RE: ACGTO LOTR mike48484(evil) vs redrum (good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1

      Purchase Units - Khand
                  Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

      Non Combat Move - Khand
                  2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
                  2 raiderCavalrys and 1 warWolves moved from Harad Road to Debatable Land
                  3 raiderss moved from S. Khand to Khand

      Place Units - Khand
                  2 warWolvess and 1 xbowInfantry placed in Khand

      Turn Complete - Khand
                  Khand collect 10 PUs; end with 10 PUs total

      posted in Tournaments
      M
      mike48484
    • RE: 15L/16L BerntBernt (Axis) vs. mike48484 (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Combat Move - Russians

      Non Combat Move - Russians
                  1 armour moved from Iraq to Persia

      Turn Complete - Russians

      posted in League
      M
      mike48484
    • RE: 2015 Playoff - Mike48484 (axis) vs wittman (allies +22)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 fighter, 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 fighter moved from Western Germany to 125 Sea Zone
                  1 bomber moved from Western Germany to 126 Sea Zone
                  1 armour and 1 mech_infantry moved from Ukraine to Rostov
                  3 armour and 4 mech_infantrys moved from Bryansk to Rostov
                  2 bombers moved from Western Germany to 92 Sea Zone
                  2 infantry moved from Western Germany to Holland Belgium
                  1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                  2 mech_infantrys moved from Novgorod to Archangel
                  1 mech_infantry moved from Bryansk to Smolensk
                  1 mech_infantry moved from Bryansk to Tambov
                  1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                  2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                  1 bomber and 1 fighter moved from Bryansk to Archangel
                  1 bomber moved from Bryansk to Tambov
                  1 bomber moved from Bryansk to Tambov

      Combat - Germans
                  Battle in Archangel
                      Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                      Russians defend with 1 mech_infantry; Americans defend with 1 bomber
                      Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Americans: 1 bomber
                  Battle in Holland Belgium
                      Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      British defend with 1 artillery
                      Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 artillery
                  Battle in Tambov
                      Germans attack with 2 bombers and 1 mech_infantry
                      Russians defend with 1 artillery
                      Germans win with 2 bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 artillery
                  Battle in Smolensk
                      Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 126 Sea Zone
                      Germans attack with 1 bomber
                      Americans defend with 1 transport
                      Germans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Caucasus
                      Germans attack with 2 fighters and 2 tactical_bombers
                      British defend with 1 artillery and 1 infantry
                      Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                      Casualties for Germans: 1 fighter and 1 tactical_bomber
                      Casualties for British: 1 artillery and 1 infantry
                  Battle in Rostov
                      Germans attack with 4 armour and 5 mech_infantrys
                      Russians defend with 2 infantry
                      Germans win, taking Rostov from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in 125 Sea Zone
                      Germans attack with 1 fighter
                      British defend with 1 transport; Americans defend with 1 submarine
                      1 submarine owned by the Americans Submerged
                      Germans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in 92 Sea Zone
                      Germans attack with 2 bombers
                      British defend with 1 destroyer
                      Germans win with 1 bomber remaining. Battle score for attacker is -4
                      Casualties for Germans: 1 bomber
                      Casualties for British: 1 destroyer

      Non Combat Move - Germans
                  3 aaGuns, 3 armour and 3 artilleries moved from Bryansk to Rostov
                  7 armour moved from Bryansk to Rostov
                  7 armour moved from Bryansk to Novgorod
                  2 mech_infantrys moved from Eastern Poland to Ukraine
                  2 mech_infantrys moved from Bryansk to Novgorod
                  2 armour moved from Bryansk to Rostov
                  3 armour moved from Bryansk to Rostov
                  2 artilleries moved from Bryansk to Rostov
                  2 bombers moved from Tambov to Ukraine
                  1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                  1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                  1 bomber and 1 fighter moved from Archangel to Novgorod
                  1 artillery moved from Bryansk to Rostov
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                  1 bomber moved from 92 Sea Zone to Southern Italy
                  1 infantry moved from Finland to Karelia
                  4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                  2 armour moved from Western Germany to Germany
                  1 fighter moved from 125 Sea Zone to Western Germany
                  1 bomber moved from 126 Sea Zone to Western Germany
                  1 mech_infantry moved from Germany to Eastern Poland
                  3 submarines moved from 115 Sea Zone to 113 Sea Zone

      Place Units - Germans
                  1 transport placed in 115 Sea Zone
                  1 fighter placed in Western Germany
                  3 infantry placed in Ukraine
                  2 mech_infantrys placed in Novgorod
                  Germans undo move 1.
                  1 transport placed in 113 Sea Zone
                  5 infantry and 1 mech_infantry placed in Germany
                  1 infantry placed in Novgorod
                  2 infantry placed in Western Germany
                  Germans undo move 6.
                  1 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,6,2,6,1,3,5
                  Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

      posted in League
      M
      mike48484
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