Oyvind,
What kind of 3d printer are you using? reasonable priced or one of the ones that are 1500$ +
Thanks
mike
Oyvind,
What kind of 3d printer are you using? reasonable priced or one of the ones that are 1500$ +
Thanks
mike
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
Combat - Thai
Turn Complete - Thai
TripleA Move Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
1 unit repaired.
Mordor loses 0 PUs for violating N. Brown Landss neutrality.
3 nazguls and 2 trollss moved from Minas Morgul to E. Osg.
11 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
Combat - Mordor
Battle in E. Osg.
Mordor attack with 3 nazguls, 11 orcss, 6 siegeTowers and 5 trollss
Gondor defend with 1 castle, 1 spearInfantry and 1 trebuche
Mordor win, taking E. Osg. from Gondor with 3 nazguls, 11 orcss, 6 siegeTowers and 5 trollss remaining. Battle score for attacker is 7
Casualties for Gondor: 1 spearInfantry and 1 trebuche
Non Combat Move - Mordor
2 orcss moved from Minas Morgul to N. Ithilien
3 nazguls moved from E. Osg. to Minas Morgul
1 siegeTower moved from Minas Morgul to N. Ithilien
1 orcs moved from Dagorlad to N. Ithilien
2 trollss moved from Rhovanion to Dagorlad
1 orcs moved from Dagorlad to N. Ithilien
Place Units - Mordor
3 orcss and 1 trolls placed in Dol Goldur
2 orcss and 1 trolls placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 26 PUs; end with 26 PUs total
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
1 unit repaired.
Mordor loses 0 PUs for violating N. Brown Landss neutrality.
3 nazguls and 2 trollss moved from Minas Morgul to E. Osg.
11 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round: 1
Combat Move - Russians
1 Bomber moved from Moscow to Vyborg
2 Infantry moved from Belorussia to Litovskaya
1 Infantry moved from Brest to Litovskaya
1 EarlyFighter moved from Leningrad to Litovskaya
1 Artillery moved from Riga to Litovskaya
2 Infantry moved from Leningrad to Vyborg
1 Submarine moved from sz61 to sz60
Purchase Units - Russians
Russians buy 11 Infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Litovskaya
Russians attack with 1 Artillery, 1 EarlyFighter and 3 Infantry
Germans defend with 3 Infantry
Russians win, taking Litovskaya from Germans with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 Infantry
Casualties for Russians: 2 Infantry
Battle in sz60
Russians attack with 1 Submarine
Romanians defend with 1 Transport
Russians win with 1 Submarine remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Transport
Battle in Vyborg
Russians attack with 1 Bomber and 2 Infantry
Finns defend with 1 Infantry
Russians win, taking Vyborg from Finns with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Murmansk to Belomorsk
1 Bomber moved from Vyborg to Leningrad
1 Infantry moved from Moldavskaya to Ukrainskaya
3 Infantry moved from Krym to Odessa
2 Artillerys and 1 Infantry moved from Ukrainskaya to Minsk
1 Artillery and 1 Infantry moved from Brest to Minsk
1 AAGun, 1 Armour and 2 Infantry moved from Smolensk to Minsk
1 EarlyFighter moved from Litovskaya to Brest
1 Infantry moved from Smolensk to Brest
2 Infantry moved from Rzhev to Smolensk
1 Infantry moved from Estonia to Brest
1 Infantry moved from Riga to Brest
3 Armours moved from Moscow to Kursk
2 Artillerys and 6 Infantry moved from Moscow to Kaluga
1 Infantry moved from Kaluga to Kursk
1 Infantry moved from Gorky to Kaluga
1 AAGun moved from Moscow to Kaluga
1 EarlyFighter moved from Moscow to Minsk
2 Infantry moved from Vologda to Karchia
2 Infantry moved from Yaroslavl to Rzhev
1 Infantry moved from Nikolsk to Yaroslavl
1 AAGun, 1 Armour and 4 Infantry moved from Archangelsk to Karchia
2 Infantry moved from Nenets to Archangelsk
2 Infantry moved from Evenki Okrug to Nenets
1 Armour moved from Omsk to Vologda
1 AAGun and 5 Infantry moved from Omsk to Nikolsk
3 Infantry moved from Svedlovsk to Gorky
3 Infantry moved from Kubyshev to Gorky
3 Infantry moved from Kazakh to Kubyshev
1 EarlyFighter moved from Stalingrad to Minsk
2 Armours moved from Stalingrad to Lugansk
3 Infantry moved from Donetsk to Minsk
2 Infantry moved from Rostov to Lugansk
1 Infantry moved from Pavlovsk to Lugansk
1 AAGun and 4 Infantry moved from Stalingrad to Pavlovsk
1 Infantry moved from Astraknan to Pavlovsk
1 Infantry moved from Saratov to Kursk
1 AAGun moved from Rostov to Lugansk
1 Infantry moved from Stavropol to Lugansk
1 Infantry moved from Kizbar to Stavropol
1 Infantry moved from Sochi to Stavropol
1 Infantry moved from Armenia to Sochi
1 Infantry moved from Azerbaydzhan to Kizbar
Place Units - Russians
4 Infantry placed in Leningrad
7 Infantry placed in Moscow
Turn Complete - Russians
Russians collect 96 PUs; end with 97 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
4 hoplites moved from Athens to Corinth
1 cavalry moved from Athens to Corinth
2 slingerss moved from Athens to Corinth
2 archers moved from Athens to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 5 hoplites and 2 slingerss; Remaining resources: 1 PUs;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 10 hoplites and 5 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 1 cavalry and 10 hoplites remaining. Battle score for attacker is 31
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers and 5 slingerss
Non Combat Move - GreekCityStates
3 biremes and 2 triremes moved from SZ 67 to SZ 53
3 hoplites moved from Syracuse to Messana
1 hoplite moved from Syracuse to Messana
1 hoplite moved from Syracuse to Messana
2 cavalrys moved from Syracuse to Messana
3 slingerss moved from Syracuse to Messana
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
1 hoplite and 1 slingers moved from Athens to Corinth
Place Units - GreekCityStates
1 archer, 3 hoplites and 2 slingerss placed in Sparta
GreekCityStates undo move 1.
1 archer and 5 hoplites placed in Sparta
2 slingerss were produced but were not placed
Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 42 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
3 legionaires and 3 velitess moved from Arretium to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 2 cavalrys, 3 legionaires, 1 trireme and 1 velites; Remaining resources: 1 PUs;
Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 5 legionaires and 6 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 5 legionaires and 5 velitess remaining. Battle score for attacker is 21
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 1 velites
Non Combat Move - RomanRepublic
1 velites moved from Arretium to Roma
1 cavalry, 2 legionaires and 2 velitess moved from Capua to SZ 28
2 legionaires and 1 velites moved from Roma to SZ 28
2 biremes, 1 cavalry, 4 legionaires, 2 triremes and 3 velitess moved from SZ 28 to SZ 34
1 cavalry, 3 legionaires and 3 velitess moved from SZ 34 to Messana
1 legionaire moved from SZ 34 to Messana
1 bireme moved from SZ 44 to SZ 35
2 legionaires and 1 velites moved from Tarentum to Salapia
2 legionaires and 2 velitess moved from Salapia to Roma
1 legionaire and 1 velites moved from Croton to Capua
1 legionaire and 1 velites moved from Croton to Capua
1 velites moved from Croton to Capua
Place Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 28
2 cavalrys, 3 legionaires and 1 velites placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 48 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry, 5 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
1 mech_infantry moved from Siberia to Soviet Far East
1 armour moved from Timguska to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 armour moved from Yenisey to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
3 armour, 3 infantry and 6 mech_infantrys moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
2 bombers moved from India to Java
1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Soviet Far East
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Americans defend with 2 infantry
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Eastern Persia
Japanese attack with 4 armour, 3 infantry and 8 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Eastern Persia from British with 4 armour, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 carrier and 1 transport
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transport
Battle in Celebes
Japanese attack with 1 armour, 4 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 carriers moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 4 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 armour and 1 mech_infantry moved from Yunnan to India
1 battleship moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from Celebes to 42 Sea Zone
2 bombers moved from Java to Malaya
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
2 fighters moved from 55 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 34 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yenisey to Kansu
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 mech_infantrys moved from French Indo China to Burma
1 aaGun moved from Shan State to Malaya
2 fighters moved from 22 Sea Zone to Iwo Jima
Place Units - Japanese
2 armour and 1 mech_infantry placed in India
2 submarines and 1 transport placed in 37 Sea Zone
Japanese undo move 1.
1 submarine and 1 transport placed in 39 Sea Zone
1 infantry placed in India
Japanese undo move 1.
1 armour and 1 mech_infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry, 5 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
1 mech_infantry moved from Siberia to Soviet Far East
1 armour moved from Timguska to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 armour moved from Yenisey to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
3 armour, 3 infantry and 6 mech_infantrys moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
2 bombers moved from India to Java
1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
yeah with the 5 bombers that would of made it, it was 83%. I should of hit.
2 - 6 for you in karilea aa, while 0 -6 for me in kazi. 3 - 8 hits on armor so of course I get no fighters. This one is starting to turn quickly for you. Wont be too long before its over.
I should of taken the 83 % I had in Iraq with my German armor a couple of turns ago. My mistake.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Greece to Albania
Germans take Albania from British
2 armour moved from Caucasus to Kazakhstan
2 armour moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Romania to Greater Southern Germany
1 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Caucasus to Karelia
3 bombers moved from Novgorod to Karelia
1 bomber moved from Western Germany to Karelia
6 armour, 4 infantry and 1 mech_infantry moved from Novgorod to Karelia
4 fighters moved from Western Germany to Karelia
1 armour and 1 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Karelia
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 armour and 2 infantry
French defend with 1 mech_infantry
Germans win, taking Greater Southern Germany from French with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 mech_infantry
Battle in Karelia
Germans attack with 7 armour, 5 bombers, 5 fighters, 5 infantry and 1 mech_infantry
British defend with 2 aaGuns, 2 artilleries and 4 infantry; Americans defend with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans win, taking Karelia from Russians with 2 armour, 4 bombers and 4 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 5 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns, 2 artilleries and 4 infantry
Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Northwest Persia from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northern Italy
Germans attack with 1 armour and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 aaGuns and 3 armour moved from Caucasus to Kazakhstan
5 armour and 1 artillery moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
4 bombers and 4 fighters moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Northwest Persia to Bessarabia
1 fighter moved from Holland Belgium to Western Germany
7 infantry moved from Western Germany to Denmark
7 armour and 11 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Denmark
3 armour moved from Western Germany to Denmark
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in Ukraine
4 armour and 6 infantry placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,2,5,3,1
Germans collect 41 PUs (9 lost to blockades); end with 41 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Greece to Albania
Germans take Albania from British
2 armour moved from Caucasus to Kazakhstan
2 armour moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Romania to Greater Southern Germany
1 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Caucasus to Karelia
3 bombers moved from Novgorod to Karelia
1 bomber moved from Western Germany to Karelia
6 armour, 4 infantry and 1 mech_infantry moved from Novgorod to Karelia
4 fighters moved from Western Germany to Karelia
1 armour and 1 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Karelia
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Greater Southern Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 83 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 2 destroyers, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from India to West India
1 armour moved from India to West India
3 infantry moved from India to West India
2 armour and 4 mech_infantrys moved from Burma to West India
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
3 fighters moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 bombers moved from Kweichow to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 3 armour, 3 infantry and 6 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 3 armour, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 4 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
3 fighters moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Burma to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Burma to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
2 bombers moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Manchuria to Siberia
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
2 bombers moved from Kweichow to India
1 transport moved from 35 Sea Zone to 41 Sea Zone
2 armour and 1 mech_infantry moved from Malaya to Yunnan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in French Indo China
2 destroyers placed in 6 Sea Zone
3 infantry placed in Japan
1 infantry placed in Malaya
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 83 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 2 destroyers, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from India to West India
1 armour moved from India to West India
3 infantry moved from India to West India
2 armour and 4 mech_infantrys moved from Burma to West India
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
3 fighters moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 bombers moved from Kweichow to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Volgograd
3 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 armour moved from Northwest Persia to Kazakhstan
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Persia
1 armour moved from Northwest Persia to Kazakhstan
1 armour moved from Baltic States to Belarus
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Belarus
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 artillery and 3 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Kazakhstan
Germans attack with 2 armour
Russians defend with 2 mech_infantrys
Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Persia
Germans attack with 2 artilleries and 1 bomber
British defend with 1 infantry
Germans win, taking Persia from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northern Italy
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Northern Italy to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Persia to Caucasus
8 armour moved from Northwest Persia to Caucasus
2 aaGuns moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 bombers moved from Bryansk to Novgorod
1 bomber moved from Archangel to Novgorod
2 mech_infantrys moved from Western Germany to Southern Italy
2 armour and 2 mech_infantrys moved from Germany to Romania
2 armour moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
2 infantry moved from Greater Southern Germany to Germany
1 armour moved from Germany to Romania
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
2 fighters placed in Western Germany
1 armour and 2 infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,3,3,5,4,2,2,3,1
Germans collect 44 PUs (4 lost to blockades); end with 45 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Volgograd
3 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 armour moved from Northwest Persia to Kazakhstan
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Persia
1 armour moved from Northwest Persia to Kazakhstan
1 armour moved from Baltic States to Belarus
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Holland Belgium
nah no thanks since you sent your fighters. For Italy’s turn go ahead and produce 1 inf if I have 3 dollars.
No attacks, leave everything they have in the capital, and go ahead and proceed to Anzac. if I need to edit the planes on Germanys turn. I may do that.
Italy’s pretty much done in this one. Its going to come down to japan. Middle east is most likely mine no matter what you do. then Egypt hopefully.
You better start putting some units in south Africa ;)
Can japan get the 6 vcs before Germany falls ? we will see.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Burma to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Sikang
3 infantry and 2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Yunnan to India
1 submarine moved from 37 Sea Zone to 55 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Suiyuyan to Kweichow
1 aaGun moved from Shensi to Kweichow
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from French Indo China to Shan State
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kweichow
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs