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    Posts made by mikawagunichi

    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Russians round 6

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Tambov to Rostov
              1 armour and 1 mech_infantry moved from Russia to Rostov
              1 infantry moved from Russia to Bryansk
              2 armour and 2 mech_infantrys moved from Russia to Bryansk
              1 mech_infantry moved from Russia to Bryansk
              1 artillery and 2 infantry moved from Samara to Vologda
              1 fighter and 1 tactical_bomber moved from Russia to Smolensk
              2 fighters moved from Samara to Smolensk
              1 armour and 1 mech_infantry moved from Russia to Smolensk
              1 mech_infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 armour, 1 infantry and 4 mech_infantrys
                  Germans defend with 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry
                      Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Bryansk, round 2 : 1/7 hits, 1.83 expected hits
                      Germans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      1 aaGun owned by the Germans lost in Bryansk
                      Russians roll dice for 2 armour and 4 mech_infantrys in Bryansk, round 3 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
                      1 mech_infantry owned by the Russians lost in Bryansk
                      1 infantry owned by the Germans lost in Bryansk
                      Russians roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 4 : 0/5 hits, 1.50 expected hits
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 4 : 1/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the Russians lost in Bryansk
                      Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 5 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 5 : 0/4 hits, 1.33 expected hits
                      Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 6 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 6 : 2/4 hits, 1.33 expected hits
                      2 mech_infantrys owned by the Russians lost in Bryansk
                      Russians roll dice for 2 armour in Bryansk, round 7 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 7 : 2/4 hits, 1.33 expected hits
                      2 armour owned by the Russians lost in Bryansk
                      1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                  Germans win with 2 artilleries remaining. Battle score for attacker is -16
                  Casualties for Russians: 2 armour, 1 infantry and 4 mech_infantrys
                  Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry
              Battle in Rostov
                  Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.83 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Smolensk
                      1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 fighter and 1 mech_infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Vologda
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 3/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd
              1 fighter moved from Smolensk to Russia
              7 infantry moved from Samara to Russia
              1 infantry moved from Samara to Russia
              3 artilleries and 3 infantry moved from Samara to Volgograd
      
          Place Units - Russians
              1 artillery, 1 fighter and 1 infantry placed in Volgograd
              1 airfield placed in Korea
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -2.83
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)

      TripleA Manual Gamesave Post: UK_Pacific round 2

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              2 infantry moved from Western United States to 11 Sea Zone
              4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 105 Sea Zone
              1 fighter moved from 28 Sea Zone to 105 Sea Zone
              3 carriers and 1 cruiser moved from 104 Sea Zone to 105 Sea Zone
              2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
              2 infantry moved from 28 Sea Zone to Hawaiian Islands
              1 fighter moved from Wake Island to Hawaiian Islands
              1 transport moved from 28 Sea Zone to 11 Sea Zone
              1 infantry moved from Central United States to Western United States
              1 cruiser, 1 destroyer and 1 submarine moved from 65 Sea Zone to 55 Sea Zone
              1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
              1 cruiser moved from 28 Sea Zone to 11 Sea Zone
              1 marine moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 11 Sea Zone
              1 fighter placed in Western United States
              2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter and 13 infantry moved from Tsinghai to Inner Mongolia
      
          Combat - Chinese
              Battle in Inner Mongolia
                  Chinese attack with 1 fighter and 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 13 infantry in Inner Mongolia, round 2 : 1/14 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Inner Mongolia
                      1 infantry owned by the Japanese lost in Inner Mongolia
                  Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Inner Mongolia to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
              2 infantry placed in Inner Mongolia
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 armour, 1 fighter and 1 mech_infantry moved from Egypt to Iraq
              2 infantry moved from Southern Persia to Iraq
              1 tactical_bomber moved from 83 Sea Zone to Iraq
      
          Combat - British
              Battle in Iraq
                  British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.33 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Iraq
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 infantry moved from Southern Persia to Northeast Persia
                    British take Northeast Persia from Neutral_Allies
              1 fighter moved from Iraq to Egypt
              1 tactical_bomber moved from Iraq to 83 Sea Zone
              1 infantry moved from Sumatra to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Celebes
                    UK_Pacific take Celebes from Dutch
              1 cruiser moved from 42 Sea Zone to 40 Sea Zone
              1 marine moved from Eastern India to 40 Sea Zone
              1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone
              1 marine moved from 42 Sea Zone to Java
                    UK_Pacific take Java from Dutch
              1 battleship and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
              2 infantry moved from Union of South Africa to 73 Sea Zone
              2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to Egypt
              1 transport moved from 82 Sea Zone to 77 Sea Zone
              5 infantry moved from Eastern India to Burma
              1 destroyer moved from 109 Sea Zone to 105 Sea Zone
              1 bomber moved from Quebec to United Kingdom
              1 infantry moved from Eire to Scotland
              1 armour and 1 infantry moved from Quebec to 109 Sea Zone
              1 armour, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
              1 armour and 1 infantry moved from 90 Sea Zone to Suriname
                    British take Suriname from Dutch
      
          Place Units - British
              1 armour and 1 mech_infantry placed in Union of South Africa
              3 fighters placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 4 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 25 PUs; end with 25 PUs
              Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 0.67
      Neutral_Axis regular : 0.00
      British regular : 1.67
      

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: League General Discussion Thread

      @gamerman01 Since we’re coming up on the end of the year, I think we should formally consider adding G42 with tournament rules as a league game. @Daaras @Stucifer and I have been playing it a bunch, and also playing some games with folks we met at Battlefront Dayton. Could inject some fresh blood into the league and also improve the odds that a league derived team takes down the national championship at some point.

      Since you can’t really do chess clocks in a PBF format, I would suggest pre-determining that the game be a 6 round game for league purposes.

      posted in League
      M
      mikawagunichi
    • RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)

      TripleA Manual Gamesave Post: Russians round 2

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns, 4 artilleries and 10 infantry moved from Leningrad to Vyborg
              1 armour, 6 infantry and 1 mech_infantry moved from Northern Belarus to Leningrad
              1 armour and 1 mech_infantry moved from Leningrad to Vyborg
              1 artillery and 6 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Northern Caucasus to Rostov
              3 infantry moved from Buryatia to Amur
              2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
      
          Place Units - Russians
              3 infantry placed in Leningrad
              9 infantry and 1 tactical_bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)

      @ArtofWar1947 no thanks

      posted in League
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: UK_Pacific round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 3 armour and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 cruiser moved from 39 Sea Zone to 41 Sea Zone
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from Burma to Yunnan
                    Chinese take Yunnan from Japanese
              1 mech_infantry moved from Iraq to Syria
                    British take Syria from Italians
              1 armour moved from Tunisia to Libya
                    British take Libya from Italians
              1 armour moved from Libya to Tobruk
                    British take Tobruk from Italians
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 cruiser
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 42 Sea Zone
                  British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the British lost in 42 Sea Zone
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for British: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
              3 infantry moved from Burma to India
              2 aaGuns and 3 infantry moved from Burma to Yunnan
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 infantry moved from Alexandria to Egypt
              1 mech_infantry moved from Persia to Northwest Persia
              2 mech_infantrys moved from Persia to Iraq
              1 infantry moved from Morocco to 91 Sea Zone
              1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
              1 destroyer moved from 104 Sea Zone to 109 Sea Zone
              1 infantry moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              2 transports placed in 109 Sea Zone
              3 armour placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
              British collect 34 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
              2 transports placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4,2,3,2,1
              UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 infantry
                  Some Units in 39 Sea Zone change ownership: 2 transports
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)

      TripleA Manual Gamesave Post: French round 1

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 64 Sea Zone to 65 Sea Zone
              1 infantry moved from New Zealand to 65 Sea Zone
              1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
              1 infantry moved from 55 Sea Zone to New Guinea
              2 fighters moved from New Zealand to Queensland
              2 aaGuns and 2 infantry moved from New South Wales to Queensland
              1 destroyer moved from 64 Sea Zone to 55 Sea Zone
              1 cruiser moved from 65 Sea Zone to 55 Sea Zone
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 submarine placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
      
          Politics - French
              French takes Political Action: Political Action French To War With Japanese
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 74 Sea Zone to 83 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Chinese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Shensi
                    Chinese take Shensi from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 14 infantry moved from Kansu to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Chinese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Shensi
                    Chinese take Shensi from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 14 infantry moved from Kansu to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)

      TripleA Manual Gamesave Post: UK_Pacific round 1

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 3 carriers and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 marine moved from Western United States to 11 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
              1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber moved from 28 Sea Zone to Hawaiian Islands
              1 transport moved from 27 Sea Zone to 11 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Eastern United States to 28 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 infantry moved from Central United States to Western United States
              1 aaGun moved from Western United States to Central United States
              2 aaGuns moved from Eastern United States to Central United States
              1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
              1 fighter moved from Davao to Wake Island
      
          Place Units - Americans
              1 marine placed in Central United States
              3 carriers placed in 104 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 4 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 2 artilleries and 1 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 artilleries and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
              1 infantry moved from Szechwan to Tsinghai
              2 infantry moved from Hopei to Tsinghai
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 2 fighters and 1 transport; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 cruiser moved from 93 Sea Zone to 109 Sea Zone
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              1 bomber moved from United Kingdom to 109 Sea Zone
              1 fighter moved from Malta to 98 Sea Zone
              1 destroyer moved from 100 Sea Zone to 98 Sea Zone
              1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
      
          Combat - British
              Battle in 109 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Germans lost in 109 Sea Zone
                  British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
              Battle in 98 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 98 Sea Zone
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 destroyer and 1 transport
      
          Non Combat Move - British
              1 infantry moved from Egypt to 100 Sea Zone
              1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
              1 infantry moved from 82 Sea Zone to Southern Persia
                    British take Southern Persia from Neutral_Allies
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 destroyer moved from 73 Sea Zone to 83 Sea Zone
              1 carrier and 1 cruiser moved from 100 Sea Zone to 83 Sea Zone
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
              1 tactical_bomber moved from Egypt to 83 Sea Zone
              1 transport moved from 40 Sea Zone to 38 Sea Zone
              2 infantry moved from Malaya to 38 Sea Zone
              2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 battleship moved from 132 Sea Zone to 42 Sea Zone
              1 cruiser and 1 destroyer moved from 40 Sea Zone to 42 Sea Zone
              1 infantry moved from Western India to Eastern India
              1 fighter moved from Burma to Eastern India
              3 aaGuns and 6 infantry moved from Eastern India to Burma
              1 artillery moved from Eastern India to Burma
              1 transport moved from 112 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 bomber moved from 109 Sea Zone to Quebec
              1 battleship moved from 114 Sea Zone to 112 Sea Zone
              1 infantry moved from Scotland to Eire
                    British take Eire from Neutral_Allies
              1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              2 fighters placed in United Kingdom
              1 transport placed in 73 Sea Zone
      
          Turn Complete - British
              British collect 30 PUs; end with 32 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              4 infantry and 1 marine placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Some Units in Eastern India change ownership: 4 infantry and 1 marine
              Turning on Edit Mode
              EDIT: Removing units owned by British from Gibraltar: 1 fighter
              EDIT: Adding units owned by British to United Kingdom: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Italians regular : -0.33
      Japanese regular : 0.00
      Germans regular : -0.33
      British regular : 0.17
      

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Russians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              4 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              2 fighters moved from Persia to Caucasus
              1 infantry moved from Volgograd to Caucasus
              1 fighter and 1 tactical_bomber moved from Russia to Smolensk
              2 artilleries and 2 infantry moved from Russia to Bryansk
              2 infantry moved from Vologda to Smolensk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Volgograd to Caucasus
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 artilleries and 3 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      2 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                      1 infantry owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              3 artilleries and 13 infantry moved from Russia to Samara
              1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys moved from Vologda to Russia
              1 fighter and 1 tactical_bomber moved from Smolensk to Russia
              2 fighters moved from Caucasus to Samara
              4 infantry moved from Tsinghai to Kansu
      
          Place Units - Russians
              3 infantry placed in Volgograd
              1 armour and 4 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Volgograd: 1 infantry
              EDIT: Removing units owned by Russians from Volgograd: 1 artillery
              EDIT: Adding units owned by Russians to Tambov: 1 infantry
              EDIT: Adding units owned by Russians to Samara: 1 artillery
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -0.83
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Global 1942 Test Games (Daaras, Mikawa, Stu)

      TripleA Manual Gamesave Post: Japanese round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              2 artilleries and 5 infantry moved from Anhwe to Hopei
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 fighter moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              2 artilleries and 3 infantry moved from Yunnan to Kweichow
      
          Combat - Japanese
              Battle in Celebes
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win, taking Celebes from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
              1 fighter moved from 41 Sea Zone to 37 Sea Zone
              1 fighter moved from 37 Sea Zone to Java
              1 tactical_bomber moved from Kwangsi to 37 Sea Zone
              1 battleship moved from 37 Sea Zone to 44 Sea Zone
              1 battleship moved from 35 Sea Zone to 44 Sea Zone
              1 destroyer moved from 35 Sea Zone to 44 Sea Zone
              1 carrier moved from 35 Sea Zone to 44 Sea Zone
              1 fighter moved from 35 Sea Zone to 44 Sea Zone
              1 artillery and 4 infantry moved from Japan to 6 Sea Zone
              1 artillery, 4 infantry and 5 transports moved from 6 Sea Zone to 21 Sea Zone
              1 infantry moved from Guam to 21 Sea Zone
              1 artillery, 5 infantry and 5 transports moved from 21 Sea Zone to 35 Sea Zone
              1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
              1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from Kwangsi to Yunnan
              1 armour and 1 infantry moved from Korea to Manchuria
              2 fighters and 1 tactical_bomber moved from Japan to Anhwe
              1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 37 Sea Zone
              1 artillery placed in Malaya
              1 factory_minor placed in Manchuria
              2 tactical_bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 59 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from New Britain: 1 fighter
              EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Global 1942 Test Games (Daaras, Mikawa, Stu)

      TripleA Manual Gamesave Post: Japanese round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              2 artilleries and 5 infantry moved from Anhwe to Hopei
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 fighter moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              2 artilleries and 3 infantry moved from Yunnan to Kweichow
      
          Combat - Japanese
              Battle in Celebes
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win, taking Celebes from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
              1 fighter moved from 41 Sea Zone to 37 Sea Zone
              1 fighter moved from 37 Sea Zone to Java
              1 tactical_bomber moved from Kwangsi to 37 Sea Zone
              1 battleship moved from 37 Sea Zone to 44 Sea Zone
              1 battleship moved from 35 Sea Zone to 44 Sea Zone
              1 destroyer moved from 35 Sea Zone to 44 Sea Zone
              1 carrier moved from 35 Sea Zone to 44 Sea Zone
              1 fighter moved from 35 Sea Zone to 44 Sea Zone
              1 artillery and 4 infantry moved from Japan to 6 Sea Zone
              1 artillery, 4 infantry and 5 transports moved from 6 Sea Zone to 21 Sea Zone
              1 infantry moved from Guam to 21 Sea Zone
              1 artillery, 5 infantry and 5 transports moved from 21 Sea Zone to 35 Sea Zone
              1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
              1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from Kwangsi to Yunnan
              1 armour and 1 infantry moved from Korea to Manchuria
              2 fighters and 1 tactical_bomber moved from Japan to Anhwe
              1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 37 Sea Zone
              1 artillery placed in Malaya
              1 factory_minor placed in Manchuria
              2 tactical_bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 59 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: UK_Pacific round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 submarine moved from 109 Sea Zone to 104 Sea Zone
              3 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone
              1 armour moved from Morocco to Tunisia
                    British take Tunisia from Italians
              2 mech_infantrys moved from Persia to Syria
              1 fighter and 1 tactical_bomber moved from Egypt to Syria
              1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Germans
      
          Combat - British
              Battle in Celebes
              Battle in Borneo
              Battle in 104 Sea Zone
                  British attack with 3 fighters, 1 submarine and 2 tactical_bombers
                  Germans defend with 1 cruiser
                      British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                      Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the British lost in 104 Sea Zone
                      1 cruiser owned by the Germans lost in 104 Sea Zone
                  British win, taking Celebes from Japanese, taking Borneo from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 1 submarine
                  Casualties for Germans: 1 cruiser
              Battle in Syria
                  British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 infantry; Italians defend with 1 infantry
                      British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
                      Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British lost in Syria
                      1 infantry owned by the Germans lost in Syria
                      British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 0/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Syria
                  1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                  Italians win with 1 infantry remaining. Battle score for attacker is -5
                  Casualties for British: 2 mech_infantrys
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Syria to Egypt
              1 mech_infantry moved from Persia to Iraq
              2 mech_infantrys moved from Belgian Congo to Egypt
              3 fighters and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
              2 aaGuns and 8 infantry moved from India to Burma
              1 destroyer moved from 39 Sea Zone to 38 Sea Zone
      
          Place Units - British
              3 mech_infantrys placed in Persia
              2 mech_infantrys placed in Union of South Africa
              1 tactical_bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 fighter placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 1 fighter
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Southern Italy: 1 armour
              EDIT: Adding units owned by Germans to Northern Italy: 1 armour
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : 1.00
      Germans regular : 0.50
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Chinese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 13 infantry moved from Tsinghai to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Americans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              7 bombers moved from Amur to Japan
      
          Combat - Americans
              Americans creates battle in territory 26 Sea Zone
              Battle in Japan
                  Americans attack with 7 bombers
                  Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
                      Japanese roll AA dice in Japan : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 7 bombers in Japan, round 2 : 3/7 hits, 4.67 expected hits
                      Japanese roll dice for 1 aaGun, 3 fighters and 2 infantry in Japan, round 2 : 3/5 hits, 2.67 expected hits
                      3 bombers owned by the Americans lost in Japan
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan
                      Americans roll dice for 4 bombers in Japan, round 3 : 1/4 hits, 2.67 expected hits
                      Japanese roll dice for 3 fighters in Japan, round 3 : 2/3 hits, 2.00 expected hits
                      2 bombers owned by the Americans lost in Japan
                      1 fighter owned by the Japanese lost in Japan
                      Americans roll dice for 2 bombers in Japan, round 4 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 2 fighters in Japan, round 4 : 1/2 hits, 1.33 expected hits
                      1 bomber owned by the Americans lost in Japan
                      2 fighters owned by the Japanese lost in Japan
                  Americans win, taking 26 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -31
                  Casualties for Americans: 6 bombers
                  Casualties for Japanese: 1 aaGun, 3 fighters and 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Japan to Amur
              5 fighters moved from Midway to Hawaiian Islands
              1 aaGun moved from Central United States to Western United States
              1 armour and 1 infantry moved from Scotland to 109 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 armour, 2 artilleries, 1 carrier, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              3 infantry moved from 91 Sea Zone to Morocco
              2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              3 fighters and 1 infantry placed in Western United States
              1 destroyer and 1 transport placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Central United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2.67
      Japanese regular : 0.00
      Japanese AA : -0.50
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setup

      @mikawagunichi @Stucifer @crockett36 Looks like we’ve got sides chosen, and @oysteilo have agreed on powers, I’ll be Euro axis, he’ll be Japan this time (swapping from last game). Let me known when you guys are ready and I can fire up G1 and which email you all want for dice.

      posted in League
      M
      mikawagunichi
    • RE: Global 1942 Test Games (Daaras, Mikawa, Stu)

      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 factory_minor and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 1 infantry moved from Shantung to Anhwe
              1 infantry moved from Kiangsi to Hunan
                    Japanese take Hunan from Chinese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 artillery and 2 infantry moved from French Indo China to Yunnan
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
              1 fighter moved from 33 Sea Zone to 49 Sea Zone
              1 fighter moved from 42 Sea Zone to 49 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 tactical_bomber moved from Manchuria to Anhwe
              1 artillery and 4 infantry moved from Kiangsu to Anhwe
      
          Combat - Japanese
              Battle in 49 Sea Zone
                  Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                  Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
                      1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone
                      Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 battleship owned by the Americans lost in 49 Sea Zone
                      Japanese roll dice for 1 cruiser and 1 fighter in 49 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 1 transport in 49 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Americans lost in 49 Sea Zone
                  Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 23
                  Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                  Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Yunnan
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Anhwe
                  Japanese attack with 2 artilleries, 5 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/8 hits, 2.33 expected hits
                      Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/8 hits, 2.33 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Anhwe, round 4 : 4/8 hits, 2.33 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from 49 Sea Zone to New Britain
              1 battleship, 1 carrier and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
              1 fighter moved from French Indo China to 37 Sea Zone
              1 fighter moved from Manchuria to Japan
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 artillery and 1 infantry moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Anhwe to Kwangsi
              1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 bomber moved from Japan to Philippines
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Formosa to 35 Sea Zone
              1 infantry moved from Korea to Manchuria
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour and 1 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              1 factory_minor placed in Malaya
              1 destroyer and 4 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : 1.50
      Japanese regular : -1.83
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Russians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Volgograd to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Rostov
              1 infantry moved from Russia to Bryansk
                    Russians take Bryansk from Germans
              3 armour and 2 mech_infantrys moved from Samara to Vologda
              1 infantry moved from Russia to Vologda
              2 infantry moved from Russia to Vologda
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Vologda
                  Russians attack with 3 armour, 3 infantry and 2 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Vologda
              1 aaGun moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
              2 fighters moved from Egypt to Persia
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Sakha: 5 infantry
              EDIT: Adding units owned by Russians to Amur: 5 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Shensi: 4 infantry
              EDIT: Adding units owned by Russians to Tsinghai: 4 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : 0.17
      Russians regular : 3.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Russians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Volgograd to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Rostov
              1 infantry moved from Russia to Bryansk
                    Russians take Bryansk from Germans
              3 armour and 2 mech_infantrys moved from Samara to Vologda
              1 infantry moved from Russia to Vologda
              2 infantry moved from Russia to Vologda
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Vologda
                  Russians attack with 3 armour, 3 infantry and 2 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Vologda
              1 aaGun moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
              2 fighters moved from Egypt to Persia
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Sakha: 5 infantry
              EDIT: Adding units owned by Russians to Amur: 5 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Shensi: 4 infantry
              EDIT: Adding units owned by Russians to Tsinghai: 4 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : 0.17
      Russians regular : 3.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
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