@ArtofWar1947 no thanks
Posts made by mikawagunichi
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RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 battleship, 2 bombers, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Siberia to Amur 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 battleship moved from 63 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 3 fighters moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 3 destroyers moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Siam 1 bomber moved from Philippines to Siam 3 artilleries and 8 infantry moved from Kweichow to Hopei 1 armour and 1 infantry moved from Chahar to Hopei Combat - Japanese Battle in Western Australia Battle in 37 Sea Zone Japanese attack with 3 destroyers, 3 fighters and 2 transports British defend with 1 destroyer Japanese roll dice for 3 destroyers, 3 fighters and 2 transports in 37 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Western Australia from ANZAC, taking 37 Sea Zone from UK_Pacific with 3 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Siam Japanese attack with 1 bomber and 4 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Siam, round 2 : 2/5 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 armour, 3 artilleries and 9 infantry Chinese defend with 4 infantry Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Hopei, round 2 : 1/13 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour, 3 artilleries and 7 infantry in Hopei, round 3 : 4/11 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Japan to Kwangtung 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Siam to Malaya 1 tactical_bomber moved from Japan to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Manchuria Place Units - Japanese 1 battleship, 1 carrier and 1 submarine placed in 37 Sea Zone 2 bombers and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Turning on Edit Mode EDIT: Adding units owned by French to Algeria: 2 infantry EDIT: Adding units owned by Americans to Algeria: 1 armour and 2 infantry EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry EDIT: Changing ownership of Tunisia from Americans to Italians EDIT: Adding units owned by Italians to Tunisia: 1 artillery, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 94 Sea Zone: 2 fighters EDIT: Adding units owned by Italians to Germany: 2 fighters EDIT: Removing units owned by Russians from Volgograd: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Ukraine: 2 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 French regular : -0.33 Japanese regular : -1.83 UK_Pacific regular : 0.67 British regular : -0.33 -
RE: L26 PTV Mikawagunichi (X+14) vs Surferposted in League
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 aaGun EDIT: Turning off Edit Mode 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 2 submarines moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 3 armour and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to YugoslaviaCombat Hit Differential Summary :
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RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan 1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria 1 bomber and 2 fighters moved from Southern Italy to Algeria 1 battleship moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 98 Sea Zone to 94 Sea Zone Combat - Italians Battle in Algeria Italians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry French defend with 2 infantry; Americans defend with 1 armour and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.67 expected hits French roll dice for 1 armour and 4 infantry in Algeria, round 2 : 3/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Algeria 2 infantry owned by the Americans and 2 infantry owned by the French lost in Algeria Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 3/4 hits, 2.00 expected hits French roll dice for 1 armour in Algeria, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Algeria 1 armour owned by the Americans lost in Algeria Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Americans: 1 armour and 2 infantry Casualties for French: 2 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 carrier moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Algeria to 94 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 artillery and 1 infantry moved from France to Southern France 1 aaGun moved from France to Western Germany Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 4 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
French regular : 1.67 Italians regular : 1.83 British regular : -0.33 -
RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtVposted in League
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Combat Move - ANZAC 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 1 artillery, 3 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in New South Wales, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New South Wales 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales 3 fighters moved from New South Wales to New Zealand Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33 -
RE: pacifiersboard (X +12) -vs- mikawagunichi (L) PtVposted in League
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone 1 bomber moved from Hawaiian Islands to 64 Sea Zone 1 submarine moved from 55 Sea Zone to 64 Sea Zone Combat - Americans Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 64 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 64 Sea Zone Americans win, taking 64 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 bomber moved from 64 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 65 Sea Zone to New Zealand 1 fighter moved from Wake Island to 27 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 2 mech_infantrys moved from Western United States to Alaska 1 aaGun moved from Western United States to Central United States 1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 55 Sea Zone to 65 Sea Zone 1 fighter moved from 109 Sea Zone to 104 Sea Zone Place Units - Americans 1 cruiser and 2 destroyers placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Ethiopia to 78 Sea Zone 1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 2 fighters and 1 tactical_bomber moved from Eastern India to Iraq 1 battleship moved from 40 Sea Zone to 82 Sea Zone 1 armour moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 cruiser and 2 destroyers moved from 78 Sea Zone to 100 Sea Zone 1 mech_infantry moved from Ethiopia to Belgian Congo 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 3 aaGuns and 7 infantry moved from Burma to Eastern India 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 airfield placed in Trans-Jordan 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1,6,3,5,6 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,2 British collect 24 PUs (6 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Americans regular : 0.83 Germans regular : -0.17 Neutral_Axis regular : 1.00 British regular : 1.50 -
RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 8 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 10 armour and 4 mech_infantrys moved from Novgorod to Vyborg Germans take Vyborg from Russians 10 armour and 4 mech_infantrys moved from Vyborg to Finland 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan 2 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 10 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 10 armour, 2 infantry and 4 mech_infantrys in Finland, round 2 : 3/16 hits, 6.00 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Finland 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland Germans roll dice for 10 armour, 1 infantry and 4 mech_infantrys in Finland, round 3 : 6/15 hits, 5.83 expected hits Russians roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 10 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Denmark Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Trans-Jordan Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 2.00 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Trans-Jordan 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British and 1 armour owned by the British lost in Trans-Jordan Germans roll dice for 3 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Trans-Jordan Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Germans 1 carrier, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 4 artilleries moved from Poland to Baltic States 1 infantry moved from Baltic States to Eastern Poland 8 artilleries moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 2 fighters moved from Western Germany to Novgorod 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Bessarabia to Romania Place Units - Germans 1 transport placed in 97 Sea Zone 2 infantry placed in Yugoslavia 4 mech_infantrys placed in Germany 3 infantry placed in Novgorod 5 mech_infantrys placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bessarabia: 1 infantry EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber EDIT: Changing ownership of Bessarabia from Russians to Germans EDIT: Adding units owned by Germans to Bessarabia: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Marshall Islands: 1 bomber EDIT: Adding units owned by Japanese to Philippines: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.00 Germans regular : -3.67 British regular : -0.67 -
RE: L26 PTV Mikawagunichi (X+12) vs Dawgoneit 2026 Game 2posted in League
@dawgoneit I believe that is the end since Italy captured the 8th Europe victory city on it’s last turn. GG, you really killed me in pacific!
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Looking for Global 42 tournament rules playersposted in Find Online Players
Hi we are looking for G42 tournament players to play via forum. We would preferably use the honor system to replicate “over the board” play i.e. no battle calc or post turn edits.
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RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 2 bombers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 battleship moved from 54 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Chahar Combat - Japanese Battle in New Zealand Japanese attack with 2 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber British defend with 1 cruiser and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 cruiser and 1 submarine Non Combat Move - Japanese 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 5 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Soviet Far East to Siberia 3 artilleries and 9 infantry moved from Hopei to Kweichow Place Units - Japanese 3 artilleries and 2 infantry placed in Japan 2 bombers placed in Japan 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 bombers EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.67 British regular : -0.67 -
RE: L26 PTV Mikawagunichi (X+12) vs Dawgoneit 2026 Game 2posted in League
@dawgoneit no scramble or kami
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RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Albania to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Libya to Egypt 1 tactical_bomber moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 harbour and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Libya to Southern Italy 1 fighter moved from Bessarabia to Southern Italy 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Baltic States to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Southern France to France Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33 -
RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)posted in League
TripleA Manual Gamesave Post: Russians round 25
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 25 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Leningrad to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Baltic States 9 armour, 1 bomber, 6 fighters, 38 infantry, 8 mech_infantrys and 6 tactical_bombers moved from Leningrad to Baltic States 1 infantry moved from Finland to Sweden Russians take Sweden from Germans 15 artilleries and 50 infantry moved from Finland to Norway 1 armour moved from Buryatia to Korea Russians take Korea from Japanese Combat - Russians Battle in Norway Russians attack with 15 artilleries and 50 infantry Germans defend with 1 aaGun, 8 artilleries, 21 infantry and 1 mech_infantry Russians roll dice for 15 artilleries and 50 infantry in Norway, round 2 : 18/65 hits, 15.83 expected hits Germans roll dice for 1 aaGun, 8 artilleries, 21 infantry and 1 mech_infantry in Norway, round 2 : 20/30 hits, 10.00 expected hits 20 infantry owned by the Russians lost in Norway 1 aaGun owned by the Germans and 17 infantry owned by the Germans lost in Norway Russians roll dice for 15 artilleries and 30 infantry in Norway, round 3 : 14/45 hits, 12.50 expected hits Germans roll dice for 8 artilleries, 4 infantry and 1 mech_infantry in Norway, round 3 : 6/13 hits, 4.33 expected hits 6 infantry owned by the Russians lost in Norway 8 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 15 artilleries and 24 infantry remaining. Battle score for attacker is 27 Casualties for Russians: 26 infantry Casualties for Germans: 1 aaGun, 8 artilleries, 21 infantry and 1 mech_infantry Battle in Baltic States Russians attack with 10 armour, 1 bomber, 6 fighters, 38 infantry, 8 mech_infantrys and 6 tactical_bombers Germans defend with 1 aaGun, 8 armour, 3 artilleries, 42 infantry and 4 mech_infantrys Germans roll AA dice in Baltic States : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Baltic States Russians roll dice for 10 armour, 1 bomber, 5 fighters, 38 infantry, 8 mech_infantrys and 5 tactical_bombers in Baltic States, round 2 : 19/67 hits, 20.33 expected hits Germans roll dice for 1 aaGun, 8 armour, 3 artilleries, 42 infantry and 4 mech_infantrys in Baltic States, round 2 : 17/57 hits, 21.00 expected hits 17 infantry owned by the Russians lost in Baltic States 1 aaGun owned by the Germans and 18 infantry owned by the Germans lost in Baltic States Russians roll dice for 10 armour, 1 bomber, 5 fighters, 21 infantry, 8 mech_infantrys and 5 tactical_bombers in Baltic States, round 3 : 18/50 hits, 17.50 expected hits Germans roll dice for 8 armour, 3 artilleries, 24 infantry and 4 mech_infantrys in Baltic States, round 3 : 14/39 hits, 15.00 expected hits 14 infantry owned by the Russians lost in Baltic States 18 infantry owned by the Germans lost in Baltic States Russians roll dice for 10 armour, 1 bomber, 5 fighters, 7 infantry, 8 mech_infantrys and 5 tactical_bombers in Baltic States, round 4 : 13/36 hits, 15.17 expected hits Germans roll dice for 8 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in Baltic States, round 4 : 11/21 hits, 9.00 expected hits 4 mech_infantrys owned by the Russians and 7 infantry owned by the Russians lost in Baltic States 3 artilleries owned by the Germans, 6 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 10 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Baltic States, round 5 : 13/25 hits, 12.67 expected hits Germans roll dice for 8 armour in Baltic States, round 5 : 4/8 hits, 4.00 expected hits 4 mech_infantrys owned by the Russians lost in Baltic States 8 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 10 armour, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Russians: 1 fighter, 38 infantry, 8 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 aaGun, 8 armour, 3 artilleries, 42 infantry and 4 mech_infantrys Non Combat Move - Russians 1 bomber, 5 fighters and 5 tactical_bombers moved from Baltic States to Leningrad 7 infantry moved from Vologda to Leningrad 2 infantry moved from Archangel to Leningrad 1 aaGun moved from Finland to Norway 1 infantry moved from Karelia to Vyborg 4 artilleries and 9 infantry moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Northern Manchuria Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,2,4 Russians collect 44 PUs (6 lost to blockades); end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans AA : 1.50 Germans regular : 8.67 Russians regular : 1.00 -
RE: L25 PTV #3 ArtofWar (X+10) v Mika (L)posted in League
TripleA Manual Gamesave Post: Russians round 25
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 25 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Leningrad to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Baltic States 9 armour, 1 bomber, 6 fighters, 38 infantry, 8 mech_infantrys and 6 tactical_bombers moved from Leningrad to Baltic States 1 infantry moved from Finland to Sweden Russians take Sweden from Germans 15 artilleries and 50 infantry moved from Finland to Norway 1 armour moved from Buryatia to Korea Russians take Korea from Japanese Combat - Russians Battle in Norway Russians attack with 15 artilleries and 50 infantry Germans defend with 1 aaGun, 8 artilleries, 21 infantry and 1 mech_infantry Russians roll dice for 15 artilleries and 50 infantry in Norway, round 2 : 18/65 hits, 15.83 expected hits Germans roll dice for 1 aaGun, 8 artilleries, 21 infantry and 1 mech_infantry in Norway, round 2 : 20/30 hits, 10.00 expected hits 20 infantry owned by the Russians lost in Norway 1 aaGun owned by the Germans and 17 infantry owned by the Germans lost in Norway Russians roll dice for 15 artilleries and 30 infantry in Norway, round 3 : 14/45 hits, 12.50 expected hits Germans roll dice for 8 artilleries, 4 infantry and 1 mech_infantry in Norway, round 3 : 6/13 hits, 4.33 expected hits 6 infantry owned by the Russians lost in Norway 8 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 15 artilleries and 24 infantry remaining. Battle score for attacker is 27 Casualties for Russians: 26 infantry Casualties for Germans: 1 aaGun, 8 artilleries, 21 infantry and 1 mech_infantry Battle in Baltic States Russians attack with 10 armour, 1 bomber, 6 fighters, 38 infantry, 8 mech_infantrys and 6 tactical_bombers Germans defend with 1 aaGun, 8 armour, 3 artilleries, 42 infantry and 4 mech_infantrys Germans roll AA dice in Baltic States : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Baltic States Russians roll dice for 10 armour, 1 bomber, 5 fighters, 38 infantry, 8 mech_infantrys and 5 tactical_bombers in Baltic States, round 2 : 19/67 hits, 20.33 expected hits Germans roll dice for 1 aaGun, 8 armour, 3 artilleries, 42 infantry and 4 mech_infantrys in Baltic States, round 2 : 17/57 hits, 21.00 expected hits 17 infantry owned by the Russians lost in Baltic States 1 aaGun owned by the Germans and 18 infantry owned by the Germans lost in Baltic States Russians roll dice for 10 armour, 1 bomber, 5 fighters, 21 infantry, 8 mech_infantrys and 5 tactical_bombers in Baltic States, round 3 : 18/50 hits, 17.50 expected hits Germans roll dice for 8 armour, 3 artilleries, 24 infantry and 4 mech_infantrys in Baltic States, round 3 : 14/39 hits, 15.00 expected hits 14 infantry owned by the Russians lost in Baltic States 18 infantry owned by the Germans lost in Baltic States Russians roll dice for 10 armour, 1 bomber, 5 fighters, 7 infantry, 8 mech_infantrys and 5 tactical_bombers in Baltic States, round 4 : 13/36 hits, 15.17 expected hits Germans roll dice for 8 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in Baltic States, round 4 : 11/21 hits, 9.00 expected hits 4 mech_infantrys owned by the Russians and 7 infantry owned by the Russians lost in Baltic States 3 artilleries owned by the Germans, 6 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 10 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Baltic States, round 5 : 13/25 hits, 12.67 expected hits Germans roll dice for 8 armour in Baltic States, round 5 : 4/8 hits, 4.00 expected hits 4 mech_infantrys owned by the Russians lost in Baltic States 8 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 10 armour, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Russians: 1 fighter, 38 infantry, 8 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 aaGun, 8 armour, 3 artilleries, 42 infantry and 4 mech_infantrys Non Combat Move - Russians 1 bomber, 5 fighters and 5 tactical_bombers moved from Baltic States to Leningrad 7 infantry moved from Vologda to Leningrad 2 infantry moved from Archangel to Leningrad 1 aaGun moved from Finland to Norway 1 infantry moved from Karelia to Vyborg 4 artilleries and 9 infantry moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Northern Manchuria Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,2,4 Russians collect 44 PUs (6 lost to blockades); end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans AA : 1.50 Germans regular : 8.67 Russians regular : 1.00 -
RE: Stucifer vs Mikawagunichi G42 Testingposted in Play Boardgames
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour and 3 infantry moved from 98 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Libya to Alexandria Germans take Alexandria from British 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Egypt Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 2 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 4/7 hits, 2.83 expected hits British roll dice for 1 artillery and 5 infantry in Egypt, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Egypt 2 infantry owned by the ANZAC, 1 infantry owned by the French and 1 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Egypt 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 3 infantry Casualties for British: 1 artillery and 2 infantry Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 bomber moved from Egypt to Greece 1 aaGun, 9 armour, 3 artilleries, 2 infantry and 4 mech_infantrys moved from Baltic States to Novgorod 1 infantry moved from Poland to Baltic States 1 armour moved from Poland to Novgorod 1 infantry moved from Karelia to Finland 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 9 artilleries moved from Poland to Eastern Poland 4 artilleries moved from Germany to Poland 1 artillery and 2 infantry moved from Western Germany to France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 3 fighters and 1 tactical_bomber moved from Germany to Western Germany Place Units - Germans 2 armour and 1 infantry placed in Yugoslavia 3 infantry placed in France 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans regular : 0.50 British regular : 0.33 -
RE: Mikawa vs Daaras G42 Practiceposted in Play Boardgames
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Algeria to Morocco Italians take Morocco from French Combat - Italians Non Combat Move - Italians 2 armour moved from Baltic States to Novgorod 1 infantry moved from Libya to Tobruk Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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RE: L26 PTV axis-dominion (+12) vs mikawa rematchposted in League
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 6 artilleries and 13 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 6 artilleries and 13 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 13 infantry in Bessarabia, round 2 : 10/19 hits, 5.17 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 6 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Ukraine to Western Ukraine 1 aaGun moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Ukraine 2 armour and 2 mech_infantrys moved from Kursk to Russia 2 aaGuns, 6 artilleries and 19 infantry moved from Yaroslavl to Russia 2 infantry moved from Samara to Russia 1 armour and 1 mech_infantry moved from Stalingrad to Russia 1 infantry moved from Iraq to Trans-Jordan Place Units - Russians 5 artilleries and 5 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 4.00