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    Posts made by mikawagunichi

    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @Adam514

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 2 carriers and 4 destroyers; Remaining resources: 1 PUs; 
              Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              2 submarines moved from 109 Sea Zone to 121 Sea Zone
              1 bomber and 2 fighters moved from Holland Belgium to United Kingdom
              2 bombers moved from Western Germany to United Kingdom
              2 submarines moved from 114 Sea Zone to 115 Sea Zone
              1 fighter moved from Southern Italy to Western Germany
              4 armour and 5 mech_infantrys moved from France to Germany
              2 artilleries and 4 infantry moved from Slovakia Hungary to Poland
              3 armour moved from Yugoslavia to Poland
              2 armour moved from Normandy Bordeaux to Western Germany
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              1 transport moved from 116 Sea Zone to 115 Sea Zone
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 5 units heading to United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                  Bombing raid in United Kingdom rolls: 5,4,5 and causes: 14 damage to unit: factory_major
                  Bombing raid in United Kingdom causes 14 damage total. 
              Cleaning up after air battles
      
          Non Combat Move - Germans
              3 bombers moved from United Kingdom to Western Germany
              2 fighters moved from United Kingdom to Holland Belgium
              1 aaGun moved from Holland Belgium to Normandy Bordeaux
              2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
      
          Place Units - Germans
              2 carriers and 4 destroyers placed in 115 Sea Zone
              1 artillery placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 41 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      adam_erik_axis_6_bid_G2.tsvg

      posted in League
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @Adam514 Scramble?adam_erik_axis_6_bid_G2_CM.tsvg

      posted in League
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @Adam514 Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                    Italians take Anglo-Egyptian Sudan from British
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 armour and 2 infantry moved from Albania to Greece
              1 bomber moved from Northern Italy to Greece
              2 artilleries moved from Northern Italy to 99 Sea Zone
              2 infantry moved from Southern Italy to 99 Sea Zone
              2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Italians lost in Greece
                      4 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Greece to Western Germany
              2 fighters moved from Southern Italy to Western Germany
              1 armour moved from Northern Italy to Bulgaria
                    Italians take Bulgaria from Neutral_Axis
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
              Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Neutral_Allies regular : -0.33
      

      adam_erik_axis_6_bid_italy1.tsvg

      posted in League
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @Adam514 No

      posted in League
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      adam_erik_axis_6_bid_US1.tsvg @Adam514

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
              1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
              1 marine moved from Caroline Islands to 34 Sea Zone
              1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Gilbert Islands
              1 artillery and 1 infantry moved from Jehol to Shansi
              1 tactical_bomber moved from Southern Manchuria to Shansi
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 mech_infantry moved from Southern Manchuria to Chahar
              1 artillery moved from Southern Manchuria to 20 Sea Zone
              1 infantry moved from Okinawa to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
              1 infantry moved from Formosa to 21 Sea Zone
              1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
              1 infantry moved from Marianas to 22 Sea Zone
              2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
              1 infantry moved from Iwo Jima to 7 Sea Zone
              1 artillery moved from Japan to 7 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
              1 cruiser moved from 21 Sea Zone to 132 Sea Zone
              1 fighter moved from Formosa to 132 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to 132 Sea Zone
              1 artillery and 3 infantry moved from 36 Sea Zone to Davao
              1 bomber moved from Japan to Davao
              1 bomber moved from Japan to Borneo
              1 artillery and 2 infantry moved from Fukien to Kwangtung
              1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
              1 artillery and 2 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                    Japanese take Kiangsi from Chinese
              1 infantry moved from Fukien to Kwangtung
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 fighter moved from Southern Manchuria to 36 Sea Zone
              1 cruiser moved from 7 Sea Zone to 36 Sea Zone
              1 battleship moved from 7 Sea Zone to 36 Sea Zone
      
          Combat - Japanese
              Battle in Gilbert Islands
              Battle in 27 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                  Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                      Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 27 Sea Zone
                      1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone
                  Japanese win, taking Gilbert Islands from UK_Pacific with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                  Casualties for Japanese: 1 destroyer and 1 submarine
                  Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
              Battle in 36 Sea Zone
                  Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 36 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
                  Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in 132 Sea Zone
                  Japanese attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                  British defend with 1 battleship
                      Japanese roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship in 132 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 cruiser owned by the Japanese lost in 132 Sea Zone
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 battleship in 132 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in 132 Sea Zone
                      1 battleship owned by the British lost in 132 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 cruiser and 1 fighter
                  Casualties for British: 1 battleship
              Battle in Shansi
                  Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shansi
                      1 infantry owned by the Chinese lost in Shansi
                  Japanese win, taking Shansi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Borneo
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                      UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Davao
                  Japanese attack with 1 artillery, 1 bomber and 3 infantry
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Davao, round 2 : 1/5 hits, 1.50 expected hits
                      Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Japanese lost in Davao
                      1 infantry owned by the Americans lost in Davao
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Davao, round 3 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 fighter in Davao, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Davao
                      1 fighter owned by the Americans lost in Davao
                  Japanese win, taking Davao from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 3 infantry
                  Casualties for Americans: 1 fighter and 1 infantry
      
          Non Combat Move - Japanese
              3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
              1 destroyer moved from 7 Sea Zone to 27 Sea Zone
              2 carriers moved from 7 Sea Zone to 32 Sea Zone
              1 carrier moved from 34 Sea Zone to 32 Sea Zone
              1 destroyer moved from 34 Sea Zone to 36 Sea Zone
              1 bomber moved from Borneo to Kwangsi
              1 fighter moved from 132 Sea Zone to Kwangsi
              1 tactical_bomber moved from 132 Sea Zone to Kwangsi
              1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
              1 infantry moved from Siam to French Indo China
              1 tactical_bomber moved from Shansi to Shantung
              3 infantry moved from Southern Manchuria to Jehol
              1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
              3 infantry moved from Korea to Southern Manchuria
              1 fighter moved from Korea to Japan
              1 infantry moved from Hokkaido to Japan
              1 artillery moved from Japan to Kyushu
              1 fighter moved from 36 Sea Zone to Paulau
              1 bomber moved from Davao to Paulau
      
          Place Units - Japanese
              4 transports placed in 7 Sea Zone
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
              Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : 1.83
      Japanese regular : 0.83
      UK_Pacific regular : 0.00
      British regular : 0.67
      
      posted in League
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @Adam514 adam_erik_axis_6_bid_J1_CM.tsvg

      Scramble?

      posted in League
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @mikawagunichi adam_erik_axis_6_bid_R1.tsvg

      I just did play by email instead of PBF and got the dice emails. lmk if that worked for you. Of course got worse dice the 2nd time around. Getting an error trying to manually generate the turn summary too.

      posted in League
      M
      mikawagunichi
    • RE: PBF Error Message

      @Panther Is there some workaround or more manual approach all the people currently playing games are using?

      posted in TripleA Support
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @Adam514

      That error is appearing when I click play so I can’t load the game. I started a thread in the support topic.

      posted in League
      M
      mikawagunichi
    • PBF Error Message

      I am getting the following error trying to start up a PBF game. Marti registration and test were successful and all PBF fields have been double checked.

      3f02489f-7b0a-4399-8497-e8deb9e94c42-image.png

      1f1b84ef-6560-4e6e-9ced-5c4353462947-image.png

      posted in TripleA Support
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @Adam514 Having an issue, still troubleshooting.

      0620dd68-608a-41ce-b279-5b61d0064817-image.png

      4c786f57-5264-4d3f-ac66-45e689443e13-image.png

      posted in League
      M
      mikawagunichi
    • RE: Find League Opponents Thread

      @max334 Just started one. I’ll hit you up in the future.

      posted in League
      M
      mikawagunichi
    • RE: L23 PTV mikawagunichi (Axis+6) vs Adam514 (Allies)

      @Adam514

      G1 complete. adam_erik_axis_6_bid_R1.tsvg

      posted in League
      M
      mikawagunichi
    • RE: Find League Opponents Thread

      Looking for a PTV game.

      posted in League
      M
      mikawagunichi
    • RE: WW2 Path to Victory - Feedback Thread

      @simon33 But why complain about any NO that favors the Axis as long as you think the game is currently skewed in favor of the Allies overall? What do you believe is an appropriate bid for P2V under the current rules?

      posted in Other Axis & Allies Variants
      M
      mikawagunichi
    • RE: WW2 Path to Victory - Feedback Thread

      @regularkid @simon33

      League play is a small sample out of the universe of AAA games IMO. I’ve played several hundred games but never a single league game. Once my play group discovered PTV we pretty much switched to that exclusively over the past 2+ years.

      I think the division of the Malaya SZ was good (and honestly support almost any change to increase the number of territories and SZs). If you think that change massively imbalances the game, I’d like to hear what you think the balance of P2V is (in terms of required Axis bid)? I think it’s pretty close to balanced and we normally play with an Axis bid of about 6. And we certainly don’t feel that Japan is weak, though the justification for a J1 DOW is lower than Global.

      posted in Other Axis & Allies Variants
      M
      mikawagunichi
    • RE: WW2 Path to Victory - Strategies

      @argothair

      Very interesting. In reality, it’s even a bit worse for the Axis, since they did reach their peak territorial conquest in all theaters simultaneously.

      posted in Other Axis & Allies Variants
      M
      mikawagunichi
    • RE: Seeking map/game editor

      @barnee wow, that was fast, thanks a ton man. got it working. let me know if you ever wanna join a game sometime. its usually 1v2 with my two bros, always looking to make it a 2v2.

      posted in TripleA Support
      M
      mikawagunichi
    • RE: Seeking map/game editor

      @barnee yeah we have a small consistent play group, that would be fine. Can you make strat bomber movement 7 also please (8 from airbase). Thanks a ton!

      posted in TripleA Support
      M
      mikawagunichi
    • RE: Seeking map/game editor

      @barnee Thanks for the response. I do chat with creators from time to time but they seemed to have moved on to other interests for the most part.

      Any chance I could get you interested if we just cut it down to #1 and #3, and possibly a change to strat bomber movement?

      posted in TripleA Support
      M
      mikawagunichi
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