Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. mikawagunichi
    3. Posts
    M
    • Profile
    • Following 1
    • Followers 2
    • Topics 45
    • Posts 5,309
    • Best 154
    • Controversial 0
    • Groups 2

    Posts made by mikawagunichi

    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 2 bombers, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Sikang: 1 infantry
              EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
              EDIT: Turning off Edit Mode
              1 armour moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Sakha to Buryatia
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Chahar to Hopei
              1 bomber moved from Manchuria to Hopei
              1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Szechwan to Sikang
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              2 fighters moved from 36 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
              2 fighters moved from Korea to Suiyuyan
              1 infantry moved from Shensi to Suiyuyan
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 2 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Sikang
                  Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 1/5 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Suiyuyan to Shensi
              1 bomber moved from Hopei to Shensi
              1 infantry moved from Jehol to Chahar
              1 aaGun and 3 infantry moved from Manchuria to Amur
              2 mech_infantrys moved from Japan to 6 Sea Zone
              4 infantry moved from Korea to 6 Sea Zone
              1 artillery and 1 infantry moved from Yunnan to Kweichow
              3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 battleship, 1 carrier and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              1 battleship and 1 carrier moved from 35 Sea Zone to 37 Sea Zone
              3 fighters moved from Japan to 37 Sea Zone
              1 fighter moved from Korea to 37 Sea Zone
              3 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              4 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
              1 destroyer moved from 16 Sea Zone to 6 Sea Zone
              1 destroyer moved from 17 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              1 airfield, 1 harbour and 3 mech_infantrys placed in French Indo China
              2 bombers placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
              EDIT: Removing units owned by Japanese from Hopei: 1 infantry
              EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
              EDIT: Changing ownership of Hopei from Japanese to Chinese
              EDIT: Adding units owned by Japanese to Sikang: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Sumatra: 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
              Japanese collect 65 PUs (1 lost to blockades); end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : 2.00
      ANZAC regular : -0.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 2 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Novgorod to Belarus
              3 fighters moved from Eastern Poland to Belarus
              3 tactical_bombers moved from Eastern Poland to Belarus
              1 mech_infantry moved from Eastern Poland to Western Ukraine
              2 tactical_bombers moved from Eastern Poland to Western Ukraine
              1 bomber moved from Southern Italy to Bessarabia
              1 infantry moved from Romania to Bessarabia
              1 infantry moved from Novgorod to Belarus
              3 artilleries and 4 infantry moved from Novgorod to Archangel
      
          Combat - Germans
              Germans creates battle in territory 125 Sea Zone
              Battle in Bessarabia
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 1 mech_infantry and 2 tactical_bombers
                  Russians defend with 1 artillery
                      Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Western Ukraine
                      1 artillery owned by the Russians lost in Western Ukraine
                  Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 artillery
              Battle in Archangel
                  Germans attack with 3 artilleries and 4 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 0/7 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 artilleries and 4 infantry in Archangel, round 3 : 1/7 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 5/8 hits, 3.83 expected hits
                      Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 aaGun moved from Novgorod to Archangel
              3 fighters and 3 tactical_bombers moved from Belarus to Novgorod
              1 bomber moved from Bessarabia to Novgorod
              1 armour moved from Romania to Eastern Poland
              1 armour and 1 infantry moved from Slovakia Hungary to Eastern Poland
              7 armour and 7 mech_infantrys moved from Novgorod to Eastern Poland
              10 mech_infantrys moved from Germany to Eastern Poland
              2 infantry moved from Western Germany to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Norway
              2 infantry moved from Norway to Finland
              1 artillery moved from Western Germany to France
              1 infantry moved from Western Germany to France
              1 fighter moved from Southern Italy to Western Germany
              2 tactical_bombers moved from Western Ukraine to Novgorod
      
          Place Units - Germans
              2 armour and 5 mech_infantrys placed in Germany
              3 infantry placed in Novgorod
              7 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
              Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : -2.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      @ArtofWar1947 I skipped the scramble to Kiangsu, let me know if you want to re-roll.

      posted in League
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      TripleA Manual Gamesave Post: UK_Pacific round 20

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 20
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 10 infantry, 2 submarines and 5 transports moved from 112 Sea Zone to 93 Sea Zone
              1 infantry moved from 93 Sea Zone to Rio de Oro
              1 infantry moved from 93 Sea Zone to Rio de Oro
              1 infantry moved from 93 Sea Zone to Morocco
              1 infantry moved from 93 Sea Zone to Morocco
              1 infantry moved from 93 Sea Zone to Portugal
              1 infantry moved from 93 Sea Zone to Portugal
              1 bomber moved from French West Africa to 93 Sea Zone
              3 bombers moved from United Kingdom to 93 Sea Zone
              1 destroyer moved from 11 Sea Zone to 9 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
              1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
              2 fighters moved from Alaska to Aleutian Islands
              2 fighters moved from Western United States to 9 Sea Zone
              1 marine moved from Wake Island to 32 Sea Zone
              1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
              1 marine moved from 26 Sea Zone to Midway
      
          Combat - Americans
              Battle in Rio de Oro
              Battle in Midway
              Battle in Morocco
              Battle in Portugal
              Battle in 9 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 transport
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 9 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 9 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 9 Sea Zone
                  Americans win, taking Rio de Oro from Neutral_True, taking Midway from Japanese, taking Morocco from Germans, taking Portugal from Italians with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Aleutian Islands
      
          Non Combat Move - Americans
              2 fighters moved from Aleutian Islands to Alaska
              1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 18 submarines moved from 32 Sea Zone to 26 Sea Zone
              2 fighters moved from 9 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              3 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
              2 destroyers moved from 11 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 transport moved from 66 Sea Zone to 11 Sea Zone
              1 artillery and 13 infantry moved from Central United States to 104 Sea Zone
              1 fighter moved from Eastern United States to French West Africa
              1 artillery, 1 carrier, 1 destroyer, 13 infantry and 7 transports moved from 104 Sea Zone to 93 Sea Zone
              1 artillery and 15 infantry moved from 93 Sea Zone to Portugal
              1 transport moved from 66 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from Venezuela to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Portugal
              4 transports moved from 109 Sea Zone to 104 Sea Zone
              1 fighter moved from Eastern United States to 93 Sea Zone
              1 destroyer moved from 85 Sea Zone to 72 Sea Zone
              2 carriers moved from 40 Sea Zone to 82 Sea Zone
              2 fighters and 1 tactical_bomber moved from Java to 82 Sea Zone
              4 bombers moved from 93 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 destroyer placed in 11 Sea Zone
              2 infantry placed in Western United States
              8 infantry placed in Central United States
              2 bombers and 2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 5 infantry moved from Kiangsi to Kiangsu
              3 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              4 infantry moved from Kwangsi to Kweichow
              10 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 14 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 14 infantry in Kweichow, round 2 : 2/14 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kiangsu
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Kiangsu
                      1 infantry owned by the Japanese lost in Kiangsu
                      Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsu
                  Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 4 : 2/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              10 artilleries and 14 infantry moved from Hunan to Kiangsi
              1 artillery and 1 infantry moved from Hopei to Kiangsi
              1 infantry moved from Chahar to Shansi
              1 fighter moved from Kiangsu to Kiangsi
      
          Place Units - Chinese
              1 infantry placed in Anhwe
              7 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 21 PUs; end with 21 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
      
          Purchase Units - British
              British buy 3 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Libya to Tunisia
                    British take Tunisia from Italians
              1 armour moved from Tunisia to Libya
      
          Combat - British
      
          Non Combat Move - British
              2 fighters moved from Western Turkey to Rostov
              9 armour, 1 fighter and 9 mech_infantrys moved from Western Turkey to Southern Caucasus
              16 artilleries and 25 infantry moved from Western Turkey to Eastern Turkey
              3 infantry moved from Southern Persia to Northwest Persia
              1 artillery and 2 infantry moved from Iraq to Eastern Turkey
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Alexandria to Egypt
              1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
              1 cruiser, 1 destroyer and 2 transports moved from 40 Sea Zone to 82 Sea Zone
              1 infantry moved from 82 Sea Zone to Iraq
              1 artillery moved from Angola to Belgian Congo
              1 transport moved from 72 Sea Zone to 73 Sea Zone
              1 infantry moved from United Kingdom to 112 Sea Zone
              1 aaGun moved from United Kingdom to 112 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
              1 aaGun and 1 infantry moved from 93 Sea Zone to Portugal
              1 artillery and 6 infantry moved from Eastern India to Burma
              1 fighter moved from Burma to Eastern India
              3 carriers, 2 cruisers and 6 fighters moved from 32 Sea Zone to 26 Sea Zone
              1 fighter moved from Southern Caucasus to Iraq
              2 fighters moved from Egypt to Iraq
      
          Place Units - British
              2 artilleries placed in Iraq
              1 artillery placed in Iraq
              1 artillery and 2 infantry placed in Southern Persia
              1 armour and 2 infantry placed in Egypt
              2 armour and 1 mech_infantry placed in Saudi Arabia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1
                  Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
              British collect 48 PUs (1 lost to blockades); end with 48 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
      
          Place Units - UK_Pacific
              1 artillery and 6 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 19 PUs; end with 19 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
              Some Units in Eastern India change ownership: 1 artillery and 6 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -1.67
      Japanese regular : 0.33
      

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: Italians round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 carrier; Remaining resources: 1 PUs; 
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 3 artilleries, 1 harbour, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Szechwan to Sikang
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Shensi to Suiyuyan
              1 bomber moved from Manchuria to Suiyuyan
              2 fighters moved from Korea to Hopei
              1 fighter moved from Korea to Suiyuyan
              1 armour moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Sakha to Buryatia
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 1 bomber, 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 2 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 3 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                  Chinese defend with 1 infantry; Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 0/5 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Sikang, round 3 : 2/5 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Hopei to Shensi
              1 fighter moved from Suiyuyan to Shensi
              1 bomber moved from Suiyuyan to Shensi
              1 aaGun and 3 infantry moved from Manchuria to Amur
              1 infantry moved from Jehol to Chahar
              4 infantry moved from Korea to 6 Sea Zone
              2 mech_infantrys moved from Japan to 6 Sea Zone
              1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from Shan State to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 45 Sea Zone
              1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
              2 fighters moved from 36 Sea Zone to Java
              1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Yunnan to Kweichow
              1 armour and 1 mech_infantry moved from French Indo China to Kweichow
              6 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
              3 fighters moved from Japan to French Indo China
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 17 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 battleship moved from 35 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 airfield, 3 artilleries and 1 harbour placed in French Indo China
              1 infantry and 2 tactical_bombers placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
              Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
              EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -1.67
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 3 artilleries, 1 harbour, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Szechwan to Sikang
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Shensi to Suiyuyan
              1 bomber moved from Manchuria to Suiyuyan
              2 fighters moved from Korea to Hopei
              1 fighter moved from Korea to Suiyuyan
              1 armour moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Sakha to Buryatia
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 1 bomber, 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 2 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 3 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                  Chinese defend with 1 infantry; Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 0/5 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Sikang, round 3 : 2/5 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Hopei to Shensi
              1 fighter moved from Suiyuyan to Shensi
              1 bomber moved from Suiyuyan to Shensi
              1 aaGun and 3 infantry moved from Manchuria to Amur
              1 infantry moved from Jehol to Chahar
              4 infantry moved from Korea to 6 Sea Zone
              2 mech_infantrys moved from Japan to 6 Sea Zone
              1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from Shan State to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 45 Sea Zone
              1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
              2 fighters moved from 36 Sea Zone to Java
              1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Yunnan to Kweichow
              1 armour and 1 mech_infantry moved from French Indo China to Kweichow
              6 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
              3 fighters moved from Japan to French Indo China
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 17 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 battleship moved from 35 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 airfield, 3 artilleries and 1 harbour placed in French Indo China
              1 infantry and 2 tactical_bombers placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
              Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -1.67
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Italians round 3

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 armour moved from Romania to Western Ukraine
                    Italians take Western Ukraine from Russians
              1 artillery moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber and 3 fighters
                  British defend with 1 transport; French defend with 1 cruiser
                      Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      French roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 transport owned by the British and 1 cruiser owned by the French lost in 96 Sea Zone
                  Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 19
                  Casualties for French: 1 cruiser
                  Casualties for British: 1 transport
      
          Non Combat Move - Italians
              1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy
              2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
              1 infantry moved from Romania to Bulgaria
              1 artillery moved from Romania to Bulgaria
      
          Place Units - Italians
              2 infantry placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.50
      Italians regular : -0.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L25 PTV MikawaGunichi (X+13) vs 666 (Allies)

      @666 I submerged your sub in 36. If you wanted to fight lmk and we can roll on the forum.

      posted in League
      M
      mikawagunichi
    • RE: L25 PTV MikawaGunichi (X+13) vs 666 (Allies)

      TripleA Manual Gamesave Post: Japanese round 23

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 23
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 24 Sea Zone to 22 Sea Zone
              2 submarines moved from 24 Sea Zone to 36 Sea Zone
              1 infantry moved from Timguska to Urals
                    Japanese take Urals from Russians
              1 artillery and 14 infantry moved from Timguska to Northern Sinkiang
                    Japanese take Northern Sinkiang from Chinese
              1 infantry moved from Southern Manchuria to Jehol
              1 tactical_bomber moved from Northern Manchuria to Jehol
              1 infantry moved from Kiangsi to Kwangtung
              1 infantry moved from Hunan to Kwangtung
              1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
              2 infantry moved from Wake Island to 24 Sea Zone
              2 infantry and 1 transport moved from 24 Sea Zone to 28 Sea Zone
              2 infantry moved from 28 Sea Zone to Hawaiian Islands
              1 infantry moved from Shantung to Jehol
      
          Combat - Japanese
              Battle in 22 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 22 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in Hawaiian Islands
                  Japanese attack with 2 infantry
                  Americans defend with 1 aaGun, 1 airfield and 1 harbour
                      1 aaGun owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 aaGun
              Battle in Kwangtung
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      1 armour owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour
              Battle in Jehol
                  Japanese attack with 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 36 Sea Zone
                  Japanese attack with 2 submarines
                  Americans defend with 1 submarine and 1 transport
                  1 submarine owned by the Americans submerged
                      1 transport owned by the Americans lost in 36 Sea Zone
                  Japanese win, taking 36 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Trigger Japanese Destroy Factories Urals: has removed 1 factory_minor owned by Japanese in Urals
      
          Non Combat Move - Japanese
              Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
              1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
              1 artillery moved from Hopei to Hunan
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Kiangsu to Anhwe
              2 artilleries moved from Hopei to Kiangsi
              1 artillery moved from Hopei to Kiangsi
              1 tactical_bomber moved from Jehol to Korea
              1 fighter moved from Anhwe to Kiangsu
              1 artillery and 5 infantry moved from Wake Island to 24 Sea Zone
              1 artillery, 2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 3 fighters, 5 infantry, 10 submarines and 3 transports moved from 24 Sea Zone to 13 Sea Zone
              1 destroyer moved from 26 Sea Zone to 28 Sea Zone
              7 fighters and 6 tactical_bombers moved from Wake Island to 13 Sea Zone
              1 artillery and 1 infantry moved from Midway to 26 Sea Zone
              1 artillery, 2 carriers, 5 destroyers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 13 Sea Zone
              2 fighters moved from Japan to 13 Sea Zone
              1 infantry moved from Southern Manchuria to Korea
              1 aaGun moved from Timguska to Northern Sinkiang
      
          Place Units - Japanese
              1 factory_minor placed in Korea
              1 artillery and 2 infantry placed in Kiangsu
              2 fighters and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 44 PUs; end with 44 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.33
      UK_Pacific regular : 0.50
      

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      @ArtofWar1947 Fight in 9. Scramble 2 AZ fig from wake and 3 US fig (these will all be ones that are currently on UK CVs).

      posted in League
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 3

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 armour, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      @Daaras Looks like the placed UKP units are UKP instead of UK, might wanna check/edit that.

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: Japanese round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor, 1 harbour, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: Italians round 1

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Italians round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
              1 cruiser moved from 95 Sea Zone to 96 Sea Zone
              1 bomber moved from Southern Italy to Tobruk
              1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
      
          Combat - Italians
              Battle in Tobruk
                  Italians attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 armour, 1 fighter and 1 tactical_bomber
                      Italians roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.67 expected hits
                      1 infantry owned by the Italians lost in Tobruk
                      1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Tobruk
                  Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 24
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour, 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Italians
              1 bomber moved from Tobruk to Southern Italy
              1 artillery and 1 infantry moved from Yugoslavia to Romania
              1 battleship moved from 95 Sea Zone to 99 Sea Zone
              3 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              2 artilleries and 1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.17
      British regular : -0.67
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      TripleA Manual Gamesave Post: Russians round 20

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 20
      
          Purchase Units - Russians
              Russians buy 1 airfield, 2 armour, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Timguska to Urals
              1 armour moved from Komi to Samara
                    Russians take Samara from Germans
              1 armour moved from Samara to Urals
              1 infantry moved from Gorky to Nenetsia
                    Russians take Nenetsia from Germans
              1 infantry moved from Archangel to Karelia
                    Russians take Karelia from Germans
              1 armour moved from Leningrad to Vyborg
                    Russians take Vyborg from Germans
              1 armour moved from Vyborg to Leningrad
              1 infantry moved from Leningrad to Northern Belarus
                    Russians take Northern Belarus from Germans
              1 infantry moved from Leningrad to Baltic States
                    Russians take Baltic States from Germans
      
          Combat - Russians
              Battle in Urals
                  Russians attack with 2 armour
                  Germans defend with 1 infantry
                      Russians roll dice for 2 armour in Urals, round 2 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Russians lost in Urals
                      1 infantry owned by the Germans lost in Urals
                  Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 armour
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 armour, 27 artilleries, 77 infantry and 1 mech_infantry moved from Russia to Samara
              1 armour moved from Saratov to Rostov
              12 armour and 12 mech_infantrys moved from Kursk to Rostov
              8 artilleries, 2 fighters, 28 infantry and 4 tactical_bombers moved from Ukraine to Rostov
      
          Place Units - Russians
              1 airfield placed in Rostov
              Units in Russia being upgraded or consumed: 1 factory_minor
              2 armour, 1 factory_upgrade and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 42 PUs; end with 42 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : 1.00
      

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      TripleA Manual Gamesave Post: Russians round 20

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 20
      
          Purchase Units - Russians
              Russians buy 1 airfield, 2 armour, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Timguska to Urals
              1 armour moved from Komi to Samara
                    Russians take Samara from Germans
              1 armour moved from Samara to Urals
              1 infantry moved from Gorky to Nenetsia
                    Russians take Nenetsia from Germans
              1 infantry moved from Archangel to Karelia
                    Russians take Karelia from Germans
              1 armour moved from Leningrad to Vyborg
                    Russians take Vyborg from Germans
              1 armour moved from Vyborg to Leningrad
              1 infantry moved from Leningrad to Northern Belarus
                    Russians take Northern Belarus from Germans
              1 infantry moved from Leningrad to Baltic States
                    Russians take Baltic States from Germans
      
          Combat - Russians
              Battle in Urals
                  Russians attack with 2 armour
                  Germans defend with 1 infantry
                      Russians roll dice for 2 armour in Urals, round 2 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Russians lost in Urals
                      1 infantry owned by the Germans lost in Urals
                  Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 armour
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 armour, 27 artilleries, 77 infantry and 1 mech_infantry moved from Russia to Samara
              1 armour moved from Saratov to Rostov
              12 armour and 12 mech_infantrys moved from Kursk to Rostov
              8 artilleries, 2 fighters, 28 infantry and 4 tactical_bombers moved from Ukraine to Rostov
      
          Place Units - Russians
              1 airfield placed in Rostov
              Units in Russia being upgraded or consumed: 1 factory_minor
              2 armour, 1 factory_upgrade and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 42 PUs; end with 42 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : 1.00
      

      Savegame

      posted in League
      M
      mikawagunichi
    • 1 / 1