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    Posts made by mikawagunichi

    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Italians round 6

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 airfield; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 mech_infantrys moved from Southern France to Normandy Bordeaux
              1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
              1 tactical_bomber moved from Greece to Holland Belgium
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 fighter moved from Southern Italy to Holland Belgium
              1 bomber moved from Southern Italy to Normandy Bordeaux
              1 infantry moved from Turkey to Syria
                    Italians take Syria from French
              2 artilleries moved from Turkey to Iraq
              2 fighters moved from Greece to Iraq
      
          Combat - Italians
              Battle in Iraq
                  Italians attack with 2 artilleries and 2 fighters
                  French defend with 1 infantry; ANZAC defend with 1 infantry
                      Italians roll dice for 2 artilleries and 2 fighters in Iraq, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians lost in Iraq
                      1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Iraq
                  Italians win, taking Iraq from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 artillery
                  Casualties for ANZAC: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Holland Belgium
                  Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 artillery and 3 infantry
                      Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                      British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the Italians lost in Holland Belgium
                      2 infantry owned by the British lost in Holland Belgium
                      Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Italians lost in Holland Belgium
                      1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                  Italians win, taking Holland Belgium from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 fighter and 1 mech_infantry
                  Casualties for British: 1 artillery and 3 infantry
              Battle in Normandy Bordeaux
                  Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys
                  British defend with 1 armour and 3 infantry
                      Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                      British roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                      2 infantry owned by the British lost in Normandy Bordeaux
                      Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/4 hits, 1.50 expected hits
                      British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.83 expected hits
                      2 mech_infantrys owned by the Italians lost in Normandy Bordeaux
                      1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                  Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Italians: 3 mech_infantrys
                  Casualties for British: 1 armour and 3 infantry
      
          Non Combat Move - Italians
              1 bomber and 1 fighter moved from Normandy Bordeaux to France
              1 tactical_bomber moved from Holland Belgium to France
              2 fighters moved from Iraq to Turkey
              1 mech_infantry moved from Greece to Turkey
              2 infantry moved from Greece to Turkey
      
          Place Units - Italians
              1 airfield placed in Turkey
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from France: 1 fighter
              EDIT: Changing ownership of Normandy Bordeaux from British to Italians
              EDIT: Changing ownership of Normandy Bordeaux from Italians to Germans
              EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.67
      Russians regular : 0.33
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Germans round 6

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 2 airfields, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              6 infantry moved from Finland to Sweden
              2 infantry moved from Western Germany to Holland Belgium
              1 infantry moved from Southern France to Normandy Bordeaux
              1 artillery, 4 infantry and 2 mech_infantrys moved from Southern France to Spain
              3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
              3 armour moved from Eastern Poland to Belarus
              3 mech_infantrys moved from Eastern Poland to Belarus
              1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
              1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
              1 mech_infantry moved from Eastern Poland to Belarus
              1 mech_infantry moved from Eastern Poland to Ukraine
              1 mech_infantry moved from Eastern Poland to Belarus
              1 mech_infantry moved from Eastern Poland to Ukraine
              3 armour and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
              1 tactical_bomber moved from Poland to Holland Belgium
              2 bombers moved from Novgorod to Holland Belgium
              1 bomber moved from Novgorod to Normandy Bordeaux
              1 tactical_bomber moved from Eastern Poland to Sweden
              4 fighters and 2 tactical_bombers moved from Novgorod to Sweden
              1 armour moved from France to Spain
              1 mech_infantry moved from France to Spain
              1 mech_infantry moved from France to Spain
      
          Combat - Germans
              Battle in Sweden
                  Germans attack with 4 fighters, 6 infantry and 3 tactical_bombers
                  Neutral_True defend with 6 infantry
                      Germans roll dice for 4 fighters, 6 infantry and 3 tactical_bombers in Sweden, round 2 : 3/13 hits, 5.00 expected hits
                      Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
                      3 infantry owned by the Germans lost in Sweden
                      3 infantry owned by the Neutral_True lost in Sweden
                      Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Sweden, round 3 : 5/10 hits, 4.50 expected hits
                      Neutral_True roll dice for 3 infantry in Sweden, round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans lost in Sweden
                      3 infantry owned by the Neutral_True lost in Sweden
                  Germans win, taking Sweden from Neutral_True with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 5 infantry
                  Casualties for Neutral_True: 6 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 armour and 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 2.00 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
                      1 bomber owned by the Germans lost in Normandy Bordeaux
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                      1 armour owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -14
                  Casualties for Germans: 1 bomber and 1 tactical_bomber
                  Casualties for Americans: 1 armour and 1 infantry
              Battle in Holland Belgium
                  Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 3 armour and 13 mech_infantrys
                  Russians defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
                      Germans roll dice for 3 armour and 13 mech_infantrys in Western Ukraine, round 2 : 4/16 hits, 3.67 expected hits
                      Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                      2 mech_infantrys owned by the Germans lost in Western Ukraine
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
                      Germans roll dice for 3 armour and 11 mech_infantrys in Western Ukraine, round 3 : 4/14 hits, 3.33 expected hits
                      Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Germans lost in Western Ukraine
                      1 armour owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 2 infantry
              Battle in Ukraine
                  Germans attack with 4 armour and 6 mech_infantrys
                  Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
                      Germans roll dice for 4 armour and 6 mech_infantrys in Ukraine, round 2 : 3/10 hits, 3.00 expected hits
                      Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Ukraine
                      2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
                      Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 3 : 3/8 hits, 2.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 13
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
              Battle in Belarus
                  Germans attack with 4 armour and 6 mech_infantrys
                  Russians defend with 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys
                      Germans roll dice for 4 armour and 6 mech_infantrys in Belarus, round 2 : 4/10 hits, 3.00 expected hits
                      Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Germans lost in Belarus
                      2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
                      Germans roll dice for 4 armour and 5 mech_infantrys in Belarus, round 3 : 3/9 hits, 2.83 expected hits
                      Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Germans lost in Belarus
                      1 armour owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 15
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys
              Battle in Spain
                  Germans attack with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                  Americans defend with 7 infantry
                      Germans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Spain, round 2 : 3/10 hits, 2.33 expected hits
                      Americans roll dice for 7 infantry in Spain, round 2 : 2/7 hits, 2.33 expected hits
                      2 infantry owned by the Germans lost in Spain
                      3 infantry owned by the Americans lost in Spain
                      Germans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Spain, round 3 : 5/8 hits, 2.00 expected hits
                      Americans roll dice for 4 infantry in Spain, round 3 : 0/4 hits, 1.33 expected hits
                      4 infantry owned by the Americans lost in Spain
                  Germans win, taking Spain from Americans with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
                  Casualties for Germans: 2 infantry
                  Casualties for Americans: 7 infantry
      
          Non Combat Move - Germans
              1 aaGun moved from Southern France to Normandy Bordeaux
              3 fighters moved from Sweden to Norway
              1 aaGun moved from Novgorod to Belarus
              1 infantry moved from Greece to Turkey
              1 bomber moved from Holland Belgium to Southern France
              1 bomber moved from Holland Belgium to Southern France
              1 aaGun moved from Western Germany to 113 Sea Zone
              1 aaGun moved from 113 Sea Zone to Norway
              1 fighter moved from Normandy Bordeaux to Western Germany
              1 tactical_bomber moved from Holland Belgium to Western Germany
              1 fighter and 3 tactical_bombers moved from Sweden to Norway
      
          Place Units - Germans
              1 airfield placed in Norway
              1 airfield placed in Greece
              1 fighter and 9 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 61 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Russians regular : 0.33
      Germans regular : 4.17
      Neutral_True regular : 2.00
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 aaGun, 5 armour and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 mech_infantrys moved from Yakut S.S.R. to Yenisey
              2 bombers moved from Japan to Yenisey
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              2 infantry moved from Hopei to Suiyuyan
              1 carrier moved from 42 Sea Zone to 41 Sea Zone
              2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
              1 infantry moved from Kwangsi to Yunnan
                    Japanese take Yunnan from Chinese
              1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
              2 infantry moved from Kwangsi to Hunan
              1 armour moved from Kiangsu to Hunan
              4 artilleries and 1 mech_infantry moved from Hopei to Shensi
              6 mech_infantrys moved from Kwangsi to French Indo China
      
          Combat - Japanese
              Battle in Yenisey
                  Japanese attack with 2 bombers and 2 mech_infantrys
                  Russians defend with 2 mech_infantrys
                      Japanese roll dice for 2 bombers and 2 mech_infantrys in Yenisey, round 2 : 4/4 hits, 1.67 expected hits
                      Russians roll dice for 2 mech_infantrys in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Russians lost in Yenisey
                  Japanese win, taking Yenisey from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Russians: 2 mech_infantrys
              Battle in Hunan
                  Japanese attack with 1 armour and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in 41 Sea Zone
                  Japanese attack with 1 carrier, 2 fighters and 2 tactical_bombers
                  French defend with 1 destroyer
                      Japanese roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                      French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      1 destroyer owned by the French lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
              Battle in French Indo China
                  Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                  British defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 factory_minor
                      Japanese roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/8 hits, 2.17 expected hits
                      UK_Pacific roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits
                      2 mech_infantrys owned by the Japanese lost in French Indo China
                      1 infantry owned by the British lost in French Indo China
                      Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 3/6 hits, 1.83 expected hits
                      UK_Pacific roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese lost in French Indo China
                      2 artilleries owned by the British and 1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 3 mech_infantrys
                  Casualties for British: 2 artilleries and 2 infantry
              Battle in Shensi
                  Japanese attack with 4 artilleries and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 artilleries and 1 mech_infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
              2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya
              1 transport moved from 42 Sea Zone to 41 Sea Zone
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Malaya
              1 destroyer moved from 42 Sea Zone to 45 Sea Zone
              1 destroyer moved from 42 Sea Zone to 34 Sea Zone
              1 mech_infantry moved from Siberia to Soviet Far East
              3 infantry moved from Amur to Korea
              1 infantry moved from Hopei to Anhwe
              1 tactical_bomber moved from 42 Sea Zone to Java
              2 battleships, 1 carrier, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
              2 bombers moved from Yenisey to Yakut S.S.R.
              1 mech_infantry moved from Chahar to Shantung
              2 mech_infantrys moved from Chahar to Kiangsu
              1 armour moved from Kiangsu to Kwangtung
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              2 armour and 1 infantry placed in Manchuria
              1 aaGun and 9 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
              Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      French regular : 0.67
      Japanese regular : 5.50
      UK_Pacific regular : 0.67
      Russians regular : -0.67
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Italians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 2 fighters; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
      
          Combat Move - Italians
              2 artilleries and 4 infantry moved from Greece to Turkey
              1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Turkey
      
          Combat - Italians
              Battle in Turkey
                  Italians attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                  Neutral_True defend with 8 infantry
                      Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Turkey, round 2 : 3/10 hits, 4.00 expected hits
                      Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                      3 infantry owned by the Italians lost in Turkey
                      3 infantry owned by the Neutral_True lost in Turkey
                      Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 3/7 hits, 3.33 expected hits
                      Neutral_True roll dice for 5 infantry in Turkey, round 3 : 0/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral_True lost in Turkey
                      Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 4 : 2/7 hits, 3.33 expected hits
                      Neutral_True roll dice for 2 infantry in Turkey, round 4 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_True lost in Turkey
                  Italians win, taking Turkey from Neutral_True with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Italians: 3 infantry
                  Casualties for Neutral_True: 8 infantry
      
          Non Combat Move - Italians
              1 bomber, 2 fighters and 1 tactical_bomber moved from Turkey to Greece
              1 bomber moved from Greece to Southern Italy
              1 aaGun moved from Northern Italy to Southern Italy
              1 mech_infantry moved from Northern Italy to Normandy Bordeaux
              1 mech_infantry moved from Northern Italy to Holland Belgium
              3 mech_infantrys moved from Northern Italy to Southern France
              2 infantry moved from Bulgaria to Greece
              1 armour moved from Romania to Bessarabia
              1 armour moved from Romania to Baltic States
              1 mech_infantry moved from Romania to Greece
              1 armour and 1 mech_infantry moved from Romania to Northern Italy
      
          Place Units - Italians
              2 fighters placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -2.67
      Neutral_True regular : -2.00
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour and 2 mech_infantrys moved from Novgorod to Archangel
              3 mech_infantrys moved from Novgorod to Belarus
              1 armour moved from Bessarabia to Ukraine
              1 mech_infantry moved from Eastern Poland to Ukraine
              1 fighter and 1 tactical_bomber moved from Poland to Belarus
              1 tactical_bomber moved from Romania to Ukraine
              2 bombers moved from Poland to Belarus
              1 bomber moved from Poland to Western Ukraine
              2 mech_infantrys moved from Eastern Poland to Western Ukraine
              1 mech_infantry moved from Eastern Poland to Ukraine
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                      Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                      1 infantry owned by the Russians lost in Ukraine
                      Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 2 artilleries in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                      2 artilleries owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 2 artilleries and 1 infantry
              Battle in Western Ukraine
                  Germans attack with 1 bomber and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 1 armour and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 3.00 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/7 hits, 3.00 expected hits
                      Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
              3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
              1 infantry moved from Bulgaria to Greece
              1 tactical_bomber moved from Ukraine to Eastern Poland
              1 tactical_bomber moved from Belarus to Novgorod
              1 fighter moved from Belarus to Novgorod
              1 carrier, 1 cruiser and 1 fighter moved from 111 Sea Zone to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              2 mech_infantrys moved from France to Southern France
              2 fighters moved from Western Germany to Novgorod
              1 transport moved from 111 Sea Zone to 113 Sea Zone
              1 bomber moved from Western Ukraine to Novgorod
              2 bombers moved from Belarus to Novgorod
              1 tactical_bomber moved from Western Germany to Poland
      
          Place Units - Germans
              1 armour and 2 mech_infantrys placed in France
              2 infantry placed in Western Germany
              2 tactical_bombers placed in Novgorod
              2 fighters placed in Western Germany
              Germans undo move 4.
              Germans undo move 3.
              1 fighter and 1 tactical_bomber placed in Western Germany
              1 fighter and 1 tactical_bomber placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.33
      Germans regular : 0.33
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
              2 fighters moved from Sumatra to 42 Sea Zone
              1 artillery and 3 infantry moved from 42 Sea Zone to Java
              1 bomber moved from Philippines to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
              1 infantry moved from Anhwe to Chahar
              3 mech_infantrys moved from Manchuria to Chahar
              4 artilleries and 4 infantry moved from Kweichow to Hopei
              1 mech_infantry moved from Kiangsu to Hopei
              2 fighters moved from Japan to 37 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in Hopei
                  Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Chahar
                  Japanese attack with 1 infantry and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  British defend with 1 destroyer
                      Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
                  British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport
                      Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits
                  Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 3/12 hits, 5.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 carrier owned by the Japanese lost in 42 Sea Zone
                      1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 42 Sea Zone
                      Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 9/15 hits, 8.17 expected hits
                      Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 3 : 4/10 hits, 5.17 expected hits
                      1 bomber owned by the Japanese and 3 submarines owned by the Japanese lost in 42 Sea Zone
                      1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 42 Sea Zone
                      Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 4 : 5/14 hits, 7.50 expected hits
                      Americans roll dice for 1 battleship and 5 transports in 42 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the ANZAC, 2 transports owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                      1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 159
                  Casualties for Japanese: 1 bomber, 1 carrier and 3 submarines
                  Casualties for Americans: 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports
                  Casualties for ANZAC: 1 destroyer, 1 fighter and 1 transport
                  Casualties for British: 1 fighter, 1 tactical_bomber and 2 transports
              Battle in Java
                  Japanese attack with 1 artillery and 3 infantry
                  ANZAC defend with 1 artillery
                      Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                      1 artillery owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 artillery
      
          Non Combat Move - Japanese
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              1 battleship and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
              1 fighter moved from 42 Sea Zone to Malaya
              1 tactical_bomber moved from 42 Sea Zone to Malaya
              1 fighter moved from 42 Sea Zone to Sumatra
              1 tactical_bomber moved from 42 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
              4 mech_infantrys moved from Kweichow to Kwangsi
              2 infantry moved from Hunan to Kwangsi
              1 infantry moved from Kiangsi to Kwangsi
              1 mech_infantry moved from Kiangsu to Kwangsi
              1 mech_infantry moved from Kiangsu to Kwangsi
              1 armour moved from Buryatia to Yenisey
              2 mech_infantrys moved from Amur to Yakut S.S.R.
              1 mech_infantry moved from Amur to Siberia
              3 infantry moved from Korea to Amur
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 armour placed in Kiangsu
              3 armour placed in Manchuria
              2 bombers placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
              Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -4.83
      Japanese regular : -6.67
      ANZAC regular : 0.67
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
              2 fighters moved from Sumatra to 42 Sea Zone
              1 artillery and 3 infantry moved from 42 Sea Zone to Java
              1 bomber moved from Philippines to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
              1 infantry moved from Anhwe to Chahar
              3 mech_infantrys moved from Manchuria to Chahar
              4 artilleries and 4 infantry moved from Kweichow to Hopei
              1 mech_infantry moved from Kiangsu to Hopei
              2 fighters moved from Japan to 37 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in Hopei
                  Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Chahar
                  Japanese attack with 1 infantry and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  British defend with 1 destroyer
                      Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
                  British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport
                      Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits
                  Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 3/12 hits, 5.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 carrier owned by the Japanese lost in 42 Sea Zone
                      1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 42 Sea Zone
                      Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 9/15 hits, 8.17 expected hits
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -3.00
      Japanese regular : -4.17
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
              2 fighters moved from Sumatra to 42 Sea Zone
              1 artillery and 3 infantry moved from 42 Sea Zone to Java
              1 bomber moved from Philippines to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
              1 infantry moved from Anhwe to Chahar
              3 mech_infantrys moved from Manchuria to Chahar
              4 artilleries and 4 infantry moved from Kweichow to Hopei
              1 mech_infantry moved from Kiangsu to Hopei
              2 fighters moved from Japan to 37 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in Hopei
                  Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 2 : 1/9 hits, 2.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Chahar
                  Japanese attack with 1 infantry and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 infantry and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  British defend with 1 destroyer
                      Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
                  British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 transport
                      Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -4.00
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      TripleA Manual Gamesave Post: Russians round 22

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 22
      
          Purchase Units - Russians
              Russians buy 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vyborg to Karelia
                    Russians take Karelia from Germans
              1 infantry moved from Leningrad to Northern Belarus
                    Russians take Northern Belarus from Germans
              2 fighters and 4 tactical_bombers moved from Leningrad to 118 Sea Zone
              3 tactical_bombers moved from Russia to 118 Sea Zone
              1 infantry moved from Saratov to Tambov
                    Russians take Tambov from Germans
      
          Combat - Russians
              Battle in 118 Sea Zone
                  Russians attack with 2 fighters and 7 tactical_bombers
                  Germans defend with 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports
                      Russians roll dice for 2 fighters and 7 tactical_bombers in 118 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Germans roll dice for 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 118 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
                      3 tactical_bombers owned by the Russians lost in 118 Sea Zone
                      1 destroyer owned by the Germans and 1 carrier owned by the Germans lost in 118 Sea Zone
                      Russians roll dice for 2 fighters and 4 tactical_bombers in 118 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                      Germans roll dice for 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports in 118 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Russians lost in 118 Sea Zone
                      1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 tactical_bombers owned by the Germans lost in 118 Sea Zone
                      3 transports owned by the Germans lost in 118 Sea Zone
                  Russians win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48
                  Casualties for Russians: 4 tactical_bombers
                  Casualties for Germans: 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports
      
          Non Combat Move - Russians
              4 aaGuns and 36 infantry moved from Leningrad to Vyborg
              2 fighters and 3 tactical_bombers moved from 118 Sea Zone to Vyborg
              1 armour moved from Leningrad to Gorky
              3 armour and 2 mech_infantrys moved from Vologda to Gorky
              1 infantry moved from Kazakhstan to Samara
              13 armour, 7 artilleries, 26 infantry and 12 mech_infantrys moved from Stalingrad to Samara
              1 artillery and 1 infantry moved from Northern Caucasus to Kazakhstan
              13 armour and 12 mech_infantrys moved from Samara to Gorky
              28 artilleries and 80 infantry moved from Russia to Samara
      
          Place Units - Russians
              8 infantry and 2 tactical_bombers placed in Russia
      
          Turn Complete - Russians
              Russians collect 39 PUs; end with 39 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.17
      Russians regular : -0.17
      

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      TripleA Manual Gamesave Post: Russians round 22

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 22
      
          Purchase Units - Russians
              Russians buy 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vyborg to Karelia
                    Russians take Karelia from Germans
              1 infantry moved from Leningrad to Northern Belarus
                    Russians take Northern Belarus from Germans
              2 fighters and 4 tactical_bombers moved from Leningrad to 118 Sea Zone
              3 tactical_bombers moved from Russia to 118 Sea Zone
              1 infantry moved from Saratov to Tambov
                    Russians take Tambov from Germans
      
          Combat - Russians
              Battle in 118 Sea Zone
                  Russians attack with 2 fighters and 7 tactical_bombers
                  Germans defend with 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports
                      Russians roll dice for 2 fighters and 7 tactical_bombers in 118 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
      

      Combat Hit Differential Summary :

      Russians regular : -0.83
      

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      @ArtofWar1947 Let me know if you want an OOL other than max D or want to go round by round here:

      f52bec46-ee16-45b8-9cbd-12a295cdf4c9-image.png

      posted in League
      M
      mikawagunichi
    • RE: L25 PTV ArtofWar (X+10) v mikawagunichi (L)

      TripleA Manual Gamesave Post: French round 21

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 21
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 armour and 1 infantry moved from Midway to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone
              1 armour and 1 infantry moved from 18 Sea Zone to Iwo Jima
      
          Combat - ANZAC
              Battle in Iwo Jima
      
          Non Combat Move - ANZAC
              1 marine moved from Midway to 26 Sea Zone
              2 cruisers, 1 marine and 5 submarines moved from 26 Sea Zone to 27 Sea Zone
              1 marine moved from 27 Sea Zone to Hawaiian Islands
              1 fighter moved from Queensland to Sumatra
              1 submarine moved from 132 Sea Zone to 38 Sea Zone
              1 destroyer moved from 55 Sea Zone to 132 Sea Zone
              1 destroyer moved from 55 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              2 fighters placed in Queensland
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,4,2,5,1,6,6,3,4,1,2,5,4,1,3,3,1,3,1,4,1,5,2,3,6,1,1,5,2,5,3,2,6,2,3,6,6,6,6,3,2,5,6,3,3,3,2,4,3,6,3,2,3,5,3,1,2,6,1
              ANZAC collect 10 PUs (1 lost to blockades); end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
              1 infantry moved from Portugal to Northern Spain
                    French take Northern Spain from Italians
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Italians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 5 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 infantry moved from Yugoslavia to Bulgaria
              1 armour and 2 mech_infantrys moved from Northern Italy to Romania
              2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
      
          Place Units - Italians
              5 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 10 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 2 infantry
              EDIT: Adding units owned by Italians to Greece: 1 artillery and 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Finland to Novgorod
                    Germans take Novgorod from Russians
              1 infantry moved from Baltic States to Belarus
              3 bombers moved from Western Germany to Belarus
              2 mech_infantrys moved from Germany to Eastern Poland
              1 artillery moved from Baltic States to Belarus
              1 tactical_bomber moved from Germany to Bessarabia
              1 armour and 1 mech_infantry moved from Romania to Bessarabia
              1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
              1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
              1 fighter moved from Western Germany to Scotland
              2 fighters moved from Western Germany to 111 Sea Zone
              2 infantry moved from Norway to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
              2 infantry moved from 111 Sea Zone to Scotland
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Bessarabia
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Scotland
                  Germans attack with 1 fighter and 2 infantry
                  British defend with 1 airfield and 1 fighter
                      Germans roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 fighter in Scotland, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Scotland
                      Germans roll dice for 1 fighter and 1 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 fighter in Scotland, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Scotland
                  1 fighter owned by the Germans retreated
                  British win with 1 fighter remaining. Battle score for attacker is -6
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Germans attack with 1 artillery, 3 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Belarus, round 2 : 2/5 hits, 2.67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 carrier and 1 cruiser moved from 104 Sea Zone to 111 Sea Zone
              1 fighter moved from Scotland to 111 Sea Zone
              3 fighters moved from 111 Sea Zone to Western Germany
              1 aaGun, 1 artillery and 5 infantry moved from France to Southern France
              1 aaGun moved from Baltic States to Novgorod
              1 infantry moved from Greece to Bulgaria
              3 armour and 8 mech_infantrys moved from Baltic States to Novgorod
              4 armour and 8 mech_infantrys moved from Baltic States to Eastern Poland
              2 mech_infantrys moved from Romania to Eastern Poland
              8 mech_infantrys moved from Germany to Eastern Poland
              3 bombers moved from Belarus to Eastern Poland
              1 tactical_bomber moved from Bessarabia to Romania
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
              3 bombers moved from Eastern Poland to Poland
      
          Place Units - Germans
              4 armour and 6 mech_infantrys placed in Germany
              2 mech_infantrys placed in France
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 52 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : -4.33
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 3 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Sakha to Buryatia
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Hopei to Chahar
                    Japanese take Chahar from Chinese
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              2 infantry moved from Kwangsi to Hunan
              1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Shantung to Anhwe
              4 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Kweichow
              3 mech_infantrys moved from Kiangsu to Kweichow
              3 mech_infantrys moved from Manchuria to Amur
              1 destroyer moved from 35 Sea Zone to 22 Sea Zone
              1 destroyer moved from 35 Sea Zone to 34 Sea Zone
              1 destroyer moved from 35 Sea Zone to 46 Sea Zone
              1 battleship moved from 35 Sea Zone to 36 Sea Zone
              2 destroyers moved from 36 Sea Zone to 35 Sea Zone
              1 fighter moved from Celebes to Sumatra
              1 fighter moved from Philippines to Sumatra
              1 fighter moved from Philippines to Java
              1 tactical_bomber moved from Japan to 36 Sea Zone
              1 fighter moved from 35 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 fighter moved from Korea to Japan
              1 infantry moved from Manchuria to Korea
              1 infantry moved from Shan State to French Indo China
              2 submarines moved from 37 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              1 fighter and 2 infantry placed in Japan
              3 mech_infantrys placed in Manchuria
              3 mech_infantrys placed in Kiangsu
              3 destroyers placed in 36 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 64 PUs; end with 64 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Mikawa vs Daaras G42 Practice

      TripleA Manual Gamesave Post: Italians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Italians round 3

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
      
          Combat - Italians
              Battle in Gibraltar
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 harbour; Americans defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in 98 Sea Zone
                  Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
                  British defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                  Units damaged: 1 carrier owned by the British
                      British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      1 fighter owned by the Italians lost in 98 Sea Zone
                      1 destroyer owned by the British and 1 tactical_bomber owned by the British lost in 98 Sea Zone
                      Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                      British roll dice for 1 carrier and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                  Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                  Casualties for Italians: 1 fighter
                  Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Italians
              1 bomber moved from 98 Sea Zone to Southern Italy
              2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
              1 artillery and 1 infantry moved from Bulgaria to Greece
              1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
              2 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 armour and 2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 11 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.17
      British regular : -2.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
              1 destroyer moved from 112 Sea Zone to 125 Sea Zone
              5 fighters moved from Western Germany to 110 Sea Zone
              1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
              1 bomber moved from Eastern Poland to Western Ukraine
              1 tactical_bomber moved from Eastern Poland to Western Ukraine
              1 artillery moved from Eastern Poland to Western Ukraine
              7 armour, 1 artillery, 1 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Eastern Poland to Baltic States
              8 mech_infantrys moved from Germany to Baltic States
      
          Combat - Germans
              Battle in 125 Sea Zone
                  Germans attack with 1 destroyer
                  Russians defend with 1 submarine
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Russians lost in 125 Sea Zone
                  Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in 91 Sea Zone
                  Germans attack with 1 fighter and 1 tactical_bomber
                  British defend with 1 destroyer; Americans defend with 2 transports
                      Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 91 Sea Zone
                      2 transports owned by the Americans lost in 91 Sea Zone
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for British: 1 destroyer
                  Casualties for Americans: 2 transports
              Battle in Western Ukraine
                  Germans attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery and 2 mech_infantrys
                      Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits
                      Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                      2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 2 mech_infantrys
              Battle in 110 Sea Zone
                  Germans attack with 5 fighters
                  Americans defend with 1 destroyer
                      Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Germans lost in 110 Sea Zone
                      1 destroyer owned by the Americans lost in 110 Sea Zone
                  Germans win with 4 fighters remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 fighter
                  Casualties for Americans: 1 destroyer
              Battle in Baltic States
                  Germans attack with 7 armour, 1 artillery, 2 infantry and 16 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 7 armour, 1 artillery, 2 infantry and 16 mech_infantrys in Baltic States, round 2 : 10/26 hits, 7.00 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 7 armour, 1 artillery, 1 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 aaGun moved from Eastern Poland to Baltic States
              1 armour and 3 mech_infantrys moved from Eastern Poland to Romania
              2 infantry moved from Western Germany to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
              1 armour and 1 infantry moved from Norway to Finland
              2 infantry moved from 113 Sea Zone to Norway
              1 carrier and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
              4 fighters moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from Greece to Western Germany
              1 tactical_bomber moved from Western Ukraine to Germany
              1 bomber moved from Western Ukraine to Western Germany
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              2 bombers placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Russians regular : 0.33
      Germans regular : 4.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 3

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 artillery and 1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              4 artilleries and 6 infantry moved from Kweichow to Hopei
              1 mech_infantry moved from Kiangsu to Hopei
              1 artillery and 5 infantry moved from Amur to Buryatia
                    Japanese take Buryatia from Russians
              1 armour moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Siberia
      
          Combat - Japanese
              Battle in Hopei
                  Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 3/11 hits, 3.17 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
              1 transport moved from 44 Sea Zone to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
              2 fighters moved from Japan to 35 Sea Zone
              2 infantry moved from Manchuria to Korea
              1 fighter moved from Japan to Korea
              1 infantry moved from Kiangsu to Shantung
              1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
              1 fighter moved from 37 Sea Zone to Celebes
              1 fighter moved from 37 Sea Zone to Philippines
              2 submarines moved from 39 Sea Zone to 37 Sea Zone
              1 infantry moved from French Indo China to Yunnan
              2 infantry moved from French Indo China to Kwangsi
              1 bomber moved from French Indo China to Philippines
      
          Place Units - Japanese
              1 carrier and 2 destroyers placed in 36 Sea Zone
              3 mech_infantrys placed in Kiangsu
              3 mech_infantrys placed in Manchuria
              1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
              Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
              EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -0.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
    • RE: Stucifer vs Mikawagunichi G42 Testing

      TripleA Manual Gamesave Post: Japanese round 3

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 artillery and 1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              4 artilleries and 6 infantry moved from Kweichow to Hopei
              1 mech_infantry moved from Kiangsu to Hopei
              1 artillery and 5 infantry moved from Amur to Buryatia
                    Japanese take Buryatia from Russians
              1 armour moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Siberia
      
          Combat - Japanese
              Battle in Hopei
                  Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 3/11 hits, 3.17 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
              1 transport moved from 44 Sea Zone to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
              2 fighters moved from Japan to 35 Sea Zone
              2 infantry moved from Manchuria to Korea
              1 fighter moved from Japan to Korea
              1 infantry moved from Kiangsu to Shantung
              1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
              1 fighter moved from 37 Sea Zone to Celebes
              1 fighter moved from 37 Sea Zone to Philippines
              2 submarines moved from 39 Sea Zone to 37 Sea Zone
              1 infantry moved from French Indo China to Yunnan
              2 infantry moved from French Indo China to Kwangsi
              1 bomber moved from French Indo China to Philippines
      
          Place Units - Japanese
              1 carrier and 2 destroyers placed in 36 Sea Zone
              3 mech_infantrys placed in Kiangsu
              3 mech_infantrys placed in Manchuria
              1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
              Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -0.17
      

      Savegame

      posted in Play Boardgames
      M
      mikawagunichi
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