mikawagunichi
@mikawagunichi
Best posts made by mikawagunichi
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RE: League General Discussion Threadposted in League
I also think for the purpose of the game, historical units need to meet certain qualitative and quantitative thresholds to be part of the game’s unit set. Single units are meant to represent entire divisions, squadrons etc. And since units have the same characteristics for every country, quality is represented via quantity. Therefore, small and/or obsolete things that may have existed historically do not meet the threshold to exist in the game.
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RE: WW2 Path to Victory - Feedback Threadposted in Other Axis & Allies Variants
League play is a small sample out of the universe of AAA games IMO. I’ve played several hundred games but never a single league game. Once my play group discovered PTV we pretty much switched to that exclusively over the past 2+ years.
I think the division of the Malaya SZ was good (and honestly support almost any change to increase the number of territories and SZs). If you think that change massively imbalances the game, I’d like to hear what you think the balance of P2V is (in terms of required Axis bid)? I think it’s pretty close to balanced and we normally play with an Axis bid of about 6. And we certainly don’t feel that Japan is weak, though the justification for a J1 DOW is lower than Global.
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RE: Video interviews of league players by Crockett36posted in League
@crockett36 Just watched the entire Adam vs Gamerman vid, great stuff as always. Now that you’ve broken the seal on BM, time for a PTV video ;)
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RE: Axis & Allies .org 2024 Support Driveposted in Website/Forum Discussion
@djensen In for gold for my first year. Hopefully we can get those numbers back up.
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RE: Spending supply to defendposted in Axis & Allies North Africa
@Matt-Hyra @Stucifer Is flying back from my house as we speak. We played Operation Torch several times, though we messed up some rules so I wouldn’t put too much credence into the results until the final game when we played correctly (to our knowledge).
In that game it came down to a US attack on Tunis on the very last round, which the US won. Great finish.
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RE: Post League Game Results Hereposted in League
L24 PTV 666 over mikawagunichi (X+11)
Japan was unable to hold on to it’s 7 VCs and the Axis income crumbled. Great game by 666.
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RE: WW2 Path to Victory - Strategiesposted in Other Axis & Allies Variants
I’m new to P2V but like what I’ve seen so far and think this will be my favorite version of global.
I think the combination of the added NOs in the Pacific along with the Jap CA & marine at the Carolines brings back the possibility of the Pearl Harbor attack being viable. I did this in a play test vs myself with the following moves:
3 fig, 3 tac, 1 SS, 1 DD to Pearl
CA + marine to SZ 33/Gilbert Islands
TT from SZ 7 to SZ 32/Wake Island
2 BB, 1 CA, 1 DD, 1 SS, 2 TT to SZ 36, take both Philippines territoriesNC all 3 CVs to SZ 32 to land planes, replace any lost with those from Japan (should be 1)
1 DD to SZ 27 to block
1 CA left in SZ7 to pick up Marine built J1 which will take Guam on J2. CA/Marine that took Gilbert on J1 will take Wake on J2. That gives you both Pacific Island NOs.
Japan made 48 IPCs J1, 62 J2. The fleet that went to the Philippines J1 can take Borneo/Celebes J2, and Java/Sumatra J3 and kill the tiny UK or AZ fleets that may get in the way. By doing the PH attack you’ve taken out 2 of the 4 US ships which can carry troops and delayed their advance in the pacific by a turn. Also pretty much forces US to spend in the Pacific which helps Germany.
The re-drawn map has it’s advantages and disadvantages. The attacks I’ve laid out allow for single ships to take islands without fear of counterattack due to the extra SZs and the islands bordering multiple SZs. Since a Calcutta Crush is impossible with the extra SZ off Malaya, I think a more methodical strategy by Japan is optimal. Use your initial advantage to kill as many Allied ships as possible, thereby saving money which may otherwise be spent on ships to get more land units into China and heading south on TTs.
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RE: Post League Game Results Hereposted in League
L24 PTV
@Stucifer over MikawaGunichi
I respectfully request a search of the Hall of Records and to have my name added if I am the first Axis player to lose in a game whilst having sacked London, Moscow, and India ;)
Latest posts made by mikawagunichi
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RE: L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies)posted in League
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 8 infantry moved from Northern Belarus to Leningrad 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Rostov to Northern Caucasus 2 artilleries and 13 infantry moved from Ukraine to Kursk 6 infantry moved from Russia to Bryansk 3 infantry moved from Stalingrad to Rostov 1 aaGun and 11 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Stalingrad 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
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RE: L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies)posted in League
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 59 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 59 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 28 Sea Zone to 27 Sea Zone Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 83 Sea Zone to 82 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies)posted in League
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 3 carriers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 55 Sea Zone to 65 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries and 13 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Inner Mongolia, round 2 : 1/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Burma Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour, 2 artilleries and 3 infantry moved from Egypt to Anglo-Egyptian Sudan 1 battleship moved from 40 Sea Zone to 82 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern India to Iraq 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Morocco 1 tactical_bomber moved from 94 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to Morocco 1 bomber and 3 fighters moved from Gibraltar to Morocco Combat - British Battle in Morocco British attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/7 hits, 3.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Battle in Anglo-Egyptian Sudan British attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 2 artilleries and 3 infantry in Anglo-Egyptian Sudan, round 2 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Anglo-Egyptian Sudan British roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British roll dice for 1 armour and 2 artilleries in Anglo-Egyptian Sudan, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Anglo-Egyptian Sudan 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 2 artilleries and 4 infantry moved from Eastern India to Burma 3 infantry moved from Shan State to Burma 3 fighters moved from Morocco to Gibraltar 1 fighter and 1 tactical_bomber moved from Morocco to 94 Sea Zone 1 bomber moved from Morocco to Gibraltar 1 armour moved from Suriname to 90 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Gibraltar 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Southern Persia 2 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 2 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -2.67 Italians regular : 1.33 Japanese regular : 0.67 Neutral_Axis regular : 0.67 British regular : -3.17 -
RE: L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies)posted in League
@Adam514 said in L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies):
@mikawagunichi said in L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies):
@Adam514 do you want to edit 37?
Yes I do haha, thank you.
Certainly didn’t want to risk any bad karma after how much the round 1 dice favored me…
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RE: L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies)posted in League
@Adam514 do you want to edit 37?
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RE: L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies)posted in League
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 aaGuns moved from Smolensk to Bryansk 1 artillery and 1 infantry moved from Smolensk to Bryansk 3 infantry moved from Russia to Bryansk 7 infantry moved from Leningrad to Northern Belarus 2 aaGuns, 1 artillery and 11 infantry moved from Vyborg to Leningrad 3 infantry moved from Sakha to Siberia Place Units - Russians 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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RE: L26 PTV Adam514 (Axis+11) vs mikawagunichi (Allies)posted in League
TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 destroyer moved from 64 Sea Zone to 59 Sea Zone 1 aaGun and 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 65 Sea Zone to 28 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L26 PtV mikawagunichi (Allies) vs AetV (Axis +13)posted in League
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 1 bomber moved from Eastern India to 56 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 56 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 marines moved from Queensland to 55 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 marines and 2 submarines moved from 55 Sea Zone to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 101 Sea Zone 1 marine moved from Morocco to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Syria 2 fighters moved from Eastern United States to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 11 Sea Zone to 28 Sea Zone 1 submarine moved from 65 Sea Zone to 43 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 destroyer and 1 transport placed in 11 Sea Zone 3 fighters and 2 infantry placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 15 infantry moved from Szechwan to Hunan 2 infantry moved from Kweichow to Hunan 1 fighter and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Hunan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Hunan, round 2 : 3/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 9 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco to 94 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 2 artilleries and 1 infantry moved from Trans-Jordan to 83 Sea Zone 3 artilleries and 6 infantry moved from Egypt to Alexandria 2 bombers moved from Gibraltar to Bulgaria 7 fighters moved from Bessarabia to Bulgaria 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Greece 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 83 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Crete 1 infantry moved from 101 Sea Zone to Crete 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus Combat - British Battle in Greece Battle in Crete Battle in Cyprus Battle in Alexandria British attack with 3 artilleries and 6 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 artilleries and 6 infantry in Alexandria, round 2 : 3/9 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Greece from Germans, taking Crete from Italians, taking Cyprus from Italians, taking Alexandria from Italians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Bulgaria British attack with 2 bombers and 7 fighters Germans defend with 3 infantry British roll dice for 2 bombers and 7 fighters in Bulgaria, round 2 : 5/9 hits, 4.50 expected hits Germans roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits 1 bomber owned by the British lost in Bulgaria 3 infantry owned by the Germans lost in Bulgaria British win with 1 bomber and 7 fighters remaining. Battle score for attacker is -3 Casualties for British: 1 bomber Casualties for Germans: 3 infantry Non Combat Move - British 2 fighters moved from Southern Persia to Russia 2 fighters moved from Bulgaria to 101 Sea Zone 5 fighters moved from Bulgaria to Ukraine 1 bomber moved from Bulgaria to Romania 1 destroyer moved from 94 Sea Zone to 107 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan 1 aaGun moved from Egypt to Alexandria 6 artilleries and 6 infantry moved from Burma to Yunnan 1 fighter moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Eastern India to Burma 1 aaGun moved from Yunnan to Kwangsi 1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 43 Sea Zone Place Units - British 2 transports placed in 82 Sea Zone 8 infantry placed in United Kingdom 1 infantry placed in Southern Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 1.00 Italians regular : 0.00 Germans regular : 0.00 British regular : 1.00

