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    Posts made by miamiumike

    • RE: Randmacts vs Miamiumike Global Game

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 fighter moved from Malaya to India
                  2 fighters moved from Queensland to 62 Sea Zone

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Place Units - UK_Pacific
                  1 armour and 5 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 24 PUs; end with 24 PUs total
                  Some Units in India change ownership: 1 armour and 5 infantry

      Territory Summary for UK_Pacific :

      India : 1 flag, 1 factory_major
          Celebes : 1 flag
          Sumatra : 1 flag

      Production/PUs Summary :

      Germans : 38 / 48
          Russians : 32 / 35
          Japanese : 36 / 39
          Americans : 52 / 52
          Chinese : 9 / 16
          British : 31 / 38
          UK_Pacific : 24 / 24
          Italians : 13 / 19
          ANZAC : 14 / 16
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Combat Move - British
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from Egypt to 81 Sea Zone
                  1 artillery moved from Egypt to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 tactical_bomber moved from 76 Sea Zone to Ethiopia
                  1 fighter moved from 76 Sea Zone to Ethiopia
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                  1 battleship moved from 39 Sea Zone to 76 Sea Zone
                  3 infantry moved from Shan State to Burma
                  1 infantry moved from Malaya to Shan State
                  1 fighter moved from Shan State to India
                  2 artilleries moved from India to Burma
                  1 fighter moved from Union of South Africa to 76 Sea Zone
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 armour moved from Quebec to 106 Sea Zone
                  1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                  1 bomber moved from Quebec to 108 Sea Zone
                  1 bomber moved from 108 Sea Zone to United Kingdom
                  1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 76 Sea Zone to 81 Sea Zone

      Combat - British
                  Battle in Ethiopia
                      British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 1 infantry
                      British win, taking Ethiopia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 artillery and 1 infantry

      Non Combat Move - British
                  1 infantry moved from 44 Sea Zone to Celebes
                        UK_Pacific take Celebes from Dutch
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 fighter moved from Ethiopia to Egypt
                  1 tactical_bomber moved from Ethiopia to Egypt
                  1 infantry moved from 88 Sea Zone to French Guiana
                  1 armour moved from 88 Sea Zone to French Guiana

      Place Units - British
                  1 transport placed in 71 Sea Zone
                  1 bomber and 2 infantry placed in United Kingdom
                  1 submarine placed in 110 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 33 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

      Territory Summary for British :

      Shan State : 1 flag, 1 infantry
          Burma : 1 flag, 3 aaGuns, 2 artilleries and 6 infantry
          India : 1 flag, 1 airfield, 1 fighter, 1 harbour and 4 infantry
          Malaya : 1 flag, 1 harbour and 1 infantry
          Kwangtung : 1 flag, 1 harbour and 2 infantry
          Celebes : 1 flag, 1 infantry
          44 Sea Zone : 1 flag, 1 transport
          West India : 1 flag, 1 artillery and 1 infantry
          Iceland : 1 flag, 1 airfield
          Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
          Alexandria : 1 flag, 1 infantry
          Gibraltar : 1 flag, 1 harbour
          New Brunswick Nova Scotia : 1 flag, 1 harbour
          Egypt : 1 flag, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
          Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
          Scotland : 1 flag, 1 airfield
          Malta : 1 flag, 1 aaGun and 1 infantry
          United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
          Tanganyika Territory : 1 flag, 2 infantry
          French Guiana : 1 flag, 1 armour and 1 infantry
          Ethiopia : 1 flag, 1 artillery and 1 infantry
          76 Sea Zone : 1 flag, 1 battleship and 1 transport
          106 Sea Zone : 1 flag
          Eastern Persia : 1 flag
          71 Sea Zone : 1 flag, 1 transport
          81 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
          Persia : 1 flag, 3 infantry
          98 Sea Zone : 1 flag, 1 destroyer
          110 Sea Zone : 1 flag, 1 submarine
          88 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

      Production/PUs Summary :

      Germans : 38 / 48
          Russians : 32 / 35
          Japanese : 36 / 39
          Americans : 52 / 52
          Chinese : 9 / 16
          British : 31 / 38
          UK_Pacific : 24 / 0
          Italians : 13 / 19
          ANZAC : 14 / 16
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Combat Move - British
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from Egypt to 81 Sea Zone
                  1 artillery moved from Egypt to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 tactical_bomber moved from 76 Sea Zone to Ethiopia
                  1 fighter moved from 76 Sea Zone to Ethiopia
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                  1 battleship moved from 39 Sea Zone to 76 Sea Zone
                  3 infantry moved from Shan State to Burma
                  1 infantry moved from Malaya to Shan State
                  1 fighter moved from Shan State to India
                  2 artilleries moved from India to Burma
                  1 fighter moved from Union of South Africa to 76 Sea Zone
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 armour moved from Quebec to 106 Sea Zone
                  1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                  1 bomber moved from Quebec to 108 Sea Zone
                  1 bomber moved from 108 Sea Zone to United Kingdom
                  1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 76 Sea Zone to 81 Sea Zone

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Szechwan to Yunnan
                  1 artillery moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Hopei
                  1 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese
                  2 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      Chinese attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Sikang
                  5 infantry moved from Szechwan to Sikang
                  2 artilleries moved from Szechwan to Sikang
                  1 infantry moved from Szechwan to Kweichow
                  1 infantry moved from Szechwan to Shensi
                  1 infantry moved from Szechwan to Sikang

      Place Units - Chinese
                  3 infantry placed in Kansu
                  2 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 10 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

      Territory Summary for Chinese :

      Shensi : 1 flag, 1 infantry
          Yunnan : 1 flag, 1 artillery and 2 infantry
          Kweichow : 1 flag, 1 infantry
          Kansu : 1 flag, 3 infantry
          Hopei : 1 flag, 2 infantry
          Sikang : 1 flag, 2 artilleries, 1 fighter and 8 infantry
          Anhwe : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 38 / 48
          Russians : 32 / 35
          Japanese : 36 / 39
          Americans : 52 / 52
          Chinese : 9 / 16
          British : 28 / 33
          UK_Pacific : 21 / 21
          Italians : 14 / 19
          ANZAC : 14 / 16
          French : 7 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Szechwan to Yunnan
                  1 artillery moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Hopei
                  1 infantry moved from Kweichow to Anhwe
                        Chinese take Anhwe from Japanese
                  2 infantry moved from Shensi to Hopei

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 1 bomber, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from Western United States to Hawaiian Islands
                  1 fighter moved from Guam to 26 Sea Zone

      Non Combat Move - Americans

      Place Units - Americans
                  1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone
                  1 bomber placed in Western United States
                  1 destroyer and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
          Guam : 1 flag, 1 airfield
          Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
          Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
          Midway : 1 flag, 1 airfield
          26 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 submarine
          25 Sea Zone : 1 flag, 1 destroyer
          10 Sea Zone : 1 flag, 1 destroyer and 1 transport
          54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports
          Central United States : 1 flag, 1 factory_minor
          Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
          101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports

      Production/PUs Summary :

      Germans : 38 / 48
          Russians : 32 / 35
          Japanese : 39 / 39
          Americans : 52 / 52
          Chinese : 6 / 16
          British : 28 / 33
          UK_Pacific : 21 / 21
          Italians : 14 / 19
          ANZAC : 14 / 16
          French : 7 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 1 bomber, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from Western United States to Hawaiian Islands
                  1 fighter moved from Guam to 26 Sea Zone

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      Test summary from TripleA, engine version: 1.6.1.2, time: 09:02:07

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Face-to-Face Tournament Rules

      Sigh, it didn’t take long to lift my ban, did it?

      My only comment is this - we did NOT allow calculators - Dave indicated he wished at times we did for purposes of buying units - NOT a battle calculator.

      My thoughts on how changes to the tournaments will affect things are based on years of experience and observation. Will I be right - maybe, maybe not. But - my experience tells me I am probably right - I have played in enough, watched enough and talked to enough people to have a pretty good sense of what will fly and what won’t.

      And yeah - you caught me - I said DON’T play and then said DO. I guess I meant DO - I think you are missing out :)

      MM

      posted in House Rules
      miamiumikeM
      miamiumike
    • RE: Face-to-Face Tournament Rules

      Well, I guess it was too good to be true, eh?

      We had a wonderful GenCon with events going on non-stop and tons of new faces. Yup, we got a lot of feedback on things - most of it good and constructive. New faces will provide that. And yet, then, here, I get to read about all the things that were wrong or that sucked or that people who were not even there did not like….sigh…

      I think we have covered how playing FTF is a LOT different than playing on-line and why the two have to be set up differently. Further, I think we have covered why playing in a FTF tournament with limited amounts of time is a LOT different as well from playing ‘regular’ FTF.

      Q - you said that you don’t like this or that and you will never play in the tournaments because they are not set up exactly as you would want them to be. Well - that is YOUR loss. You miss out on a lot of fun that many other people who realize and accept certain parameters need to be in place. I hate to say this - I really do - but there is a large part of me that hopes you DO never play - because I would not want to have to listen to you, in person, complain about how much the tournament you just played in sucks so badly.

      You also say that Greg (and by proxy, me) have not given you a good reason to NOT use computers and dice calculators at FTF events. I’ll take the low hanging fruit and respond by saying you have provided NO good reason to do so. But, if you insist…

      a) it will slow the games down as people watch the other team input 20 different combinations of one less infantry or one more tank over and over to get to the exact balance they want.

      b) there is no room at the tables for anything except MAYBE a smart phone or iPod / iPad. Things are already cramped in many cases - having a space for a laptop (or two) just isn’t realistic in most cases.

      c)  Using a computer to make decisions for you rather than on their own SKILL at playing the game. That may be my “a-ha” moment. Part of the SKILL of playing A&A is figuring out what to buy and when and what to attack with and when. Using a computer to make those decisions for you seems to cheapens this. You talk about ‘purist’ form of playing the game - I am pretty sure using a calculator to determine how you play the game is kinda far from ‘pure’.

      d) Lastly, and this will sound arrogant - Greg has been running A&A tournaments without them for 19 years now and with the exception of a few people who have never even played in his events, there ain’t a lot of discussion and pushing to do it. You know - the ole ‘if it ain’t broke, don’t fix it’ concept. Greg can say we are not going to use them because I think he has earned that right.

      I think I can speak for Greg when I say that our biggest concerns coming out of GenCon were a) formatting tournaments in such a way to allow people to play in more than one if at all possible b) changing the format of the qualifiers for the AA50 tournament in some way c) determining what changes to the AA42 2nd Edition tournament are needed (if any) based on our feedback and d) if we should add a 1941 tournament to the schedule next year and if so how to prevent ourselves from losing what little sanity we have due to too many things going on at once!

      I hope someday you do decide to play in the tournaments and accept them for what they are - an imperfect - but damn fun way to spend a weekend (and I defy you to find ANY GM at GenCon or otherwise that provides as much in prizes and give-aways that Greg does - certainly not when you consider the overall population of players in all his events).

      If we truly got a sense that we would somehow grow our ranks by making changes to the way things are done, do you not think we would do that? I can GUARANTEE you based on doing this with Greg for 5 years now and talking to many, many players, that adding things like chess clocks, battle simulators and the like will most likely drive people AWAY from the events, not draw them IN.

      I am self-imposing an end to more of this type of discussion because I think I have said everything I can on the topic. Know that your comments are always welcome - but that they would be much better received if they were provided in a more constructive fashion.

      Now - where did I put my dice - still haven’t found them from unpacking!!

      MM

      posted in House Rules
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Purchase Units - Russians
                  Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Buyant-Uhaa to Jehol
                        Chinese take Jehol from Japanese
                  1 infantry moved from Buyant-Uhaa to Manchuria
                        Chinese take Manchuria from Japanese
                  12 infantry moved from Buryatia to Yakut S.S.R.
                  6 infantry moved from Yakut S.S.R. to Dzavhan
                  1 infantry moved from Olgiy to Tsagaan Olom
                  1 infantry moved from Olgiy to Kansu
                  1 armour moved from Bryansk to Samara
                  1 mech_infantry moved from Russia to Novosibirsk
                  1 tactical_bomber moved from Novgorod to Russia
                  2 fighters moved from Novgorod to Russia
                  1 infantry moved from Smolensk to Belarus
                  1 artillery moved from Smolensk to Belarus
                  3 infantry moved from Russia to Bryansk
                  1 artillery moved from Russia to Bryansk
                  1 artillery moved from Novgorod to Belarus
                  3 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus

      Combat - Russians
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Buryatia to Yakut S.S.R.
                  1 infantry moved from Rostov to Caucasus
                  1 infantry moved from Caucasus to Kazakhstan
                  1 mech_infantry moved from Turkmenistan to Kazakhstan
                  1 mech_infantry moved from Bryansk to Samara

      Place Units - Russians
                  3 infantry placed in Novgorod
                  1 artillery and 2 infantry placed in Ukraine
                  2 armour placed in Volgograd
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 35 PUs total

      Territory Summary for Russians :

      Jehol : 1 flag, 1 infantry
          Manchuria : 1 flag, 1 infantry
          Kansu : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
          Kazakhstan : 1 flag, 1 infantry and 1 mech_infantry
          Olgiy : 1 flag
          Dzavhan : 1 flag, 7 infantry
          Central Mongolia : 1 flag
          Buyant-Uhaa : 1 flag
          Ulaanbaatar : 1 flag, 1 infantry
          Tsagaan Olom : 1 flag, 1 infantry
          Belarus : 1 flag, 2 artilleries and 10 infantry
          Bryansk : 1 flag, 1 armour, 1 artillery and 3 infantry
          Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 2 infantry and 1 tactical_bomber
          Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 9 infantry
          Western Ukraine : 1 flag, 1 artillery and 3 infantry
          Novosibirsk : 1 flag, 1 mech_infantry
          Volgograd : 1 flag, 2 armour and 1 factory_minor
          Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 12 infantry
          Caucasus : 1 flag, 1 infantry
          Samara : 1 flag, 1 armour and 1 mech_infantry
          125 Sea Zone : 1 flag, 1 submarine
          114 Sea Zone : 1 flag, 1 submarine
          115 Sea Zone : 1 flag, 1 cruiser

      Production/PUs Summary :

      Germans : 38 / 48
          Russians : 35 / 35
          Japanese : 28 / 33
          Americans : 52 / 52
          Chinese : 14 / 16
          British : 28 / 33
          UK_Pacific : 21 / 21
          Italians : 14 / 19
          ANZAC : 14 / 16
          French : 7 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :2

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Purchase Units - Russians
                  Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Buyant-Uhaa to Jehol
                        Chinese take Jehol from Japanese
                  1 infantry moved from Buyant-Uhaa to Manchuria
                        Chinese take Manchuria from Japanese
                  12 infantry moved from Buryatia to Yakut S.S.R.
                  6 infantry moved from Yakut S.S.R. to Dzavhan
                  1 infantry moved from Olgiy to Tsagaan Olom
                  1 infantry moved from Olgiy to Kansu
                  1 armour moved from Bryansk to Samara
                  1 mech_infantry moved from Russia to Novosibirsk
                  1 tactical_bomber moved from Novgorod to Russia
                  2 fighters moved from Novgorod to Russia
                  1 infantry moved from Smolensk to Belarus
                  1 artillery moved from Smolensk to Belarus
                  3 infantry moved from Russia to Bryansk
                  1 artillery moved from Russia to Bryansk
                  1 artillery moved from Novgorod to Belarus
                  3 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      Ack - didnt submit move via web site - but Russia 2 attached

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Algeria to Morocco
                  1 fighter moved from United Kingdom to Morocco
                  1 artillery moved from Normandy Bordeaux to Southern France
                  1 infantry moved from Normandy Bordeaux to Southern France
                  1 infantry moved from French West Africa to French Central Africa

      Combat - French
                  Battle in Southern France
                      French attack with 1 artillery and 1 infantry
                      Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                      Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
                      Casualties for French: 1 artillery and 1 infantry
                      Casualties for Italians: 1 aaGun

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 1 flag, 2 infantry
          Morocco : 1 flag, 1 fighter and 2 infantry
          Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          French Central Africa : 1 flag, 1 infantry
          Syria : 1 flag, 1 infantry
          81 Sea Zone : 1 flag, 1 destroyer

      Production/PUs Summary :

      Germans : 36 / 65
          Russians : 35 / 37
          Japanese : 32 / 33
          Americans : 52 / 52
          Chinese : 10 / 16
          British : 28 / 33
          UK_Pacific : 21 / 21
          Italians : 14 / 19
          ANZAC : 14 / 16
          French : 9 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Algeria to Morocco
                  1 fighter moved from United Kingdom to Morocco
                  1 artillery moved from Normandy Bordeaux to Southern France
                  1 infantry moved from Normandy Bordeaux to Southern France
                  1 infantry moved from French West Africa to French Central Africa

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                  2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                  1 fighter moved from Queensland to 42 Sea Zone
                  1 fighter moved from 42 Sea Zone to Malaya
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      UK1 attached

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Combat Move - British
                  2 fighters moved from United Kingdom to 111 Sea Zone
                  1 fighter moved from Scotland to 111 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 bomber moved from United Kingdom to 106 Sea Zone
                  1 fighter moved from Malta to 96 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                  1 infantry moved from India to 39 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                  1 armour moved from Alexandria to 98 Sea Zone
                  1 artillery moved from Alexandria to Egypt
                  1 infantry moved from Alexandria to Egypt
                  1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                  1 fighter moved from Gibraltar to United Kingdom
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 armour moved from 76 Sea Zone to Ethiopia
                  1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 96 Sea Zone

      Combat - British
                  Battle in 106 Sea Zone
                      British attack with 1 bomber, 1 cruiser and 1 destroyer
                      Germans defend with 1 submarine
                      British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 111 Sea Zone
                      British attack with 3 fighters
                      Germans defend with 1 battleship
                      British win with 2 fighters remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 battleship
                      Casualties for British: 1 fighter
                  Battle in 96 Sea Zone
                      British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in Ethiopia
                      British attack with 1 armour, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                      Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                      Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 carrier moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 tactical_bomber moved from India to 76 Sea Zone
                  1 fighter moved from India to 76 Sea Zone
                  1 tactical_bomber moved from 96 Sea Zone to Egypt
                  1 fighter moved from 96 Sea Zone to Egypt
                  1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 infantry moved from Malaya to Shan State
                  2 infantry moved from Burma to Shan State
                  1 fighter moved from Burma to Shan State
                  1 infantry moved from India to West India
                  1 artillery moved from India to West India
                  3 infantry moved from India to Burma
                  3 aaGuns moved from India to Burma
                  2 fighters moved from 111 Sea Zone to United Kingdom
                  2 infantry moved from Scotland to United Kingdom
                  1 aaGun moved from Scotland to United Kingdom
                  1 bomber moved from 106 Sea Zone to Quebec
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 artillery moved from Ontario to Quebec
                  1 infantry moved from Ontario to Quebec

      Place Units - British
                  5 infantry placed in United Kingdom
                  1 fighter and 1 infantry placed in Union of South Africa
                  British undo move 1.
                  4 infantry placed in United Kingdom
                  1 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 28 PUs; end with 28 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

      Territory Summary for British :

      Shan State : 1 flag, 1 fighter and 3 infantry
          Burma : 1 flag, 3 aaGuns and 3 infantry
          India : 1 flag, 1 airfield, 1 harbour and 1 infantry
          Malaya : 1 flag, 1 harbour and 2 infantry
          Kwangtung : 1 flag, 1 harbour and 2 infantry
          Sumatra : 1 flag, 1 infantry
          41 Sea Zone : 1 flag, 1 transport
          39 Sea Zone : 1 flag, 1 battleship
          West India : 1 flag, 1 artillery and 1 infantry
          Iceland : 1 flag, 1 airfield
          Quebec : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
          Alexandria : 1 flag, 1 infantry
          Gibraltar : 1 flag, 1 harbour
          New Brunswick Nova Scotia : 1 flag, 1 harbour
          Egypt : 1 flag, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
          Union of South Africa : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
          Scotland : 1 flag, 1 airfield
          Malta : 1 flag, 1 aaGun and 1 infantry
          United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
          Rhodesia : 1 flag, 2 infantry
          96 Sea Zone : 1 flag, 1 destroyer
          76 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
          106 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
          Eastern Persia : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 36 / 65
          Russians : 35 / 37
          Japanese : 32 / 33
          Americans : 52 / 52
          Chinese : 10 / 16
          British : 28 / 33
          UK_Pacific : 21 / 0
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 5 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      miamiumikeM
      miamiumike
    • RE: Randmacts vs Miamiumike Global Game

      TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Combat Move - British
                  2 fighters moved from United Kingdom to 111 Sea Zone
                  1 fighter moved from Scotland to 111 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 bomber moved from United Kingdom to 106 Sea Zone
                  1 fighter moved from Malta to 96 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                  1 infantry moved from India to 39 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                  1 armour moved from Alexandria to 98 Sea Zone
                  1 artillery moved from Alexandria to Egypt
                  1 infantry moved from Alexandria to Egypt
                  1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                  1 fighter moved from Gibraltar to United Kingdom
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 armour moved from 76 Sea Zone to Ethiopia
                  1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 96 Sea Zone

      posted in Play Boardgames
      miamiumikeM
      miamiumike
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