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    Posts made by miamibeach

    • RE: Sea Lion global game

      Welcome aboard SgtBlitz!  I would go for your #2 option.

      Panzerjager…on the Pacific NO’s…not sure if they will be the same for a Global game, but I think we could fairly safely assume they are.  I remember seeing the NO’s in a post somewhere…finding them would be great!

      I have a high resolution global map, and just today someone posted a map of the western hemisphere showing the sea zone connections…which I also now have and can share.

      Calvinhobbesliker…there should be 1 or 2 SUBs in 106.  MAYBE 1 SUB in 110.  In 112: 1BB(flipped I’m sure), CA, 1TRS.  Add to that the first turn builds of 1CV(2FTR’s landing on it), 1TRS, and either another TRS, or probably better yet a SUB.

      Ok, so now we have:

      maimibeach(a Euro-Axis county)
      Dany(Allies)
      Panzerjager(Allies/volunteered to be UK)
      SgtBlitz(Axis)

      We need at least one more Allied player.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Sea Lion global game

      Assuming average dice rolls, DD/TRS in 109, and BB/CA in 111.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: No Soviet far East Fleet???

      It appears to me that this game has been play tested fairly well.  The strengths and weaknesses are there for game balance/playability and fun.  Some historical accuracy is there, but not all, so I think we really cant complain too much.

      If you add units somewhere…like USSR naval units in the Pacfic, then you also must counter that with some sort of additional force for Japan, and now you have potentially thrown off the balance that was tested by the game designers.  So, its not worth it.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Sea Lion global game

      NO’s are the only thing we dont have yet.  When everyone is ready, and if the NO’s are not out yet, we’ll discuss this.

      Everyone has a map now, and each player will have to keep track of where every unit is on his own.  Since there are 5 players, any descrepancy can be checked.  Also, I would like to post here all moves and results for every country after they make them.

      If I’m playing Germany and getting ready for Sea Lion…probably the two(one of which is French) CA’s in 112, the DD/TRS in 106, and the BB/DD in 110.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • Sea Lion global game

      At the AAE40 threads there has been heated debate about the validity of an operation Sea Lion, and on what turn(s) it would be viable.  Also debate about the likelyhood of UK attacking the Italian fleet in SZ95 on turn 1…however, Sea Lion is the main tactic with SZ95 not required.  This debate has turned into a Global Game challenge.  Its possible to play this game now since we have the maps, set ups, and other rules.

      No countries have been assigned yet, and we are looking for at least 5 players. 
      UK/France
      US/ANZAC
      USSR/China
      Germany/Italy
      Japan

      If we get more than 5 players then Italy, China, ANZAC can be available.

      So far we have:

      miamibeach(a European Axis country)
      Dany(an Allied country)
      Panzerjager(an Allied country/volunteered to be UK)

      Probably if you are pro-Sea Lion you want to play on the Axis side, anti-Sea Lion on the Allied.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      Panzerjager…only play the UK, or are you open to other Allied countries?

      Guys, I want to post our game on the Global thread to see if others are interested as well.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      My G3 Sea Lion suggestion was only in response to your UK builds.  I still prefer G2 for Sea Lion.

      Germany must go after the RAF on G1…so I guess that means you would not take the Gibraltar fleet into SZ95?..which was my point all along.  Its needed more to help save UK than attack the Italian fleet.

      I’m not in a hurry to play this week…take your exams.  By the way…this morning the global rules are posted…so we have everything we need for a game.

      Any other players interested in testing their strategy?  The minimum we need(my suggestion) are 5 players:
      UK/France
      US/ANZAC
      USSR/China
      Germany/Italy
      Japan

      If its me and Dany, we need at least 3 more.  I prefer someone who is still stubburn about attacking the Italians in SZ95 as the UK player.  I dont care what country(s) I play, but prefer to play an Axis country just because I’m trying to prove a point here.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      Why dont we who disagree on this thread play a game?  There is already a game being set up on another thread.  We have the maps, know what the forces are, etc…  We can use an internet die roller that reports to each player what the rolls are.
      The (pro-SZ95/Sea Lion is a bad idea) people play the Allies, those who think Sea Lion is a good idea play the Axis.
      Any takers?  I’ll be glad to play Germany or Italy, or both if we dont have enough players.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: Romania

      I agree with you.  Reasons why this may not be so are:
      1.  The developers mentioned number of units also reflects historic strength…mentioned concerning aircraft though.
      2.  Balance.  It does seem to me this was play tested.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      @Dany:

      He said that 2 subs go to 106 and 2 go to 109, that leaves 1 sub and 1 fig witch is not enough to take on 110 or 111. I would prolly not mind 109 and instead strike 110 with 3 subs and 1 fig and hope for the best if i was going to hit the RAF with the rest of my airforce.

      Thats a very good idea.  I tend to have target fixation on TRS when I’m the Axis.  3 SUBS(no surprise) plus the FTR from Norway(3,2,2,2) vs 1BB and 1DD(4,2) is a little more than 50/50.  Its worth it if you sink the BB and not lose the German FTR.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      @Dany:

      If you attack the UK with your air, how much would survive. 1 is taken out by aa and maybe another 2-3 by the units in the UK. That leaves you with 4 air units. The UK can then block the north route around England with 1 DD, build 1 fig and 2 dd and put them with the rest of the fleet in 110. That would be 2 BB, 1 AC, 1 CA, 3 DD, 1 fig, 1 tac. Chanses that you get to invade are not that good. I do not think there is a way to get good odds on the UK in a G2 Sea lion, i think the G3 is the way to go if you want to do it. It has to cost more then 1 AC and 2 TRS to do a Sea lion or it would be to good.

      When it comes to Egypt i would not land with troops in Transjordan as they are easy to kill for the UK. If the Italians mass all. If the fleet moves the Italians cant build any TRS in I1 asthe french can kill them and if the UK moved planes to Africa on UK1 the TRS cant move by itself. Holding Egypt is viable if there is a Sea lion on its way and Italy goes for it with all its force,  to hold it you need to be able to build a Minor there in UK1. If that is not a possbilty, you back up with your forces untill you meet up the units from Persia and the units from South Africa. With these and the planes you should be able to turn the tide.

      If all the Axis are going for the UK the UK cant hold everything. I would give up India as it is impossible to hold anyways and the units there are very valuable in Africa/the Med. You will have a hard time but your allies will sort it out.

      That is a good naval defence for UK, however the UK itself is still very weakly defended which means you have given Germany a real chance to do Sea Lion on G3 that otherwise would not exist…giving Germany a chance to build interesting stuff with its 40(at least)+17(france)=57 IPC’s.  More TRS, naval units.  The posibility could be that units from the current fleet:2SUBS, 2TRS(supported by air) go to SZ111, take out the UK DD and land 2INF/2ARM in Scotland…while building naval units of 1CV(2FTR’s), 2TRS, 1SUB with the 1BB, 1 CV(2FTR’s), 1CA already there.  G3, Germany can then take out the UK fleet, and land 4 more units and have more aircraft.  The main benefit of pausing Sea Lion is that it makes it harder for Germany to prepare for USSR.

      However, you have made my main point which is that the UK CV/TAC/DD at Gibraltar must come north to deal with the Germans, and not sink the Italians in SZ95.

      As for Transjordan, what would the UK attack with on its turn 2 coming from Egypt?  Whatever it is will weaken the defense of Egypt by more than what the 1INF and 1ARM would be if they were on offense.

      Italians dont need to build a TRS on their first turn.  What planes can UK send to Egypt on turn 2?  There is already 1 in Egypt that I would keep there.  If UK builds an IC in Egypt, then what is it building to defend UK with from Sea Lion?  If UK builds an IC in Egypt, they are building it for Italy.  I’m not saying Italy has Egypt forever, and I think an orderly withdraw from Egypt might be the best thing to do if you know it cant be held.

      Dont forget the 28+ air that Japan has…I have not read anyone taking those assets into account.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      I’m not suggesting attacking the German fleet without the CV/TAC and DD from Gibraltar…they are key in that attack.

      I would never do a Sea Lion turn 3 as Germany…thats what Dani is suggesting.

      My attack on the German fleet is: 2BB, 1CA, 2DD, 1TAC, 1CV(4,4,3,3,2,2,0)
      vs
      1BB, 1CA, 1CV, 2FTR, 1SUB(4,4,4,3,2,2)

      UK has 3 soak-offs, Germany 2.  50/50 battle from my perspective…this is why I would consider building a SUB rather than an extra TRS as Germany…which would make Sea Lion tougher since as Germany I would have 2 less ground units vs the 9 UK INF.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      Planes against France are not needed.

      As Germany if you do not get rid of the 3 UK FTR’s in UK on turn 1, then there will be no Sea Lion.

      With your attack, Uk will have 3 FTR’s, 2 INF, plus 50/50 1 INF and 1 ARM from Quebec, plus 9 INF it builds in UK=12INF, 3FTR’s defending Sea Lion…possibly add an extra INF and ARM.  Assuming you built 2 TRS with Germany…giving you 3 total you can have: 3INF, 3ARM, BB, probably 5 aircraft(minus 1 from your SZ110 attack, and minus one from AA when you make the attack on UK.

      Round 1:
      UK:  12INF at 2, 3FTR’s at 4(lets say no TRS from Quebec)…should be 6 hits vs Germany(3INF, 2ARM, 1FTR).
      vs
      Germany: 3INF at 1, 3ARM at 3, 1BB at 4(once), 1 Bomber, 2 TAC’s, 2 FTR’s…should be about 6 hits(just short, but I’ll give it to you(UK loses 6 INF).

      Round2:
      UK:  6INF at 2, 3 FTR’s at 4…should be 4 hits(all German air gone if you want to take UK).
      vs
      Germany:  1ARM at 3, 1Bomber at 4, 1TAC at 4, 1 TAC at 3, 1FTR at 3…should be about 3 hits(UK loses 3 INF)

      Round3:

      UK:  3INF at 2, 3 FTR’s at 4…should be 3 hits(Last German unit gone, Sea Lion fails)
      vs
      Germany 1ARM at 3…maybe UK loses 1INF.

      Sea Lion fails, and thats without your 50/50 attack on the DD/TRS off of Quebec.  Not good.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      Sorry, 2BB’s, 1 CA, 1DD.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      I did not bother to mention the 2SUBS taking out the DD/TRS in 106, and the 2SUBS taking out the DD/TRS in 109 because I see that as obvious…so no transport of anything from Canada.  The 2INF and 3FTR’s in UK are killed on turn 1 by the German 3FTR’s/3TAC/1BOMBER(I think I mentioned that several times)…should lose only 1 FTR to AA.  There will only be 9INF in UK when Sea Lion happens.  G3 Sea Lion is probably not possible with a competent UK player.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      Turn 1(UK)…attack German fleet in SZ112:
      Germany= 1CV(2FTR’s), 1BB(damaged?), 1CA, 1SUB, 3TRS.[4,4,4,3,2,2].  
      vs
      UK= 1CV(1TAC), 2BB’s, 2CA’s, 1DD.[4,4,3,3,3,2]

      How is that 20%???  Looks like 50% to me.

      Yes, UK builds 9INF.  Is that enough vs 3INF/3ARM/1BB/1Bomber/2FTRs?  Why would you take that chance to lose UK?  Hit the German fleet with the entire UK fleet…at the very least Germany will have 2 less FTR’s in the attack on UK.  Its the only chance UK has vs Sea Lion.

      The 2 extra FTR’s are not enough to stop Italy from taking Egypt on turn two.  The 2nd Italian fleet with TRS(1INF/1ARM) will invade Transjordan, the two Italian FTR’s in Italy move to N. Africa.  The only way to stop Italy from taking Egypt on turn two is to not lose the UK TAC/FTR(originally from Egypt) in the naval battles, and send them all including FTR’s from India into Egypt.  In which case the Italians wait one extra turn…on turn two align Iraq, take out Sudan and get about 5-6 more INF into the battle on turn 3.

      If you go with your Med strategy as UK, then in the mean time Japan is salivating over an easy India, and Sea Lion may have taken out UK.  The UK cant build any more units, the Germans can use their Sea Lion TRS vs the Russians, and have about 17(France)+29(UK)=46 extra IPC’s to build for Russia.  Not to mention the 46(at least) economy Germany now has.  A very depressing game for the Allies.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: Straight of Gibraltar

      There are flat areas at Gibraltar as well, and lets not forget the history of the German attack on Eban-Emael.  If the Germans had thought about approaches to Gibraltar earlier, they could have demanded access through Vichey N. Africa, make Spain give Er Rif its independence, followed by a German invasion of Er Rif…bring up their 8 big Krupp guns, pound Gibraltar with 562 pound shells every 30 seconds, contest the air night and day, then invade.  Another idea would have been to force Spain to accept non-beligerant status and move through daring the Brits to contest them in Spain.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      The German player would be dumb if he did’nt build at least a CV and a TRS(plus either another TRS or SUB).  Then wipe out everything on UK with 3FTR’s/3TAC/1BOMB.  If after all that, the UK goes after the Italian fleet in SZ95, the Axis players are high-fiveing each other.  I’ll trade the Italian fleet for UK and Egypt anyday.  UK cannot hold Egypt…but lets say the UK can…I’d still trade UK for the Italian fleet.  If you remove FTR’s from India, Japan takes India quicker and easier…and sends some of its own 28+ aircraft to Africa/Europe.  Keeping UK alive is far more important than sinking the Italian fleet.  Attacking SZ95 is a good tactic if you are playing your little sister.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      If you take the CV/TAC/DD and go after the Italians, Sea Lion takes out UK.  Does that sound like a good trade to you?  If that does, then I would be bored playing you in AA since I would kick you butt every game.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
    • RE: UK1 @ SZ 95 scenario question

      What I want to know is why any UK player would prefer to go after the Italian fleet rather than try to save Britain from Sea Lion???  What German player worth his salt would not prepare for Sea Lion on the first turn???  Yes, the UK can defeat that Italian fleet, the Italians will take Egypt(primary objective secure), the rest of the Italian fleet gets sunk, Germany gets about 29 IPC’s on turn 2(invasion turn) in addition to the 17 from France turn one, and UK can no long build anything.  France is gone turn one, and Germany gets one turn to prepare for USSR using its, France, and UK’s IPC’s.  Let the Italians play, get the French fleet out if you can.  Just try to save Britain, PLEASE!  Why is this so hard for people at this site to figure out???  Why the target fixation on the Italians?  I dont get it.

      posted in Axis & Allies Europe 1940
      miamibeachM
      miamibeach
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