Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. miamibeach
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 3
    • Posts 135
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by miamibeach

    • RE: Italy a bad design

      @oztea:

      Build a transport at south africa, move the egypt one to the red sea SZ with the french destroyer.

      Shuttle units from South African factory to egypt every turn.

      Not a bad plan, but probably needs to be defended well since Germany can quickly get airpower in that area, and the Japs are right around the corner.

      If Sea Lion does not need to be repelled, taking the CV, DD from Gibraltar and the CA off South America, the CA off Egypt and the DD you mention is a pretty good fleet.  Maybe the French DD can be used as a stationary defense at one of the TRS points.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @MODEL:

      @TitusAndronicus:

      German sub builds make taking out the Italian Navy a very low priority.  When the UK is getting convoyed for 11 IPC’s a turn and Japan is keeping the USA out of the war the Italians are free to grab Gibraltar and create a safehaven in the med.

      But you have just said it, if the UK does not attack the Italian fleet in turn 1 ‘the Italians are free to grab Gibraltar and create a safehaven in the med.’ Therefore why would the UK player not do this? That is the problem the UK can effectively hamstring the Italians completely in their first turn, if you were the UK wouldn’t you be willing to take a couple of turns of convoy disruption to knock-out one of your enemies?

      First, the Italians have two(2) fleets.  Second, the Italians can take Gibraltar on I1 if they wanted to.  Third, if you have not read the other posts on this thread, the Axis can eliminate the UK/French fleet in the Med.

      Italy is not bad off at all, and if you allow them the minors in the Balkans and the NO’s they get, they can be a great help to the Germans.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      The Axis should have a chance to take the French fleet in the Med(die roll for each ship…maybe 50/50?).  Thats why the UK attacked it in real life.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @TexCapPrezJimmy:

      @miamibeach:

      The UK Gibraltar fleet attacking the Italians in SZ95 is a mistake.  It can only work out ok for the Allies if the German player is inexperienced.  Please, use your imagination before you decide you are a perfect player and cant figure this one out.

      Twit.

      What an awesome response!  Very constructive and insightful!  You got me on that one…somehow I now agree with you.  Take a look at the post in front of you by plasticdeathbydice…that sums it up perfectly.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @calvinhobbesliker:

      @miamibeach:

      @Chompers#2:

      Not doing the the J1 attack slows Japan big time and insure they will face a much larger Pacific GB.  It gives the allies 60 more points to spend with America but Japan can also waste the Amercian troops and planes in Phillipines.  If Japan is not attacking GB turn one then it might be smart to fly the fighters back to India and build to British tanks in South Africa.  I think the advantage gained by J1 attack makes up for activating America early.

      J1 attack in AAP40 is the best strategy.  However, we’re talking global here.  You have to consider what is happening in Europe.  Also, what IPC’s can Japan really gain from a J1 attack?..Hong Kong(3), Phillipines(2)?..FIC(2) is auto without a J1 attack.

      OOB(Larry is in the process of changing the P40 setup to balance it), Japan can kill the BB, 2 Tr, prevent UK from taking 2 DEI, take a DEI itself, kill the Hawaii Tran, kill the US bomber and fighter, and possibly kill the ANZAC SS, DD, Tr

      Those are all things Japan “can” do, but can they do all of them, and would that be wise considering counter-moves?

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @Chompers#2:

      Not doing the the J1 attack slows Japan big time and insure they will face a much larger Pacific GB.  It gives the allies 60 more points to spend with America but Japan can also waste the Amercian troops and planes in Phillipines.  If Japan is not attacking GB turn one then it might be smart to fly the fighters back to India and build to British tanks in South Africa.  I think the advantage gained by J1 attack makes up for activating America early.

      J1 attack in AAP40 is the best strategy.  However, we’re talking global here.  You have to consider what is happening in Europe.  Also, what IPC’s can Japan really gain from a J1 attack?..Hong Kong(3), Phillipines(2)?..FIC(2) is auto without a J1 attack.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @Chompers#2:

      There is no need to use a blocker imho but is better for GB to mass all in Egypt then when the fighers land the math is heavily in the favor of GB.  We have played 4 games so far and each time Italy has lost in Africa with out GB spending to save it aside from bring in planes from the pacific.

      I have to admit I have not played against this UK tactic, but I have to ask…what is Japan doing in those games?  As the Axis, I would rather have India than Egypt.  After Egypt I see the Japs making a move on Africa…and it does’nt have to be Egypt, it can be Madagascar/S. Africa.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @Chompers#2:

      Well as far as I can tell Japan can take India regardless of what GB does if it wants to.  If Japan goes with force into India and does the J1 attack those planes will do next to nothing in the Pacific while in Egypt the secure the terriority.  Besides if I see that Japan is going to attack India on the cheep and does not do the J1 attack I can always fly the planes back in time for the final fight in India.

      J1 attack vs UK/ANZAC is not a smart thing to do, and depends more on what is happening in Europe and if the Germans are ready with their strategy there.  If the UK sends the 4 FTR’s to Egypt, that might pause the Italians.  The longer the UK keeps their FTR’s there, the easier it will be for Japan…at some point UK has to send its FTR’s back to India, or, if not, eventually Japan will be in Africa anyway.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @calvinhobbesliker:

      @miamibeach:

      @calvinhobbesliker:

      @miamibeach:

      The UK Gibraltar fleet attacking the Italians in SZ95 is a mistake.  It can only work out ok for the Allies if the German player is inexperienced.  Please, use your imagination before you decide you are a perfect player and cant figure this one out.

      The global game is not flawed or unbalanced as far as I can tell so far.  The global game seems to have been play tested very well.

      Yes, AAP40 was unblanced as a stand alone game, but our group down here knew that the global game would include USSR and what ever assets they get.  USSR putting its 18 INF on the border with Manchuria is a huge mistake…they will end up getting wiped out.  The best USSR can do is keep it back and off the coast as a threat/block.

      Why is it a mistake? What was a mistake was my French Fleet abandoning it

      Too bad your French fleet abondoned it, because now you see an excuse.  If the French fleet would not have abondoned it, then you would now seen why its a faulty strategy.  The Germans should be able to sink everything, and…if they choose not to or cant, and there is anything left over, the Italians can mop up with their remaining CA, DD, 2FTR’s.

      If that’s the case, they’ll die crippling the Italian fleet and make Germany lose planes instead of making Germany lose a few SS and planes by moving it arund the UK

      The Italian fleet is still left with something, and even if it does’nt…they can start fresh with SUBS and a CV.  I like Italy getting its 5 IPC NO.  Germany has plenty of cash…but if the initial battle against the French/UK does not go well for some reason, the Germans can retreat and leave the rest for the Italians to take out.  It does’nt have to cost the Germans everything.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @Chompers#2:

      On turn on GB can fly the planes from india to a space in Africa. Have everything else fall back to Egypt.  Turn two the planes land in Egypt and now Egypt is next to impossible for the Italians to take alone as far as I can see.  I tried the best I could and died to man.

      As Japan I would love the UK to do this!  Say good bye to India!  You can keep Egypt(temporarily) and I’ll keep India and upgrade its factory!

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      @calvinhobbesliker:

      @miamibeach:

      The UK Gibraltar fleet attacking the Italians in SZ95 is a mistake.  It can only work out ok for the Allies if the German player is inexperienced.  Please, use your imagination before you decide you are a perfect player and cant figure this one out.

      The global game is not flawed or unbalanced as far as I can tell so far.  The global game seems to have been play tested very well.

      Yes, AAP40 was unblanced as a stand alone game, but our group down here knew that the global game would include USSR and what ever assets they get.  USSR putting its 18 INF on the border with Manchuria is a huge mistake…they will end up getting wiped out.  The best USSR can do is keep it back and off the coast as a threat/block.

      Why is it a mistake? What was a mistake was my French Fleet abandoning it

      Too bad your French fleet abondoned it, because now you see an excuse.  If the French fleet would not have abondoned it, then you would now seen why its a faulty strategy.  The Germans should be able to sink everything, and…if they choose not to or cant, and there is anything left over, the Italians can mop up with their remaining CA, DD, 2FTR’s.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Italy a bad design

      The UK Gibraltar fleet attacking the Italians in SZ95 is a mistake.  It can only work out ok for the Allies if the German player is inexperienced.  Please, use your imagination before you decide you are a perfect player and cant figure this one out.

      The global game is not flawed or unbalanced as far as I can tell so far.  The global game seems to have been play tested very well.

      Yes, AAP40 was unblanced as a stand alone game, but our group down here knew that the global game would include USSR and what ever assets they get.  USSR putting its 18 INF on the border with Manchuria is a huge mistake…they will end up getting wiped out.  The best USSR can do is keep it back and off the coast as a threat/block.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: How will we calculate battles without a calculator?

      I think he means an i-phone app.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Pacific Changes, and how they could affect global balance, DOW, and other things

      I guess thats also why Germany gets 5 IPC’s for not being at war with USSR.  Although in real life Germany was getting a better deal from USSR than Japan was with the US.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: US IPC question

      @calvinhobbesliker:

      @miamibeach:

      Uk Europe is more like 26.  Italy will be about 22 at most.  Japan at 32.  Uk Pacific 24.

      UK Europe is 26? They have 34 with NO so there are 4 subs doing convoy raids?

      It depends on how many SUBs remain.  When I was Germany I only had 1 SUB left, SgtBlitz had 3 SUBs left.  Including the NO The range should be from 34 at most, to 28 at least depending on German strategy.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: US IPC question

      Uk Europe is more like 26.  Italy will be about 22 at most.  Japan at 32.  Uk Pacific 24.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: 1st Global Game on the forum

      I was the German player.  It appears the developers playtested this game very well!  Germany is short always 1 unit here or there.  Sea Lion is possible, but only if everything goes right, and there are a bunch of things that have to go right.  If you do not credibly threaten Sea Lion, then the Allies can do other nasty things…whether and how you follow through with it…that is the question.

      For those of you who have played AAP40 and noticed Japan always wins…well, with the USSR active…as you may have surmised, pretty much keeps Japan busy and China probably will not be taken out.  Japan has to watch what happens in Europe as events there dictate how and when Japan attacks.

      Its a fun game and looking forward to playing again.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Sea Lion global game

      SgtBlitz, its your Japan turn…leave me a PM…I need to talk to you before you move.

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Sea Lion global game

      Ok, now I got it!  Thanks!

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • RE: Sea Lion global game

      DiceRolls: 2@2 1@2; Total Hits: 12@2: (3, 2)1@2: (3)

      posted in Axis & Allies Global 1940
      miamibeachM
      miamibeach
    • 1 / 1