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    Posts made by MG Horya

    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      @Commando:

      Before you post the map, can you make sure to check all the boxes? I like to see all the units that are posted in all the territories and SZ’s and see all the other data… Thanks!  :-D

      Sure, no problem. Also, fixed up that edit issue. I just had to remove the transport before I could remove the infantry.

      Well, this is going to be very interesting for me. I’ve never been in a game where the neutrals have been attacked!

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 airfield and 3 armour; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 unit repaired.
                  3 infantry moved from Burma to Shan State
                  1 fighter moved from India to Shan State
                  3 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Yunnan
                  1 armour moved from Libya to Tunisia
                        British take Tunisia from Italians
                  1 artillery moved from Libya to Tunisia
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 fighter moved from Gibraltar to 109 Sea Zone

      Combat - British
                  Battle in Yunnan
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Shan State
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 3 infantry in Shan State, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 109 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  1 fighter moved from 109 Sea Zone to United Kingdom
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 battleship moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Portugal
                        British take Portugal from Neutral_True
                  2 infantry moved from Gibraltar to Spain
                  1 infantry moved from Eastern Persia to Afghanistan
                        British take Afghanistan from Neutral_True
                  1 fighter moved from Shan State to India
                  1 fighter moved from Yunnan to India
                  1 infantry moved from West India to India
                  2 aaGuns moved from Burma to India
                  1 artillery moved from India to Burma
                  2 infantry moved from India to Burma
                  2 infantry moved from Burma to India
                  2 infantry moved from India to Burma
                  2 infantry moved from Egypt to 81 Sea Zone
                  2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                  2 infantry moved from 80 Sea Zone to Persia
                  1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                  1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 infantry moved from Kenya to Tanganyika Territory
                  1 artillery moved from Kenya to Belgian Congo
                  2 fighters moved from Union of South Africa to Egypt
                  2 fighters moved from Gibraltar to 91 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Egypt to Persia
                  1 tactical_bomber moved from Egypt to Northwest Persia
                  1 mech_infantry moved from Egypt to Iraq
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - British
                  1 airfield and 3 armour placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                  British collect 33 PUs (1 lost to blockades); end with 33 PUs total

      Place Units - UK_Pacific
                  1 artillery, 1 fighter and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,2,6
                  UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry

      Territory Summary for British and UK_Pacific :

      Yunnan : 3 infantry
          Shan State : 3 infantry
          Burma : 2 artilleries and 4 infantry
          India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
          Belgian Congo : 1 artillery
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Trans-Jordan : 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 2 fighters and 1 harbour
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
          Tanganyika Territory : 1 infantry
          Tunisia : 1 flag, 1 armour and 1 artillery
          Tobruk : 1 flag
          Libya : 1 flag
          Ethiopia : 1 flag
          Portugal : 1 flag, 1 armour and 3 infantry
          Afghanistan : 1 flag, 5 infantry
          80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
          106 Sea Zone : 1 flag
          Eire : 1 flag
          109 Sea Zone : 1 flag, 1 destroyer
          Iraq : 1 mech_infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          Northwest Persia : 1 tactical_bomber
          Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
          Spain : 2 infantry
          91 Sea Zone : 1 battleship, 2 fighters and 1 transport

      Production/PUs Summary :

      Germans : 45 / 52
          Russians : 31 / 35
          Japanese : 51 / 55
          Americans : 52 / 74
          Chinese : 5 / 4
          British : 34 / 33
          UK_Pacific : 7 / 6
          Italians : 12 / 19
          ANZAC : 14 / 14
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 15 / 0

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 10 times
                  3 was rolled 11 times
                  4 was rolled 6 times
                  5 was rolled 11 times
                  6 was rolled 26 times
              Average roll : 4.200
              Median : 5.000
              Variance : 4.000
              Standard Deviation : 2.000
              Total rolls : 70

      Null / Other
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 9 times
              Average roll : 4.765
              Median : 6.000
              Variance : 3.438
              Standard Deviation : 1.854
              Total rolls : 17

      Japanese Combat
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 9 times
              Average roll : 4.765
              Median : 6.000
              Variance : 3.438
              Standard Deviation : 1.854
              Total rolls : 17

      Germans Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      British Combat
                  1 was rolled 2 times
                  2 was rolled 2 times
                  3 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3.100
              Median : 3.000
              Variance : 0.889
              Standard Deviation : 0.943
              Total rolls : 10

      Chinese Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  5 was rolled 4 times
                  6 was rolled 5 times
              Average roll : 4.200
              Median : 5.000
              Variance : 1.357
              Standard Deviation : 1.165
              Total rolls : 15

      Americans Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3.625
              Median : 3.500
              Variance : 1.143
              Standard Deviation : 1.069
              Total rolls : 8

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 infantry moved from Sikang to Szechwan
                  1 fighter moved from Sikang to Shensi
                  2 infantry moved from Sikang to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  2/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                          Chinese roll dice for 3 infantry in Szechwan, round 4 :  0/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                          Chinese roll dice for 3 infantry in Szechwan, round 5 :  1/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 5 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  4 infantry moved from Sikang to Tsinghai
                  1 fighter moved from Shensi to Tsinghai

      Place Units - Chinese
                  4 infantry placed in Tsinghai
                  Chinese undo move 1.
                  4 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs total

      Territory Summary for Chinese :

      Shensi : 2 infantry
          Tsinghai : 1 fighter and 4 infantry
          Szechwan : 3 infantry
          Sikang : 4 infantry

      Production/PUs Summary :

      Germans : 45 / 52
          Russians : 31 / 35
          Japanese : 53 / 55
          Americans : 52 / 74
          Chinese : 4 / 4
          British : 32 / 33
          UK_Pacific : 6 / 17
          Italians : 13 / 19
          ANZAC : 14 / 14
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 16 / 0

      Dice Statistics:

      Total
                  1 was rolled 3 times
                  2 was rolled 5 times
                  3 was rolled 5 times
                  4 was rolled 1 times
                  5 was rolled 7 times
                  6 was rolled 12 times
              Average roll : 4.212
              Median : 5.000
              Variance : 2.281
              Standard Deviation : 1.510
              Total rolls : 33

      Japanese Combat
                  2 was rolled 1 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 5 times
              Average roll : 4.700
              Median : 5.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 10

      Chinese Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  5 was rolled 4 times
                  6 was rolled 5 times
              Average roll : 4.200
              Median : 5.000
              Variance : 1.357
              Standard Deviation : 1.165
              Total rolls : 15

      Americans Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3.625
              Median : 3.500
              Variance : 1.143
              Standard Deviation : 1.069
              Total rolls : 8

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs;

      Politics - Americans
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                  1 bomber moved from Hawaiian Islands to 45 Sea Zone
                  1 fighter moved from 54 Sea Zone to 34 Sea Zone
                  1 fighter moved from 54 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  1 submarine moved from 54 Sea Zone to 45 Sea Zone
                  1 submarine moved from 54 Sea Zone to 34 Sea Zone

      Combat - Americans
                  Battle in 45 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 42 Sea Zone
                      Americans attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 42 Sea Zone
                      Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 25 Sea Zone
                      Americans attack with 1 destroyer and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 destroyer and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 34 Sea Zone
                      Americans attack with 1 fighter and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 34 Sea Zone
                      Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 bomber moved from 45 Sea Zone to Northern Territory
                  1 fighter moved from 42 Sea Zone to Java
                  1 fighter moved from 34 Sea Zone to 54 Sea Zone
                  1 fighter moved from Hawaiian Islands to 54 Sea Zone
                  2 fighters moved from Hawaiian Islands to Queensland
                  3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                  3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                  1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from Western United States to Central United States
                  1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Spain
                        Americans take Spain from Neutral_True
                  2 fighters moved from Eastern United States to Spain
                  2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  1 destroyer and 1 transport placed in 101 Sea Zone
                  1 infantry placed in Central United States
                  1 infantry placed in Western United States
                  1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 54 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      Territory Summary for Americans :

      Queensland : 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
          Northern Territory : 1 bomber
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Midway : 1 airfield
          Java : 1 fighter, 3 infantry and 1 mech_infantry
          42 Sea Zone : 1 flag, 1 destroyer and 2 transports
          34 Sea Zone : 1 submarine
          26 Sea Zone : 1 transport
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
          54 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
          Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
          Eastern United States : 1 airfield, 1 factory_major and 1 harbour
          101 Sea Zone : 1 destroyer and 1 transport
          Spain : 1 flag, 1 armour, 2 fighters and 7 infantry
          91 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport

      Production/PUs Summary :

      Germans : 45 / 52
          Russians : 31 / 35
          Japanese : 55 / 55
          Americans : 52 / 74
          Chinese : 2 / 12
          British : 32 / 33
          UK_Pacific : 6 / 17
          Italians : 13 / 19
          ANZAC : 14 / 14
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 16 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 3.615
              Median : 3.000
              Variance : 0.583
              Standard Deviation : 0.764
              Total rolls : 13

      Japanese Combat
                  2 was rolled 1 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.600
              Median : 3.000
              Variance : 1.750
              Standard Deviation : 1.323
              Total rolls : 5

      Americans Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3.625
              Median : 3.500
              Variance : 1.143
              Standard Deviation : 1.069
              Total rolls : 8

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Novgorod to Belarus
                  1 artillery moved from Bryansk to Belarus
                  2 infantry moved from Bryansk to Western Ukraine
                  1 fighter moved from Volgograd to Western Ukraine
                  1 fighter moved from Volgograd to Belarus
                  1 tactical_bomber moved from Volgograd to Iraq
                  1 infantry moved from Northwest Persia to Iraq
                  3 armour and 2 mech_infantrys moved from Caucasus to Iraq

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 2 infantry
                      Russians win with 1 fighter remaining. Battle score for attacker is -4
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 artillery and 2 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Iraq
                      Russians attack with 3 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                      Russians win, taking Iraq from Neutral_Axis with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 mech_infantry moved from Szechwan to Tsinghai
                  1 infantry moved from Sikang to Tsinghai
                  1 infantry moved from Kazakhstan to Tsinghai
                  1 infantry moved from Volgograd to Kazakhstan
                  1 fighter moved from Western Ukraine to Bryansk
                  1 fighter moved from Belarus to Bryansk
                  1 aaGun and 4 infantry moved from Novgorod to Archangel
                  4 artilleries and 3 infantry moved from Russia to Bryansk
                  6 infantry moved from Yenisey to Timguska
                  1 aaGun moved from Yakut S.S.R. to Buryatia
                  7 infantry moved from Yakut S.S.R. to Buryatia
                  1 aaGun and 5 infantry moved from Yakut S.S.R. to Yenisey
                  1 tactical_bomber moved from Iraq to Persia

      Place Units - Russians
                  1 infantry placed in Volgograd
                  1 infantry placed in Volgograd
                  4 artilleries and 4 infantry placed in Russia
                  Russians undo move 2.
                  1 infantry placed in Russia
                  Russians undo move 1.
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French
                  1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                  1 fighter moved from United Kingdom to Holland Belgium
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Trans-Jordan to Egypt

      Combat - French
                  Battle in Holland Belgium
                      French attack with 1 artillery and 1 fighter
                      Germans defend with 1 artillery
                      French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - French
                  1 fighter moved from Holland Belgium to United Kingdom

      Turn Complete - French

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
                  1 infantry moved from Northern Territory to 55 Sea Zone
                  2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
                  1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
                  2 infantry moved from Queensland to Northern Territory
                  1 aaGun moved from Queensland to Northern Territory

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 armour moved from Yenisey to Urals
                        Japanese take Evenkiyskiy from Russians
                        Japanese take Urals from Russians
                  1 armour and 1 mech_infantry moved from Yenisey to Kansu
                        Japanese take Timguska from Russians
                  1 bomber moved from French Indo China to Kansu
                  2 infantry moved from Chahar to Suiyuyan
                  1 infantry moved from Hopei to Suiyuyan
                  1 infantry moved from Hopei to Shensi
                  1 infantry moved from Kweichow to Shensi
                  1 infantry moved from Szechwan to Shensi
                  1 artillery and 2 infantry moved from Szechwan to Sikang
                  1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                  1 bomber moved from French Indo China to Sumatra
                  1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                  1 fighter moved from Java to 41 Sea Zone
                  1 fighter moved from French Indo China to 41 Sea Zone
                  1 submarine moved from 33 Sea Zone to 30 Sea Zone
                  1 submarine moved from 6 Sea Zone to 31 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                  2 fighters moved from 33 Sea Zone to 31 Sea Zone

      Combat - Japanese
                  Battle in Sikang
                      Japanese attack with 1 artillery and 2 infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Shensi
                      Japanese attack with 3 infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Shensi from Chinese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in 41 Sea Zone
                      Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                      ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
                      Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 21
                      Casualties for ANZAC: 1 destroyer and 1 transport
                      Casualties for Americans: 1 submarine
                  Battle in 30 Sea Zone
                      Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                      Americans defend with 1 destroyer
                      Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Sumatra
                      Japanese attack with 1 artillery, 1 bomber and 1 infantry
                      ANZAC defend with 1 infantry
                      Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 1 infantry
                  Battle in Suiyuyan
                      Japanese attack with 3 infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in 31 Sea Zone
                      Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                      Americans defend with 1 destroyer
                      Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in Kansu
                      Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                      Chinese defend with 1 fighter and 1 infantry
                      retreated to Kansu
                      Chinese win with 1 fighter remaining. Battle score for attacker is -7
                      Casualties for Japanese: 1 armour and 1 mech_infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  1 bomber moved from Kansu to Yunnan
                  1 aaGun moved from Yunnan to Burma
                  2 artilleries and 3 infantry moved from India to West India
                  1 armour moved from Malaya to Burma
                  1 bomber moved from Sumatra to Malaya
                  1 fighter moved from 41 Sea Zone to Malaya
                  1 fighter moved from 41 Sea Zone to Java
                  1 infantry moved from Sakha to Amur
                  2 artilleries and 1 infantry moved from Amur to Korea
                  1 infantry moved from Soviet Far East to Siberia
                  3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                  3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                  2 transports moved from 33 Sea Zone to 6 Sea Zone
                  3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                  4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                  1 fighter moved from Japan to Caroline Islands
                  1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                  2 destroyers moved from 6 Sea Zone to 33 Sea Zone

      Place Units - Japanese
                  2 armour and 1 infantry placed in India
                  1 artillery and 1 fighter placed in Japan
                  1 fighter placed in Japan
                  Japanese undo move 3.
                  2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                  1 destroyer and 1 submarine placed in 37 Sea Zone
                  Japanese undo move 3.
                  1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                  Japanese undo move 3.
                  2 destroyers and 1 submarine placed in 36 Sea Zone
                  1 fighter placed in Japan
                  Japanese undo move 4.
                  2 destroyers placed in 36 Sea Zone
                  1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                  Japanese collect 74 PUs (3 lost to blockades); end with 74 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

      posted in Play Boardgames
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      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                  1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                  1 battleship moved from 39 Sea Zone to 72 Sea Zone
                  1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                  1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
                  1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                  1 battleship and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone

      Combat - British
                  Battle in 106 Sea Zone
                      British attack with 1 battleship and 1 destroyer
                      Germans defend with 1 submarine
                      Units damaged: 1 battleship owned by the British
                      British win, taking 106 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 96 Sea Zone
                      British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                      Italians defend with 1 cruiser and 2 transports
                      British win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                      Casualties for Italians: 1 cruiser and 2 transports
                  Battle in Kenya
                      British attack with 1 artillery and 1 infantry
                      Italians defend with 1 infantry
                      British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Libya
                      British attack with 1 armour, 1 artillery and 1 mech_infantry
                      Italians defend with 1 fighter
                      British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                      Casualties for British: 1 mech_infantry
                      Casualties for Italians: 1 fighter

      Non Combat Move - British
                  2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
                  1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                  1 artillery and 1 infantry moved from 39 Sea Zone to India
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 mech_infantry moved from Ethiopia to Egypt
                  1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                  1 artillery moved from India to Burma
                  1 infantry moved from India to Burma
                  1 mech_infantry moved from Eire to United Kingdom
                  2 aaGuns and 2 infantry moved from Scotland to United Kingdom
                  1 transport moved from 91 Sea Zone to 106 Sea Zone
                  1 infantry moved from Eastern Persia to West India
                  1 infantry moved from Persia to Eastern Persia
                  2 infantry moved from 81 Sea Zone to Egypt

      Place Units - British
                  1 factory_minor placed in Persia
                  2 fighters placed in Union of South Africa

      Turn Complete - British
                  British collect 32 PUs; end with 33 PUs total

      Place Units - UK_Pacific
                  1 destroyer placed in 39 Sea Zone
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Units Change Ownership
                      Some Units in India change ownership: 3 infantry
                      Some Units in 39 Sea Zone change ownership: 1 destroyer

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  4 infantry moved from Szechwan to Sikang
                  1 fighter moved from Szechwan to Sikang

      Place Units - Chinese
                  1 infantry placed in Kansu
                  3 infantry placed in Kansu
                  1 infantry placed in Kansu
                  Chinese undo move 3.
                  Chinese undo move 2.
                  Chinese undo move 1.
                  5 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 fighter moved from Guam to 54 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from 26 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 armour moved from Western United States to Central United States
                  1 artillery moved from Central United States to Western United States
                  1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 cruiser moved from 11 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 infantry placed in Western United States
                  1 carrier and 1 transport placed in 10 Sea Zone
                  1 destroyer and 1 submarine placed in 101 Sea Zone
                  1 fighter placed in Eastern United States
                  Americans undo move 4.
                  Americans undo move 3.
                  Americans undo move 2.
                  1 carrier placed in 101 Sea Zone
                  1 destroyer and 1 transport placed in 10 Sea Zone
                  1 submarine placed in 101 Sea Zone
                  1 fighter placed in Eastern United States
                  Americans undo move 5.
                  Americans undo move 4.
                  Americans undo move 3.
                  1 destroyer and 1 transport placed in 10 Sea Zone
                  1 submarine placed in 101 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 54 PUs total

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Combat Move - Russians
                  1 artillery moved from Novgorod to Baltic States
                  1 infantry moved from Novgorod to Baltic States
                  1 infantry moved from Novgorod to Baltic States

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Baltic States
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 aaGun and 10 infantry moved from Belarus to Bryansk
                  1 artillery moved from Western Ukraine to Bryansk
                  1 artillery moved from Ukraine to Bryansk
                  2 mech_infantrys moved from Volgograd to Caucasus
                  1 armour moved from Ukraine to Caucasus
                  1 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  2 armour moved from Bryansk to Caucasus
                  1 mech_infantry moved from Sikang to Yunnan
                  1 mech_infantry moved from Kazakhstan to Szechwan
                  1 infantry moved from Kazakhstan to Sikang
                  1 infantry moved from Volgograd to Kazakhstan
                  4 infantry moved from Russia to Bryansk
                  1 artillery moved from Ukraine to Bryansk
                  2 infantry moved from Ukraine to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  2 infantry moved from Western Ukraine to Bryansk
                  1 aaGun moved from Russia to Bryansk
                  6 infantry moved from Yakut S.S.R. to Yenisey
                  1 aaGun moved from Buryatia to Yakut S.S.R.
                  1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
                  2 fighters and 1 tactical_bomber moved from Russia to Volgograd

      Place Units - Russians
                  1 infantry placed in Volgograd
                  2 infantry placed in Novgorod
                  1 infantry placed in Novgorod
                  4 artilleries and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 bomber moved from Philippines to 32 Sea Zone
                  3 bombers moved from Novgorod to Russia
                  1 infantry moved from Archangel to Vologda
                  1 infantry moved from Belarus to Smolensk
                  1 infantry moved from Ukraine to Western Ukraine
                  1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                        Germans take Kazakhstan from Russians
                  1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                  1 armour and 1 mech_infantry moved from Volgograd to Samara
                        Germans take Samara from Russians
                  1 armour and 1 mech_infantry moved from Samara to Novosibirsk
                        Germans take Novosibirsk from Russians
                  1 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Ukraine to Rostov
                  1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                  1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                  1 mech_infantry moved from Volgograd to Caucasus
                  1 tactical_bomber moved from Ukraine to Caucasus
                  1 fighter moved from Ukraine to Western Ukraine
                  1 artillery and 1 infantry moved from Belarus to Bryansk
                  1 mech_infantry moved from Ukraine to Western Ukraine
                  1 fighter moved from Ukraine to Vologda
                  1 tactical_bomber moved from Ukraine to Bryansk
                  2 fighters moved from Western Germany to 91 Sea Zone
                  2 bombers moved from Western Germany to 91 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                  2 infantry moved from Western Germany to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone

      Combat - Germans
                  Air Battle in Russia
                      Germans attacks with 3 units heading to Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Russia
                      Bombing raid in Russia rolls: 4,4,8 and causes: 14 damage to unit: factory_major
                      Bombing raid in Russia causes 14 damage total.
                  Battle in 32 Sea Zone
                      Germans attack with 1 bomber
                      Americans defend with 1 transport
                      Germans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in 91 Sea Zone
                      Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
                      Americans defend with 2 destroyers, 1 submarine and 1 transport
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 29
                      Casualties for Americans: 2 destroyers, 1 submarine and 1 transport
                  Battle in Bryansk
                      Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Germans attack with 1 fighter and 1 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Smolensk
                      Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                      Russians defend with 1 infantry
                      Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Caucasus
                      Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Caucasus from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - Germans
                  2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                  1 aaGun moved from France to Normandy Bordeaux
                  1 aaGun moved from Western Germany to France
                  4 infantry moved from France to Normandy Bordeaux
                  1 infantry moved from Western Germany to France
                  1 fighter moved from Vologda to Archangel
                  1 infantry moved from Novgorod to Archangel
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  3 bombers moved from Russia to Novgorod
                  1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                  1 tactical_bomber moved from Bryansk to Ukraine
                  3 mech_infantrys moved from Ukraine to Romania
                  1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                  1 fighter moved from Western Ukraine to Ukraine
                  1 tactical_bomber moved from Caucasus to Ukraine
                  2 armour moved from Ukraine to Volgograd
                  5 armour moved from Ukraine to Rostov
                  4 mech_infantrys moved from Ukraine to Volgograd
                  4 mech_infantrys moved from Ukraine to Rostov
                  1 mech_infantry moved from Ukraine to Volgograd
                  6 artilleries moved from Ukraine to Rostov
                  1 aaGun moved from Novgorod to Belarus
                  1 aaGun moved from Ukraine to Rostov
                  5 armour and 5 mech_infantrys moved from Ukraine to Rostov
                  2 armour and 2 mech_infantrys moved from Rostov to Volgograd
                  1 armour moved from Rostov to Volgograd
                  1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                  1 mech_infantry moved from Volgograd to Samara
                  2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                  2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                  1 mech_infantry moved from Rostov to Caucasus
                  1 bomber moved from 32 Sea Zone to Caroline Islands
                  2 infantry moved from France to Normandy Bordeaux
                  1 submarine moved from 125 Sea Zone to 119 Sea Zone

      Place Units - Germans
                  1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                  3 mech_infantrys placed in Volgograd
                  3 mech_infantrys placed in Ukraine
                  Germans undo move 3.
                  3 infantry placed in Ukraine
                  3 mech_infantrys placed in Novgorod
                  3 infantry placed in Western Germany
                  Germans undo move 5.
                  1 infantry placed in Western Germany
                  2 infantry placed in France

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                  Germans collect 60 PUs (7 lost to blockades); end with 60 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      @captain:

      I hope you do as well on your fishing trip as you are in this game!

      Haha, thanks. Its safe to say I didnt do as well as I might have. Probably due to too much drinking!

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      Need scramble orders for sz 91. i assume no interceptors over moscow.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 bomber moved from Philippines to 32 Sea Zone
                  3 bombers moved from Novgorod to Russia
                  1 infantry moved from Archangel to Vologda
                  1 infantry moved from Belarus to Smolensk
                  1 infantry moved from Ukraine to Western Ukraine
                  1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                        Germans take Kazakhstan from Russians
                  1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                  1 armour and 1 mech_infantry moved from Volgograd to Samara
                        Germans take Samara from Russians
                  1 armour and 1 mech_infantry moved from Samara to Novosibirsk
                        Germans take Novosibirsk from Russians
                  1 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Ukraine to Rostov
                  1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                  1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                  1 mech_infantry moved from Volgograd to Caucasus
                  1 tactical_bomber moved from Ukraine to Caucasus
                  1 fighter moved from Ukraine to Western Ukraine
                  1 artillery and 1 infantry moved from Belarus to Bryansk
                  1 mech_infantry moved from Ukraine to Western Ukraine
                  1 fighter moved from Ukraine to Vologda
                  1 tactical_bomber moved from Ukraine to Bryansk
                  2 fighters moved from Western Germany to 91 Sea Zone
                  2 bombers moved from Western Germany to 91 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                  2 infantry moved from Western Germany to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      @Commando:

      Need to know if your French FTR in the UK will intercept?

      Nah, no intercept.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      I went fly fishing in the Tongariro river. Well, we did  more drinking than fishing actually heheheh.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      Also, I am going to be away for a few days on a fishing trip.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      Going to be away for a few days. Fishing again heheh.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
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