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    Posts made by MG Horya

    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                  1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                  1 bomber moved from Northern Territory to Shan State
                  1 fighter moved from Java to Shan State
                  1 fighter moved from Queensland to Java
                  1 armour and 1 infantry moved from Morocco to Algeria
                  1 submarine moved from 91 Sea Zone to 104 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 108 Sea Zone
                  1 destroyer moved from 108 Sea Zone to 109 Sea Zone
                  1 fighter moved from 91 Sea Zone to 109 Sea Zone
                  1 fighter moved from 91 Sea Zone to 104 Sea Zone

      Combat - Americans
                  Battle in 104 Sea Zone
                      Americans attack with 1 fighter and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter in 104 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans lost in 104 Sea Zone
                      retreated to 104 Sea Zone
                      Germans win with 1 destroyer remaining. Battle score for attacker is -6
                      Casualties for Americans: 1 submarine
                  Battle in 41 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 41 Sea Zone
                          Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 44 Sea Zone
                      Americans attack with 1 destroyer
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 109 Sea Zone
                      Americans attack with 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  2/2 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Shan State
                      Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                      Japanese defend with 2 artilleries and 1 infantry
                          Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Shan State, round 2 :  2/6 hits
                          Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 :  0/3 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                          Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Shan State, round 3 :  0/6 hits
                          Japanese roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                          1 infantry owned by the Americans lost in Shan State
                          Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 4 :  4/5 hits
                          Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                          1 artillery owned by the Japanese lost in Shan State
                      Americans win, taking Shan State from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 artilleries and 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Algeria
                      Americans attack with 1 armour and 1 infantry
                      Italians defend with 1 artillery and 1 infantry
                          Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 :  1/2 hits
                          Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                          1 infantry owned by the Italians lost in Algeria
                          Americans roll dice for 1 armour and 1 infantry in Algeria, round 3 :  0/2 hits
                          Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                          1 infantry owned by the Americans lost in Algeria
                      1 armour owned by the Americans retreated to Morocco
                      Italians win with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from 104 Sea Zone to 91 Sea Zone
                  1 fighter moved from 109 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 transport moved from 91 Sea Zone to 86 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                  1 fighter moved from Shan State to Burma
                  1 bomber moved from Shan State to India

      Place Units - Americans
                  2 submarines and 1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States
                  2 fighters placed in Western United States
                  Americans undo move 3.
                  1 fighter placed in Western United States
                  1 fighter placed in Eastern United States
                  2 destroyers and 2 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      Shan State : 1 artillery, 1 infantry and 1 mech_infantry
          Burma : 1 fighter
          India : 1 bomber
          Queensland : 1 fighter, 1 infantry and 1 mech_infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
          Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Midway : 1 airfield
          Java : 1 fighter, 3 infantry and 1 mech_infantry
          42 Sea Zone : 1 flag
          41 Sea Zone : 1 flag, 1 submarine
          44 Sea Zone : 1 flag, 1 destroyer
          37 Sea Zone : 2 transports
          26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 transport
          10 Sea Zone : 2 submarines and 1 transport
          54 Sea Zone : 1 destroyer and 1 transport
          Central United States : 2 aaGuns and 1 factory_major
          Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
          Gibraltar : 1 artillery and 1 infantry
          Morocco : 1 armour
          86 Sea Zone : 1 transport
          109 Sea Zone : 1 flag, 1 destroyer
          101 Sea Zone : 2 destroyers and 2 submarines
          91 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport

      Production/PUs Summary :

      Germans : 49 / 54
          Russians : 29 / 33
          Japanese : 58 / 59
          Americans : 50 / 72
          Chinese : 3 / 4
          British : 33 / 32
          UK_Pacific : 7 / 6
          Italians : 14 / 19
          ANZAC : 16 / 21
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 7 times
                  2 was rolled 4 times
                  3 was rolled 9 times
                  4 was rolled 5 times
                  5 was rolled 3 times
                  6 was rolled 8 times
              Average roll : 3.472
              Median : 3.000
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 36

      Japanese Combat
                  2 was rolled 1 times
                  4 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : 2.750
              Standard Deviation : 1.658
              Total rolls : 5

      Germans Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Italians Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2.667
              Median : 3.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Americans Combat
                  1 was rolled 5 times
                  2 was rolled 3 times
                  3 was rolled 7 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 7 times
              Average roll : 3.577
              Median : 3.000
              Variance : 1.200
              Standard Deviation : 1.095
              Total rolls : 26

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      @captain:

      good to see you back!
      You’ve forced me to retreat my Russians…I’m going to try to get them to a safe place…WHILE PLOWING DOWN EVERYTHING THAT STANDS IN THEIR WAY!

      Its good to be back!

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                        Japanese take 42 Sea Zone from ANZAC
                  1 submarine moved from 6 Sea Zone to 31 Sea Zone
                  1 submarine moved from 33 Sea Zone to 30 Sea Zone
                  1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
                  1 fighter moved from Malaya to 39 Sea Zone
                  1 bomber moved from Malaya to 55 Sea Zone
                  1 fighter moved from Java to 55 Sea Zone
                  1 artillery and 1 infantry moved from Sikang to Tsinghai
                        Japanese take Tsinghai from Chinese
                  2 infantry moved from Shensi to Kansu
                  2 infantry moved from Suiyuyan to Kansu
                  1 armour moved from Urals to Kansu
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                  1 fighter moved from 33 Sea Zone to 31 Sea Zone
                  1 fighter moved from 33 Sea Zone to 30 Sea Zone
                  1 fighter moved from Caroline Islands to 46 Sea Zone
                  1 tactical_bomber moved from Philippines to 55 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone

      Combat - Japanese
                  Battle in 39 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                      British defend with 1 submarine
                      Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 submarine
                      Casualties for British: 1 submarine
                  Battle in 30 Sea Zone
                      Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                      Americans defend with 1 destroyer and 1 submarine
                      1 submarine owned by the Americans Submerged
                      Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 31 Sea Zone
                      Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Americans defend with 1 destroyer
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in 46 Sea Zone
                      Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                      Americans defend with 1 destroyer and 1 submarine
                      Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in 55 Sea Zone
                      Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 submarine
                      Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Kansu
                      Japanese attack with 1 armour and 4 infantry
                      Chinese defend with 1 fighter
                      Japanese win, taking Kansu from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 fighter

      Non Combat Move - Japanese
                  1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                  1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                  1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                  1 fighter moved from 55 Sea Zone to Java
                  1 bomber moved from 55 Sea Zone to Caroline Islands
                  1 bomber moved from Yunnan to Caroline Islands
                  3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                  1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries and 1 infantry moved from Korea to 6 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                  3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                  1 fighter moved from Japan to Philippines
                  1 fighter moved from Japan to 33 Sea Zone
                  1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  1 transport moved from 41 Sea Zone to 39 Sea Zone
                  1 armour moved from Burma to West India
                  2 armour and 1 infantry moved from India to West India
                  1 aaGun moved from Burma to India
                  1 infantry moved from Amur to Korea
                  1 infantry moved from Siberia to Amur
                  1 fighter moved from 39 Sea Zone to India

      Place Units - Japanese
                  1 fighter placed in Malaya
                  3 armour placed in India
                  1 artillery and 2 infantry placed in Japan
                  2 transports placed in 6 Sea Zone
                  1 submarine placed in 36 Sea Zone
                  1 submarine placed in 37 Sea Zone
                  1 destroyer and 1 submarine placed in 6 Sea Zone
                  1 submarine placed in 36 Sea Zone
                  Japanese undo move 6.
                  1 submarine placed in 36 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 79 PUs; end with 79 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians repair 6 damage on 1 factory_major; Remaining resources: 31 PUs;
                  Russians buy 1 armour, 4 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;

      Politics - Russians
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians
                  7 infantry moved from Buryatia to Sakha
                        Russians take Sakha from Japanese
                  4 infantry moved from Timguska to Novosibirsk
                  2 infantry moved from Timguska to Kansu
                  2 infantry moved from Tsinghai to Kansu
                  1 infantry moved from Kazakhstan to Samara
                  1 mech_infantry moved from Tsinghai to Kazakhstan

      Combat - Russians
                  Battle in Kansu
                      Russians attack with 4 infantry
                      Japanese defend with 1 artillery
                          Russians roll dice for 4 infantry in Kansu, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery in Kansu, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Kansu
                          Russians roll dice for 3 infantry in Kansu, round 3 :  0/3 hits
                          Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                          Russians roll dice for 3 infantry in Kansu, round 4 :  0/3 hits
                          Japanese roll dice for 1 artillery in Kansu, round 4 :  0/1 hits
                          Russians roll dice for 3 infantry in Kansu, round 5 :  0/3 hits
                          Japanese roll dice for 1 artillery in Kansu, round 5 :  1/1 hits
                          1 infantry owned by the Russians lost in Kansu
                      2 infantry owned by the Russians retreated to Tsinghai
                      Japanese win with 1 artillery remaining. Battle score for attacker is -6
                      Casualties for Russians: 2 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 aaGun and 5 infantry moved from Yenisey to Timguska
                  1 aaGun moved from Buryatia to Sakha
                  1 mech_infantry moved from Iraq to 80 Sea Zone
                  3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                  3 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                  1 aaGun and 4 infantry moved from Archangel to Vologda
                  3 aaGuns, 7 artilleries, 2 fighters and 21 infantry moved from Bryansk to Russia
                  1 tactical_bomber moved from Persia to Russia
                  1 infantry moved from Bryansk to Russia
                  1 infantry moved from Bryansk to Russia

      Place Units - Russians
                  1 armour and 2 mech_infantrys placed in Volgograd
                  4 artilleries placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 30 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                  Turning on Edit Mode
                  EDIT: Editing Political Relationship for Mongolians and Italians from War to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and Germans from War to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and French from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and Chinese from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and Russians from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and Neutral_Allies from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and Neutral_Allies from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and Americans from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and Japanese from War to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and UK_Pacific from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and Dutch from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and British from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and Russians from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and French from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and Italians from War to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and Americans from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and UK_Pacific from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and British from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and ANZAC from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and Germans from War to Strict_Neutral
                  EDIT: Editing Political Relationship for Neutral_True and Japanese from War to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and Chinese from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and ANZAC from Friendly_Neutral to Strict_Neutral
                  EDIT: Editing Political Relationship for Mongolians and Dutch from Friendly_Neutral to Strict_Neutral
                  EDIT: Turning off Edit Mode

      Territory Summary for Russians :

      Tsinghai : 2 infantry
          Sakha : 1 aaGun and 7 infantry
          Timguska : 1 aaGun and 5 infantry
          Kazakhstan : 1 mech_infantry
          Russia : 3 aaGuns, 1 airfield, 15 artilleries, 1 factory_major, 2 fighters, 29 infantry and 1 tactical_bomber
          Ukraine : 1 factory_minor
          Novosibirsk : 4 infantry
          Vologda : 1 aaGun and 4 infantry
          Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
          Caucasus : 3 armour and 1 mech_infantry
          Samara : 1 infantry
          80 Sea Zone : 1 mech_infantry
          Iraq : 1 flag
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 49 / 54
          Russians : 29 / 33
          Japanese : 49 / 54
          Americans : 50 / 72
          Chinese : 5 / 4
          British : 33 / 32
          UK_Pacific : 7 / 6
          Italians : 14 / 19
          ANZAC : 16 / 21
          French : 6 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 4 times
                  5 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.412
              Median : 4.000
              Variance : 0.812
              Standard Deviation : 0.901
              Total rolls : 17

      Japanese Combat
                  1 was rolled 2 times
                  3 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2.750
              Median : 2.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      Russians Combat
                  2 was rolled 4 times
                  3 was rolled 1 times
                  4 was rolled 4 times
                  5 was rolled 4 times
              Average roll : 3.615
              Median : 4.000
              Variance : 1.750
              Standard Deviation : 1.323
              Total rolls : 13

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians repair 6 damage on 1 factory_major; Remaining resources: 31 PUs;
                  Russians buy 1 armour, 4 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;

      Politics - Russians
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians
                  7 infantry moved from Buryatia to Sakha
                        Russians take Sakha from Japanese
                  4 infantry moved from Timguska to Novosibirsk
                  2 infantry moved from Timguska to Kansu
                  2 infantry moved from Tsinghai to Kansu
                  1 infantry moved from Kazakhstan to Samara
                  1 mech_infantry moved from Tsinghai to Kazakhstan

      Combat - Russians
                  Battle in Kansu
                      Russians attack with 4 infantry
                      Japanese defend with 1 artillery
                      2 infantry owned by the Russians retreated to Tsinghai
                      Japanese win with 1 artillery remaining. Battle score for attacker is -6
                      Casualties for Russians: 2 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 aaGun and 5 infantry moved from Yenisey to Timguska
                  1 aaGun moved from Buryatia to Sakha
                  1 mech_infantry moved from Iraq to 80 Sea Zone
                  3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                  3 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                  1 aaGun and 4 infantry moved from Archangel to Vologda
                  3 aaGuns, 7 artilleries, 2 fighters and 21 infantry moved from Bryansk to Russia
                  1 tactical_bomber moved from Persia to Russia
                  1 infantry moved from Bryansk to Russia
                  1 infantry moved from Bryansk to Russia

      Place Units - Russians
                  1 armour and 2 mech_infantrys placed in Volgograd
                  4 artilleries placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 30 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 9 armour, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 91 Sea Zone to 109 Sea Zone
                  5 armour and 6 mech_infantrys moved from Caucasus to Bryansk
                  5 armour and 10 mech_infantrys moved from Volgograd to Bryansk
                  1 armour moved from Volgograd to Bryansk
                  5 armour, 6 artilleries, 2 infantry and 4 mech_infantrys moved from Rostov to Bryansk
                  1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                  1 infantry moved from Smolensk to Bryansk
                  2 infantry moved from Belarus to Bryansk
                  1 mech_infantry moved from Western Ukraine to Bryansk
                  2 infantry moved from Western Ukraine to Bryansk
                  1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                  3 bombers moved from Novgorod to Russia
                  3 mech_infantrys moved from Novgorod to Bryansk
                  2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                  2 infantry moved from 86 Sea Zone to Brazil
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone

      Combat - Germans
                  Air Battle in Russia
                      Germans attacks with 3 units heading to Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Battle in Bryansk
                      Germans attack with 17 armour, 6 artilleries, 10 infantry and 25 mech_infantrys
                      Russians defend with 1 artillery and 1 infantry
                      Germans win, taking Bryansk from Russians with 17 armour, 6 artilleries, 9 infantry and 25 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Brazil
                  Battle in Kansu
                      Germans attack with 1 armour and 1 mech_infantry
                      Chinese defend with 1 fighter and 1 infantry
                      Chinese win, taking Brazil from Americans with 1 fighter remaining. Battle score for attacker is -7
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for Chinese: 1 infantry
                  Strategic bombing raid in Russia
                      1 bomber killed by AA
                      Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
                      Bombing raid in Russia causes 11 damage total.
                  Cleaning up after air battles

      Non Combat Move - Germans
                  2 bombers moved from Russia to Novgorod
                  2 bombers moved from Normandy Bordeaux to Western Germany
                  1 aaGun and 6 infantry moved from Normandy Bordeaux to France
                  1 aaGun moved from France to Western Germany
                  1 fighter moved from Archangel to Novgorod
                  1 infantry moved from Archangel to Smolensk
                  1 aaGun moved from Belarus to Bryansk
                  1 aaGun moved from Rostov to Volgograd
                  1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                  2 fighters moved from Southern Italy to Ukraine

      Place Units - Germans
                  3 armour placed in Volgograd
                  3 armour placed in Ukraine
                  3 armour placed in Novgorod
                  2 fighters placed in Western Germany
                  1 submarine placed in 110 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,1
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                  Germans collect 63 PUs (5 lost to blockades); end with 63 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      Hey, sorry I still havnt had my turn - busy week. Will try to get it done soon though.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      No scramble thanks.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Politics - French
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  1 fighter moved from United Kingdom to 125 Sea Zone

      Combat - French
                  Battle in 125 Sea Zone
                      French attack with 1 fighter
                      Germans defend with 1 destroyer
                      French win with 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - French
                  1 fighter moved from 125 Sea Zone to Scotland
                  2 infantry moved from United Kingdom to Scotland
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 cruiser moved from 54 Sea Zone to 43 Sea Zone

      Combat - ANZAC
                  Battle in 43 Sea Zone
                      ANZAC attack with 1 cruiser
                      Japanese defend with 1 transport
                      ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  2 infantry moved from Egypt to Trans-Jordan
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from New South Wales to Queensland
                  1 aaGun moved from Queensland to Northern Territory
                  1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                  1 infantry moved from 85 Sea Zone to Brazil
                        ANZAC take Brazil from Neutral_Allies

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                  EDIT: Adding units owned by ANZAC to Northern Territory: 1 fighter
                  EDIT: Turning off Edit Mode

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 16 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      Also, I am away for a few days. Fishing again heheh. Saltwater this time though.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      @captain:

      I’m pretty sure the allies will never recover in this game, but I’m going to play out another few rounds until I give up.

      Yeah, Im pretty confident the Axis can do the job. You are welcome to concede whenever you like. I appreciate that you have played as long as you have.

      Also, Im away for a few days. Yep, fishing again haha. Saltwater this time.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: G40 MG Horya (Axis) vs Captain Walker (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - Italians
                  Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians

      Non Combat Move - Italians
                  1 bomber moved from West India to Romania
                  2 armour and 1 mech_infantry moved from Northern Italy to Romania
                  1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
                  8 infantry moved from Northern Italy to Southern Italy

      Place Units - Italians
                  1 mech_infantry placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1
                  Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      Well, turns out is was today heeheh. Let me know if you think Ive missed anything, otherwise I think its good to go.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 airfield and 3 armour; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 unit repaired.
                  3 infantry moved from Burma to Shan State
                  1 fighter moved from India to Shan State
                  3 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Yunnan
                  1 armour moved from Libya to Tunisia
                        British take Tunisia from Italians
                  1 artillery moved from Libya to Tunisia
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 fighter moved from Gibraltar to 109 Sea Zone

      Combat - British
                  Battle in Yunnan
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Shan State
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 3 infantry in Shan State, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 109 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  1 fighter moved from 109 Sea Zone to United Kingdom
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 battleship moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Portugal
                        British take Portugal from Neutral_True
                  2 infantry moved from Gibraltar to Spain
                  1 infantry moved from Eastern Persia to Afghanistan
                        British take Afghanistan from Neutral_True
                  1 fighter moved from Shan State to India
                  1 fighter moved from Yunnan to India
                  1 infantry moved from West India to India
                  2 aaGuns moved from Burma to India
                  1 artillery moved from India to Burma
                  2 infantry moved from India to Burma
                  2 infantry moved from Burma to India
                  2 infantry moved from India to Burma
                  2 infantry moved from Egypt to 81 Sea Zone
                  2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                  2 infantry moved from 80 Sea Zone to Persia
                  1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                  1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 infantry moved from Kenya to Tanganyika Territory
                  1 artillery moved from Kenya to Belgian Congo
                  2 fighters moved from Union of South Africa to Egypt
                  2 fighters moved from Gibraltar to 91 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Egypt to Persia
                  1 tactical_bomber moved from Egypt to Northwest Persia
                  1 mech_infantry moved from Egypt to Iraq
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - British
                  1 airfield and 3 armour placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                  British collect 33 PUs (1 lost to blockades); end with 33 PUs total

      Place Units - UK_Pacific
                  1 artillery, 1 fighter and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,2,6
                  UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Northwest Persia: 1 tactical_bomber
                  EDIT: Adding units owned by British to Persia: 1 tactical_bomber
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 armour and 3 infantry
                  EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
                  EDIT: Adding units owned by Japanese to Suiyuyan: 1 armour
                  EDIT: Changing ownership of Buyant-Uhaa from Japanese to Russians
                  EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
                  EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
                  EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
                  EDIT: Changing ownership of Buyant-Uhaa from Neutral_True to Mongolians
                  EDIT: Removing units owned by Neutral_True from Buyant-Uhaa: 2 infantry
                  EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
                  EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                  EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
                  EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
                  EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
                  EDIT: Changing ownership of Olgiy from Russians to Mongolians
                  EDIT: Changing ownership of Dzavhan from Russians to Mongolians
                  EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                  EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
                  EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                  EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
                  EDIT: Removing units owned by Japanese from Amur: 1 infantry
                  EDIT: Adding units owned by Japanese to Siberia: 1 infantry
                  EDIT: Changing ownership of Amur from Japanese to Russians
                  EDIT: Adding units owned by British to West India: 1 infantry
                  EDIT: Removing units owned by British from Afghanistan: 5 infantry
                  EDIT: Changing ownership of Afghanistan from British to Neutral_True
                  EDIT: Adding units owned by Neutral_True to Afghanistan: 4 infantry
                  EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
                  EDIT: Removing units owned by British from Belgian Congo: 1 artillery
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery and 1 infantry
                  EDIT: Removing units owned by British from Portugal: 1 armour and 3 infantry
                  EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                  EDIT: Adding units owned by British to Gibraltar: 2 infantry
                  EDIT: Removing units owned by British from Spain: 2 infantry
                  EDIT: Changing ownership of Portugal from British to Neutral_True
                  EDIT: Changing ownership of Spain from Americans to Neutral_True
                  EDIT: Adding units owned by Neutral_True to Portugal: 2 infantry
                  EDIT: Removing units owned by Americans from Spain: 1 armour and 7 infantry
                  EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
                  EDIT: Removing units owned by Americans from Spain: 2 fighters
                  EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                  EDIT: Adding units owned by Neutral_True to Spain: 6 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Changing PUs for British from 33 to 32
                  EDIT: Changing PUs for Americans from 74 to 72
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Changing PUs for Japanese from 55 to 54
                  EDIT: Turning off Edit Mode

      Territory Summary for British and UK_Pacific :

      Yunnan : 3 infantry
          Shan State : 3 infantry
          Burma : 2 artilleries and 4 infantry
          India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
          West India : 1 infantry
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Trans-Jordan : 1 infantry
          Gibraltar : 1 harbour and 2 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 2 fighters and 1 harbour
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 1 artillery and 1 infantry
          Morocco : 1 armour and 1 infantry
          Tunisia : 1 flag, 1 armour and 1 artillery
          Tobruk : 1 flag
          Libya : 1 flag
          Ethiopia : 1 flag
          80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
          106 Sea Zone : 1 flag
          Eire : 1 flag
          109 Sea Zone : 1 flag, 1 destroyer
          Iraq : 1 mech_infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
          91 Sea Zone : 1 battleship, 2 fighters and 1 transport

      Production/PUs Summary :

      Germans : 45 / 52
          Russians : 32 / 35
          Japanese : 50 / 54
          Americans : 50 / 72
          Chinese : 5 / 4
          British : 33 / 32
          UK_Pacific : 7 / 6
          Italians : 12 / 19
          ANZAC : 14 / 14
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 airfield and 3 armour; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 unit repaired.
                  3 infantry moved from Burma to Shan State
                  1 fighter moved from India to Shan State
                  3 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Yunnan
                  1 armour moved from Libya to Tunisia
                        British take Tunisia from Italians
                  1 artillery moved from Libya to Tunisia
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 fighter moved from Gibraltar to 109 Sea Zone

      Combat - British
                  Battle in Yunnan
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Shan State
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 3 infantry in Shan State, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 109 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  1 fighter moved from 109 Sea Zone to United Kingdom
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 battleship moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Portugal
                        British take Portugal from Neutral_True
                  2 infantry moved from Gibraltar to Spain
                  1 infantry moved from Eastern Persia to Afghanistan
                        British take Afghanistan from Neutral_True
                  1 fighter moved from Shan State to India
                  1 fighter moved from Yunnan to India
                  1 infantry moved from West India to India
                  2 aaGuns moved from Burma to India
                  1 artillery moved from India to Burma
                  2 infantry moved from India to Burma
                  2 infantry moved from Burma to India
                  2 infantry moved from India to Burma
                  2 infantry moved from Egypt to 81 Sea Zone
                  2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                  2 infantry moved from 80 Sea Zone to Persia
                  1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                  1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 infantry moved from Kenya to Tanganyika Territory
                  1 artillery moved from Kenya to Belgian Congo
                  2 fighters moved from Union of South Africa to Egypt
                  2 fighters moved from Gibraltar to 91 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Egypt to Persia
                  1 tactical_bomber moved from Egypt to Northwest Persia
                  1 mech_infantry moved from Egypt to Iraq
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - British
                  1 airfield and 3 armour placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                  British collect 33 PUs (1 lost to blockades); end with 33 PUs total

      Place Units - UK_Pacific
                  1 artillery, 1 fighter and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,2,6
                  UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Northwest Persia: 1 tactical_bomber
                  EDIT: Adding units owned by British to Persia: 1 tactical_bomber
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 armour and 3 infantry
                  EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
                  EDIT: Adding units owned by Japanese to Suiyuyan: 1 armour
                  EDIT: Changing ownership of Buyant-Uhaa from Japanese to Russians
                  EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
                  EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
                  EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
                  EDIT: Changing ownership of Buyant-Uhaa from Neutral_True to Mongolians
                  EDIT: Removing units owned by Neutral_True from Buyant-Uhaa: 2 infantry
                  EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
                  EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                  EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
                  EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
                  EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
                  EDIT: Changing ownership of Olgiy from Russians to Mongolians
                  EDIT: Changing ownership of Dzavhan from Russians to Mongolians
                  EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                  EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
                  EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                  EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
                  EDIT: Removing units owned by Japanese from Amur: 1 infantry
                  EDIT: Adding units owned by Japanese to Siberia: 1 infantry
                  EDIT: Changing ownership of Amur from Japanese to Russians
                  EDIT: Adding units owned by British to West India: 1 infantry
                  EDIT: Removing units owned by British from Afghanistan: 5 infantry
                  EDIT: Changing ownership of Afghanistan from British to Neutral_True
                  EDIT: Adding units owned by Neutral_True to Afghanistan: 4 infantry
                  EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
                  EDIT: Removing units owned by British from Belgian Congo: 1 artillery
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery and 1 infantry
                  EDIT: Removing units owned by British from Portugal: 1 armour and 3 infantry
                  EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                  EDIT: Adding units owned by British to Gibraltar: 2 infantry
                  EDIT: Removing units owned by British from Spain: 2 infantry
                  EDIT: Changing ownership of Portugal from British to Neutral_True
                  EDIT: Changing ownership of Spain from Americans to Neutral_True
                  EDIT: Adding units owned by Neutral_True to Portugal: 2 infantry
                  EDIT: Removing units owned by Americans from Spain: 1 armour and 7 infantry
                  EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
                  EDIT: Removing units owned by Americans from Spain: 2 fighters
                  EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                  EDIT: Adding units owned by Neutral_True to Spain: 6 infantry
                  EDIT: Turning off Edit Mode

      Territory Summary for British and UK_Pacific :

      Yunnan : 3 infantry
          Shan State : 3 infantry
          Burma : 2 artilleries and 4 infantry
          India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
          West India : 1 infantry
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Trans-Jordan : 1 infantry
          Gibraltar : 1 harbour and 2 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 2 fighters and 1 harbour
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 1 artillery and 1 infantry
          Morocco : 1 armour and 1 infantry
          Tunisia : 1 flag, 1 armour and 1 artillery
          Tobruk : 1 flag
          Libya : 1 flag
          Ethiopia : 1 flag
          80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
          106 Sea Zone : 1 flag
          Eire : 1 flag
          109 Sea Zone : 1 flag, 1 destroyer
          Iraq : 1 mech_infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
          91 Sea Zone : 1 battleship, 2 fighters and 1 transport

      Production/PUs Summary :

      Germans : 45 / 52
          Russians : 32 / 35
          Japanese : 50 / 55
          Americans : 50 / 74
          Chinese : 5 / 4
          British : 33 / 33
          UK_Pacific : 7 / 6
          Italians : 12 / 19
          ANZAC : 14 / 14
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      Sweet, Ill just edit the UK save I made. Might not be today though sorry.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      I just had a thought. I cant help but think you may not have realised that declaring on mongolia turns you against the neutrals? If this was a mistake, we can go back to your Japanese turn if you like. Otherwise carry on. :)

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      @MG:

      @Commando:

      Before you post the map, can you make sure to check all the boxes? I like to see all the units that are posted in all the territories and SZ’s and see all the other data… Thanks!  :-D

      Sure, no problem. Also, fixed up that edit issue. I just had to remove the transport before I could remove the infantry.

      Well, this is going to be very interesting for me. I’ve never been in a game where the neutrals have been attacked!

      Sorry about the re-post, I made an edit ti the NCM of my tac bomber.

      posted in Play Boardgames
      MG HoryaM
      MG Horya
    • RE: Global 1940(No Tech) - MG Horya(Allies +8) vs. Commando Brado(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 airfield and 3 armour; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 unit repaired.
                  3 infantry moved from Burma to Shan State
                  1 fighter moved from India to Shan State
                  3 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Yunnan
                  1 armour moved from Libya to Tunisia
                        British take Tunisia from Italians
                  1 artillery moved from Libya to Tunisia
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 fighter moved from Gibraltar to 109 Sea Zone

      Combat - British
                  Battle in Yunnan
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Shan State
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 3 infantry in Shan State, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 109 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  1 fighter moved from 109 Sea Zone to United Kingdom
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 battleship moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Portugal
                        British take Portugal from Neutral_True
                  2 infantry moved from Gibraltar to Spain
                  1 infantry moved from Eastern Persia to Afghanistan
                        British take Afghanistan from Neutral_True
                  1 fighter moved from Shan State to India
                  1 fighter moved from Yunnan to India
                  1 infantry moved from West India to India
                  2 aaGuns moved from Burma to India
                  1 artillery moved from India to Burma
                  2 infantry moved from India to Burma
                  2 infantry moved from Burma to India
                  2 infantry moved from India to Burma
                  2 infantry moved from Egypt to 81 Sea Zone
                  2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                  2 infantry moved from 80 Sea Zone to Persia
                  1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                  1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 infantry moved from Kenya to Tanganyika Territory
                  1 artillery moved from Kenya to Belgian Congo
                  2 fighters moved from Union of South Africa to Egypt
                  2 fighters moved from Gibraltar to 91 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Egypt to Persia
                  1 tactical_bomber moved from Egypt to Northwest Persia
                  1 mech_infantry moved from Egypt to Iraq
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - British
                  1 airfield and 3 armour placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                  British collect 33 PUs (1 lost to blockades); end with 33 PUs total

      Place Units - UK_Pacific
                  1 artillery, 1 fighter and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,2,6
                  UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Northwest Persia: 1 tactical_bomber
                  EDIT: Adding units owned by British to Persia: 1 tactical_bomber
                  EDIT: Turning off Edit Mode

      Territory Summary for British and UK_Pacific :

      Yunnan : 3 infantry
          Shan State : 3 infantry
          Burma : 2 artilleries and 4 infantry
          India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
          Belgian Congo : 1 artillery
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Trans-Jordan : 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 2 fighters and 1 harbour
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
          Tanganyika Territory : 1 infantry
          Tunisia : 1 flag, 1 armour and 1 artillery
          Tobruk : 1 flag
          Libya : 1 flag
          Ethiopia : 1 flag
          Portugal : 1 flag, 1 armour and 3 infantry
          Afghanistan : 1 flag, 5 infantry
          80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
          106 Sea Zone : 1 flag
          Eire : 1 flag
          109 Sea Zone : 1 flag, 1 destroyer
          Iraq : 1 mech_infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
          Spain : 2 infantry
          91 Sea Zone : 1 battleship, 2 fighters and 1 transport

      Production/PUs Summary :

      Germans : 45 / 52
          Russians : 31 / 35
          Japanese : 51 / 55
          Americans : 52 / 74
          Chinese : 5 / 4
          British : 34 / 33
          UK_Pacific : 7 / 6
          Italians : 12 / 19
          ANZAC : 14 / 14
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 15 / 0

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 10 times
                  3 was rolled 11 times
                  4 was rolled 6 times
                  5 was rolled 11 times
                  6 was rolled 26 times
              Average roll : 4.200
              Median : 5.000
              Variance : 4.000
              Standard Deviation : 2.000
              Total rolls : 70

      Null / Other
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 9 times
              Average roll : 4.765
              Median : 6.000
              Variance : 3.438
              Standard Deviation : 1.854
              Total rolls : 17

      Japanese Combat
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 9 times
              Average roll : 4.765
              Median : 6.000
              Variance : 3.438
              Standard Deviation : 1.854
              Total rolls : 17

      Germans Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      British Combat
                  1 was rolled 2 times
                  2 was rolled 2 times
                  3 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3.100
              Median : 3.000
              Variance : 0.889
              Standard Deviation : 0.943
              Total rolls : 10

      Chinese Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  5 was rolled 4 times
                  6 was rolled 5 times
              Average roll : 4.200
              Median : 5.000
              Variance : 1.357
              Standard Deviation : 1.165
              Total rolls : 15

      Americans Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3.625
              Median : 3.500
              Variance : 1.143
              Standard Deviation : 1.069
              Total rolls : 8

      posted in Play Boardgames
      MG HoryaM
      MG Horya
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