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    Posts made by MeinHerr

    • RE: New Strategy for Allied Win

      UK 1 - buy TR for South Africa. UK 2 if NO Sealion… buy 2 Inf+ TR in South Africa… , UK3…onward… buy 2 Inf + Mech … in SA…start the shuttle between South Africa and Egypt.

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: New Strategy for Allied Win

      Could be Turn 10… but i think Egypt can hold out for 1 turn.

      The 2 Frenchmen  ( Syria and W. Africa) … and the 2 ANZAC Inf  + FR plane… … are invaluable blockers… and should be kept for that purpose.

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • New Strategy for Allied Win

      This should work in most games for a Germany DOW on USSR G T3 or later and a J DOW on W. Allies T2 or later  ( J2G3, J3G3 and J4G4 scenarios)

      CAUTION : It will NOT work if G 1 attacks USSR…  and may or may not work with a Japan  DOW on J1 or a G2 DOW on USSR

      It consists of the following steps:

      1. Make Sure London does not fall to Sealion
      2. Protect Egypt
      3. Soviet20 first accumulate in Buryatia… then if safe go to Amur… if not… stay put!
      4. Play TMG if possible to draw Japan into war … unless Soviet20 stay put in Buryatia.

      *** 4) Move 1 Mech and  1 Tank to Sinkiang as soon as possible ( as USSR) &  move the Moscow Mech+ Tank via Novo to reach Buryatia by R3… to join the Soviet20… move 3 planes first to Tinguska… and if Japan DOW W. Allies on J1… then to Schezwan to R2… if NO DOW… then to Amur on R2  ***

      IMPT !!!  5) Buy 3 Tanks and 3 Mechs in R1… 3 Planes + Strat Bomber on R2… Buy Soviet STRAT BOMBERS from R3 & R4 !!!  You should have 7 Strat Bombers by USSR4 .

      1. ON USSR 5 ( Moscow is going to fall anyways) … build Airbase in Buryatia AND Amur!!! … maybe IC in Korea… should Japan want to take it… USA can use it later.

      2. On US5… SZ 6 must be cleared of all Japanese ships!  ( US1 buy = 3 CVs,  US2 buy = 9 Subs,  US3 buy = 3F+4TB, …US4 buy = 6 Strat Bombers  …US 5,6,7 buy = TRs+ Inf)

      3. UK planes + Navy should kill off any Japanese ships that may have survived…or moves in there in Non-Com moves…

      4. ANZAC Planes if any… do the same. ANZAC only builds TRs from round or 5 when japanese have retreated

      10 ) USSR should completely cleanse Japanese shipping R6… with planes and Strat Bombers… if No shipping present… then Strat Bombing should commence.

      1. UK Europe should buy whatever it can for Max safety in Egypt IC , USSR tanks+ planes+ Mechs from Iraq go to Egypt

      2. Moscow will fall on Germany 6.

      10 ) Japan should NOT be able to build a single unit in Mainland Japan from J6 onward

      1. ANZAC, UK India  should from T 4, when its looks safe… start building TR only… and follow up the US attack on US turn 8 , 9 or 10.

      2. US will use its TR buy on US5, 6 and 7 to take out Japan by US or ANZAC 10. This is a must!!! The Allies must win by end of turn 10.
        If they are lucky… Germany may not get Egypt on Germany 11… but there is no telling.

      3. From the time Germany declares war on USSR, all USSR units will head southwards… There should be 1 Russian unit ALWAYS in CAUCUSES, NW. Persia, IRAQ… UK units in TJ.  No gaps…This will delay Germany from getting Egypt till Germany 11 !

      4. UK must build in Egypt every turn from IC is put down… Egypt is key between a win or a loss!

      Strategy has many holes… and many assumptions… but… J2+G3  and J3+G3 are about 50% of the scenarios… when playing this game.

      Essentially Allies trade Moscow for Tokyo.  The R1 turn is to help save Egypt.  R2 - R4 turns help to buy Strat Bombers, using 3 turns of USSR IPCs to deny Japan its IPCs. Add a 5-front war to Japan, and IPC disruption due to TMG and resurgent China, with the UK Builds…  Japan could buckle sooner.

      Comments welcome. Please forgive earlier comments about perfect Allied strategy… it was to perk up your interest  :-P

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      Are you sure , that you do not have a tweeny-weeny doubt nibbling in the back of your mind … maybe he has it?!

      I was reluctant at first, because  thought it’ll affect my move… but on reflection… there is another smaller, better and niftier way to deal with that.  Hence wrote what i did.

      Did take into account “Cow”'s fantastic  - J1 offense.  In fact, to be honest it was my biggest challenge to overcome. OK.

      Happy thinking  :evil:

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      On reflection, apologies ItIsIleClerc .

      One may not see it ever.

      Either it strikes you as an idea or not.

      So… since… maybe i am wrong, …  i shall test this hypotheses.  Maybe a rule change will be needed to save the game.  Hope they at least name the rule change after me  :roll:

      I shall give one clue - every single day, just one… till either it is proven correct… or proven wrong. If wrong, then with humility, i shall eat humble pie.

      But , if iam correct… what do i stand to gain… fame… or infamy…?  ( Materialistic notions are not even being considered, nor requested ).

      I hope to get my name into the books one way or an other  ( Either on my move… or the rule change ).

      OK… drum roll  :

      Clue 1  ( Dec 5th, 2014) :  The fun begins on R3 .

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      @ItIsILeClerc:

      What you would like to see is already happening  8-).
      I have been (still) spending lots of my spare time into finding solutions. I have done so for 5 years now and I must admit I changed opinion of the gamebalance a few times. I think all this works the same for almost every1 in these forums.

      First, I thought the allies were unbeatable so I worked on that problem and quickly fixed it. Lol, to a point where I started to think it was actually the other way around! The axis were unbeatable!
      So I worked on that, gave the allies more (mathematical) thought and I found solutions. Allies were back in the biz again! Even thought they were unbeatable (again ;-))! I think you have landed at this point a bit quicker than I/most of us did, but still; there IS a next phase:

      Currently I am (somewhat) back at square 1 because I gained a bit more experience. And for the first time in 5 years I am unable to find a satisfactory solution. ‘JF’ seems to be the best way to go for the allies by far and I find that too limiting for a grand strategy WW2 game.
      I admit that this is largely because I usually lack the time but (above all) the will to complete a game after it is dragging on to turn 14 without a clear winner, but purely mathematically ‘JF’ is definately much better than ‘GIF’ which just doesn’t feel right (a rather demoralizing effect).

      I do believe that there is a last and final phase in understanding the gamebalance, but also that it has to do everything with playing 20+ turns of different kinds of strategy to know for certain what will happen. By now I’m too ‘streetwise’ to know it’s got nothing to do with 1 or 2 moves the allies (or axis) can do during the game openers. No offense, of course!

      I stick to my statement.  Maybe in some convention or a big Meetup, will demo it. Surely if folks have been working on it for 5 year, they should have hit on it by now  :roll:

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      Agreed and understood.

      Fact is that if one thinks about it logically… one will find the solution. Take away the passion, think of it as a mathematical problem, Voila! You have it.

      Would like folks to use the Holidays , folks like Young Grasshopper, Cow, ItsLeClerc, Elk, Dizz, Cyanknight,  you M’sieur , Wittman… all the great minds…( yes… have been reading for a long time… ) and others… who i may have missed…  play it out… and you will come with the solution.

      I would venture to say, at least… the game now… is very very balanced.  Kudos to the gamedesigners.

      Probably my last post till next week.

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      It is what it is.

      You know… sometimes… there is a point when you think … way outside the box… and then think… oh surely…NO… this is not possible… then add it up… go back… and understand that it is… that’s how i figured it out.

      Yes… just over a year.  As i said… it will ruin it for everyone… from now on… i say NO MORE about it.

      We shall just go back to the good old regular game.

      In fact… i think i should stop writing here.

      Just hope when someone else every stumbles and bumbles over it, they have the sense to keep it to themselves too.

      But hey, you heard it from me… first time… against the grain of current thought… to restate…

      MeinHerr says:  " Given current rules and current placements and current IPC and unit values, there is a way that ALLIES will win  ( barring crazy dice roles) EVERY SINGLE TIME "

      OK. Peace out!

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      As regards perfect strategy:
      With the rules as they are , I will say YES!

      There is a perfect strategy for the Allies.

      Will not mention it though, because if i do, they will change the rules of this game.

      In fact, I shall not even give a hint … because I truly love this game as it is.

      All Iam willing to say is that… If I were to play Allies… i do not want ANY money… in fact Iam willing to GIVE the AXIS 10 IPC .

      You may think iam arrogent, but i assure iam not.  If i tell it, then , everyone is going to slap their foreheads and say …  “Of course”…  and then will come a Rule Change.

      With TMG, already there are people asking for rule changes… not giving me credit for the name etc…  that is as far as i would like to stretch it.

      Started playing ( in fact “discovered” ) GLOBAL in Oct 2013…  and believe iam very proficient in it.

      There is ONE guaranteed way , with current rules ALLIES will always win.

      I leave it you all to come up with it.

      MeinHerr

      PS: It always amuses me , when i see 25 IPC bid for Allies from Axis… and i shake my head… oh… if you only knew…  :)

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Is there a perfect strategy?

      With the rules as they are , I will say YES!

      There is a perfect strategy for the Allies.

      Will not mention it though, because if i do, they will change the rules of this game.

      In fact, I shall not even give a hint … because I truly love this game as it is.

      All Iam willing to say is that… If I were to play Allies… i do not want ANY money… in fact Iam willing to GIVE the AXIS 10 IPC .

      You may think iam arrogent, but i assure iam not.  If i tell it, then , everyone is going to slap their foreheads and say …  “Of course”…  and then will come a Rule Change.

      With TMG, already there are people asking for rule changes… not giving me credit for the name etc…  that is as far as i would like to stretch it.

      Started playing ( in fact “discovered” ) GLOBAL in Oct 2013…  and believe iam very proficient in it.

      There is ONE guaranteed way , with current rules ALLIES will always win.

      I leave it you all to come up with it.

      MeinHerr

      PS: It always amuses me , when i see 25 IPC bid for Allies from Axis… and i shake my head… oh… if you only knew…  :)

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      @DizzKneeLand33:

      @MeinHerr:

      If you are a Chess player or are aware of moves, consider this :

      TMG  = Queen Sacrifice to achieve Zugzwang !!!

      The UK BB is the Queen, sacrificed to COMPEL the Japanese player to make a move, any move… that will weaken him  :)

      As a pretty highly rated FIDE player, your comparison, while compelling, isn’t really relevant.

      Hi Dizz  and Cyanknight…

      Methinks that :  A&A = ChessxRisk

      :lol:

      I play chess well, yes.  True. And have won College level and City level championships.

      Also a member of MENSA  :roll:

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      @ItIsILeClerc:

      I can’t help but think that you give ‘the siberians in the east’ too much credit.

      Mon Ami ItIsILeClerc , you have a Eurocentric Defensive Approach, I have a AsiaCentric Offensive Approach . Let’s say we have different Allied philosophies, and agree to disagree… as I think you give the Soviet20 too little credit  :-)

      I admit if Russia moves into Amur in force, Japan should not stack SEAsia with all its air but kill the Russians instead. This gives the Chinese exactly 1 extra turn to survive but the Russians are permanently dead in the east (as well as in Moscow, but that’s another story)… No matter what Russia does in the east, Japan will Always win, at the cost of only 1 turn delay in China. Well, IMHO that’s not worth loosing all Siberians for.

      TMG is played correctly affects Japan for 4 turns , not 1 !!!

      1. It affects the J2 combat , where the TR’s in HK are frozen for combat , in case Japan goes for J2 strike.
      2. It affects J3 combat by freezing the newly bought TR’s that cannot be pre-loaded.
      3. It affects J4 by making the Japanese go NORTH - to SZ 5 !!! to kill the Soviet20 in AMUR… after they withdraw… if indeed Japan wants to chase them down!
      4. Then at SZ 5 in Amur… Japanese Trs and Navy? are out of position to hit any of their major NO …or objectives… only on J5… Japan comes back to its “steady state”… by which time US is ready to move![/color[/size]]

      If J1 Non-Combat move ends with 2-3 Japanese TR *UNLOADED * in SZ 20  ( Off Hong Kong) … J2 itself will be frozen THE MOMENT TMG is played!.. if Japan had plans for a J2 strike that is.  Now if Japan keeps the TR’s Loaded… at the end of J1… then TMG need not be played.  Then on USSR2… the Siberians start their march back to Moscow… reaching there on R7 in a force of 18. China is very happy at not having to fight reinforcements that Japan did not unload

      BUT……  if the 2-3 TRs are UNLOADED off HK… at and of J1… and The CV arm of Navy is not all there… &/ Kwangsi does NOT have the 14+ Aircraft at end of J1  … afraid iam giving away too much here…  then play TMG !  This will make Japan’s life miserable immediately!  J2 will sound like a muffled fart… rather than the explosive impact it has.  J2 will NOT get Japan ANYTHING except Hong Kong and killing 3 UK Ships… OR HK and Phillippines…IF they declare on the US… That is all!  And US is in the war!    Then continuing the thought process… the Soviet20 need NOT attack!.. they can just sit there and Tie up 14-16+ Japanese units… wait for the IJN fleet to move The One move furthur … into DEI/MALAYA… and then strike on USSR4! they will be safe then.  The J2 buy will be different… If it cannot “borrow” from Manchuria or Korea… Japan has to pay IPCs to build these units… so …instead of the 3-4 empty TR + CV…it will have 1-2 Loaded TR+CV  … that means 2 less targets “hittable” later…

      If Japan does NOT do J2 …. seeing the futility of it…  and does NOT stack Manchuria/Korea with land troops…AND KEEP beaucoup Airstrike nearby… the Soviet20 strike with the plane(s)… and take Korea and or Manchuria wiping out upto 12 maybe 14 units there…Now … again… this is if Japan does not not have enough Land+Air Combo to kill it off.

      If Japan stacks Manchuria and Korea… and keeps beaucoup Airunits at end of J1… then…do a J2 strike… hmm… J2 strike again a whimper!  It is likely an either…or scenario… but it gives Allies everything they need to see before they decide.

      Hence the timing is crucial…. TMG must be done then and there on J1… a turn later may be too late…

      The last thing Japan can do is buy 3 TR on J1  …  and keep all available Air it can spare in the vicinity where it can hit Amur.  Because there are 2-3 unloaded TRs in HK, UK1 plays TMG on UK1 …  USSR then can decide to  move to Amur taking the risk on USSR 2 .  If Japan kills the Soviet 20…  USSR gets the 6 Mongolian units as a bonus… and Japan did not declare on UK+US … fine… but its Air Arm is out of position to help on a J3 strike.  UK2 can just be a retreat to Burma with all Naval  ( HK has a Naval Base) … and ANZAC may… or may not declare war on Japan…

      But this again comes at a price for Japan…. to kill Soviet20…  it loses troops… and maybe planes shot down by the 2 AAA… it loses TEMPO!  Its TRs are out of position… It pretty much changes the OBJECTIVES of Japan… from taking the DEI and PHP and dominating Southern Pacific and killing China… to pretty much help Germany in killing Russia !

      I mean think of the repurcussions….  and this happens before… repeat… before US2…  so on US2… Allies can go with the comforting thought that India, Sydney and Hawaii are pretty safe as long as they play conservatively.  US + Allies can choose KJF  …  so long as Egypt seems safe… results of Taranto or Tobruk will be in…

      Lastly, should Japan NOT kill the Soviet20 , nor do a J2 strike… UK has the option on UK2… go back to SZ38 with the BB etc…  OR do TMG deferred… where you still move the UK BB to SZ 6 … and DD to SZ 36 or 20 … wherever there are Max TRs… and ANZAC again… may… or may NOT declare war… depending.

      What does this crazy sacrifice do… well  all Japanese TRs are again frozen… If USSR3 was an attack and wipeout of Korea or Manchuria… then… Japan cannot on Combat turn take it out…  If these places were stacked… and USSR did not attack… then J3 strike is a muffled whimper… as most TRs cannot do combat loading…

      I hope you see the possibilities and the potential here.

      Again… TMG is played to minimize J2…and only when J1 Non-Combat moves are favorable…( ie: check Japanese Navy, Air and TR locations) … NOT ALL THE TIME!

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      @ItIsILeClerc:

      I am afraid that the biggest problem the allies still have, is that they don’t know what the Axis are going to do during the early game AND that the axis have flexibility to adapt their strategy.

      Well, the game is set up that way.  Germany goes before Russia… and Japan goes before US and UK. So Axis always has the initiative.

      If Japan wants to do J2 , it is going to J2.  But the Allies no not know that.  ALLIES ALSO DO NOT KNOW IF JAPAN WANTS TO DO THE SUPERIOR G4J4 Either!  TMG forces Japan to choose between a J2…  or  playing under pressure of MIFF … or weakening itself by not doing the optimal moves that it wants.

      Why sac a BB and a DD UK1 just because you fear a J4, only to find out that Japan adapted a bit and attacks J2 taking the Uk hips for free. It makes the already viable J2 that much better.

      Let us suppose at the end of J1, Japan does its usual Naval moves.  Split the Naval presence between Carolines to keep US and ANZAC honest … and either Hong Kong with the 2-3 TRs… and maybe some ships on Japan to threaten Hawaii… or to Hainan with 1 or 2 TR to project its threat to execute J2 strike. Also consider Japan keep  air as follows  4-6 Kiangsu , 6 on CVs and 4-6 on Kwangsi, a couple on Japan or Manchuria… Suppose you do not play TMG . Well, look at a typical J2 strike.  UK withdraws everything to India or Java on UK 1. The TRs are lost . Any blockers Allies may be foolish enough to keep are lost. Japanese Air power is spread over strike areas… Phillippines, all the DEI islands, Central China to help eliminate Chinese resistance  and and Kwangsi  . Usually Malaya or most DEI fall on J2.  Hawaii AND Queensland is under threat.  Right so far?

      Now imagine the same scenario…. except …1) That on USSR2, the Soviet20 have moved to Amur…2) That you have 2 blockers in Borneo and Malaya and you play TMG .  Let us suppose Japan decides to do a J2 strike.  Now, they have to choose their targets…. the problem… is that there are too many targets!!!  What are the Priority targets for Japan…  DEI? Phillippines?  Dutch New Guinea? The Soviet20?  Japan knows they are coming next turn… or Hawaii?  Or Queensland??  Or do they ignore ALL of these targets and go on to kill the Blockers… and try to Airsweep Shan state… Take Malaya… ( which might be re-taken!) … or keep pushing into China?!

      Not to mention that leaving the Siberians in the east just invites Germany into Moscow beyond repair. I would even go as far as saying that the siberians Always must retreat to Moscow except when Germany goes SL.

      My outlook is that the Soviet20 are in the East. Use them there. Use them when Japan is still figuring out WHEN and WHO to strike.  Take AWAY some options. Take away Japan’s flexibility. Take AWAY its ability to use the 12+ Units on Manchuria and Korea that magnifies its ability to strike!!!

      The Soviet20 are the BOON Allies have… the ONLY real force in proximity to Japan that can make it look over its shoulders, my friend LeClerc.  Give the Soviet20 teeth… they will make Japan howl. Start making them plod backward to Moscow is only going to make Tojo do a song and dance!

      I admit I praise J4G4 most of all Axis strategies these days but I wouldn’t hesitate to take the offered free ships and do J2 anyway. If Germany is not going anal about launching Sea Lion, that is (J2 is the worst you can do if Germany wants to do that). After all, if J2 is launched opportunistically, there is still the G4 part of the success and if the USA looks like going KJF, a J2 will not hurt the Euro-axis at all, not even if they would want to do SL!

      No. Disagree on the G4 part of the success.
      US has option to pursue a KGF  option too. it basically depends on how many units survived in the fall of London  ( if Sealion is successful)… how much Luftwaffe is left  . And how big a German Navy was built on G1 and G2.  I have seen SeaLion where Germany takes London with 1 tank… with 1 SB only remaining in the Luftwaffe… In that case… USSR and US should be able to take out Germany.
      If SeaLion is a failure… Germany will fall faster than Japan.  Axis has to take that into their calculations.

      POINT HERE IS THAT J2 ALLOWS US in early… early enough that… it can make a difference.

      Last but not least, it is very easy for Japan to keep its TRS loaded J2 as a preventive action. When I come to think of it, for a J4 I’m not doing anything better anyway with those troops (load/unload J2 and then load them again J3 to sail them to their destination to invade J4. This basically nullifies Mahatma but he will most likely indeed be able to get away to safety if Japan is THAT determined to J3/J4.

      TRS loaded are troops not fighting China… its a losing preposition for Japan in the long run

      Once again: KJF required!
      And apart from a J1DOW I won’t be looking into KJF’s before the allies have proven to me that ‘GIF’ also works.
      To each his own ofc, but personally I don’t want to be limited to ‘KJF’ as the only viable OOB allied answer to everything.

      AGREED!

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      @TheMethuselah:

      A few thoughts:

      1. I have no problem referring to the move of UK bb to Honk Kong as the “Mahatma Gambit” [patent pending]. No need to be quite so obsessive about naming it, though.

      Would not have, except that the first few responses discussed the name rather than the merits.  BTW, had The Mahatma called on India to support the Japanese, ( he did not) ….things might have been quite different for the British in India. For his forbearance and his support for peace… he did write a letter to The Fuhrer to try stop the war  :cry:  considering the BB is going in peace… i proposed the name of this move

      2. The system of moves you’ve described is a subset of KJF in general. Since there are so many variables, I’d probably just call this simply “KJF” if I saw it played against me.

      Subset…. maybe… but the combination as i described in a previous post , with timing , using the weak Allied strength to the fullest and the Psychological element to it … IMHO make it quite different.  Maybe you do not make the BB move to HK… you can call it KJF…  no problem… but using that particular move … it does save the Soviet20 which would have otherwise been lost in the “old” KJF …in concert with other moves mentioned… should be either TMG  … and should the plan of the Allies be KJF… it can be TMG-KJF

      3. What if Japan declares war turn 1? That seems to invalidate the entire premise of the move, with the Malaya bb sunk before UK1.

      Uhhh….  No UK BB move to Kwangsi/Hainan or to HongKong… NO TMG  …  very simple…  I mean… this should be very obvious

      4. The unfortunate reality is that the only real initiative the Allies have round 1 is with the Russians in Siberia and the British in the Med/Africa; everything else must necessarily be counterplays. In other words, you can’t plan on countering 1.e4 every game as Black; your opponent might do something else before you have a chance to act.

      Yep!  Agreed.  This is only optional!  Should Japan play J1 accurately… and unless KJF is on the cards… TMG need not be played

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      Should Japan UNLOAD… repeat UNLOAD  1-3 TR in Kwangsi at the end of J1… option of playing  the DOUBLE MAHATMA GAMBIT  ( DMG ) !

      Where the DD goes to Kwangsi  ( SZ 36)  … and BB to Hong Kong !!!

      Everything depends on how many Japanese  planes are landed in Kwangsi and how many loaded CVs are there.

      Japan could do a fighter sweep.

      Shan State is defended accordingly!

      yes… i know this is tedious…… but looking at all possibilities here!

      Cheers.

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      Last thought: *CAUTION *

      Shan state is vulnerable by itself.  It will have 6 Inf + 3 UK F…+ possibly the Queensland ANZAC fighter… is brought in on ANZAC1.  It can land there. So 6 Inf + 4 planes… ( 28 Def Points + 10 pieces )

      If Japan at end of J1  places Max planes in Kwangsi + 3 CVs off Hainan ,  keep UK planes in India/Burma… and ANZAC planes in Java.

      As i have written earlier , TMG  is an optional move that allies can make at end of J1… before  US and UK go…    It does not always have to be played… !

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      IMPORTANT - One is how to set a trap for Japan!

      Before i go one, there is a good reason why the 3 ANZAC fighters be in Java, as well as the one lone surviving ANZAC Inf go to Shan State. It is to deny Japan - Malaya on J2.  Should Japan capture AND HOLD Malaya on J2 strike, India’s position becomes untenable.

      In reply to 3 very important questions:

      1. What happens if Japan does NOT strike on J2 or J3 ,  stacks Manchuria and Korea on J1 with troops from Japan and Chahar…. and  plays Perfect to avoid the pitfalls of MIFF and TMG?

      ANSWER:  Good for Japan.  The UK BB with the Mahatma bids adieu to the Emperor of Japan on UK3 , and sails away to the East , preferably to Midway (SZ 25 )  or  (SZ 8 )the Aleutians. The US , if having building a Mega Navy can move in force to Midway and welcome the Mahatma with open arms  :roll:  . In case that is not the case, the BB becomes a blocker at Midway to a J4 attack. There are other possibilities too, but these seem the better options.
      So the BB can be “saved” … and look at it Psychologically… the UK BB on Turn 1 goes to HK, Turn 2 goes to Tokyo, on Turn 3 goes to Midway, unscathed… interesting.  But only… if Japan plays perfect to avoid TMG and MIFF .
      But remember  in doing so… they pretty much have lost in China already. The DEI is still in Allied hands, this is money Japan will need desperately and would already have had, but for escaping from TMG and MIFF.

      1. What if Japan does J2 strike , in concert with Germany’s SeaLion… to divide US forces and win either in Europe or Pacific? The loss of the UK fleet on J2 will bring disaster to India.

      ANSWER:  Interesting question. US must choose which side to win the game on for Allies.
      It goes after Japan, so it can choose!  Enough has been written about SeaLion and what the USSR does and the US response etc.
      All I can say is the US T1 buy is very important here for that decision to me made.  And it has to be made immediately after J2 strike… and US should not waver. Will leave it upto the players to calculate this one out.
      Now, J2 will not get Japan the DEI . They will come on the J3 move.  If Manchuria and or esp. Korea are “takable”… USSR must take them .
      After SeaLion, Moscow is not under threat for a long time. it can afford to even lose the planes.

      If on J2 , Japan goes all out for Malaya, everything it has landed there (it can land max 6 troops, as it starts with 3 TRs)  will be killed by the UK Inf+Planes . Or if there are upto 3 troops surviving… the ANZAC Inf=3 FTR take them out.  This important for 2 reasons.  If Japanese planes land on Malaya on J3 , and IC goes on it on J4, India may fall by J6 or 7.

      TRAP

      If Japan tries to take Malaya and FAILS… it cannot take DEI for one more round at least , that is 15 IPC gain.  The reason is that , there are No  TR’s capable of reaching them, if they are all used in Malaya.

      Important  The 3 UK - India planes MUST be in SHAN STATE at the end of UK1 and NOT E. India.
      Reason:  There is a slight chance that Japan could do a J3 India crush.  SO , if the 3 planes start from Shan State, they can kill Malaya  AND reach back to India to defend against the J3 attack.

      LASTLY: If Japan is using all 3 TR for Malaya, fantastic!  The Chinese are off the Hook!  In this case, the UK 2 response would be to use the 4 Mechs ( UK1 buy) and 3 AAA to enter into Yunnan on UK3, forever keeping Yunnan for Allies.

      1. Are the USSR fighters+ TB not vulnerable to Japanese Bombers if they are parked in the rear?

      Yes they are.  And great care must be taken. In fact , it may be better, should the strength of Japan be on the higher side, to Land them in Buryatia with 1 AAA and 1 Inf.  I will take these odds against a Bomber strike at all times.  The 2 land units can become blockers, should the dice roll Japan’s way on a J2 strike against Amur.

      Now that more or less all bases are covered, I would like to re-state that should Japan spend 2 more turns trying to take Malaya and DEI… with the US moving into Carolines… with the ANZAC  (that why the 1 fighter buy in ANZAC 1 … if safe is important!) … the Pacific will pretty much be an ALLIED VICTORY  ( Barring crazy dice rolls ) by ANZAC 10 max.… maybe much earlier depending on Japanese decisions .
        The TUV and IPC of the Allies by the end of round 4 will exceed that of Japan stupendously. Do not want to do into details… will let others do that… but as long as the Allies do not give Japan the 8th Victory City in Europe , by the end of round 9, the Allies should win… ( think US TRs + planes and Subs!!!  going via ALEUTIANS from US 5)

      NOTE: In the past, games used to go 20+ rounds .  The benefit of The MAHATMA GAMBIT  ( TMG ) is that you set a timer on the game.  It will be decided one way or another by round 10.

      So, you folks can give me credit… or not… it is your choice… but the game , IMHO has become much more exciting , even handed and  enjoyable!

      Thank you,

      Ramdas Vaidyanathan

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      I did a Google search of this arbitarily renamed Move of mine….  cannot find anything by that term.

      Can someone find a HOSS CARTWRIGHT GAMBIT anywhere…? Is so please show it here.  And what did it exactly do?

      If it was around, how come NO ONE in this forum has ever discussed it?!

      It is akin to plagiarism  to take someone’s idea and then sell to under a false/different name.

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      Hello,

      @ ItIsILeClerc  : Thank you very much for the rule clarification. This means small changes have to be made, but the general idea is still unharmed.

      @ DizzKneeLand33 : Kudos for being a FIDE player.

      Chess is chess and A&A is A&A.  I was making an analogy. It is hard to do such a thing in 2 different games… but with a little imagination… I think yes.

      The BB is the most expensive piece on the board, analogous to the Queen  ( of course the movements are a completely diff issue)

      You want the 9 pawns in compensation…

      Well these are 9 islands (analogous to the 9 pawns ) that The Mahatma Gambit  helps, by stifling Japanese attack on them before they happen, which may otherwise happen on J3 attack:

      1. Java
      2. Sumatra
      3. Celebes
      4. Borneo
      5. Phillippines
      6. Hawaii
      7. Ceylon
      8. Dutch New Guinea
      9. Midway

      So yes… there is a point to be made regarding that analogy.

      Now as far as the Zugzwang… if one fails to use the imagination… and adheres strictly to definitions… may not seem relevant.

      However… look at the turmoil it causes… ( should Japan NOT kill the BB on J2 strike)

      Churchill freaked out when he learnt the Bismark is on the loose in the Atlantic , when the UK ships lost track of it.

      What would Japan’s reaction be , then a full BB can go forth from a Naval Base in Hong Kong.

      Every transport unless it has a fully loaded CV escort is vulnerable!!!

      The Japanese J2 BUY, if it has multiple transports… can be blocked from being loaded!!

      The TRs in Manchuria are in a dilemma…  if they end their movement , and load troops on the TRs… these troops may not be available in Manchuria or Korea for defense, should USSR come in.

      So… yes… with a little imagination… as hard as it may be… a Zugzwang can be envisioned.

      Lastly:  This Gambit yes is a Loathed… gamey… move.  Maybe so…  But that alone is not the point.

      The point is it COMBINES :

      A) TIMING  :  … MIFF happens exactly before USSR attacks Manchuria and Korea.  Earlier KJF strategies always wrote off the Soviet20 … as they would be wiped out.  But MIFF allows the Soviet20 to get in…and get out… or get through!!!  Possibly unscathed!

      B) COORDINATION : The UK BB+DD freeze  happens with help of ANZAC… main beneficiary is China

      C) STRENGTH :  Soviet20 has the Mass of Soviet troops as its advantage. 3 ANZAC planes with a DD+CRU + TR with an ART+ INF  can hit a Strategic target.  UK combines Malaya Inf+ MECHs+  India Units + 3 UK planes + 3 AAA to thwart a Japanese strike.

      finally

      D) PSYCHOLOGY  : So far… the Allies always had to worry… when will Japan strike? The Japanese player was in control.  After The Mahatma Gambit is played , there are usually 2 outcomes as have been detailed before.  If Japan doe NOT do a J2 strike…  then  the Hunter becomes the Prey.  It is now the Japanese player who has to worry … when will the Allies strike?  !!!

      As i have said before… there have been plenty of posts talking about Axis advantage… complaining about Never winning as an Allied player… whining and begging for huge bids for a fair play…NO MORE!

      I have given Hope and ONE small way for the Allied players to get back on even terms.

      posted in Axis & Allies Global 1940
      M
      MeinHerr
    • RE: Ramdas Vaidyanathan has a new move called "Ram's Mahatma Gambit" -

      Hi ItIsLeClerc and everyone following this topic:

      Before i go on… I have 2 questions to all you & all the folks following this topic:

      1. Do you think The Mahatma Gambit changes the bid that Axis offers Allies?

      2. IF SO, WHAT IS THE BID YOU THINK IS CORRECT? Please include what you thought before… and what you would offer now.  Please keep in mind , the bid money is very likely going to USSR in Far East.

      Now… the answers to this question , will speak for itself.

      Thanks

      posted in Axis & Allies Global 1940
      M
      MeinHerr
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