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    2. McMan
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    M
    • Profile
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    Posts made by McMan

    • RE: Anyone in the Twin Cities?

      @VonDox please do! I’d love to join if I’m available.

      posted in Player Locator
      M
      McMan
    • RE: Anyone in the Twin Cities?

      I live just north of the Twin Cities and would also love to play sometime. Played a lot of Global for a while, but it’s been a few years.

      posted in Player Locator
      M
      McMan
    • RE: Central New Jersey Players - Princeton area

      Hi all,

      I’ve been in the Princeton area for the last few years and am recently getting back into A&A. Would love to meet up for a game in the future!

      posted in Player Locator
      M
      McMan
    • RE: Preview Copies of 1940 Second Edition Arrived

      Does the National Production chart really only go to 40 on both sides?

      posted in Axis & Allies Global 1940
      M
      McMan
    • RE: David's Opening the Box Video Now Posted

      Yeah!

      posted in Axis & Allies 1941
      M
      McMan
    • RE: Pitbull vs Chimpanzee

      The chimp has the ability to wield a sword, once again assuming proper training.

      posted in General Discussion
      M
      McMan
    • RE: Next axis and allies game should be?

      http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=12&t=8023

      Don’t know if people have seen this yet. Rather enigmatic…

      I would LOVE a WWI game. It might even be possibly to incorporate the Pacific and Africa into the mix. Obviously very minor theaters, but there could be some naval/colonial skirmishing. And who doesn’t want to play as the Ottoman Empire? WWII Med/North Africa would be my second choice.

      posted in Other Axis & Allies Variants
      M
      McMan
    • RE: Alternate Setup

      Indeed. It would be helpful if you or others could take a couple minutes to set it up and just give me impressions.

      posted in House Rules
      M
      McMan
    • RE: Alternate Setup

      Anyone? … Bueller? …

      posted in House Rules
      M
      McMan
    • Alternate Setup

      I was bored yesterday so I created this setup. I was wondering if anyone could take a look at it and give feedback. I tried to create lots of choices for each power in the opening rounds, but with that comes a lot of complication in terms of balance. This is totally off the top of my head so… here goes…

      1941 Alternate Setup (Anniversary Edition)
      The following scenario was designed by McMan, based off of Larry’s official scenario. It was designed to have many options available to each power, particularly the Axis powers, on their opening turn. It is totally untested.

      US – 40 IPC’s
      Eastern US – 2 inf, 1 art, 1 tank, 1 ftr, IC, AA
      SZ 10 – 1 transport
      Central US – 1 inf
      Western US – 2 inf, 1 ftr, IC, AA
      SZ 56 – 1 destroyer, 1 cruiser, 1 transport
      Alaska – 1 inf
      Hawaiian Islands – 1 inf, 1 ftr
      SZ 53 – 1 battleship
      Wake Island – 1 inf
      Midway – 1 inf
      Philippines – 2 inf, 1 ftr
      SZ 50 – 1 destroyer, 1 sub, 1 transport
      SZ 44 1 carrier, 1 ftr

      China
      Fukien – 1 inf
      Suiyuan – 2 inf
      Hupeh – 1 inf
      Yunnan – 2 inf, 1 ftr

      Soviet Union – 30 IPC’s
      Karelia – 5 inf, 1 art, 1 tank, IC, AA
      SZ 4 – 1 sub, 1 destroyer
      Archangel – 2 inf
      Baltic States – 2 inf, 1 art, 1 tank
      Poland – 2 inf, 1 art, 1 tank
      Ukraine – 2 inf
      Eastern Ukraine – 2 inf
      Belorussia – 2 inf
      Russia – 3 inf, 1 art, 1 tank, 1 ftr, IC, AA
      Caucasus – 4 inf, IC, AA
      SZ 16 – 1 sub, 1 destroyer
      Kazakh – 2 inf
      Novosibirsk – 2 inf
      Evenki – 1 inf
      Yukut – 2 inf, 1 art, 1 tank
      Stanovoj – 1 inf
      Soviet Far East – 1 inf
      Buryatia – 3 inf
      SZ 63 – 1 destroyer

      United Kingdom – 43 IPC’s
      United Kingdom – 2 inf, 1 art, 1 tank, 2 ftr, 1 bmr, IC, AA
      SZ 6 – 1 battleship, 1 transport
      SZ 2 – 1 battleship, 1 cruiser, 1 destroyer
      Eastern Canada – 1 inf, 1 tank
      SZ 1 – 1 transport
      SZ 9 – 1 destroyer, 1 transport
      Gibraltar – 1 inf
      SZ 12 – 1 cruiser
      SZ 13 – 1 destroyer
      Egypt – 2 inf, 1 tank, 1 ftr
      SZ 15 – 1 cruiser
      Anglo-Egypt Sudan – 1 inf, 1 art
      French West Africa – 1 inf
      Union of South Africa – 2 inf
      Trans-Jordan – 1 inf
      India – 2 inf, IC, AA
      SZ 35 – 1 cruiser, 1 transport
      Burma – 1 inf
      Kwangtung – 1 inf
      Australia – 2 inf, 1 art, IC, AA
      SZ 41 – 1 cruiser
      New Zealand – 1 inf
      Western Canada – 1 inf

      Germany – 30 IPC’s
      Germany – 3 inf, 1 art, 1 ftr, 1 bmr, IC, AA
      SZ 5 – 1 cruiser, 1 destroyer, 1 sub, 1 transport
      Northwest Europe – 2 inf, 2 tank
      France – 3 inf, 1 tank, 2 ftr, IC, AA
      SZ 7 – 1 sub
      SZ 8 – 2 sub
      Poland – 4 inf, 4 art, 1 tank
      Czechoslovakia/Hungary – 2 inf, 2 tank, 1 ftr
      Bulgaria/Romania – 3 inf, 3 art, 1 tank
      Morocco Algeria – 1 inf, 1 art, 1 tank
      SZ 14 – 1 destroyer
      Norway – 3 inf, 1 art, 1 ftr
      Finland – 1 inf, 1 art

      Italy – 10 IPC’s
      Italy – 2 inf, 1 tank, 1 ftr, IC, AA
      SZ 14 – 1 battleship, 1 destroyer, 1 transport
      Balkans – 2 inf, 1 tank, 1 ftr
      Bulgaria/Romania – 1 inf, 1 art
      Libya – 2 inf, 1 art

      Japan – 17 IPC’s
      Japan – 5 inf, 1 art, 1 tank, 1 ftr, 1 bmr, IC, AA
      SZ 62 – 1 transport
      Manchuria – 3 inf, 1 art, 1 ftr
      SZ 61 – 1 battleship, 1 cruiser, 1 carrier, 2 ftr, 1 transport, 1 inf, 1 art
      Kiangsu – 3 inf, 1 art
      Formosa, 1 ftr
      French Indo-China/Thailand – 4 inf, 1 art
      Iwo Jima – 1 inf
      Okinawa – 1 inf
      Caroline Islands – 3 inf, 1 art
      SZ 51 – 1 destroyer, 2 transport
      SZ 57 – 2 carrier, 4 ftr, 1 sub

      NO’s

      US – 20 IPC’s available
      Control Western US, Central US, Eastern US, Alaska and Hawaiian Island (+5)
      Control Philippines (+5)
      Allies control Morocco Algeria, Libya, and Egypt (+5)
      Allies control France and/or Northwest Europe (+5)

      UK – 11 IPC’s available
      Control Eastern Canada, Western Canada, Gibraltar, Egypt, Union of South Africa, India, and Australia (+5)
      No German subs in SZ’s adjacent to United Kingdom, Eastern Canada, and Eastern US (+3)
      Control Solomon Islands with no Axis units in SZ 46, SZ 47, SZ 53, SZ 56 (+3)

      USSR – 14 IPC’s available
      Control Buryatia with no Axis units in SZ 63, Allies control Persia with no Axis units in SZ 34, control Archangel with no Axis units in SZ 3 and SZ 4 (+2 each)
      USSR controls Poland, Bulgaria/Romania, Czechoslovakia/Hungary, Finland (+2 each)

      Germany – 30 IPC’s available
      Control France, Northwest Europe, Norway (+5)
      Axis control United Kingdom, Karelia, Caucasus, Russia (+5 each)
      Axis control Ukraine and Eastern Ukraine (+ 5)

      Italy – 15 IPC’s available
      Axis control Egypt and Trans-Jordan (+5)
      Axis control Gibraltar (+5)
      No Allied units in SZ 13, SZ 14, and SZ 15 (+3)
      At least 1 German unit in SZ 13, SZ 14, or SZ 15 with at least 1 German unit in Morocco Algeria, Libya, or Egypt (+2)

      Japan – 20 IPC’s available
      Axis control Hawaiian Islands, India, Australia (+5 each)
      Axis control Fukien, Kwangtung, Manchuria, and Kiangsu (+5)
      Axis control 2 of 3: Solomon Islands, Midway, and Wake Island (+5)
      Axis control Philippines, Borneo, East Indies, and New Guinea (+5)

      Turn Order

      1. Germany
      2. Italy
      3. Soviet Union
      4. Japan
      5. UK
      6. US

      Considerations/Concerns

      1. Balance (obviously)
      2. Use 1940 IC rules, major IC’s in all capitals, minors in all other territories (very likely inclusion)
      3. Move 1 German sub from SZ 8 to SZ 12 (more options)
      4. Add 1 Chinese inf in Chinghai
      5. Remove India IC, add Chinese inf to add pressure on Japan, give UK time to invest in India IC if it wants
      6. Add Russian inf/remove 1-3 German art from Poland and/or Bulgaria/Romania
      7. Boost German Baltic fleet to survive attack from UK air/SZ 12 cruiser
      8. Add IC in Eastern Canada (allow UK to consolidate ships away from German air and subs)
      posted in House Rules
      M
      McMan
    • RE: Rules for 21+

      We’re all 18 so our rules is one shot for every turn France collects income.

      posted in House Rules
      M
      McMan
    • RE: What was original retail price of A +A Anniversary Edition?

      This is the best price I’ve found off of ebay, if anyone’s interested.

      http://www.nobleknight.com/ProductDetailSearch.asp_Q_ProductID_E_2147387686_A_InventoryID_E_2147755959

      posted in Axis & Allies Anniversary Edition
      M
      McMan
    • RE: AA.Org Official Alpha 3 Thread

      @Cmdr:

      I’m rather sure Alpha +4 will be released sometime in Feb.

      What leads you to believe that? I’ve been skimming on Larry’s site but haven’t seen anything to suggest that. He’s being kind of vague, setting a deadline for the finished rules and then updating them afterwards…

      posted in Axis & Allies Global 1940
      M
      McMan
    • RE: Jedi Mind Tricks?

      One of my friends uses “fighter piles” instead of chips, comparing it to Tuskan Raiders marching single file to hide their numbers. As for me I slip my control marker onto all of my enemies’ capitials as often as I can. They get quite flustered. It’s great fun when they focus intently on one part of the board and look up to find the entire Soviet Union controlled by Germany.

      posted in House Rules
      M
      McMan
    • Switcheroo

      I’ve been considering switching the alliances around (and perhaps tweaking setups a bit to keep 1st round battles interesting). NO’s and political rules would have to be modified as well. Has anyone ever tried something like this just for fun?

      Considerations…
      1. Switch France with Italy
      2. Switch Germany with UK Europe and USSR
      3. Switch ANZAC with Italy

      posted in House Rules
      M
      McMan
    • RE: Unfortunate Phenomenon

      Ok, I don’t really understand any of that, but I’ll go ahead and assume you know what you’re talking about.  :-D

      posted in Other Games
      M
      McMan
    • Unfortunate Phenomenon

      So recently my Wii has stopped working. I’m pretty sure my brother’s Xbox 360 has been broken at some point. Interestingly enough, my N64 works perfectly. Even my Super Nintendo, which was actually a hand-me-down from my uncle still works. WHAT’S THE DEAL?

      posted in Other Games
      M
      McMan
    • RE: Anti-KJF. any thoughts?

      I was thinking about doing something like a “transport burst.” Buy mostly transports and units to fill them with for the first couple rounds, send them to the Carolines. On J3 or J4 (or whenever the US is in the war) burst out and nab everything you can to gain income, NO’s, and kill Allied NO’s.

      posted in Axis & Allies Global 1940
      M
      McMan
    • RE: What to do with Italy

      If UK puts an IC on Egypt instead of stacking England with infantry, Germany will pounce on an easy Sealion. Then England is easily neutered, Germany has more units for Barbarossa, and Italy gets a free, well positioned IC, since UK can’t build to defend.

      posted in Axis & Allies Global 1940
      M
      McMan
    • RE: Can you set-up without the charts?

      I could set up Revised from memory… before it began gathering dust in my closet after Global came out…

      posted in Axis & Allies Global 1940
      M
      McMan
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