Nej Jeg tror heller ikke den er til at vende for de allierede:sunglasses:
Posts made by Maxiheimer
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RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
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RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor, 4x factory_major; Remaining resources: 53 PUs; Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Americans 2 bombers moved from Russia to Persia 8 armour moved from Northwest Persia to Persia 1 armour moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 1 bomber moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bryansk to Belarus 1 fighter moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Germans attack with 8 armour and 2 bombers British defend with 4 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry; French defend with 1 infantry Germans roll dice for 8 armour and 2 bombers in Persia, round 2 : 5/10 hits, 5,33 expected hits British roll dice for 4 armour, 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 4/10 hits, 4,67 expected hits 4 armour owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia Germans roll dice for 4 armour and 2 bombers in Persia, round 3 : 3/6 hits, 3,33 expected hits British roll dice for 3 armour and 2 fighters in Persia, round 3 : 2/5 hits, 2,83 expected hits 2 armour owned by the Germans and 3 armour owned by the British lost in Persia Germans roll dice for 2 armour and 2 bombers in Persia, round 4 : 1/4 hits, 2,33 expected hits British roll dice for 2 fighters in Persia, round 4 : 2/2 hits, 1,33 expected hits 2 armour owned by the Germans and 1 fighter owned by the British lost in Persia 2 bombers owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 8 armour Casualties for British: 4 armour, 1 artillery, 1 fighter and 2 infantry Casualties for French: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 4 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 armour moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Samara to Turkmenistan 2 bombers moved from Persia to Volgograd 1 bomber moved from Belarus to Russia 1 fighter moved from Belarus to Eastern Poland 1 armour moved from Germany to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Holland Belgium to France 1 mech_infantry moved from Holland Belgium to Western Germany 3 infantry moved from Southern France to France 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Russia Germans undo move 2. Germans undo move 1. 3 mech_infantrys placed in Volgograd 3 armour placed in Russia 1 infantry and 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -2,50 British regular : -0,83 -
RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Hopei to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour and 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 3 : 3/3 hits, 1,17 expected hits 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : 0,67 -
RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 bombers moved from United Kingdom to Southern France 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans 1 submarine moved from 39 Sea Zone to 80 Sea Zone Combat - Americans Battle in 80 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in 35 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 armour, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Southern France to United Kingdom 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States Place Units - Americans 3 armour placed in Norway 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 2 fighters placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Italians regular : 0,17 Japanese regular : -1,67 -
RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 artilleries, 4 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 fighters moved from French Indo China to 41 Sea Zone 4 carriers, 1 destroyer and 2 submarines moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from Shan State to Burma 3 mech_infantrys moved from French Indo China to Burma 2 artilleries moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Malaya 4 mech_infantrys moved from Yunnan to Burma 3 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 mech_infantrys moved from Kweichow to Burma 3 mech_infantrys moved from Kiangsu to Hopei 3 mech_infantrys moved from Anhwe to Hopei 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in Hopei Japanese attack with 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 mech_infantrys in Hopei, round 2 : 1/6 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hawaiian Islands from Americans, taking Hopei from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 artilleries, 2 infantry and 10 mech_infantrys British defend with 2 artilleries Japanese roll dice for 2 artilleries, 2 infantry and 10 mech_infantrys in Burma, round 2 : 2/14 hits, 3,00 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries Battle in 41 Sea Zone Japanese attack with 4 carriers, 1 destroyer, 8 fighters and 2 submarines British defend with 1 fighter and 1 tactical_bomber; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 4 carriers, 1 destroyer and 8 fighters in 41 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 3 carriers, 1 destroyer and 8 fighters in 41 Sea Zone, round 3 : 3/9 hits, 4,33 expected hits Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 41 Sea Zone 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 3 carriers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 63 Casualties for Japanese: 1 carrier, 1 fighter and 2 submarines Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Japanese 1 fighter could not land in 41 Sea Zone and was removed 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from Manchuria to Jehol Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung Japanese undo move 4. Japanese undo move 3. 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -0,33 UK_Pacific regular : 0,33 -
RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 mech_infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 mech_infantry moved from Northern Italy to Bulgaria Italians take Bulgaria from British 1 mech_infantry moved from Northern Italy to Western Germany 1 fighter moved from France to Southern Italy 3 infantry moved from Slovakia Hungary to Poland Combat - Italians Non Combat Move - Italians 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs; Germans buy 6 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 10 armour moved from Volgograd to Northwest Persia Germans take Caucasus from Russians 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Samara Germans take Samara from Russians 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 3 infantry moved from France to Southern France 3 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern France 1 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in 93 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 127 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 127 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Romania Germans attack with 4 infantry British defend with 1 infantry Germans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0,67 expected hits British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits British roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Germans roll dice for 2 infantry in Romania, round 4 : 1/2 hits, 0,33 expected hits British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Romania Germans win, taking Romania from British with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 10 armour British defend with 2 armour, 2 artilleries and 1 fighter Germans roll dice for 10 armour in Northwest Persia, round 2 : 5/10 hits, 5,00 expected hits Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/5 hits, 2,33 expected hits 2 armour owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 8 armour remaining. Battle score for attacker is 18 Casualties for Germans: 2 armour Casualties for British: 2 armour, 2 artilleries and 1 fighter Battle in Belarus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 fighter and 3 infantry Americans defend with 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from 127 Sea Zone to Russia 1 bomber moved from Belarus to Russia 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Denmark to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Southern France to Western Germany 1 tactical_bomber moved from 93 Sea Zone to Southern Italy Place Units - Germans 2 submarines placed in 112 Sea Zone 1 bomber and 2 infantry placed in Western Germany 3 armour placed in Russia 3 armour placed in Ukraine Germans undo move 4. 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : -1,33 Russians regular : -0,67 Germans regular : -0,17 British regular : 1,00 -
RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 infantry and 13 mech_infantrys moved from Yunnan to Burma 2 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 6 fighters moved from 37 Sea Zone to Burma 1 bomber moved from Bryansk to Caucasus 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine Americans defend with 1 carrier Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 39 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in Burma Japanese attack with 6 fighters, 10 infantry and 13 mech_infantrys British defend with 1 fighter; Chinese defend with 3 artilleries, 1 fighter and 15 infantry Japanese roll dice for 6 fighters, 10 infantry and 13 mech_infantrys in Burma, round 2 : 9/29 hits, 6,83 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 15 infantry in Burma, round 2 : 11/20 hits, 7,33 expected hits 10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma Japanese roll dice for 6 fighters and 12 mech_infantrys in Burma, round 3 : 6/18 hits, 5,00 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 6 infantry in Burma, round 3 : 3/11 hits, 4,33 expected hits 3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Burma Japanese roll dice for 6 fighters and 9 mech_infantrys in Burma, round 4 : 5/15 hits, 4,50 expected hits UK_Pacific roll dice for 3 artilleries and 2 fighters in Burma, round 4 : 2/5 hits, 2,33 expected hits 2 mech_infantrys owned by the Japanese, 1 fighter owned by the Chinese, 1 fighter owned by the British and 3 artilleries owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Japanese: 10 infantry and 6 mech_infantrys Casualties for Chinese: 3 artilleries, 1 fighter and 15 infantry Casualties for British: 1 fighter Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Caucasus Japanese attack with 1 bomber British defend with 1 infantry Japanese roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Caucasus, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the British lost in Caucasus Russians win with no units remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery and 1 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 4 carriers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 6 fighters moved from Burma to French Indo China 3 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 3 mech_infantrys moved from Manchuria to Anhwe 3 mech_infantrys moved from Kiangsu to Kweichow 2 artilleries moved from Kwangsi to Yunnan 2 submarines moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to French Indo China Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Japanese undo move 3. 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 5,17 ANZAC regular : -0,33 UK_Pacific regular : 1,50 Russians regular : 0,33 -
RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Novgorod Russians take Belarus from Germans 3 fighters and 2 tactical_bombers moved from Russia to Novgorod 3 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 4 infantry moved from Russia to Vologda 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 4 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 2/7 hits, 3,50 expected hits Germans roll dice for 4 armour in Novgorod, round 2 : 3/4 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 2 fighters owned by the Russians and 2 armour owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 3/4 hits, 2,33 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 2 fighters and 1 mech_infantry Casualties for Germans: 4 armour Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 3 infantry in Vologda, round 3 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 mech_infantrys moved from Russia to Urals 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk Place Units - Russians 1 armour, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 0,17 -
RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Morocco to Algeria 1 infantry moved from Egypt to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Persia to Northwest Persia Combat - ANZAC Battle in Philippines ANZAC attack with 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Philippines ANZAC roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Northwest Persia ANZAC win, taking Northwest Persia from Italians with 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0,50 Japanese regular : 0,00 ANZAC regular : 1,00 -
RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Albania 1 fighter moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Western Ukraine to Bryansk Combat - Italians Battle in Albania Italians attack with 2 mech_infantrys Americans defend with 1 infantry Italians roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Albania Italians roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians retreated to Yugoslavia Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to France 3 infantry moved from Germany to Slovakia Hungary Place Units - Italians 1 submarine placed in 95 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Adding units owned by Italians to Western Germany: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1,50 Italians regular : -0,50 -
RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 tactical_bomber moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Kenya 1 artillery moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 armour moved from Norway to Karelia Russians take Karelia from Germans 1 artillery and 1 infantry moved from Norway to Finland Combat - British Battle in Holland Belgium British attack with 1 armour, 2 fighters and 3 infantry Germans defend with 3 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Kenya British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kenya British win, taking Kenya from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Union of South Africa 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Egypt to Union of South Africa 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 110 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to Suriname 2 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,00 British regular : 1,50 -
RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Germans Germans buy 2 carriers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 3 fighters and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Germany to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 14 armour moved from Bryansk to Volgograd Germans take Tambov from Russians 3 armour moved from Ukraine to Rostov 5 infantry and 4 mech_infantrys moved from Western Germany to Denmark 3 armour moved from Germany to Denmark Combat - Germans Battle in Russia Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans captures 15PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 3 armour, 5 infantry and 4 mech_infantrys British defend with 6 infantry; Americans defend with 2 fighters and 2 infantry Germans roll dice for 3 armour, 5 infantry and 4 mech_infantrys in Denmark, round 2 : 3/12 hits, 3,00 expected hits British roll dice for 2 fighters and 8 infantry in Denmark, round 2 : 5/10 hits, 4,00 expected hits 5 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Denmark Germans roll dice for 3 armour and 4 mech_infantrys in Denmark, round 3 : 3/7 hits, 2,17 expected hits British roll dice for 2 fighters and 5 infantry in Denmark, round 3 : 1/7 hits, 3,00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Denmark Germans roll dice for 3 armour and 3 mech_infantrys in Denmark, round 4 : 1/6 hits, 2,00 expected hits British roll dice for 2 fighters and 2 infantry in Denmark, round 4 : 3/4 hits, 2,00 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Denmark Germans roll dice for 3 armour in Denmark, round 5 : 2/3 hits, 1,50 expected hits British roll dice for 2 fighters and 1 infantry in Denmark, round 5 : 1/3 hits, 1,67 expected hits 1 armour owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the British lost in Denmark Germans roll dice for 2 armour in Denmark, round 6 : 1/2 hits, 1,00 expected hits British roll dice for 1 fighter in Denmark, round 6 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Denmark Germans win, taking Denmark from British with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 2 armour, 5 infantry and 4 mech_infantrys Casualties for Americans: 2 fighters and 2 infantry Casualties for British: 6 infantry Battle in Volgograd Germans attack with 14 armour British defend with 3 armour; Russians defend with 1 armour, 1 factory_minor and 1 fighter Germans roll dice for 14 armour in Volgograd, round 2 : 9/14 hits, 7,00 expected hits Russians roll dice for 4 armour and 1 fighter in Volgograd, round 2 : 4/5 hits, 2,67 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians, 4 armour owned by the Germans and 3 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour remaining. Battle score for attacker is 10 Casualties for Germans: 4 armour Casualties for British: 3 armour Casualties for Russians: 1 armour and 1 fighter Battle in Rostov Germans attack with 3 armour British defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 armour in Rostov, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 armour Casualties for British: 1 infantry and 1 mech_infantry Battle in 112 Sea Zone Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers British defend with 2 cruisers, 1 destroyer and 3 transports; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Germans roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/11 hits, 6,33 expected hits British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports in 112 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the French, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 3 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits British roll dice for 2 fighters and 4 transports in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 transport owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 2 transports owned by the British lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62 Casualties for Germans: 4 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport Casualties for British: 2 cruisers, 1 destroyer and 3 transports Casualties for French: 1 cruiser Non Combat Move - Germans 1 mech_infantry moved from Baltic States to Bryansk 2 bombers and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 3 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 carrier placed in 112 Sea Zone 1 carrier placed in 100 Sea Zone 3 infantry placed in France 2 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 3,33 Germans regular : 5,50 British regular : 0,17 -
RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
Det skal vi da spille med næste gang så!
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RE: Bjergmose vs. Maxidiaper ´42 ed.posted in Play Boardgames
Hvor er vi ift. at du spiller din tur med kina??:sunglasses:
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RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,33 -
RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Southern France 1 bomber moved from Norway to Southern France Combat - Americans Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 2 bombers Germans defend with 2 bombers and 1 harbour Americans roll dice for 2 bombers in Southern France, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0,33 expected hits 2 bombers owned by the Germans lost in Southern France Americans win with 2 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Non Combat Move - Americans 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 fighter moved from 112 Sea Zone to Norway 1 carrier and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 47 Sea Zone to 54 Sea Zone 1 transport moved from 47 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 3 armour placed in Norway Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -0,17 Germans regular : -0,33 -
RE: Toyls vs Maxi - Corona editionposted in Play Boardgames
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 fighters and 2 tactical_bombers moved from Russia to Bryansk 2 fighters moved from Vologda to Smolensk 5 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 3 infantry moved from Shensi to Hopei Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Hopei Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Russians roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 5 mech_infantrys moved from Tambov to Bryansk 1 aaGun and 21 infantry moved from Russia to Bryansk 1 aaGun moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 2 fighters and 2 tactical_bombers moved from Bryansk to Russia Place Units - Russians 1 fighter, 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 1,00 Russians regular : 1,33