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    Posts made by Maxiheimer

    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Nej Jeg tror heller ikke den er til at vende for de allierede:sunglasses:

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 13
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor, 6x factory_minor, 4x factory_major; Remaining resources: 53 PUs; 
              Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Eastern Poland to Baltic States
                    Germans take Baltic States from Americans
              2 bombers moved from Russia to Persia
              8 armour moved from Northwest Persia to Persia
              1 armour moved from Volgograd to Turkmenistan
                    Germans take Kazakhstan from Russians
                    Germans take Turkmenistan from Russians
              1 bomber moved from Western Germany to Belarus
              1 fighter moved from Western Germany to Belarus
              1 infantry moved from Eastern Poland to Belarus
              2 infantry moved from Bryansk to Belarus
              1 fighter moved from Western Germany to 125 Sea Zone
      
          Combat - Germans
              Battle in 125 Sea Zone
                  Germans attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 125 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Persia
                  Germans attack with 8 armour and 2 bombers
                  British defend with 4 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry; French defend with 1 infantry
                      Germans roll dice for 8 armour and 2 bombers in Persia, round 2 : 5/10 hits, 5,33 expected hits
                      British roll dice for 4 armour, 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 4/10 hits, 4,67 expected hits
                      4 armour owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
                      Germans roll dice for 4 armour and 2 bombers in Persia, round 3 : 3/6 hits, 3,33 expected hits
                      British roll dice for 3 armour and 2 fighters in Persia, round 3 : 2/5 hits, 2,83 expected hits
                      2 armour owned by the Germans and 3 armour owned by the British lost in Persia
                      Germans roll dice for 2 armour and 2 bombers in Persia, round 4 : 1/4 hits, 2,33 expected hits
                      British roll dice for 2 fighters in Persia, round 4 : 2/2 hits, 1,33 expected hits
                      2 armour owned by the Germans and 1 fighter owned by the British lost in Persia
                  2 bombers owned by the Germans retreated
                  British win with 1 fighter remaining. Battle score for attacker is -1
                  Casualties for Germans: 8 armour
                  Casualties for British: 4 armour, 1 artillery, 1 fighter and 2 infantry
                  Casualties for French: 1 infantry
              Battle in Belarus
                  Germans attack with 1 bomber, 1 fighter and 3 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits, 1,67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1,50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 4 : 2/3 hits, 1,33 expected hits
                      Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              2 armour moved from Volgograd to Northwest Persia
              3 mech_infantrys moved from Ukraine to Caucasus
              1 armour moved from Samara to Turkmenistan
              2 bombers moved from Persia to Volgograd
              1 bomber moved from Belarus to Russia
              1 fighter moved from Belarus to Eastern Poland
              1 armour moved from Germany to Eastern Poland
              2 infantry moved from Romania to Eastern Poland
              1 infantry moved from Holland Belgium to France
              1 mech_infantry moved from Holland Belgium to Western Germany
              3 infantry moved from Southern France to France
              2 submarines moved from 112 Sea Zone to 113 Sea Zone
              1 fighter moved from 125 Sea Zone to Western Germany
              1 tactical_bomber moved from Southern Italy to Western Germany
      
          Place Units - Germans
              3 armour placed in Volgograd
              3 mech_infantrys placed in Russia
              Germans undo move 2.
              Germans undo move 1.
              3 mech_infantrys placed in Volgograd
              3 armour placed in Russia
              1 infantry and 3 mech_infantrys placed in Germany
              2 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
              Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : 0,00
      Germans regular : -2,50
      British regular : -0,83
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Tsinghai
              1 fighter moved from Kansu to Tsinghai
              1 infantry moved from Hopei to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 armour and 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 1,17 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 3 : 3/3 hits, 1,17 expected hits
                      2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                  Japanese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -16
                  Casualties for Chinese: 1 fighter and 2 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,67
      Japanese regular : 0,67
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
              3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 submarine moved from 54 Sea Zone to 41 Sea Zone
              2 bombers moved from United Kingdom to Southern France
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery moved from Finland to Vyborg
                    Russians take Vyborg from Germans
              1 submarine moved from 39 Sea Zone to 80 Sea Zone
      
          Combat - Americans
              Battle in 80 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 80 Sea Zone
                  Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Normandy Bordeaux
              Battle in 35 Sea Zone
                  Americans attack with 1 submarine and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking Normandy Bordeaux from Italians, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Philippines
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery and 1 harbour
                      Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Philippines
                  Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in 42 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 41 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Southern France
                  Americans attack with 1 artillery, 2 bombers and 1 infantry
                  Italians defend with 1 armour, 1 harbour and 1 mech_infantry
                      Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2,00 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits
                      1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
                  Americans win, taking Southern France from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 armour and 1 mech_infantry
      
          Non Combat Move - Americans
              2 bombers moved from Southern France to United Kingdom
              3 transports moved from 110 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 23 Sea Zone to 25 Sea Zone
              2 submarines moved from 26 Sea Zone to 54 Sea Zone
              1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from British Columbia to Western United States
      
          Place Units - Americans
              3 armour placed in Norway
              1 transport placed in 101 Sea Zone
              1 artillery and 2 infantry placed in Eastern United States
              2 fighters placed in Western United States
              1 destroyer and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,33
      Italians regular : 0,17
      Japanese regular : -1,67
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 4 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              8 fighters moved from French Indo China to 41 Sea Zone
              4 carriers, 1 destroyer and 2 submarines moved from 20 Sea Zone to 41 Sea Zone
              2 infantry moved from Shan State to Burma
              3 mech_infantrys moved from French Indo China to Burma
              2 artilleries moved from Yunnan to Burma
              1 mech_infantry moved from Yunnan to Malaya
              4 mech_infantrys moved from Yunnan to Burma
              3 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              3 mech_infantrys moved from Kweichow to Burma
              3 mech_infantrys moved from Kiangsu to Hopei
              3 mech_infantrys moved from Anhwe to Hopei
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Combat - Japanese
              Battle in Hawaiian Islands
              Battle in Hopei
                  Japanese attack with 6 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 6 mech_infantrys in Hopei, round 2 : 1/6 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hawaiian Islands from Americans, taking Hopei from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Burma
                  Japanese attack with 2 artilleries, 2 infantry and 10 mech_infantrys
                  British defend with 2 artilleries
                      Japanese roll dice for 2 artilleries, 2 infantry and 10 mech_infantrys in Burma, round 2 : 2/14 hits, 3,00 expected hits
                      UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 artilleries
              Battle in 41 Sea Zone
                  Japanese attack with 4 carriers, 1 destroyer, 8 fighters and 2 submarines
                  British defend with 1 fighter and 1 tactical_bomber; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                      Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Japanese roll dice for 4 carriers, 1 destroyer and 8 fighters in 41 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                      1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 41 Sea Zone
                      Japanese roll dice for 3 carriers, 1 destroyer and 8 fighters in 41 Sea Zone, round 3 : 3/9 hits, 4,33 expected hits
                      Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                      1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 41 Sea Zone
                      1 transport owned by the Americans lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from Americans with 3 carriers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 63
                  Casualties for Japanese: 1 carrier, 1 fighter and 2 submarines
                  Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                  Casualties for British: 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Japanese
              1 fighter could not land in 41 Sea Zone and was removed
              1 submarine moved from 39 Sea Zone to 41 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
              3 infantry moved from Manchuria to Jehol
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              2 artilleries and 2 infantry placed in Japan
              3 mech_infantrys placed in French Indo China
              3 mech_infantrys placed in Kwangtung
              Japanese undo move 4.
              Japanese undo move 3.
              3 mech_infantrys placed in Kwangtung
              3 mech_infantrys placed in Kiangsu
              1 artillery and 2 infantry placed in French Indo China
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
              Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Americans regular : -0,67
      Japanese regular : -0,33
      UK_Pacific regular : 0,33
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Yugoslavia to Albania
                    Italians take Albania from Americans
              1 mech_infantry moved from Bryansk to Smolensk
                    Italians take Smolensk from Russians
              1 mech_infantry moved from Northern Italy to Bulgaria
                    Italians take Bulgaria from British
              1 mech_infantry moved from Northern Italy to Western Germany
              1 fighter moved from France to Southern Italy
              3 infantry moved from Slovakia Hungary to Poland
      
          Combat - Italians
      
          Non Combat Move - Italians
              3 infantry moved from Western Germany to France
              1 infantry moved from Western Germany to France
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
              1 fighter and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
              Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs; 
              Germans buy 6 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              10 armour moved from Volgograd to Northwest Persia
                    Germans take Caucasus from Russians
              1 armour moved from Russia to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Samara
                    Germans take Samara from Russians
              1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Western Germany to 93 Sea Zone
              1 bomber moved from Western Germany to 127 Sea Zone
              3 infantry moved from France to Southern France
              3 infantry moved from Slovakia Hungary to Romania
              1 bomber moved from Western Germany to Belarus
              1 mech_infantry moved from Bryansk to Belarus
              1 fighter moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Southern France
              1 infantry moved from Slovakia Hungary to Romania
      
          Combat - Germans
              Battle in 93 Sea Zone
                  Germans attack with 1 tactical_bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 93 Sea Zone
                  Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 127 Sea Zone
                  Germans attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 127 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Romania
                  Germans attack with 4 infantry
                  British defend with 1 infantry
                      Germans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0,67 expected hits
                      British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Romania
                      Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits
                      British roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Romania
                      Germans roll dice for 2 infantry in Romania, round 4 : 1/2 hits, 0,33 expected hits
                      British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Romania
                  Germans win, taking Romania from British with 2 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 infantry
                  Casualties for British: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 10 armour
                  British defend with 2 armour, 2 artilleries and 1 fighter
                      Germans roll dice for 10 armour in Northwest Persia, round 2 : 5/10 hits, 5,00 expected hits
                      Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/5 hits, 2,33 expected hits
                      2 armour owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Northwest Persia
                  Germans win, taking Northwest Persia from Russians with 8 armour remaining. Battle score for attacker is 18
                  Casualties for Germans: 2 armour
                  Casualties for British: 2 armour, 2 artilleries and 1 fighter
              Battle in Belarus
                  Germans attack with 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Germans attack with 1 fighter and 3 infantry
                  Americans defend with 1 artillery, 1 harbour and 1 infantry
                      Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      Germans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits
                      Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from 127 Sea Zone to Russia
              1 bomber moved from Belarus to Russia
              2 infantry moved from Ukraine to Bryansk
              2 infantry moved from Slovakia Hungary to Eastern Poland
              1 armour moved from Denmark to Germany
              1 fighter moved from Holland Belgium to Western Germany
              1 fighter moved from Southern France to Western Germany
              1 tactical_bomber moved from 93 Sea Zone to Southern Italy
      
          Place Units - Germans
              2 submarines placed in 112 Sea Zone
              1 bomber and 2 infantry placed in Western Germany
              3 armour placed in Russia
              3 armour placed in Ukraine
              Germans undo move 4.
              3 armour placed in Volgograd
              3 mech_infantrys placed in Ukraine
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4
              Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1,33
      Russians regular : -0,67
      Germans regular : -0,17
      British regular : 1,00
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 3 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              10 infantry and 13 mech_infantrys moved from Yunnan to Burma
              2 infantry moved from Hunan to Kweichow
              1 infantry moved from Anhwe to Kweichow
              2 infantry moved from French Indo China to Shan State
                    Japanese take Shan State from UK_Pacific
              6 fighters moved from 37 Sea Zone to Burma
              1 bomber moved from Bryansk to Caucasus
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              1 submarine moved from 80 Sea Zone to 39 Sea Zone
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 39 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 carrier
                      Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 carrier owned by the Americans lost in 39 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 16
                  Casualties for Americans: 1 carrier
              Battle in Burma
                  Japanese attack with 6 fighters, 10 infantry and 13 mech_infantrys
                  British defend with 1 fighter; Chinese defend with 3 artilleries, 1 fighter and 15 infantry
                      Japanese roll dice for 6 fighters, 10 infantry and 13 mech_infantrys in Burma, round 2 : 9/29 hits, 6,83 expected hits
                      UK_Pacific roll dice for 3 artilleries, 2 fighters and 15 infantry in Burma, round 2 : 11/20 hits, 7,33 expected hits
                      10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
                      Japanese roll dice for 6 fighters and 12 mech_infantrys in Burma, round 3 : 6/18 hits, 5,00 expected hits
                      UK_Pacific roll dice for 3 artilleries, 2 fighters and 6 infantry in Burma, round 3 : 3/11 hits, 4,33 expected hits
                      3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Burma
                      Japanese roll dice for 6 fighters and 9 mech_infantrys in Burma, round 4 : 5/15 hits, 4,50 expected hits
                      UK_Pacific roll dice for 3 artilleries and 2 fighters in Burma, round 4 : 2/5 hits, 2,33 expected hits
                      2 mech_infantrys owned by the Japanese, 1 fighter owned by the Chinese, 1 fighter owned by the British and 3 artilleries owned by the Chinese lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 23
                  Casualties for Japanese: 10 infantry and 6 mech_infantrys
                  Casualties for Chinese: 3 artilleries, 1 fighter and 15 infantry
                  Casualties for British: 1 fighter
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer and 1 submarine
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 42 Sea Zone
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in Caucasus
                  Japanese attack with 1 bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 bomber in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                      1 bomber owned by the Japanese and 1 infantry owned by the British lost in Caucasus
                  Russians win with no units remaining. Battle score for attacker is -9
                  Casualties for Japanese: 1 bomber
                  Casualties for British: 1 infantry
              Battle in Malaya
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 armour; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                      UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
      
          Non Combat Move - Japanese
              4 carriers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
              6 fighters moved from Burma to French Indo China
              3 mech_infantrys moved from Kwangtung to Yunnan
              2 mech_infantrys moved from Anhwe to Yunnan
              3 mech_infantrys moved from Manchuria to Anhwe
              3 mech_infantrys moved from Kiangsu to Kweichow
              2 artilleries moved from Kwangsi to Yunnan
              2 submarines moved from 6 Sea Zone to 20 Sea Zone
              2 fighters moved from Japan to French Indo China
      
          Place Units - Japanese
              1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
              3 mech_infantrys placed in French Indo China
              3 infantry placed in Kwangtung
              3 mech_infantrys placed in Kiangsu
              Japanese undo move 3.
              3 infantry placed in Manchuria
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
              Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Japanese regular : 5,17
      ANZAC regular : -0,33
      UK_Pacific regular : 1,50
      Russians regular : 0,33
      

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    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                    Russians take Belarus from Germans
              3 fighters and 2 tactical_bombers moved from Russia to Novgorod
              3 infantry moved from Bryansk to Western Ukraine
              3 infantry moved from Bryansk to Ukraine
              1 fighter moved from Russia to Western Ukraine
              1 fighter moved from Russia to Ukraine
              1 infantry moved from Russia to Smolensk
                    Russians take Smolensk from Germans
              4 infantry moved from Russia to Vologda
              1 infantry moved from Buryatia to Sakha
                    Russians take Sakha from Japanese
              4 infantry moved from Buryatia to Amur
                    Russians take Amur from Japanese
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              1 submarine moved from 110 Sea Zone to 104 Sea Zone
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                  Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
                      Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 2/7 hits, 3,50 expected hits
                      Germans roll dice for 4 armour in Novgorod, round 2 : 3/4 hits, 2,00 expected hits
                      1 mech_infantry owned by the Russians, 2 fighters owned by the Russians and 2 armour owned by the Germans lost in Novgorod
                      Russians roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 3/4 hits, 2,33 expected hits
                      Germans roll dice for 2 armour in Novgorod, round 3 : 0/2 hits, 1,00 expected hits
                      2 armour owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 fighters and 1 mech_infantry
                  Casualties for Germans: 4 armour
              Battle in Ukraine
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 factory_minor and 2 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                      Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0,83 expected hits
                      Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Western Ukraine
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 factory_minor and 2 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits
                      Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Vologda
                  Russians attack with 4 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      Russians roll dice for 3 infantry in Vologda, round 3 : 1/3 hits, 0,50 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 mech_infantrys moved from Russia to Urals
              1 fighter moved from Western Ukraine to Russia
              1 fighter moved from Ukraine to Russia
              1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
      
          Place Units - Russians
              1 armour, 6 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,33
      Russians regular : 0,17
      

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    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Combat Move - French
              1 infantry moved from Alexandria to Egypt
              1 infantry moved from Morocco to Algeria
              1 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              2 infantry moved from Persia to Northwest Persia
      
          Combat - ANZAC
              Battle in Philippines
                  ANZAC attack with 2 infantry
                  Japanese defend with 1 airfield, 1 harbour and 1 infantry
                      ANZAC roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Philippines
                      ANZAC roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                  ANZAC win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Northwest Persia
                  ANZAC attack with 2 infantry
                  Italians defend with 1 armour
                      ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,33 expected hits
                      Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Italians lost in Northwest Persia
                  ANZAC win, taking Northwest Persia from Italians with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 aaGun and 1 infantry moved from New South Wales to Queensland
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,50
      Japanese regular : 0,00
      ANZAC regular : 1,00
      

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    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from France to Normandy Bordeaux
              2 mech_infantrys moved from Northern Italy to Albania
              1 fighter moved from Germany to Normandy Bordeaux
              1 mech_infantry moved from Western Ukraine to Bryansk
      
          Combat - Italians
              Battle in Albania
                  Italians attack with 2 mech_infantrys
                  Americans defend with 1 infantry
                      Italians roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0,33 expected hits
                      Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0,33 expected hits
                      Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Italians lost in Albania
                      Italians roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0,33 expected hits
                  1 mech_infantry owned by the Italians retreated to Yugoslavia
                  Americans win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 mech_infantry
              Battle in Normandy Bordeaux
                  Italians attack with 1 artillery, 1 fighter and 2 infantry
                  Americans defend with 1 armour and 1 infantry
                      Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits
                      1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Americans: 1 armour and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Normandy Bordeaux to France
              2 infantry moved from Northern Italy to France
              3 infantry moved from Germany to Slovakia Hungary
      
          Place Units - Italians
              1 submarine placed in 95 Sea Zone
              2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
              Italians collect 11 PUs; end with 12 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from France: 2 infantry
              EDIT: Adding units owned by Italians to Western Germany: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -1,50
      Italians regular : -0,50
      

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    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      nej ellers tak:)

      posted in Play Boardgames
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      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Kenya
              1 tactical_bomber moved from Egypt to Kenya
              1 mech_infantry moved from Egypt to Kenya
              1 artillery moved from Normandy Bordeaux to Southern France
                    British take Southern France from Germans
              1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from United Kingdom to Holland Belgium
              1 armour moved from Norway to Karelia
                    Russians take Karelia from Germans
              1 artillery and 1 infantry moved from Norway to Finland
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 1 armour, 2 fighters and 3 infantry
                  Germans defend with 3 infantry
                      British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 1 armour, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2,00 expected hits
                      Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                      3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in Kenya
                  British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kenya
                  British win, taking Kenya from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - British
              2 infantry moved from Ethiopia to 76 Sea Zone
              2 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
              2 infantry moved from 71 Sea Zone to Union of South Africa
              1 tactical_bomber moved from Kenya to Egypt
              1 fighter moved from Egypt to Union of South Africa
              1 artillery and 3 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              1 transport moved from 110 Sea Zone to 88 Sea Zone
              2 infantry moved from Brazil to Suriname
              2 fighters moved from Holland Belgium to United Kingdom
              1 tactical_bomber moved from Gibraltar to United Kingdom
              1 destroyer moved from 110 Sea Zone to 91 Sea Zone
      
          Place Units - British
              3 infantry placed in Union of South Africa
              1 artillery, 1 fighter and 1 infantry placed in Egypt
              4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 40 PUs; end with 40 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Germans regular : 0,00
      British regular : 1,50
      

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    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Germans
              Germans buy 2 carriers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 bombers, 3 fighters and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
              1 tactical_bomber moved from Germany to 112 Sea Zone
              1 fighter moved from France to 112 Sea Zone
              1 fighter moved from Southern Italy to 112 Sea Zone
              1 armour and 1 mech_infantry moved from Bryansk to Russia
              1 mech_infantry moved from Bryansk to Russia
              14 armour moved from Bryansk to Volgograd
                    Germans take Tambov from Russians
              3 armour moved from Ukraine to Rostov
              5 infantry and 4 mech_infantrys moved from Western Germany to Denmark
              3 armour moved from Germany to Denmark
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 1 armour and 2 mech_infantrys
                  Russians defend with 1 airfield, 1 factory_major and 1 infantry
                      Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                  Germans captures 15PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Denmark
                  Germans attack with 3 armour, 5 infantry and 4 mech_infantrys
                  British defend with 6 infantry; Americans defend with 2 fighters and 2 infantry
                      Germans roll dice for 3 armour, 5 infantry and 4 mech_infantrys in Denmark, round 2 : 3/12 hits, 3,00 expected hits
                      British roll dice for 2 fighters and 8 infantry in Denmark, round 2 : 5/10 hits, 4,00 expected hits
                      5 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Denmark
                      Germans roll dice for 3 armour and 4 mech_infantrys in Denmark, round 3 : 3/7 hits, 2,17 expected hits
                      British roll dice for 2 fighters and 5 infantry in Denmark, round 3 : 1/7 hits, 3,00 expected hits
                      1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Denmark
                      Germans roll dice for 3 armour and 3 mech_infantrys in Denmark, round 4 : 1/6 hits, 2,00 expected hits
                      British roll dice for 2 fighters and 2 infantry in Denmark, round 4 : 3/4 hits, 2,00 expected hits
                      3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Denmark
                      Germans roll dice for 3 armour in Denmark, round 5 : 2/3 hits, 1,50 expected hits
                      British roll dice for 2 fighters and 1 infantry in Denmark, round 5 : 1/3 hits, 1,67 expected hits
                      1 armour owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the British lost in Denmark
                      Germans roll dice for 2 armour in Denmark, round 6 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 fighter in Denmark, round 6 : 1/1 hits, 0,67 expected hits
                      1 armour owned by the Germans and 1 fighter owned by the Americans lost in Denmark
                  Germans win, taking Denmark from British with 1 armour remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 armour, 5 infantry and 4 mech_infantrys
                  Casualties for Americans: 2 fighters and 2 infantry
                  Casualties for British: 6 infantry
              Battle in Volgograd
                  Germans attack with 14 armour
                  British defend with 3 armour; Russians defend with 1 armour, 1 factory_minor and 1 fighter
                      Germans roll dice for 14 armour in Volgograd, round 2 : 9/14 hits, 7,00 expected hits
                      Russians roll dice for 4 armour and 1 fighter in Volgograd, round 2 : 4/5 hits, 2,67 expected hits
                      1 fighter owned by the Russians, 1 armour owned by the Russians, 4 armour owned by the Germans and 3 armour owned by the British lost in Volgograd
                  Germans win, taking Volgograd from Russians with 10 armour remaining. Battle score for attacker is 10
                  Casualties for Germans: 4 armour
                  Casualties for British: 3 armour
                  Casualties for Russians: 1 armour and 1 fighter
              Battle in Rostov
                  Germans attack with 3 armour
                  British defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 3 armour in Rostov, round 2 : 3/3 hits, 1,50 expected hits
                      Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 infantry owned by the British lost in Rostov
                  Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -5
                  Casualties for Germans: 2 armour
                  Casualties for British: 1 infantry and 1 mech_infantry
              Battle in 112 Sea Zone
                  Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers
                  British defend with 2 cruisers, 1 destroyer and 3 transports; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                      Germans roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/11 hits, 6,33 expected hits
                      British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports in 112 Sea Zone, round 2 : 4/9 hits, 4,17 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the French, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 3 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                      Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits
                      British roll dice for 2 fighters and 4 transports in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                      1 transport owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                      2 transports owned by the British lost in 112 Sea Zone
                  Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                  Casualties for Germans: 4 fighters and 2 tactical_bombers
                  Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
                  Casualties for British: 2 cruisers, 1 destroyer and 3 transports
                  Casualties for French: 1 cruiser
      
          Non Combat Move - Germans
              1 mech_infantry moved from Baltic States to Bryansk
              2 bombers and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
              3 infantry moved from Germany to Slovakia Hungary
              3 infantry moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              1 carrier placed in 112 Sea Zone
              1 carrier placed in 100 Sea Zone
              3 infantry placed in France
              2 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 infantry and 1 mech_infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 54 PUs; end with 69 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
              EDIT: Adding units owned by Germans to Western Germany: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : 3,33
      Germans regular : 5,50
      British regular : 0,17
      

      Savegame

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      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Det skal vi da spille med næste gang så!

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Hvor er vi ift. at du spiller din tur med kina??:sunglasses:

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Shensi to Hopei
              1 fighter moved from Tsinghai to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kansu
      
          Place Units - Chinese
              1 infantry placed in Shensi
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Japanese regular : 0,33
      

      Savegame

      posted in Play Boardgames
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    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                    Russians take Siberia from Japanese
              1 destroyer moved from 10 Sea Zone to 3 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 bomber moved from United Kingdom to Southern France
              1 bomber moved from Norway to Southern France
      
          Combat - Americans
              Battle in 3 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 3 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Southern France
                  Americans attack with 2 bombers
                  Germans defend with 2 bombers and 1 harbour
                      Americans roll dice for 2 bombers in Southern France, round 2 : 2/2 hits, 1,33 expected hits
                      Germans roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0,33 expected hits
                      2 bombers owned by the Germans lost in Southern France
                  Americans win with 2 bombers remaining. Battle score for attacker is 24
                  Casualties for Germans: 2 bombers
      
          Non Combat Move - Americans
              1 bomber moved from Southern France to United Kingdom
              1 bomber moved from Southern France to United Kingdom
              1 fighter moved from 112 Sea Zone to Norway
              1 carrier and 3 transports moved from 112 Sea Zone to 110 Sea Zone
              2 transports moved from 109 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 41 Sea Zone to 37 Sea Zone
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 destroyer moved from 25 Sea Zone to 23 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 battleship moved from 47 Sea Zone to 54 Sea Zone
              1 transport moved from 47 Sea Zone to 49 Sea Zone
              1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              2 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 carrier and 1 submarine placed in 10 Sea Zone
              3 armour placed in Norway
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,33
      Japanese regular : -0,17
      Germans regular : -0,33
      

      Savegame

      posted in Play Boardgames
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      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Smolensk
              2 fighters and 2 tactical_bombers moved from Russia to Bryansk
              2 fighters moved from Vologda to Smolensk
              5 infantry moved from Yakut S.S.R. to Buryatia
                    Russians take Buryatia from Japanese
              3 infantry moved from Shensi to Hopei
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2,67 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Hopei
                  Russians attack with 3 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Hopei
                      Russians roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Smolensk
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Volgograd to Rostov
              1 mech_infantry moved from Volgograd to Bryansk
              1 armour and 5 mech_infantrys moved from Tambov to Bryansk
              1 aaGun and 21 infantry moved from Russia to Bryansk
              1 aaGun moved from Vologda to Russia
              2 fighters moved from Smolensk to Russia
              2 fighters and 2 tactical_bombers moved from Bryansk to Russia
      
          Place Units - Russians
              1 fighter, 5 infantry and 3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,33
      Germans regular : 1,00
      Russians regular : 1,33
      

      Savegame

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