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    Posts made by Maxiheimer

    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Szechwan
                    Chinese take Szechwan from Japanese
              1 infantry moved from Shensi to Kweichow
                    Chinese take Kweichow from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 10 Sea Zone to 30 Sea Zone
              2 fighters moved from 10 Sea Zone to 30 Sea Zone
              2 artilleries and 2 infantry moved from Morocco to Algeria
              1 mech_infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 destroyer and 3 submarines
                  Japanese defend with 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 carrier, 2 destroyers and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
                      3 submarines owned by the Americans lost in 6 Sea Zone
                  1 destroyer owned by the Americans retreated to 16 Sea Zone
                  Japanese win with 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is -18
                  Casualties for Americans: 3 submarines
              Battle in 30 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 fighters in 30 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 30 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters moved from 30 Sea Zone to 26 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              2 transports placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              Americans undo move 4.
              Americans undo move 3.
              1 artillery and 1 infantry placed in Eastern United States
              1 transport placed in 101 Sea Zone
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,67
      Japanese regular : 0,83
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Ja tak… Fuld hammer

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Fedt… Super subs med tyskerne allerede i runde 1. De ramte bare ikke en eneste gang:persevere:

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans rolls : 1/1 hits, 0,00 expected hits
              Germans removing all Technology Tokens after successful research.
              Germans discover Super subs
      
          Activate Technology - Germans
              Germans activating Super subs
      
          Purchase Units - Germans
              Germans buy 1 bomber, 8 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Germans
              Turning on Edit Mode
              EDIT: Changing PUs for Germans from 1 to 0
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry moved from Norway to Finland
              2 submarines moved from 113 Sea Zone to 119 Sea Zone
              1 fighter moved from Norway to Finland
              1 armour and 1 infantry moved from Southern France to 93 Sea Zone
              1 destroyer moved from 93 Sea Zone to 98 Sea Zone
              1 bomber moved from Germany to Finland
              2 infantry moved from Eastern Poland to Baltic States
              1 cruiser moved from 113 Sea Zone to 119 Sea Zone
              1 armour moved from Romania to Belarus
              4 mech_infantrys moved from Poland to Belarus
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
              1 fighter moved from Romania to Belarus
              1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
              1 fighter moved from Germany to Belarus
              2 armour moved from Germany to Baltic States
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from 99 Sea Zone to Syria
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 119 Sea Zone
              Battle in Finland
                  Germans attack with 1 bomber, 1 fighter and 2 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 2/4 hits, 1,50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
                  Germans win, taking Finland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in 98 Sea Zone
                  Germans attack with 1 destroyer
                  British defend with 1 cruiser
                      Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      1 destroyer owned by the Germans lost in 98 Sea Zone
                  British win with 1 cruiser remaining. Battle score for attacker is -8
                  Casualties for Germans: 1 destroyer
              Battle in Baltic States
                  Germans attack with 2 armour and 2 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                  2 armour owned by the Germans retreated to Eastern Poland
                  Russians win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in Belarus
                  Germans attack with 1 armour, 4 fighters, 4 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 aaGun, 2 armour, 5 infantry and 1 mech_infantry
                      Russians roll AA dice in Belarus : 1/3 hits, 0,50 expected hits
                      1 fighter owned by the Germans lost in Belarus
                      Germans roll dice for 1 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 5/10 hits, 4,00 expected hits
                      Russians roll dice for 1 aaGun, 2 armour, 5 infantry and 1 mech_infantry in Belarus, round 2 : 4/8 hits, 3,00 expected hits
                      4 infantry owned by the Russians, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
                      Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Belarus, round 3 : 2/6 hits, 3,33 expected hits
                      Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belarus, round 3 : 1/4 hits, 1,67 expected hits
                      1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                  3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                  Russians win with 2 armour remaining. Battle score for attacker is -8
                  Casualties for Germans: 1 armour, 1 fighter and 4 mech_infantrys
                  Casualties for Russians: 1 aaGun, 5 infantry and 1 mech_infantry
              Battle in 119 Sea Zone
                  Germans attack with 1 cruiser and 2 submarines
                  British defend with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport
                      Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                      Germans roll dice for 1 cruiser in 119 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 119 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      1 submarine owned by the Germans lost in 119 Sea Zone
                      Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 cruiser in 119 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 119 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                      Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 cruiser in 119 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 119 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
                      Germans roll dice for 1 cruiser in 119 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 119 Sea Zone, round 5 : 2/2 hits, 1,17 expected hits
                      1 tactical_bomber owned by the British and 1 cruiser owned by the Germans lost in 119 Sea Zone
                  British win with 1 battleship and 1 transport remaining. Battle score for attacker is -5
                  Casualties for Germans: 1 cruiser and 2 submarines
                  Casualties for British: 1 destroyer and 1 tactical_bomber
              Battle in Syria
                  Germans attack with 1 armour and 1 infantry
                  French defend with 1 infantry
                      Germans roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                      French roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Syria
                      Germans roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0,50 expected hits
                      French roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the French lost in Syria
                  French win with no units remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 armour and 1 infantry
                  Casualties for French: 1 infantry
      
          Non Combat Move - Germans
              3 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
              1 infantry moved from Slovakia Hungary to Eastern Poland
              2 infantry moved from Romania to Eastern Poland
              1 armour moved from Bulgaria to Eastern Poland
              1 armour moved from Yugoslavia to Eastern Poland
              1 fighter moved from Finland to Eastern Poland
              1 bomber moved from Finland to Western Germany
              1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
              1 aaGun, 3 artilleries and 3 infantry moved from Germany to Poland
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Bulgaria to Romania
              1 mech_infantry moved from Greece to Romania
              1 infantry moved from Greece to Bulgaria
              1 armour moved from Western Germany to Slovakia Hungary
              2 armour moved from France to Germany
              1 armour moved from Normandy Bordeaux to Western Germany
              1 armour moved from Holland Belgium to Germany
              1 infantry moved from Holland Belgium to Western Germany
              1 artillery and 1 infantry moved from Normandy Bordeaux to France
              1 infantry moved from Denmark to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Finland
      
          Place Units - Germans
              2 submarines placed in 113 Sea Zone
              1 bomber and 2 infantry placed in Western Germany
              6 infantry placed in Germany
              Germans undo move 3.
              1 infantry placed in Western Germany
              5 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
              Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      French regular : 1,33
      Germans rolls : 1,00
      Russians regular : 1,67
      Germans regular : -1,00
      Russians AA : 0,50
      British regular : -1,67
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Sådan… Solid hit rate fra japanernes side… Amerikanerne var desværre også godt med:lying_face:

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0,00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 2 factory_minors, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
      
          Combat Move - Japanese
              1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
              1 fighter moved from 33 Sea Zone to 49 Sea Zone
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kiangsi to Hunan
                    Japanese take Hunan from Chinese
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              1 artillery and 2 infantry moved from French Indo China to Yunnan
              1 infantry moved from Kwangsi to Hunan
              1 artillery and 2 infantry moved from Kwangsi to Yunnan
              1 submarine moved from 49 Sea Zone to 62 Sea Zone
              1 cruiser moved from 33 Sea Zone to 49 Sea Zone
              1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
              1 fighter moved from French Indo China to 39 Sea Zone
              1 infantry moved from Korea to Amur
              1 artillery and 3 infantry moved from Manchuria to Amur
              1 fighter and 1 tactical_bomber moved from Manchuria to Amur
              1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
              1 bomber moved from Japan to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
              1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
              1 fighter moved from Formosa to Anhwe
      
          Combat - Japanese
              Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
              Battle in 39 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier and 3 fighters
                  British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                      Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 39 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the British and 1 carrier owned by the British lost in 39 Sea Zone
                      Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 39 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                      British roll dice for 1 fighter and 1 transport in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 39 Sea Zone
                  Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 35
                  Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                  Casualties for Japanese: 1 fighter
              Battle in Amur
                  Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                  Russians defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Amur, round 2 : 5/7 hits, 2,33 expected hits
                      Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 4 infantry
              Battle in 26 Sea Zone
                  Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                  Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines
                      Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                      Japanese roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                      1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is -36
                  Casualties for Japanese: 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                  Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
              Battle in Yunnan
                  Japanese attack with 2 artilleries and 4 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 2/6 hits, 1,67 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in 49 Sea Zone
                  Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                  Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
                      Japanese roll dice for 2 cruisers and 1 fighter in 49 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                      Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                      1 cruiser owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 49 Sea Zone
                      1 transport owned by the Americans lost in 49 Sea Zone
                  Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 21
                  Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
                  Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
              Battle in Anhwe
                  Japanese attack with 1 artillery, 1 fighter and 3 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 2/5 hits, 1,50 expected hits
                      Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in 62 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 62 Sea Zone
                  ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
              Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              1 fighter moved from 49 Sea Zone to New Britain
              1 carrier moved from 33 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 carrier moved from 35 Sea Zone to 36 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
              1 artillery and 1 infantry moved from Shantung to Jehol
              1 fighter and 1 tactical_bomber moved from Amur to Manchuria
              1 fighter moved from Anhwe to Kiangsi
              1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry moved from Kiangsu to 19 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              1 destroyer moved from 19 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in Malaya
              1 factory_minor placed in French Indo China
              2 submarines and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 54 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
              EDIT: Changing PUs for Japanese from 54 to 59
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0,67
      Americans regular : 3,67
      Japanese regular : 4,00
      Japanese rolls : 0,00
      ANZAC regular : -0,67
      Russians regular : -0,33
      British regular : -0,17
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Lad os aldrig tale om det igen:face_with_rolling_eyes:

      Vil du scramble med briterne og amerikanerne?

      Jeg editerer økonomi til sidst for at tage højde for tech diffen.

      posted in Play Boardgames
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      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0,00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 2 factory_minors, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
      
          Combat Move - Japanese
              1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
              1 fighter moved from 33 Sea Zone to 49 Sea Zone
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kiangsi to Hunan
                    Japanese take Hunan from Chinese
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              1 artillery and 2 infantry moved from French Indo China to Yunnan
              1 infantry moved from Kwangsi to Hunan
              1 artillery and 2 infantry moved from Kwangsi to Yunnan
              1 submarine moved from 49 Sea Zone to 62 Sea Zone
              1 cruiser moved from 33 Sea Zone to 49 Sea Zone
              1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
              1 fighter moved from French Indo China to 39 Sea Zone
              1 infantry moved from Korea to Amur
              1 artillery and 3 infantry moved from Manchuria to Amur
              1 fighter and 1 tactical_bomber moved from Manchuria to Amur
              1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
              1 bomber moved from Japan to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
              1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
              1 fighter moved from Formosa to Anhwe
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

      Japanese rolls : 0,00
      

      Savegame

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    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      HAhahahaha… se bort fra ovenstpende post… Er åbenbart totalt rundtosset… var af den overbevisning at jeg var de allierede… jeg strammer op fra nu af!!!

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Jeg fik lavet rav i den, så fik slået en tech terning for japserne istedet for russerne, så se bort fra marti på den:-1:

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians repair damage of 4x factory_minor; Remaining resources: 28 PUs; 
              Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Ukraine to Bessarabia
                    Russians take Bessarabia from Germans
              1 infantry moved from Western Ukraine to Eastern Poland
                    Russians take Eastern Poland from Germans
              1 infantry moved from Belarus to Baltic States
                    Russians take Baltic States from Germans
              3 infantry moved from Chahar to Hopei
              1 armour moved from Volgograd to Sikang
                    Chinese take Sikang from Japanese
              1 mech_infantry moved from Volgograd to Tsinghai
                    Chinese take Tsinghai from Japanese
      
          Combat - Russians
              Battle in Hopei
                  Russians attack with 3 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 3 infantry in Hopei, round 2 : 3/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Hopei
                  Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Russians
              1 armour moved from Volgograd to Northwest Persia
              8 infantry moved from Bryansk to Smolensk
              2 infantry moved from Russia to Smolensk
              2 fighters moved from Bryansk to Russia
      
          Place Units - Russians
              2 armour and 1 mech_infantry placed in Western Ukraine
              3 mech_infantrys placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,50
      Russians regular : 2,50
      

      Savegame

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    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians repair damage of 4x factory_minor; Remaining resources: 28 PUs; 
              Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Ukraine to Bessarabia
                    Russians take Bessarabia from Germans
              1 infantry moved from Western Ukraine to Eastern Poland
                    Russians take Eastern Poland from Germans
              1 infantry moved from Belarus to Baltic States
                    Russians take Baltic States from Germans
              3 infantry moved from Chahar to Hopei
              1 armour moved from Volgograd to Sikang
                    Chinese take Sikang from Japanese
              1 mech_infantry moved from Volgograd to Tsinghai
                    Chinese take Tsinghai from Japanese
      
          Combat - Russians
              Battle in Hopei
                  Russians attack with 3 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 3 infantry in Hopei, round 2 : 3/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Hopei
                  Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Russians
              1 armour moved from Volgograd to Northwest Persia
              8 infantry moved from Bryansk to Smolensk
              2 infantry moved from Russia to Smolensk
              2 fighters moved from Bryansk to Russia
      
          Place Units - Russians
              2 armour and 1 mech_infantry placed in Western Ukraine
              3 mech_infantrys placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,50
      Russians regular : 2,50
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
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    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - French
              2 infantry moved from Trans-Jordan to Iraq
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer and 2 submarines
                  Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                      ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 5 : 1/3 hits, 1,50 expected hits
                      1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12
                  Casualties for ANZAC: 1 destroyer and 2 submarines
                  Casualties for Japanese: 1 destroyer
                  1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
      
          Non Combat Move - ANZAC
              2 infantry moved from Queensland to South Australia
              1 aaGun moved from Queensland to South Australia
              1 artillery and 2 infantry moved from New South Wales to South Australia
              1 transport moved from 62 Sea Zone to 30 Sea Zone
      
          Place Units - ANZAC
              1 armour, 1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1
              ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -3,67
      ANZAC regular : -0,33
      

      Savegame

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      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Jamen så skal du da også have de allierede for dit fine bud på 16 flotte IPC:)

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 transports moved from 112 Sea Zone to 110 Sea Zone
              2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
              4 fighters moved from 112 Sea Zone to Holland Belgium
              1 battleship moved from 112 Sea Zone to 110 Sea Zone
              1 armour moved from Finland to Karelia
                    Russians take Karelia from Germans
              1 armour moved from Karelia to Finland
              1 infantry moved from Trans-Jordan to Syria
                    British take Syria from Germans
              2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Union of South Africa to 71 Sea Zone
              1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
              1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
              2 submarines moved from 71 Sea Zone to 81 Sea Zone
              1 mech_infantry moved from Belgian Congo to Kenya
                    British take Kenya from Japanese
              2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Finland to Vyborg
                    Russians take Vyborg from Germans
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 2 artilleries, 4 fighters and 2 infantry
                  Germans defend with 1 fighter, 6 infantry and 1 tactical_bomber
                      British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/8 hits, 3,33 expected hits
                      Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3,17 expected hits
                      3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                      British roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 5/6 hits, 2,67 expected hits
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2,17 expected hits
                      3 infantry owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
                  British win with 4 fighters remaining. Battle score for attacker is 25
                  Casualties for British: 2 artilleries and 2 infantry
                  Casualties for Germans: 1 fighter, 6 infantry and 1 tactical_bomber
              Battle in Iraq
                  British attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2,67 expected hits
                      Japanese roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Iraq
                  British win, taking Iraq from Japanese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Iraq to Egypt
              2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
              3 fighters moved from Holland Belgium to United Kingdom
              1 fighter moved from Holland Belgium to 110 Sea Zone
      
          Place Units - British
              1 bomber placed in United Kingdom
              2 artilleries and 1 infantry placed in Egypt
              3 infantry placed in Norway
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 39 PUs; end with 39 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Germans regular : -1,33
      British regular : 2,67
      

      Savegame

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    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 transports moved from 112 Sea Zone to 110 Sea Zone
              2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
              4 fighters moved from 112 Sea Zone to Holland Belgium
              1 battleship moved from 112 Sea Zone to 110 Sea Zone
              1 armour moved from Finland to Karelia
                    Russians take Karelia from Germans
              1 armour moved from Karelia to Finland
              1 infantry moved from Trans-Jordan to Syria
                    British take Syria from Germans
              2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Union of South Africa to 71 Sea Zone
              1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
              1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
              2 submarines moved from 71 Sea Zone to 81 Sea Zone
              1 mech_infantry moved from Belgian Congo to Kenya
                    British take Kenya from Japanese
              2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Finland to Vyborg
                    Russians take Vyborg from Germans
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 2 artilleries, 4 fighters and 2 infantry
                  Germans defend with 1 fighter, 6 infantry and 1 tactical_bomber
                      British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/8 hits, 3,33 expected hits
                      Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3,17 expected hits
                      3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                      British roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 5/6 hits, 2,67 expected hits
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2,17 expected hits
                      3 infantry owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
                  British win with 4 fighters remaining. Battle score for attacker is 25
                  Casualties for British: 2 artilleries and 2 infantry
                  Casualties for Germans: 1 fighter, 6 infantry and 1 tactical_bomber
              Battle in Iraq
                  British attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2,67 expected hits
                      Japanese roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Iraq
                  British win, taking Iraq from Japanese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Iraq to Egypt
              2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
              3 fighters moved from Holland Belgium to United Kingdom
              1 fighter moved from Holland Belgium to 110 Sea Zone
      
          Place Units - British
              1 bomber placed in United Kingdom
              2 artilleries and 1 infantry placed in Egypt
              3 infantry placed in Norway
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 39 PUs; end with 39 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Germans regular : -1,33
      British regular : 2,67
      

      Savegame

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      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      Ja tak gerne

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
                    Chinese take Shensi from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Siberia: 1 infantry and 1 mech_infantry
              EDIT: Changing ownership of Amur from Japanese to Russians
              EDIT: Adding units owned by Americans to Amur: 1 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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