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    Posts made by Maxiheimer

    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: UK_Pacific round 14

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - British
              British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 submarine moved from 81 Sea Zone to 95 Sea Zone
              1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                    British take 93 Sea Zone from Italians
              3 fighters moved from Gibraltar to 95 Sea Zone
              1 infantry moved from Tobruk to Libya
                    British take Libya from Italians
              2 transports moved from 92 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
              1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from Algeria to Tunisia
                    British take Tunisia from Italians
              2 artilleries and 1 infantry moved from Algeria to Tunisia
      
          Combat - British
              Battle in Normandy Bordeaux
                  British attack with 1 artillery and 1 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Holland Belgium
                  British attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                      British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery in Holland Belgium, round 7 : 1/1 hits, 0,33 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in 95 Sea Zone
                  British attack with 1 destroyer, 3 fighters and 2 submarines
                  Germans defend with 1 fighter; Italians defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
                      British roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      British roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                  Units damaged: 1 carrier owned by the Italians
                      Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                      1 destroyer owned by the British, 1 submarine owned by the Italians, 2 submarines owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
                      British roll dice for 2 fighters in 95 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                      Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits
                      2 destroyers owned by the Italians and 2 fighters owned by the British lost in 95 Sea Zone
                  Italians win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -28
                  Casualties for British: 1 destroyer, 3 fighters and 2 submarines
                  Casualties for Italians: 2 destroyers and 1 submarine
                  1 fighter owned by the Germans and 1 fighter owned by the Italians forced to land in Southern Italy
      
          Non Combat Move - British
              2 mech_infantrys moved from Eastern Persia to West India
              2 mech_infantrys moved from Persia to West India
              1 infantry moved from Trans-Jordan to Iraq
      
          Place Units - British
              3 mech_infantrys placed in Persia
              2 fighters and 1 mech_infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5
              British collect 44 PUs; end with 44 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Italians regular : 1,17
      Germans regular : -1,67
      British regular : -1,50
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
              1 armour and 1 mech_infantry moved from Southern France to Holland Belgium
      
          Combat - Germans
              Battle in 97 Sea Zone
                  Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                      Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 3/9 hits, 5,33 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                      Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/8 hits, 4,83 expected hits
                      British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                      1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                  Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                  Casualties for Germans: 1 fighter and 1 tactical_bomber
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
              Battle in Holland Belgium
                  Germans attack with 1 armour and 1 mech_infantry
                  French defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                      French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                  Germans win, taking Holland Belgium from French with 1 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 infantry
      
          Non Combat Move - Germans
              5 armour moved from France to Germany
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
              2 fighters moved from 97 Sea Zone to 112 Sea Zone
              2 bombers and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
              1 tactical_bomber moved from 97 Sea Zone to Southern Italy
              2 infantry moved from Norway to Finland
      
          Place Units - Germans
              2 bombers placed in Western Germany
              2 infantry placed in Western Germany
              3 armour, 2 artilleries and 5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      French regular : 0,67
      Germans regular : -2,83
      British regular : -1,50
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Western Germany to 92 Sea Zone
              1 battleship moved from 99 Sea Zone to 98 Sea Zone
              1 destroyer moved from 99 Sea Zone to 98 Sea Zone
              4 infantry moved from Northern Italy to Southern France
              1 mech_infantry moved from Southern Italy to Southern France
      
          Combat - Italians
              Battle in 92 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 1 destroyer
                      Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 92 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 98 Sea Zone
                  Italians attack with 1 battleship and 1 destroyer
                  French defend with 1 destroyer
                      Italians roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                      French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      1 destroyer owned by the French lost in 98 Sea Zone
                  Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
              Battle in Southern France
                  Italians attack with 4 infantry and 1 mech_infantry
                  French defend with 1 harbour; Americans defend with 1 infantry
                      Italians roll dice for 4 infantry and 1 mech_infantry in Southern France, round 2 : 0/5 hits, 0,83 expected hits
                      French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 4 infantry and 1 mech_infantry in Southern France, round 3 : 0/5 hits, 0,83 expected hits
                      French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 4 infantry and 1 mech_infantry in Southern France, round 4 : 0/5 hits, 0,83 expected hits
                      French roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 4 infantry and 1 mech_infantry in Southern France, round 5 : 1/5 hits, 0,83 expected hits
                      French roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                  Italians win, taking Southern France from French with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              3 fighters moved from Romania to Western Germany
              1 bomber moved from 92 Sea Zone to Southern Italy
              1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
              1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
      
          Place Units - Italians
              3 infantry placed in Northern Italy
              Italians undo move 1.
              1 mech_infantry placed in Northern Italy
              2 infantry placed in Northern Italy
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 11 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Western Germany: 3 fighters
              EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      French regular : 0,33
      Italians regular : -1,00
      British regular : -0,33
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 armour moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour moved from Alexandria to Tobruk
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Tunisia
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from 93 Sea Zone to Southern Italy
              1 armour moved from Northern Italy to Romania
              1 armour moved from Albania to Romania
              1 infantry moved from Albania to Bulgaria
                    Italians take Bulgaria from Neutral_Axis
              1 infantry moved from Albania to Bulgaria
              1 artillery and 1 infantry moved from Northern Italy to Southern France
              1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 aaGun moved from Northern Italy to Southern France
              1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
              1 aaGun moved from Northern Italy to Southern Italy
              4 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,1,4
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
              Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      French regular : -1,17
      Italians regular : 1,50
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              2 infantry moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
              2 infantry moved from Western Germany to France
              1 fighter and 1 tactical_bomber moved from Western Germany to France
              2 infantry moved from Germany to Poland
              1 fighter and 1 tactical_bomber moved from Germany to Poland
              1 bomber moved from Western Germany to France
              1 bomber moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Germany to Poland
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                      Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2,17 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Poland
                  Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Russians defend with 2 artilleries
                      Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/6 hits, 2,67 expected hits
                      Russians roll dice for 2 artilleries in Poland, round 2 : 0/2 hits, 0,67 expected hits
                      2 artilleries owned by the Russians lost in Poland
                  Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Russians: 2 artilleries
              Battle in France
                  Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  French defend with 1 airfield and 1 factory_minor; Americans defend with 1 armour
                      Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 2/5 hits, 2,17 expected hits
                      French roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Americans lost in France
                  Germans captures 0PUs while taking French capital
                  Germans win, taking France from French with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Germans
              1 bomber, 1 fighter and 1 tactical_bomber moved from France to Western Germany
              1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
              2 fighters and 2 tactical_bombers moved from Poland to Germany
              3 mech_infantrys moved from Romania to Germany
              1 infantry moved from Slovakia Hungary to Romania
              1 infantry moved from Slovakia Hungary to Yugoslavia
      
          Place Units - Germans
              4 infantry placed in Germany
              1 armour, 2 infantry and 3 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      French regular : -0,50
      Russians regular : -0,67
      Germans regular : -3,17
      British regular : -1,00
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      @Bjergmose - Det er hvad du har ud af at stikke næsen i andres sager:stuck_out_tongue_winking_eye: :stuck_out_tongue_winking_eye: :stuck_out_tongue_winking_eye:

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      Det bliver en gang fuld scramble!!

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
              Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              2 infantry moved from Kiangsi to Kwangtung
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              1 fighter moved from Formosa to Kwangtung
              1 fighter moved from Okinawa to Kwangtung
              1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 artillery moved from Kiangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 artillery moved from Shantung to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 cruiser moved from 20 Sea Zone to 43 Sea Zone
              1 cruiser moved from 6 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in Borneo
              Battle in Kwangtung
                  Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 3,67 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,67 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 2 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in Philippines
                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,50 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 2,00 expected hits
                      Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/8 hits, 3,50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                      4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              2 bombers and 1 fighter moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              4 fighters moved from Kwangtung to Kwangsi
              2 tactical_bombers moved from Kwangtung to Kwangsi
              1 mech_infantry moved from Manchuria to Chahar
              1 artillery and 1 infantry moved from Jehol to Chahar
              2 infantry moved from Shantung to Anhwe
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
              2 fighters moved from Japan to 43 Sea Zone
              1 fighter moved from Korea to 6 Sea Zone
              1 tactical_bomber moved from Japan to 6 Sea Zone
              1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
              Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Americans regular : 0,50
      Japanese regular : 4,17
      UK_Pacific regular : -0,67
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      En gang mere må jeg høre dig ad om du har interesse i noget scramble?

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
              Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              2 infantry moved from Kiangsi to Kwangtung
              2 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              1 fighter moved from Formosa to Kwangtung
              1 fighter moved from Okinawa to Kwangtung
              1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 artillery moved from Kiangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 artillery moved from Shantung to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 cruiser moved from 20 Sea Zone to 43 Sea Zone
              1 cruiser moved from 6 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

      Savegame

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      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
      
          Combat Move - Japanese
              2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
              1 carrier moved from 6 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone
              1 submarine moved from 45 Sea Zone to 54 Sea Zone
              1 battleship, 1 carrier, 3 destroyers and 3 submarines moved from 35 Sea Zone to 54 Sea Zone
              1 bomber moved from Philippines to 54 Sea Zone
              1 fighter moved from Shan State to 43 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
              2 infantry moved from Java to 42 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
              1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
              6 mech_infantrys moved from Burma to India
              1 infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 submarine moved from 1 Sea Zone to 10 Sea Zone
              1 bomber moved from Manchuria to 26 Sea Zone
              1 mech_infantry moved from Kweichow to Sikang
                    Japanese take Sikang from Chinese
              1 artillery moved from Kweichow to Shensi
              1 fighter and 1 tactical_bomber moved from Shan State to 34 Sea Zone
      
          Combat - Japanese
              Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
              Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
              Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter and 2 transports
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 43 Sea Zone
                  Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 54 Sea Zone
                  Japanese attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                  Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 2 transports; ANZAC defend with 2 fighters
                      Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                  Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                      Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                      Americans roll dice for 4 submarines in 54 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 2 transports in 54 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      4 submarines owned by the Americans lost in 54 Sea Zone
                      Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
                      Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 4/7 hits, 3,50 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 2 transports in 54 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                      2 fighters owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 submarines owned by the Japanese lost in 54 Sea Zone
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 4/7 hits, 3,50 expected hits
                      Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                      Americans roll dice for 1 fighter in 54 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                  Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 94
                  Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 2 transports
                  Casualties for Japanese: 3 submarines
                  Casualties for ANZAC: 2 fighters
              Battle in Borneo
                  Japanese attack with 1 artillery and 3 infantry
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1,00 expected hits
                      UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Borneo
                      Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 0/3 hits, 0,83 expected hits
                      UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Borneo
                      Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                      UK_Pacific roll dice for 2 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits
                      UK_Pacific roll dice for 2 infantry in Borneo, round 5 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the ANZAC lost in Borneo
                      Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 6 : 1/2 hits, 0,67 expected hits
                      UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Borneo
                  Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for ANZAC: 2 infantry
              Battle in 26 Sea Zone
                  Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                      Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                      Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
                      1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                      Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
                      Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                  Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                  Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
                  Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
              Battle in 10 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in 34 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for ANZAC: 1 destroyer
              Battle in India
                  Japanese attack with 6 mech_infantrys
                  UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 mech_infantry
                      Japanese roll dice for 6 mech_infantrys in India, round 2 : 1/6 hits, 1,00 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in India
                  Japanese captures 0PUs while taking UK_Pacific capital
                  Japanese win, taking India from UK_Pacific with 5 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Russians: 1 mech_infantry
              Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
              Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
      
          Non Combat Move - Japanese
              3 mech_infantrys moved from Malaya to Burma
              3 mech_infantrys moved from French Indo China to Burma
              3 mech_infantrys moved from Kwangtung to Yunnan
              1 artillery moved from Ulaanbaatar to Central Mongolia
              1 infantry moved from Buryatia to Yakut S.S.R.
              1 bomber moved from 54 Sea Zone to Philippines
              1 fighter moved from 43 Sea Zone to Philippines
              1 tactical_bomber moved from 34 Sea Zone to Paulau Island
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
              1 bomber moved from 26 Sea Zone to Wake Island
      
          Place Units - Japanese
              2 destroyers and 3 transports placed in 6 Sea Zone
              Japanese undo move 1.
              2 transports placed in 6 Sea Zone
              1 transport placed in 6 Sea Zone
              3 artilleries and 4 infantry placed in Japan
              1 armour and 2 mech_infantrys placed in French Indo China
              3 mech_infantrys placed in Malaya
              2 destroyers placed in 20 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
              Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -5,17
      Japanese regular : -0,67
      ANZAC regular : 0,67
      UK_Pacific regular : -0,33
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Det burde være dit mellemnavn:blush: :blush: :blush:

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      Av jeg syntes dine briter er meget aggresive her fra starten!!!

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 tactical_bomber moved from Poland to France
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              2 mech_infantrys moved from Western Germany to Southern France
              2 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to Southern France
              1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
              1 armour moved from Poland to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
      
          Combat - Germans
              British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits
                      1 battleship owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                  1 tactical_bomber owned by the Germans retreated
                  British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -22
                  Casualties for Germans: 1 battleship, 1 fighter and 2 submarines
                  Casualties for British: 1 cruiser and 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter and 10 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 6/16 hits, 4,67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                      5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4,83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                      Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/8 hits, 4,83 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      French roll AA dice in France : 1/1 hits, 0,17 expected hits
                      1 tactical_bomber owned by the Germans lost in France
                      Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits, 5,50 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                      1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France
                      Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 6/12 hits, 4,67 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 4/9 hits, 3,67 expected hits
                      2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in France, round 4 : 3/8 hits, 3,33 expected hits
                      French roll dice for 2 armour and 1 fighter in France, round 4 : 3/3 hits, 1,67 expected hits
                      1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 1
                  Casualties for Germans: 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Southern France
                  Germans attack with 1 armour and 2 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                      Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
              Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
              1 fighter moved from 110 Sea Zone to 112 Sea Zone
              2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 fighter moved from Yugoslavia to Southern Italy
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              2 infantry moved from Denmark to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
      
          Place Units - Germans
              1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
              Germans collect 41 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      French regular : 2,33
      Neutral_Allies regular : -0,67
      Germans regular : -2,83
      British regular : 2,50
      French AA : 0,83
      

      Savegame

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      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      Så er vi igang, med endnu et sindsoprivende spil:)
      Husk nu at det kun er et spil:smile_cat: :smile_cat: :smile_cat:

      Kunne jeg friste med en frisk gang scrambling???

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 tactical_bomber moved from Poland to France
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              2 mech_infantrys moved from Western Germany to Southern France
              2 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to Southern France
              1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
              1 armour moved from Poland to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Maxi VS Enigma Winner takes it all:)

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 17.21.07
      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Så er der lidt scrambling at tage stilling til:)

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Manual Gamesave Post: Japanese round 8

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
      
          Combat Move - Japanese
              2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
              1 carrier moved from 6 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone
              1 submarine moved from 45 Sea Zone to 54 Sea Zone
              1 battleship, 1 carrier, 3 destroyers and 3 submarines moved from 35 Sea Zone to 54 Sea Zone
              1 bomber moved from Philippines to 54 Sea Zone
              1 fighter moved from Shan State to 43 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
              2 infantry moved from Java to 42 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
              1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
              6 mech_infantrys moved from Burma to India
              1 infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 submarine moved from 1 Sea Zone to 10 Sea Zone
              1 bomber moved from Manchuria to 26 Sea Zone
              1 mech_infantry moved from Kweichow to Sikang
                    Japanese take Sikang from Chinese
              1 artillery moved from Kweichow to Shensi
              1 fighter and 1 tactical_bomber moved from Shan State to 34 Sea Zone
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

      Savegame

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      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Chinese round 14

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
              1 infantry moved from Chahar to Jehol
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Chahar to Hopei
      
          Place Units - Chinese
              5 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

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