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    Posts made by Maxiheimer

    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Java to 42 Sea Zone
              1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              2 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry moved from Celebes to 44 Sea Zone
              1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 armour and 3 infantry moved from 37 Sea Zone to Malaya
              2 fighters moved from 55 Sea Zone to Malaya
              1 infantry moved from Hopei to Kweichow
              3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
              1 infantry moved from Suiyuyan to Shensi
                    Japanese take Shensi from Chinese
              1 artillery moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              2 bombers moved from Kwangsi to India
              1 fighter moved from 36 Sea Zone to Malaya
              1 fighter moved from 36 Sea Zone to 45 Sea Zone
              1 battleship moved from 36 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in India
                      UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                  Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
                  Bombing raid in India causes 14 damage total. 
              Battle in 45 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Kweichow
                  Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3,67 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Malaya
                  Japanese attack with 1 armour, 3 fighters and 3 infantry
                  British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 armour, 3 fighters and 3 infantry in Malaya, round 2 : 3/7 hits, 2,50 expected hits
                      UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits
                      2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 3 infantry
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Malaya to 37 Sea Zone
              1 fighter moved from 37 Sea Zone to 36 Sea Zone
              1 carrier moved from 55 Sea Zone to 37 Sea Zone
              1 transport moved from 42 Sea Zone to 36 Sea Zone
              1 fighter moved from 45 Sea Zone to 36 Sea Zone
              3 infantry moved from Kiangsu to Kiangsi
              1 artillery and 4 infantry moved from Hunan to Kwangsi
              3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
              1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
              2 infantry moved from Japan to 6 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 destroyer moved from 16 Sea Zone to 6 Sea Zone
              2 bombers moved from India to Kwangsi
      
          Place Units - Japanese
              1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Kwangtung
              3 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 55 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Japanese regular : -0,33
      UK_Pacific AA : -0,33
      UK_Pacific regular : 0,67
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 artilleries and 14 infantry moved from Poland to Eastern Poland
              3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
              8 armour moved from Germany to Eastern Poland
      
          Non Combat Move - Germans
              3 aaGuns moved from Poland to Eastern Poland
              2 artilleries and 5 infantry moved from Germany to Poland
              2 fighters moved from 112 Sea Zone to Southern Italy
              1 tactical_bomber moved from Southern Italy to 112 Sea Zone
              1 tactical_bomber moved from Western Germany to 112 Sea Zone
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              2 infantry moved from Western Germany to France
      
          Place Units - Germans
              2 armour and 8 infantry placed in Germany
              1 bomber and 1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      Jeg er klar til at kalde den! Godt spillet! Det var et langt og spændende spil, med en udvikling der ligger langt fra det vi er vant til i 1940 opstillingen:)

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      Det må man sige, der er vist ikke mere at komme efter! Godt spillet!

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: UK_Pacific round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - British
              British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters moved from United Kingdom to Normandy Bordeaux
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery moved from Holland Belgium to Normandy Bordeaux
      
          Combat - British
              Battle in Normandy Bordeaux
                  British attack with 1 artillery, 2 fighters and 1 infantry
                  Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                      British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,67 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Normandy Bordeaux to United Kingdom
              3 mech_infantrys moved from Persia to West India
              1 infantry moved from Iraq to Northwest Persia
              1 mech_infantry moved from Egypt to Iraq
              2 fighters moved from Egypt to Eastern Persia
              2 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Libya to Tobruk
              2 artilleries and 2 infantry moved from Tunisia to Libya
      
          Place Units - British
              3 infantry placed in Egypt
              3 mech_infantrys placed in Persia
              British undo move 1.
              2 infantry placed in Egypt
              1 fighter placed in Egypt
              1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                  Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
              British collect 38 PUs (6 lost to blockades); end with 38 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans regular : 0,33
      British regular : 1,33
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Italians
              1 armour moved from Romania to Eastern Poland
                    Italians take Eastern Poland from Russians
              1 bomber moved from Southern Italy to Greece
              1 fighter moved from Southern Italy to Greece
              1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
              1 infantry moved from Kenya to Tanganyika Territory
                    Italians take Tanganyika Territory from British
              1 artillery and 1 infantry moved from Tunisia to Algeria
                    Italians take Algeria from French
              1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
              1 artillery and 1 infantry moved from 97 Sea Zone to Greece
              1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                    Italians take 97 Sea Zone from British
              3 infantry moved from Bulgaria to Greece
              1 infantry moved from Bulgaria to Greece
              1 armour moved from Romania to Eastern Poland
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                      Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Greece, round 2 : 1/8 hits, 2,50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Greece, round 3 : 3/7 hits, 2,33 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              1 bomber and 1 fighter moved from Greece to Southern Italy
              2 infantry moved from Bulgaria to Romania
              1 artillery and 1 infantry moved from Yugoslavia to Romania
              2 infantry moved from Northern Italy to Southern France
              2 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 infantry and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,33
      Neutral_Allies regular : 0,00
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Chinese round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Shensi to Kweichow
              1 infantry moved from Hopei to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 6 infantry
                  Japanese defend with 2 armour, 1 artillery and 2 mech_infantrys
                      Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits, 1,00 expected hits
                      Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 3/5 hits, 2,00 expected hits
                      1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0,50 expected hits
                      Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1,67 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 2 armour and 1 artillery in Kweichow, round 4 : 1/3 hits, 1,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 2 armour and 1 artillery in Kweichow, round 5 : 1/3 hits, 1,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -10
                  Casualties for Chinese: 6 infantry
                  Casualties for Japanese: 2 mech_infantrys
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,00
      Japanese regular : -0,33
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Americans round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 1 armour, 4 artilleries, 1 fighter, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              2 fighters moved from 17 Sea Zone to 6 Sea Zone
              2 fighters moved from 26 Sea Zone to 6 Sea Zone
              2 submarines moved from 16 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Battle in Java
              Battle in 6 Sea Zone
                  Americans attack with 4 fighters and 2 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 4 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking Java from Japanese, taking 6 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 92 Sea Zone to Gibraltar
              1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              4 transports moved from 107 Sea Zone to 101 Sea Zone
              1 submarine moved from 62 Sea Zone to 34 Sea Zone
              1 submarine moved from 62 Sea Zone to 45 Sea Zone
              1 submarine moved from 62 Sea Zone to 56 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - Americans
              3 submarines and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 armour, 3 artilleries, 1 fighter and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,33
      Japanese regular : 0,67
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 10 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour and 5 mech_infantrys moved from Burma to India
              1 mech_infantry moved from Yunnan to India
              1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
              2 mech_infantrys moved from Kwangtung to Yunnan
              3 mech_infantrys moved from French Indo China to Yunnan
              1 armour and 2 mech_infantrys moved from Malaya to Yunnan
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
              1 mech_infantry moved from Yunnan to Szechwan
              2 bombers moved from Wake Island to 25 Sea Zone
              1 tactical_bomber moved from Wake Island to 25 Sea Zone
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from 25 Sea Zone to Midway
              1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
              1 battleship, 1 carrier and 2 destroyers moved from 30 Sea Zone to 25 Sea Zone
              1 carrier moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from 26 Sea Zone to 25 Sea Zone
              1 infantry moved from Evenkiyskiy to Timguska
                    Japanese take Timguska from Russians
      
          Combat - Japanese
              Battle in 26 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 26 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in Kiangsu
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 armour and 1 mech_infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1,83 expected hits
                      Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0,83 expected hits
                      1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 armour and 1 mech_infantry
              Battle in 25 Sea Zone
                  Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                  Americans defend with 1 carrier
                      Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                      Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 carrier owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                  Casualties for Americans: 1 carrier
              Battle in India
                  Japanese attack with 1 armour and 6 mech_infantrys
                  British defend with 1 armour, 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                      Japanese roll dice for 1 armour and 6 mech_infantrys in India, round 2 : 1/7 hits, 1,50 expected hits
                      UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in India, round 2 : 2/3 hits, 1,17 expected hits
                      2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in India
                      Japanese roll dice for 1 armour and 4 mech_infantrys in India, round 3 : 1/5 hits, 1,17 expected hits
                      UK_Pacific roll dice for 1 armour and 1 artillery in India, round 3 : 2/2 hits, 0,83 expected hits
                      2 mech_infantrys owned by the Japanese and 1 artillery owned by the British lost in India
                      Japanese roll dice for 1 armour and 2 mech_infantrys in India, round 4 : 1/3 hits, 0,83 expected hits
                      UK_Pacific roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits
                      1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese win, taking India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 5 mech_infantrys
                  Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
              Battle in Midway
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
              1 destroyer moved from 20 Sea Zone to 6 Sea Zone
              1 destroyer moved from 43 Sea Zone to 37 Sea Zone
              2 bombers moved from 25 Sea Zone to Japan
              1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              1 infantry moved from Ulaanbaatar to Central Mongolia
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              1 armour, 1 artillery and 2 infantry placed in Japan
              3 armour placed in Malaya
              3 armour placed in French Indo China
              3 armour placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 71 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,17
      Americans regular : -0,33
      Japanese regular : 0,83
      UK_Pacific regular : 2,50
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: Russians round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Russians
              Russians buy 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Baltic States
                    Russians take Baltic States from Germans
              1 armour moved from Karelia to Finland
                    Russians take Finland from Germans
              1 armour moved from Finland to Karelia
              1 mech_infantry moved from Karelia to Vyborg
                    Russians take Vyborg from Germans
              6 mech_infantrys moved from Karelia to Novgorod
              2 mech_infantrys moved from Yenisey to Dzavhan
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 6 mech_infantrys
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 6 mech_infantrys in Novgorod, round 2 : 2/6 hits, 1,00 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 5 mech_infantrys remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 infantry
              Battle in Dzavhan
                  Russians attack with 2 mech_infantrys
                  Japanese defend with 1 armour
                      Russians roll dice for 2 mech_infantrys in Dzavhan, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 armour in Dzavhan, round 2 : 1/1 hits, 0,50 expected hits
                      1 mech_infantry owned by the Russians lost in Dzavhan
                      Russians roll dice for 1 mech_infantry in Dzavhan, round 3 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 armour in Dzavhan, round 3 : 1/1 hits, 0,50 expected hits
                      1 mech_infantry owned by the Russians lost in Dzavhan
                  Japanese win with 1 armour remaining. Battle score for attacker is -8
                  Casualties for Russians: 2 mech_infantrys
      
          Non Combat Move - Russians
              1 armour, 8 infantry and 1 mech_infantry moved from Russia to Bryansk
              2 aaGuns, 2 armour, 1 fighter, 22 infantry and 4 mech_infantrys moved from Smolensk to Bryansk
              5 infantry moved from Archangel to Smolensk
              1 infantry moved from Archangel to Belarus
              1 fighter moved from Archangel to Bryansk
              1 infantry moved from Bryansk to Rostov
      
          Place Units - Russians
              6 infantry and 1 tactical_bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1,00
      Germans regular : 0,67
      Russians regular : 0,50
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Toyls vs Maxi - Corona edition

      TripleA Turn Summary: ANZAC round 14

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 8 PUs; end with 8 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 3 artilleries and 3 infantry
              EDIT: Adding units owned by ANZAC to South Australia: 3 artilleries and 3 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Southern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Gibraltar
              1 infantry moved from Northern Italy to Yugoslavia
              1 mech_infantry moved from Southern France to Holland Belgium
              1 mech_infantry moved from Northern Italy to Holland Belgium
              3 fighters moved from Southern Italy to Holland Belgium
      
          Combat - Italians
              Battle in Gibraltar
              Battle in Holland Belgium
                  Italians attack with 3 fighters and 2 mech_infantrys
                  British defend with 2 infantry
                      Italians roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                      Italians roll dice for 3 fighters and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                  Italians win, taking Gibraltar from British with 3 fighters remaining. Battle score for attacker is -2
                  Casualties for Italians: 2 mech_infantrys
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
              3 fighters moved from Holland Belgium to France
              3 infantry moved from Southern France to France
              1 infantry moved from Northern Italy to Southern France
              1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France
              1 battleship and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
      
          Place Units - Italians
              3 mech_infantrys placed in Northern Italy
              1 mech_infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 11 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,50
      British regular : 1,00
      

      Savegame

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    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_major; Remaining resources: 30 PUs; 0 techTokens; 
              Germans buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              2 infantry moved from Western Germany to Holland Belgium
              2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
              1 infantry moved from Western Germany to France
              2 infantry moved from Germany to Slovakia Hungary
              1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
              3 infantry moved from Germany to Poland
              1 infantry moved from Western Germany to France
              1 fighter and 1 tactical_bomber moved from Germany to Poland
              1 bomber moved from Western Germany to France
              1 bomber moved from Western Germany to Poland
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 3 infantry
                      Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits
                      British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for British: 3 infantry
              Battle in Poland
                  Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery and 3 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/6 hits, 2,33 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                  1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                  1 infantry owned by the Germans retreated to Germany
                  Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in France
                  Germans attack with 1 bomber and 2 infantry
                  French defend with 1 airfield and 1 factory_minor; Americans defend with 1 armour
                      Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 1,00 expected hits
                      French roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Americans lost in France
                  Germans captures 0PUs while taking French capital
                  Germans win, taking France from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
              Battle in Slovakia Hungary
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1,50 expected hits
                      Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/4 hits, 1,50 expected hits
                      Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
              1 bomber moved from France to Western Germany
              1 bomber moved from Poland to Western Germany
              1 fighter and 1 tactical_bomber moved from Poland to Germany
              1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
              1 infantry moved from Yugoslavia to Bulgaria
      
          Place Units - Germans
              3 infantry placed in Western Germany
              7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      French regular : -0,50
      Russians regular : 0,33
      Germans regular : -1,00
      British regular : 0,00
      

      Savegame

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    • RE: Maxi VS Enigma Winner takes it all:)

      Så! det var bedre:)

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      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 infantry moved from Borneo to 43 Sea Zone
              2 fighters moved from 43 Sea Zone to 54 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 destroyer moved from 43 Sea Zone to 42 Sea Zone
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Anhwe to Hunan
                    Japanese take Hunan from Chinese
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 armour moved from Philippines to 35 Sea Zone
              1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              1 armour and 1 artillery moved from 42 Sea Zone to Java
              1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 cruiser moved from 43 Sea Zone to 37 Sea Zone
              1 fighter moved from Kwangsi to 36 Sea Zone
              2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
              5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
              1 destroyer moved from 35 Sea Zone to 49 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
      
          Combat - Japanese
              Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
              Battle in Celebes
              Battle in 36 Sea Zone
                  Japanese attack with 1 fighter and 2 transports
                  British defend with 1 transport
                      1 transport owned by the British lost in 36 Sea Zone
                  Japanese win, taking Celebes from Dutch with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 54 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship; Americans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 2 fighters
                      Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 54 Sea Zone
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 54 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone
                      1 transport owned by the Americans lost in 54 Sea Zone
                  Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 38
                  Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                  Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                  Casualties for British: 1 battleship
                  Casualties for ANZAC: 1 cruiser and 2 fighters
              Battle in 37 Sea Zone
                  Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 2 bombers, 1 destroyer and 2 transports
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in Java
                  Japanese attack with 1 armour and 1 artillery
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0,83 expected hits
                      ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 artillery
                  Casualties for ANZAC: 2 infantry
              Battle in French Indo China
                  Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 1 artillery
                      Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/13 hits, 6,50 expected hits
                      UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery
      
          Non Combat Move - Japanese
              2 infantry moved from Kwangtung to Kwangsi
              5 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi
              1 carrier moved from 43 Sea Zone to 55 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 36 Sea Zone to Kwangsi
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
              2 bombers moved from 42 Sea Zone to Kwangsi
              1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
              1 mech_infantry moved from Chahar to Manchuria
              1 artillery moved from Chahar to Suiyuyan
              1 artillery and 4 infantry moved from Anhwe to Hunan
              1 tactical_bomber moved from Japan to Manchuria
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 6 Sea Zone
              3 infantry placed in Kiangsu
              1 factory_minor placed in Kwangtung
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 50 PUs; end with 50 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship and 1 carrier
              EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 carrier
              EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
              EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 0,17
      Japanese regular : 0,83
      UK_Pacific regular : 0,67
      ANZAC regular : -0,33
      British regular : -0,33
      

      Savegame

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    • RE: Maxi VS Enigma Winner takes it all:)

      hov vent lige! fik placeret et par skibe forkert!!

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      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 infantry moved from Borneo to 43 Sea Zone
              2 fighters moved from 43 Sea Zone to 54 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 destroyer moved from 43 Sea Zone to 42 Sea Zone
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Anhwe to Hunan
                    Japanese take Hunan from Chinese
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 armour moved from Philippines to 35 Sea Zone
              1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              1 armour and 1 artillery moved from 42 Sea Zone to Java
              1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 cruiser moved from 43 Sea Zone to 37 Sea Zone
              1 fighter moved from Kwangsi to 36 Sea Zone
              2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
              5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
              1 destroyer moved from 35 Sea Zone to 49 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
      
          Combat - Japanese
              Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
              Battle in Celebes
              Battle in 36 Sea Zone
                  Japanese attack with 1 fighter and 2 transports
                  British defend with 1 transport
                      1 transport owned by the British lost in 36 Sea Zone
                  Japanese win, taking Celebes from Dutch with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 54 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship; Americans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 2 fighters
                      Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 54 Sea Zone
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 54 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone
                      1 transport owned by the Americans lost in 54 Sea Zone
                  Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 38
                  Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                  Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                  Casualties for British: 1 battleship
                  Casualties for ANZAC: 1 cruiser and 2 fighters
              Battle in 37 Sea Zone
                  Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 2 bombers, 1 destroyer and 2 transports
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in Java
                  Japanese attack with 1 armour and 1 artillery
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0,83 expected hits
                      ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 artillery
                  Casualties for ANZAC: 2 infantry
              Battle in French Indo China
                  Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 1 artillery
                      Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/13 hits, 6,50 expected hits
                      UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery
      
          Non Combat Move - Japanese
              2 infantry moved from Kwangtung to Kwangsi
              5 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi
              1 carrier moved from 43 Sea Zone to 55 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 36 Sea Zone to Kwangsi
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
              2 bombers moved from 42 Sea Zone to Kwangsi
              1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
              1 mech_infantry moved from Chahar to Manchuria
              1 artillery moved from Chahar to Suiyuyan
              1 artillery and 4 infantry moved from Anhwe to Hunan
              1 tactical_bomber moved from Japan to Manchuria
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 6 Sea Zone
              3 infantry placed in Kiangsu
              1 factory_minor placed in Kwangtung
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 50 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,17
      Japanese regular : 0,83
      UK_Pacific regular : 0,67
      ANZAC regular : -0,33
      British regular : -0,33
      

      Savegame

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    • RE: Maxi VS Enigma Winner takes it all:)

      Det kan være det bliver et kort spil, men nu går japserne hårdt i offensiven:)

      Vil du scramble?

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    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Manual Gamesave Post: Japanese round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 infantry moved from Borneo to 43 Sea Zone
              2 fighters moved from 43 Sea Zone to 54 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 destroyer moved from 43 Sea Zone to 42 Sea Zone
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Anhwe to Hunan
                    Japanese take Hunan from Chinese
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
              1 armour moved from Philippines to 35 Sea Zone
              1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              1 armour and 1 artillery moved from 42 Sea Zone to Java
              1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 cruiser moved from 43 Sea Zone to 37 Sea Zone
              1 fighter moved from Kwangsi to 36 Sea Zone
              2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
              5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
              1 destroyer moved from 35 Sea Zone to 49 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Bjergmose vs. Maxidiaper ´42 ed.

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
      
          Combat Move - Japanese
              6 mech_infantrys moved from Burma to India
              3 mech_infantrys moved from Yunnan to India
              3 artilleries and 7 infantry moved from Japan to 6 Sea Zone
              3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
              3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from Wake Island to Hawaiian Islands
              1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
              1 bomber moved from Philippines to 26 Sea Zone
              1 fighter moved from Philippines to 42 Sea Zone
              1 destroyer moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from Yenisey to Evenkiyskiy
                    Japanese take Evenkiyskiy from Russians
              1 artillery moved from Central Mongolia to Chahar
              1 tactical_bomber moved from Paulau Island to 43 Sea Zone
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 43 Sea Zone
                  Japanese attack with 1 destroyer and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                      Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 43 Sea Zone
                  Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Chahar
                  Japanese attack with 1 artillery
                  Russians defend with 1 armour and 1 mech_infantry
                      Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits
                      1 artillery owned by the Japanese lost in Chahar
                  Chinese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery
              Battle in Hawaiian Islands
                  Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
                  Americans defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 6 infantry
                      Americans roll AA dice in Hawaiian Islands : 1/3 hits, 0,50 expected hits
                      1 fighter owned by the Japanese lost in Hawaiian Islands
                      Japanese roll dice for 3 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/12 hits, 3,83 expected hits
                      Americans roll dice for 1 aaGun, 1 fighter and 6 infantry in Hawaiian Islands, round 2 : 2/7 hits, 2,67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Hawaiian Islands
                      Japanese roll dice for 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 0/10 hits, 3,50 expected hits
                      Americans roll dice for 1 fighter and 3 infantry in Hawaiian Islands, round 3 : 1/4 hits, 1,67 expected hits
                      1 infantry owned by the Japanese lost in Hawaiian Islands
                      Japanese roll dice for 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 4 : 1/9 hits, 3,33 expected hits
                      Americans roll dice for 1 fighter and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                      Japanese roll dice for 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 5 : 3/8 hits, 3,17 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 5 : 0/3 hits, 1,33 expected hits
                      2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 fighter and 4 infantry
                  Casualties for Americans: 1 aaGun, 1 fighter and 6 infantry
              Battle in India
                  Japanese attack with 9 mech_infantrys
                  British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 fighter
                      Japanese roll dice for 9 mech_infantrys in India, round 2 : 1/9 hits, 1,50 expected hits
                      UK_Pacific roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits, 1,17 expected hits
                      1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in India
                      Japanese roll dice for 8 mech_infantrys in India, round 3 : 0/8 hits, 1,33 expected hits
                      UK_Pacific roll dice for 1 fighter in India, round 3 : 1/1 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese lost in India
                      Japanese roll dice for 7 mech_infantrys in India, round 4 : 1/7 hits, 1,17 expected hits
                      UK_Pacific roll dice for 1 fighter in India, round 4 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Russians lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese win, taking India from UK_Pacific with 7 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 mech_infantrys
                  Casualties for British: 1 armour
                  Casualties for Russians: 1 fighter
      
          Non Combat Move - Japanese
              1 armour and 2 mech_infantrys moved from French Indo China to Burma
              3 mech_infantrys moved from Malaya to Burma
              1 mech_infantry moved from Sikang to Yunnan
              1 artillery moved from Shensi to Sikang
              1 infantry moved from Yakut S.S.R. to Ulaanbaatar
              1 battleship, 1 carrier and 2 destroyers moved from 54 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
              1 fighter moved from 26 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Wake Island
              1 bomber moved from 26 Sea Zone to Wake Island
              1 bomber moved from Hawaiian Islands to Wake Island
              1 tactical_bomber moved from 43 Sea Zone to French Indo China
              1 fighter moved from 42 Sea Zone to French Indo China
      
          Place Units - Japanese
              1 carrier and 2 transports placed in 6 Sea Zone
              2 artilleries and 2 infantry placed in Japan
              1 armour and 2 mech_infantrys placed in Malaya
              3 mech_infantrys placed in French Indo China
              2 mech_infantrys placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 69 PUs; end with 74 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,17
      Americans regular : -3,67
      Japanese regular : -8,83
      Americans AA : 0,50
      UK_Pacific regular : -0,50
      

      Savegame

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
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