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    Posts made by Maxiheimer

    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Kansu
                        Chinese take Kansu from Japanese
                  1 infantry moved from Chahar to Jehol
                        Chinese take Jehol from Japanese
                  1 infantry moved from Yunnan to Burma
                  2 infantry moved from Yunnan to Burma
                  2 infantry moved from Yunnan to Burma
                  2 infantry moved from Kwangsi to Kwangtung
                  1 infantry moved from Tsinghai to Kansu

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  6 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 21 PUs; end with 23 PUs

      triplea_41579_Chi7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Sakha to Japan
                  1 bomber moved from Buryatia to Japan
                  5 fighters moved from 6 Sea Zone to Japan
                  1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  3 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 bomber moved from Malta to Southern Italy
                  1 armour moved from Kwangtung to Yunnan
                  1 infantry moved from Kiangsu to Kiangsi

      Combat - Americans
                  Air Battle in Japan
                      Americans attacks with 7 units heading to Japan
                      Japanese launches 5 interceptors out of Japan
                          Attackers Fire,  :  1/7 hits
                          Defenders Fire,  :  2/5 hits
                          1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan
                          1 fighter owned by the Japanese lost in Japan
                      Air Battle is over, the remaining bombers go on to their targets
                  Air Battle in Southern Italy
                      Americans attacks with 1 units heading to Southern Italy
                      Italians launches 1 interceptors out of Southern Italy
                          Attackers Fire,  :  0/1 hits
                          Defenders Fire,  :  0/1 hits
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Japan
                          AA fire in Japan :  1/1 hits
                      1 bomber killed by AA
                      Bombing raid in Japan causes 0 damage total.
                  Strategic bombing raid in Southern Italy
                          AA fire in Southern Italy :  0/1 hits
                      Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Southern Italy causes 6 damage total.
                  Battle in 54 Sea Zone
                      Americans attack with 1 destroyer
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans lost in 54 Sea Zone
                      Japanese win with 1 submarine remaining. Battle score for attacker is -8
                      Casualties for Americans: 1 destroyer
                  Cleaning up after air battles

      Non Combat Move - Americans
                  2 submarines moved from 26 Sea Zone to 6 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                  1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                  2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                  2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  5 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 bomber moved from Southern Italy to Malta
                  4 fighters moved from Japan to 6 Sea Zone
                  1 transport moved from 6 Sea Zone to 17 Sea Zone
                  1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                  1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

      Place Units - Americans
                  1 factory_minor placed in Korea
                  2 destroyers and 2 submarines placed in 10 Sea Zone
                  1 bomber placed in Western United States
                  1 artillery and 3 infantry placed in Eastern United States
                  2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

      triplea_41579_Ame7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  2 infantry moved from French Indo China to 36 Sea Zone
                  1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                  2 fighters moved from Malaya to 54 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                  1 fighter moved from Malaya to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 submarine moved from 36 Sea Zone to 42 Sea Zone
                  1 carrier moved from 36 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  2 fighters moved from French Indo China to Philippines
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 submarine moved from 20 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                  1 carrier moved from 20 Sea Zone to 35 Sea Zone
                  1 infantry moved from Suiyuyan to Shensi
                        Japanese take Shensi from Chinese
                  1 infantry moved from Evenkiyskiy to Yenisey
                        Japanese take Yenisey from Russians

      Combat - Japanese
                  Battle in 54 Sea Zone
                      Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                      Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; ANZAC defend with 2 destroyers and 1 fighter
                          Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  4/9 hits
                      Units damaged: 1 carrier owned by the Americans
                          Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 54 Sea Zone, round 2 :  5/7 hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                          Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  4/7 hits
                          Americans roll dice for 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 3 :  1/4 hits
                          1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                      Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 23
                      Casualties for ANZAC: 2 destroyers and 1 fighter
                      Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                      Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                  Battle in 35 Sea Zone
                      Japanese attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                      Americans defend with 1 destroyer and 1 transport
                          Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Americans lost in 35 Sea Zone
                          1 transport owned by the Americans lost in 35 Sea Zone
                          Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 :  1/2 hits
                      Japanese win with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                      Casualties for Americans: 1 destroyer and 1 transport
                  Battle in 42 Sea Zone
                      Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                      ANZAC defend with 1 submarine and 1 transport
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 :  1/2 hits
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the ANZAC lost in 42 Sea Zone
                          1 transport owned by the ANZAC lost in 42 Sea Zone
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                      Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 13
                      Casualties for ANZAC: 1 submarine and 1 transport
                  Battle in Java
                      Japanese attack with 1 artillery and 3 infantry
                      ANZAC defend with 1 artillery and 1 infantry
                          Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 :  1/4 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                          1 infantry owned by the ANZAC lost in Java
                          Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 :  1/4 hits
                          ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                          1 artillery owned by the ANZAC lost in Java
                      Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 artillery and 1 infantry
                  Battle in Philippines
                      Japanese attack with 1 artillery, 2 fighters and 1 infantry
                      Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 1 fighter
                          Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 :  3/4 hits
                          Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Philippines, round 2 :  2/3 hits
                          1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 fighter
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                      Casualties for Japanese: 1 artillery and 1 fighter

      Non Combat Move - Japanese
                  1 fighter moved from Philippines to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Japan to French Indo China
                  1 transport moved from 36 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                  1 fighter moved from Malaya to French Indo China

      Place Units - Japanese
                  3 infantry placed in French Indo China
                  1 fighter placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,4,1,2,2,1,1,1,4,6,4,4
                  Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

      triplea_41586_Jap6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      intercept?

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Sakha to Japan
                  1 bomber moved from Buryatia to Japan
                  5 fighters moved from 6 Sea Zone to Japan
                  1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  3 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 bomber moved from Malta to Southern Italy
                  1 armour moved from Kwangtung to Yunnan
                  1 infantry moved from Kiangsu to Kiangsi

      triplea_41579_Ame7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      glemte at høre med scramble inden jeg gik videre. vil du lige se om du vil scramble. så editerer jeg inden combat

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  2 infantry moved from French Indo China to 36 Sea Zone
                  1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                  2 fighters moved from Malaya to 54 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                  1 fighter moved from Malaya to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 submarine moved from 36 Sea Zone to 42 Sea Zone
                  1 carrier moved from 36 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  2 fighters moved from French Indo China to Philippines
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 submarine moved from 20 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                  1 carrier moved from 20 Sea Zone to 35 Sea Zone
                  1 infantry moved from Suiyuyan to Shensi
                        Japanese take Shensi from Chinese
                  1 infantry moved from Evenkiyskiy to Yenisey
                        Japanese take Yenisey from Russians

      Combat - Japanese

      triplea_41586_Jap6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      Ahh sorry så forstod jeg historikken forkert:)

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians repair damage of 1x factory_major; Remaining resources: 25 PUs;
                  Russians buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  16 infantry moved from Amur to Manchuria
                        Chinese take Manchuria from Japanese
                  1 infantry moved from Russia to Tambov
                  1 infantry moved from Volgograd to Rostov
                  1 artillery and 1 infantry moved from Volgograd to Caucasus
                  2 fighters moved from Russia to Rostov
                  1 infantry moved from Russia to Tambov
                  1 fighter moved from Russia to Tambov
                  3 artilleries and 3 infantry moved from Russia to Samara
                  10 artilleries and 7 infantry moved from Russia to Vologda
                  1 armour moved from Volgograd to Rostov
                  1 infantry moved from Soviet Far East to Siberia

      Combat - Russians
                  Battle in Tambov
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 armour
                          Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                          Germans roll dice for 1 armour in Tambov, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Russians attack with 1 armour, 2 fighters and 1 infantry
                      Germans defend with 1 armour
                          Russians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 2 :  0/4 hits
                          Germans roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                          Russians roll dice for 1 armour, 2 fighters and 1 infantry in Rostov, round 3 :  2/4 hits
                          Germans roll dice for 1 armour in Rostov, round 3 :  0/1 hits
                          1 armour owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Samara
                      Russians attack with 3 artilleries and 3 infantry
                      Japanese defend with 1 artillery
                          Russians roll dice for 3 artilleries and 3 infantry in Samara, round 2 :  3/6 hits
                          Japanese roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Samara
                      Russians win, taking Samara from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Caucasus
                      Russians attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caucasus
                      Russians win, taking Caucasus from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Vologda
                      Russians attack with 10 artilleries and 7 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 10 artilleries and 7 infantry in Vologda, round 2 :  6/17 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 10 artilleries and 6 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 fighters moved from Rostov to Russia
                  1 fighter moved from Tambov to Russia
                  4 armour moved from Volgograd to Russia

      Place Units - Russians
                  2 artilleries and 5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 21 PUs; end with 23 PUs

      triplea_41579_Rus7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      glemte du ikke at spørge om jeg ville bruge nogle kamikaze da usa lagde sig op omkring japan?

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Germans
                  2 infantry moved from Belarus to Archangel
                  1 infantry moved from Belarus to Smolensk
                  1 fighter moved from Eastern Poland to Smolensk
                  1 bomber moved from Western Germany to Smolensk
                  3 armour and 1 mech_infantry moved from Novgorod to Archangel
                  2 infantry moved from Belarus to Bryansk
                  3 bombers moved from Western Germany to Bryansk
                  3 armour moved from Belarus to Archangel
                  5 mech_infantrys moved from Belarus to Archangel
                  1 submarine moved from 113 Sea Zone to 125 Sea Zone
                  2 fighters moved from Western Germany to 125 Sea Zone

      Combat - Germans
                  Battle in 125 Sea Zone
                      Germans attack with 2 fighters and 1 submarine
                      British defend with 1 destroyer
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 2 fighters in 125 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                      Germans win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer
                  Battle in Bryansk
                      Germans attack with 3 bombers and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 :  3/5 hits
                          Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Bryansk
                      Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Archangel
                      Germans attack with 6 armour, 2 infantry and 6 mech_infantrys
                      Russians defend with 1 artillery and 1 infantry
                          Germans roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Archangel, round 2 :  5/14 hits
                          Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                          1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                      Germans win, taking Archangel from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Smolensk
                      Germans attack with 1 bomber, 1 fighter and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 :  1/3 hits
                          Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                      Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  7 armour and 4 mech_infantrys moved from Belarus to Ukraine
                  5 mech_infantrys moved from Eastern Poland to Ukraine
                  3 bombers moved from Bryansk to Ukraine
                  1 fighter moved from Smolensk to Ukraine
                  1 bomber moved from Smolensk to Ukraine
                  1 aaGun moved from Novgorod to Belarus
                  6 mech_infantrys moved from Germany to Eastern Poland
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to Poland
                  2 fighters moved from 125 Sea Zone to Western Germany
                  1 artillery moved from Holland Belgium to Western Germany
                  1 artillery moved from Holland Belgium to France
                  1 artillery moved from Norway to Finland

      Place Units - Germans
                  3 armour placed in Novgorod
                  5 mech_infantrys placed in Germany
                  1 bomber placed in Western Germany
                  1 submarine placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 47 PUs; end with 48 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

      triplea_41586_Ger6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - French
                  1 fighter moved from Tobruk to Iraq

      Non Combat Move - French

      Turn Complete - French

      triplea_41579_Fre6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from South Australia to Western Australia
                        ANZAC take Western Australia from Japanese
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                  1 artillery and 1 infantry moved from New South Wales to Queensland
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  2 fighters moved from Northern Territory to Queensland

      Combat - ANZAC
                  Battle in New Zealand
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 airfield, 1 harbour and 1 infantry
                          ANZAC roll dice for 1 artillery and 1 infantry in New Zealand, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in New Zealand, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                      ANZAC win, taking New Zealand from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 35 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 35 Sea Zone
                      ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
                  ANZAC collect 14 PUs; end with 14 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      triplea_41579_ANZ6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British repair damage of 4x harbour; Remaining resources: 26 PUs;
                  British buy 1 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  1 fighter moved from Scotland to 125 Sea Zone
                  1 infantry moved from Rhodesia to Belgian Congo
                        British take Belgian Congo from Italians
                  1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 infantry moved from Burma to India
                  2 mech_infantrys moved from Yunnan to India
                  1 fighter moved from Yunnan to India
                  5 infantry moved from Persia to Iraq
                  3 mech_infantrys moved from Eastern Persia to Iraq
                  1 artillery moved from Yunnan to Shan State
                  2 infantry moved from Yunnan to Shan State
                  1 artillery moved from Yunnan to Shan State

      Combat - British
                  Battle in 125 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  0/2 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 :  1/2 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Iraq
                      British attack with 5 infantry and 3 mech_infantrys
                      Germans defend with 1 infantry
                          British roll dice for 5 infantry and 3 mech_infantrys in Iraq, round 2 :  0/8 hits
                          Germans roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                          British roll dice for 5 infantry and 3 mech_infantrys in Iraq, round 3 :  1/8 hits
                          Germans roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Iraq
                      British win, taking Iraq from Germans with 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Shan State
                      British attack with 2 artilleries and 2 infantry
                      Japanese defend with 2 infantry
                          British roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  2/4 hits
                          Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                          2 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Battle in Tanganyika Territory
                      British attack with 1 armour, 1 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/3 hits
                          Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Tanganyika Territory
                      British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in India
                      British attack with 1 fighter, 1 infantry and 2 mech_infantrys
                      Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                          British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in India, round 2 :  0/4 hits
                          Japanese roll dice for 1 armour in India, round 2 :  1/1 hits
                          1 infantry owned by the British lost in India
                          British roll dice for 1 fighter and 2 mech_infantrys in India, round 3 :  1/3 hits
                          Japanese roll dice for 1 armour in India, round 3 :  0/1 hits
                          1 armour owned by the Japanese lost in India
                      British win, taking India from Japanese, taking Kwangtung from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - British
                  1 fighter moved from India to Yunnan
                  1 armour moved from Tunisia to Tobruk
                  1 fighter moved from 125 Sea Zone to 109 Sea Zone

      Place Units - British
                  1 carrier placed in 109 Sea Zone
                  1 armour and 1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
                  UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs

      triplea_41579_UK_6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Hopei to Chahar
                        Chinese take Chahar from Japanese
                  5 infantry moved from Sikang to Tsinghai
                        Chinese take Tsinghai from Japanese
                  1 infantry moved from Shensi to Suiyuyan
                        Chinese take Suiyuyan from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  2 infantry moved from Hunan to Yunnan
                  1 infantry moved from Kiangsi to Kwangsi
                  1 infantry moved from Kiangsi to Kwangsi

      Place Units - Chinese
                  6 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 18 PUs; end with 20 PUs

      triplea_41579_Chi6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                  4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  1 bomber moved from Caroline Islands to 6 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter moved from Hawaiian Islands to 16 Sea Zone
                  1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                  1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                  1 armour moved from Kiangsu to Kwangtung
                        Americans take Kwangtung from Japanese
                  1 bomber moved from Malta to Egypt
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone

      Combat - Americans
                  Americans creates battle in territory 93 Sea Zone
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                  Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,2
                      Units damaged: 1 battleship owned by the Americans
                  Air Battle in Egypt
                      Americans attacks with 1 units heading to Egypt
                      Italians launches 1 interceptors out of Egypt
                          Attackers Fire,  :  0/1 hits
                          Defenders Fire,  :  0/1 hits
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Egypt
                          AA fire in Egypt :  0/1 hits
                      Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Egypt causes 4 damage total.
                  Battle in Iwo Jima
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport
                      Japanese defend with 1 carrier and 1 destroyer
                          Americans roll dice for 1 battleship, 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  5/7 hits
                          Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 :  0/2 hits
                          1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 93 Sea Zone from Italians, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
                      Casualties for Japanese: 1 carrier and 1 destroyer
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  0/3 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans lost in 16 Sea Zone
                          Americans roll dice for 2 fighters in 16 Sea Zone, round 3 :  2/2 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is -10
                      Casualties for Americans: 1 destroyer and 1 fighter
                      Casualties for Japanese: 1 destroyer
                  Battle in 20 Sea Zone
                      Americans attack with 1 destroyer
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 :  1/1 hits
                          Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                          1 submarine owned by the Japanese lost in 20 Sea Zone
                      Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Korea
                  Cleaning up after air battles

      Non Combat Move - Americans
                  3 carriers moved from 33 Sea Zone to 6 Sea Zone
                  1 carrier moved from 26 Sea Zone to 6 Sea Zone
                  1 fighter moved from 16 Sea Zone to 6 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 bomber moved from Western United States to Sakha
                  2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  2 fighters moved from Eastern United States to 91 Sea Zone
                  1 bomber moved from Egypt to Malta
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 bomber moved from 6 Sea Zone to Buryatia

      Place Units - Americans
                  1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                  2 artilleries and 2 infantry placed in Western United States
                  1 artillery and 1 infantry placed in Eastern United States
                  1 destroyer and 2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

      triplea_41579_Ame6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      hmm kunne ikke tilføje kamikaze i edit mode så tager turen om. Fik ved en fejl trykket start på kampen i sz6 uden kami. så ved du hvorfor der er noget med terningerne. :wink:

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 mech_infantry moved from Eastern Poland to Ukraine
                        Italians take Ukraine from Russians
                  1 artillery and 1 infantry moved from Romania to Bessarabia
                  1 bomber moved from Romania to 93 Sea Zone
                  2 fighters moved from Romania to Caucasus
                  1 fighter moved from Romania to Southern France
                  1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
                  1 armour moved from Northern Italy to Southern France

      Combat - Italians
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 93 Sea Zone
                      Italians win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Bessarabia
                      Italians attack with 1 artillery and 1 infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Bessarabia
                      Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Southern France
                      Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                      Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                          Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 2 :  0/4 hits
                          Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 :  1/2 hits
                          1 infantry owned by the Italians lost in Southern France
                          Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 :  3/3 hits
                          Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 :  2/2 hits
                          1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
                      Italians win with 1 fighter remaining. Battle score for attacker is -6
                      Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                  Battle in Caucasus
                      Italians attack with 2 fighters
                      Russians defend with 1 fighter
                          Italians roll dice for 2 fighters in Caucasus, round 2 :  1/2 hits
                          Russians roll dice for 1 fighter in Caucasus, round 2 :  1/1 hits
                          1 fighter owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
                      Italians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 fighter
                      Casualties for Russians: 1 fighter

      Non Combat Move - Italians
                  1 fighter moved from Caucasus to Kazakhstan
                  1 armour moved from Romania to Ukraine
                  1 aaGun moved from Romania to Bessarabia
                  1 infantry moved from Bulgaria to Romania
                  1 bomber moved from 93 Sea Zone to Southern Italy
                  1 fighter moved from Southern France to France
                  1 armour moved from Northern Italy to Romania

      Place Units - Italians
                  1 armour and 3 mech_infantrys placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                  Italians collect 11 PUs (5 lost to blockades); end with 11 PUs

      triplea_41586_Ita5.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      fik dummet mig mht scramble og kamikaze. vil du lige tage stilling til det. Hvis ikke det kan rettes tager jeg turen om. har ikke taget nogle battles endnu

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter moved from Hawaiian Islands to 16 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                  1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                  1 armour moved from Kiangsu to Kwangtung
                        Americans take Kwangtung from Japanese
                  1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                  1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  1 fighter moved from 26 Sea Zone to 6 Sea Zone
                  1 bomber moved from Caroline Islands to 6 Sea Zone

      Combat - Americans
                  Americans creates battle in territory 93 Sea Zone
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone

      triplea_41579_Ame6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
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