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    Posts made by Maxiheimer

    • RE: Bjergmose vs. Raimo

      tag dig ikke af ovenstående:) forsøgte at starte et spil mod jeppe og glemte at ændre url kode:)

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Jeppe vs Raimo final show down

      Test summary from TripleA, engine version: 1.9, time: 20:18:07

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • Jeppe vs Raimo final show down

      good luck

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      Test summary from TripleA, engine version: 1.9, time: 19:34:57

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      ingen scramble men submerge

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      æv æv æv mit go for glory mod indien virkede næsten. havde den amerikanske tank ramt havde jeg vundet;(

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - British
                  British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs;

      Combat Move - British
                  1 fighter and 2 infantry moved from Burma to India
                  1 armour, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians
                  1 infantry moved from Kenya to Ethiopia
                        British take Ethiopia from Italians
                  1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 fighter moved from Alexandria to Tanganyika Territory

      Combat - British
                  Battle in India
                      British attack with 1 fighter and 2 infantry
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Japanese defend with 1 fighter
                          British roll dice for 1 fighter and 2 infantry in India, round 2 :  2/3 hits
                          Germans roll dice for 1 fighter and 3 infantry in India, round 2 :  1/4 hits
                          2 infantry owned by the Germans and 1 infantry owned by the British lost in India
                          British roll dice for 1 fighter and 1 infantry in India, round 3 :  1/2 hits
                          Germans roll dice for 1 fighter and 1 infantry in India, round 3 :  2/2 hits
                          1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in India
                      Germans win with 1 fighter remaining. Battle score for attacker is -7
                      Casualties for Germans: 3 infantry
                      Casualties for British: 1 fighter and 2 infantry

      Non Combat Move - British
                  3 fighters moved from Gibraltar to Denmark
                  1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                  1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                  1 carrier moved from 91 Sea Zone to 112 Sea Zone
                  1 fighter moved from United Kingdom to 113 Sea Zone
                  1 fighter moved from 113 Sea Zone to Denmark

      Place Units - British
                  1 fighter placed in United Kingdom
                  1 destroyer and 2 transports placed in 109 Sea Zone

      Turn Complete - British
                  British collect 33 PUs; end with 35 PUs

      Turn Complete - UK_Pacific

      triplea_41579_UK_8.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 7 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  6 infantry moved from Anhwe to Kiangsu
                  1 fighter moved from Yunnan to Kiangsu
                  2 infantry moved from Yunnan to Kwangsi
                  2 artilleries moved from Yunnan to Kwangsi
                  2 infantry moved from Kwangtung to Kwangsi
                  1 infantry moved from Jehol to Shantung
                        Chinese take Shantung from Japanese

      Combat - Chinese
                  Battle in Kiangsu
                      Chinese attack with 1 fighter and 6 infantry
                      Japanese defend with 1 aaGun and 3 infantry
                          AA fire in Kiangsu :  0/1 hits
                          Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 2 :  1/7 hits
                          Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 :  0/3 hits
                          1 aaGun owned by the Japanese lost in Kiangsu
                          Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 3 :  2/7 hits
                          Japanese roll dice for 3 infantry in Kiangsu, round 3 :  2/3 hits
                          2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                          Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 4 :  1/5 hits
                          Japanese roll dice for 1 infantry in Kiangsu, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kiangsu
                      Chinese win, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 aaGun and 3 infantry
                  Battle in Kwangsi
                      Chinese attack with 2 artilleries and 4 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 :  0/6 hits
                          Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                          Chinese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 3 :  1/6 hits
                          Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                      Chinese win, taking Kwangsi from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kiangsu to Anhwe

      Place Units - Chinese
                  2 infantry placed in Kwangsi
                  5 infantry placed in Yunnan
                  Chinese undo move 1.
                  2 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 25 PUs

      triplea_41579_Chi8.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 bomber, 1 harbour, 2 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;

      Combat Move - Americans
                  6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
                  6 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                  6 artilleries moved from 112 Sea Zone to Denmark
                  6 infantry moved from 112 Sea Zone to Denmark
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 infantry moved from Kiangsi to Kwangtung
                  1 armour moved from Yunnan to India
                  1 bomber moved from Malta to 80 Sea Zone
                  3 mech_infantrys moved from Korea to Buryatia
                  1 transport moved from 74 Sea Zone to 72 Sea Zone
                  1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  1 bomber moved from Western United States to Korea

      Combat - Americans
                  Americans creates battle in territory 6 Sea Zone
                  Battle in 80 Sea Zone
                      Americans attack with 1 bomber
                      Germans defend with 1 carrier and 1 transport
                          Americans roll dice for 1 bomber in 80 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 carrier owned by the Germans
                          Germans roll dice for 1 carrier and 1 transport in 80 Sea Zone, round 2 :  1/1 hits
                          1 bomber owned by the Americans lost in 80 Sea Zone
                      Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -12
                      Casualties for Americans: 1 bomber
                  Battle in Denmark
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  2/8 hits
                          Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking Denmark from Germans with 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in India
                      Americans attack with 1 armour
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Japanese defend with 1 fighter
                          Americans roll dice for 1 armour in India, round 2 :  0/1 hits
                          Germans roll dice for 1 fighter and 3 infantry in India, round 2 :  2/4 hits
                          1 armour owned by the Americans lost in India
                      Germans win with 1 fighter and 3 infantry remaining. Battle score for attacker is -6
                      Casualties for Americans: 1 armour

      Non Combat Move - Americans
                  2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                  2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                  2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  3 submarines placed in 6 Sea Zone
                  2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                  2 transports placed in 101 Sea Zone
                  1 harbour placed in Korea

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

      triplea_41579_Ame8.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      scramble

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 bomber, 1 harbour, 2 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;

      Combat Move - Americans
                  6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
                  6 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                  6 artilleries moved from 112 Sea Zone to Denmark
                  6 infantry moved from 112 Sea Zone to Denmark
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 infantry moved from Kiangsi to Kwangtung
                  1 armour moved from Yunnan to India
                  1 bomber moved from Malta to 80 Sea Zone
                  3 mech_infantrys moved from Korea to Buryatia
                  1 transport moved from 74 Sea Zone to 72 Sea Zone
                  1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  1 bomber moved from Western United States to Korea

      Combat - Americans
                  Americans creates battle in territory 6 Sea Zone

      triplea_41579_Ame8.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 artillery and 2 infantry moved from Java to 42 Sea Zone
                  1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                        Japanese take 41 Sea Zone from Americans
                  1 artillery moved from Sumatra to 41 Sea Zone
                  1 submarine moved from 41 Sea Zone to 38 Sea Zone
                  2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                  1 infantry moved from Yenisey to Yakut S.S.R.
                        Japanese take Yakut S.S.R. from Russians
                  1 armour moved from Malaya to Shan State
                  3 fighters moved from French Indo China to Shan State
                  1 tactical_bomber moved from French Indo China to Shan State

      Combat - Japanese
                  Battle in Shan State
                      Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
                      British defend with 1 artillery and 1 infantry
                          Japanese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Shan State, round 2 :  3/5 hits
                          UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                          1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                      Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for British: 1 artillery and 1 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - Japanese
                  1 tactical_bomber moved from Shan State to 39 Sea Zone
                  3 fighters moved from Shan State to French Indo China
                  1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
                  2 submarines moved from 35 Sea Zone to 33 Sea Zone

      Place Units - Japanese
                  3 infantry placed in French Indo China
                  1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                  Japanese undo move 2.
                  1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 12
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,4,3,6,4,2,2,4,5,1
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,4,4,3
                  Japanese collect 25 PUs (12 lost to blockades); end with 25 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 30 PUs

      triplea_41586_Jap7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 1 infantry moved from Caucasus to Rostov
                  3 fighters moved from Russia to Rostov
                  1 infantry moved from Vologda to Archangel
                        Russians take Archangel from Germans

      Combat - Russians
                  Battle in Rostov
                      Russians attack with 1 artillery, 3 fighters and 1 infantry
                      Germans defend with 1 armour and 2 mech_infantrys
                          Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 :  4/5 hits
                          Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 :  2/3 hits
                          1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
                      Russians win with 3 fighters remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 armour and 2 mech_infantrys
                      Casualties for Russians: 1 artillery and 1 infantry

      Non Combat Move - Russians
                  3 fighters moved from Rostov to Russia
                  3 artilleries and 3 infantry moved from Samara to Russia
                  10 artilleries and 5 infantry moved from Vologda to Russia
                  3 infantry moved from Manchuria to Amur
                  2 infantry moved from Manchuria to Korea
                  11 infantry moved from Manchuria to Jehol
                  1 infantry moved from Siberia to Sakha
                  2 aaGuns moved from Amur to Korea

      Place Units - Russians
                  2 artilleries and 5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 16 PUs; end with 16 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs

      triplea_41579_Rus8.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 mech_infantry moved from Ukraine to Volgograd
                        Germans take Volgograd from Russians
                  2 mech_infantrys moved from Ukraine to Caucasus
                  1 fighter moved from Ukraine to Caucasus
                  6 mech_infantrys moved from Ukraine to Bryansk
                  1 armour moved from Ukraine to Bryansk
                  6 mech_infantrys moved from Eastern Poland to Bryansk
                  3 armour moved from Novgorod to Bryansk
                  6 armour moved from Ukraine to Bryansk
                  4 bombers moved from Ukraine to Russia
                  1 bomber moved from Western Germany to Caucasus
                  9 artilleries moved from Belarus to Bryansk
                  1 infantry moved from Belarus to Bryansk
                  6 armour and 6 mech_infantrys moved from Archangel to Bryansk
                  1 fighter and 1 tactical_bomber moved from Poland to Bryansk

      Combat - Germans
                  Air Battle in Russia
                      Germans attacks with 4 units heading to Russia
                      Russians launches 4 interceptors out of Russia
                          Attackers Fire,  :  0/4 hits
                          Defenders Fire,  :  1/4 hits
                          1 bomber owned by the Germans lost in Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Russia
                          AA fire in Russia :  1/3 hits
                      1 bomber killed by AA
                      Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                      Bombing raid in Russia causes 11 damage total.
                  Battle in Bryansk
                      Germans attack with 16 armour, 9 artilleries, 1 fighter, 1 infantry, 18 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 artillery and 1 infantry
                          Germans roll dice for 16 armour, 9 artilleries, 1 fighter, 1 infantry, 18 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  17/46 hits
                          Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                          1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Germans win, taking Bryansk from Russians with 16 armour, 9 artilleries, 1 fighter, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Caucasus
                      Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                      British defend with 1 infantry
                          Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 :  2/4 hits
                          Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                          1 infantry owned by the British lost in Caucasus
                      Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - Germans
                  1 fighter moved from Caucasus to Ukraine
                  1 bomber moved from Caucasus to Ukraine
                  1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                  5 mech_infantrys moved from Germany to Eastern Poland
                  2 infantry moved from Belarus to Archangel
                  1 aaGun moved from Belarus to Bryansk
                  1 artillery moved from France to Western Germany
                  2 bombers moved from Russia to Ukraine
                  2 fighters moved from Western Germany to Ukraine

      Place Units - Germans
                  3 armour placed in Novgorod
                  10 mech_infantrys placed in Western Germany

      Turn Complete - Germans
                  Germans collect 51 PUs; end with 51 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

      triplea_41586_Ger7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      intercept?

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 mech_infantry moved from Ukraine to Volgograd
                        Germans take Volgograd from Russians
                  2 mech_infantrys moved from Ukraine to Caucasus
                  1 fighter moved from Ukraine to Caucasus
                  6 mech_infantrys moved from Ukraine to Bryansk
                  1 armour moved from Ukraine to Bryansk
                  6 mech_infantrys moved from Eastern Poland to Bryansk
                  3 armour moved from Novgorod to Bryansk
                  6 armour moved from Ukraine to Bryansk
                  4 bombers moved from Ukraine to Russia
                  1 bomber moved from Western Germany to Caucasus
                  9 artilleries moved from Belarus to Bryansk
                  1 infantry moved from Belarus to Bryansk
                  6 armour and 6 mech_infantrys moved from Archangel to Bryansk
                  1 fighter and 1 tactical_bomber moved from Poland to Bryansk

      Combat - Germans
                  Air Battle in Russia

      triplea_41586_Ger7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - French
                  1 fighter moved from Iraq to West India

      Combat - French
                  Battle in West India
                      French attack with 1 fighter
                      Germans defend with 2 bombers; Japanese defend with 1 fighter
                          French roll dice for 1 fighter in West India, round 2 :  0/1 hits
                          Germans roll dice for 2 bombers and 1 fighter in West India, round 2 :  2/3 hits
                          1 fighter owned by the French lost in West India
                      Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -10
                      Casualties for French: 1 fighter

      Non Combat Move - French

      Turn Complete - French

      triplea_41579_Fre7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from Queensland to 54 Sea Zone

      Combat - ANZAC
                  Battle in 54 Sea Zone
                      ANZAC attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 :  2/3 hits
                          Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 54 Sea Zone
                      ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  2 fighters moved from 54 Sea Zone to Queensland
                  1 artillery and 1 infantry moved from New South Wales to Queensland
                  1 infantry moved from Western Australia to South Australia
                  1 transport moved from 63 Sea Zone to 62 Sea Zone

      Place Units - ANZAC
                  2 submarines and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      triplea_41579_ANZ7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Raimo vs. Bjergmose

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour and 1 mech_infantry moved from Ukraine to Rostov
                  1 bomber moved from Southern Italy to Rostov

      Combat - Italians
                  Battle in Rostov
                      Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                          Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Rostov
                      Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
                  1 armour moved from Romania to Ukraine
                  1 infantry moved from Romania to Bessarabia
                  1 bomber moved from Rostov to Eastern Poland
                  1 fighter moved from France to Southern Italy
                  1 armour and 3 mech_infantrys moved from Northern Italy to Southern Italy

      Place Units - Italians
                  2 artilleries and 1 infantry placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                  Italians collect 18 PUs; end with 18 PUs

      triplea_41586_Ita6.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
    • RE: Bjergmose vs. Raimo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British repair damage of 5x harbour; Remaining resources: 25 PUs;
                  British buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  3 mech_infantrys moved from Iraq to Trans-Jordan
                        British take Trans-Jordan from Italians
                  1 infantry moved from Iraq to Syria
                        British take Syria from Italians
                  4 infantry moved from Iraq to Trans-Jordan
                  1 infantry moved from Belgian Congo to French Equatorial Africa
                  1 armour moved from Tanganyika Territory to French Equatorial Africa
                  1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
                  1 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 infantry moved from Rhodesia to Belgian Congo
                  1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  2 infantry moved from Yunnan to Burma
                  1 fighter moved from Yunnan to Burma
                  3 infantry moved from Anhwe to Kiangsu

      Combat - British
                  Battle in 125 Sea Zone
                      British attack with 1 destroyer
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in French Equatorial Africa
                      British attack with 1 armour, 1 infantry and 1 mech_infantry
                      Italians defend with 1 artillery
                          British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 :  1/3 hits
                          Italians roll dice for 1 artillery in French Equatorial Africa, round 2 :  0/1 hits
                          1 artillery owned by the Italians lost in French Equatorial Africa
                      British win, taking French Equatorial Africa from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery

      Non Combat Move - British
                  2 aaGuns moved from Yunnan to Burma
                  1 armour and 2 artilleries moved from Tobruk to Alexandria
                  2 fighters moved from Tobruk to Alexandria
                  1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                  2 fighters moved from United Kingdom to Gibraltar
                  1 fighter moved from 91 Sea Zone to Gibraltar

      Place Units - British
                  1 fighter placed in United Kingdom
                  1 airfield placed in Gibraltar

      Turn Complete - British
                  British collect 34 PUs; end with 34 PUs

      Turn Complete - UK_Pacific

      triplea_41579_UK_7.tsvg

      posted in Play Boardgames
      MaxiheimerM
      Maxiheimer
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