Det kan du tro:) Også god jul til dig!

Posts made by Maxiheimer
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RE: Maxi VS Enigma Winner takes it all:)
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RE: Maxi VS Enigma Winner takes it all:)
Jeg er nu ikke så skeptisk omkring den. Har haft flere spil med jeppe på brættet, hvor terningerne har været helt absurte…
Jeg napper juleferien til at slikke mine sår:) -
RE: Maxi VS Enigma Winner takes it all:)
Jeg giver mig. Der er ikke nogen vej til aksens sejr. Godt spillet, og tak for spillet:)
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 2 bombers moved from Western Germany to Bessarabia 10 armour and 7 mech_infantrys moved from Belarus to Western Ukraine 7 mech_infantrys moved from Eastern Poland to Western Ukraine 2 infantry moved from Belarus to Archangel 3 bombers moved from Western Germany to Archangel 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers British defend with 4 infantry Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4,33 expected hits British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 3 : 4/8 hits, 4,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Battle in Western Ukraine Germans attack with 10 armour and 14 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 10 armour and 14 mech_infantrys in Western Ukraine, round 2 : 8/24 hits, 7,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 armour and 14 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 3 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 bombers moved from Archangel to Novgorod 3 armour moved from Novgorod to Belarus 3 armour moved from Belarus to Eastern Poland 2 bombers moved from Bessarabia to Germany 3 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany 6 infantry moved from Germany to Western Germany Place Units - Germans 3 armour placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -1,83 British regular : -0,67
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Western Germany to 93 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 cruiser, 2 destroyers and 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 fighter moved from Southern Italy to Northern Italy Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Northern Italy Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 1 cruiser, 2 destroyers and 2 submarines French defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,67 British regular : -0,33
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RE: Maxi VS Enigma Winner takes it all:)
Glemte at sende en sub imod din transporter i sz 42, så tillod mig at editere den væk:)
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 mech_infantrys moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 4 fighters moved from Sumatra to Burma 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Java, round 2 : 2/5 hits, 1,50 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Celebes Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Burma Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 3,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 42 Sea Zone 2 artilleries moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Malaya to Shan State 4 fighters and 1 tactical_bomber moved from Burma to Shan State 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 carrier and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : 0,50 UK_Pacific regular : 1,33 ANZAC regular : 2,17
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from France to Normandy Bordeaux 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 bombers moved from Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 5 bombers, 3 fighters, 5 infantry and 4 tactical_bombers British defend with 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery, 4 infantry and 1 mech_infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 5 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 5/17 hits, 8,17 expected hits French roll dice for 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 4,17 expected hits 1 aaGun owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux 3 fighters owned by the Germans, 5 bombers owned by the Germans and 4 tactical_bombers owned by the Germans retreated French win with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 5 infantry Casualties for Americans: 2 infantry Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Germans 5 bombers, 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 9 mech_infantrys moved from Germany to Eastern Poland 7 mech_infantrys moved from Eastern Poland to Belarus 7 infantry moved from Baltic States to Belarus 4 infantry moved from Novgorod to Belarus Place Units - Germans 3 armour placed in Novgorod 8 infantry placed in Germany 1 infantry placed in Germany 1 mech_infantry placed in Western Germany 3 infantry placed in France Germans undo move 5. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 0,83 British AA : -0,50 Germans regular : -3,17
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 1 mech_infantry moved from France to Southern France 2 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Holland Belgium 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 4 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Cyprus Battle in 97 Sea Zone Italians attack with 1 cruiser, 2 destroyers and 2 submarines British defend with 1 submarine Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking Cyprus from British with 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 4 infantry Russians defend with 3 infantry Italians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 0,67 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 7 : 1/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 3 infantry Casualties for Russians: 3 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,83 Russians regular : 0,00 British regular : -1,50
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 factory_minor, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Hunan Japanese take Hunan from Chinese 2 bombers moved from Kwangsi to Tsinghai 2 infantry moved from Kwangsi to French Indo China 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Kwangsi to French Indo China 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kwangsi to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 4 fighters moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 39 Sea Zone Japanese attack with 4 fighters British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine and 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Tsinghai Japanese attack with 2 bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 1,00 expected hits 2 bombers owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Chinese win with no units remaining. Battle score for attacker is -11 Casualties for Japanese: 2 bombers Casualties for Chinese: 1 fighter and 1 infantry Battle in French Indo China Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 5/9 hits, 4,00 expected hits UK_Pacific roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 4 fighters moved from 39 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 carriers and 3 transports moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from French Indo China to Malaya 3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 mech_infantrys moved from Kiangsu to Kwangsi 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 mech_infantry placed in Kwangtung 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4 Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,17 Japanese regular : 1,83 UK_Pacific regular : -1,00 ANZAC regular : 1,67
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 factory_minor, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Hunan Japanese take Hunan from Chinese 2 bombers moved from Kwangsi to Tsinghai 2 infantry moved from Kwangsi to French Indo China 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Kwangsi to French Indo China 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kwangsi to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 4 fighters moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines Combat - Japanese
Combat Hit Differential Summary :
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Poland to Baltic States 1 infantry moved from Vyborg to Novgorod 6 infantry moved from Karelia to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Novgorod 10 armour, 7 artilleries and 26 infantry moved from Eastern Poland to Belarus 1 bomber moved from Germany to Western Ukraine 1 bomber moved from Germany to Western Ukraine 1 bomber moved from Germany to Baltic States Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 7 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 2 : 0/8 hits, 1,83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 3 : 0/7 hits, 1,67 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber and 5 infantry in Novgorod, round 4 : 2/6 hits, 1,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 8 infantry in Baltic States, round 2 : 1/9 hits, 2,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 10 armour, 7 artilleries and 27 infantry Russians defend with 1 infantry Germans roll dice for 10 armour, 7 artilleries and 27 infantry in Belarus, round 2 : 16/44 hits, 13,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 10 armour, 7 artilleries and 26 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Western Ukraine to Germany 1 bomber moved from Baltic States to Germany 1 bomber moved from Novgorod to Germany 2 bombers moved from Germany to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 2 infantry moved from Northern Italy to France Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in France 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 1,00 Germans regular : 0,00
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RE: Maxi VS Enigma Winner takes it all:)
Du kan bare editere det nu her i anzac’s tur.
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 4 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 2 infantry moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 5 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 6 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 7 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 mech_infantry owned by the Italians retreated to France Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 2 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Bulgaria to Romania Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -2,17
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kwangsi to India 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 artillery moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Kwangsi to French Indo China 2 fighters moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow 3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 4,4 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Sumatra Battle in Kweichow Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Sumatra from Dutch with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/8 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kiangsi to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi 2 bombers moved from India to Kwangsi 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kwangtung Japanese undo move 1. 1 artillery and 2 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -1,33 UK_Pacific AA : -0,33 UK_Pacific regular : -0,67
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RE: Maxi VS Enigma Winner takes it all:)
Vi har startet et global op i 1942 opstillingen. Det er super spændende:blush:
Ja russerne ramte lidt rigeligt, men sådan er det jo når man laver et sats -
RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 armour moved from Eastern Poland to Novgorod Germans take Baltic States from Russians 5 bombers moved from Western Germany to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Novgorod Germans attack with 3 armour and 5 bombers Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll AA dice in Novgorod : 0/3 hits, 0,50 expected hits Germans roll dice for 3 armour and 5 bombers in Novgorod, round 2 : 3/8 hits, 4,83 expected hits Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 armour and 5 bombers in Novgorod, round 3 : 5/7 hits, 4,33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 5 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 5 bombers moved from Novgorod to Germany 2 artilleries and 5 infantry moved from Poland to Eastern Poland 8 infantry moved from Germany to Poland 2 armour moved from Germany to Eastern Poland 1 carrier, 1 cruiser, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 2 infantry moved from France to Northern Italy Place Units - Germans 7 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5,6 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -1,17 Russians AA : -0,50
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RE: Maxi VS Enigma Winner takes it all:)
Nej ikke helt, men benito var ovre hos jeppe igår aftes og spille det “rigtige” axis and allies, ansigt til ansigt:)
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RE: Maxi VS Enigma Winner takes it all:)
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 artillery and 1 infantry moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia Russians win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 2 armour and 1 bomber Russians defend with 3 infantry Italians roll dice for 2 armour and 1 bomber in Baltic States, round 2 : 1/3 hits, 1,67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Italians roll dice for 1 armour and 1 bomber in Baltic States, round 3 : 2/2 hits, 1,17 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Baltic States Russians win with no units remaining. Battle score for attacker is -15 Casualties for Italians: 2 armour and 1 bomber Casualties for Russians: 3 infantry Non Combat Move - Italians 2 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Greece to Bulgaria 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 Russians regular : 2,33