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    Posts made by max334

    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Yunnan to Kwangsi
              1 fighter moved from Szechwan to Kwangsi
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              4 infantry moved from Szechwan to Hunan
              1 fighter moved from Kwangsi to Hunan
              6 infantry moved from Tsinghai to Hopei
      
          Place Units - Chinese
              3 artilleries and 1 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : 0.67
      

      Savegame

      posted in League
      M
      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      I think I did it the battle the way you would have. Also, could you do Wake Island for me. I’m not that familiar with doing the dice.

      posted in League
      M
      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
              1 fighter moved from 104 Sea Zone to 93 Sea Zone
              1 fighter moved from Gibraltar to 93 Sea Zone
              1 battleship, 1 carrier and 1 cruiser moved from 28 Sea Zone to 50 Sea Zone
              1 bomber, 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone
              1 destroyer moved from 27 Sea Zone to 50 Sea Zone
      
          Combat - Americans
              Battle in 93 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 submarine
                  Italians defend with 1 submarine
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 93 Sea Zone
                  Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
              Battle in 50 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
                      Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                      Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 50 Sea Zone, round 2 : 4/10 hits, 4.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 50 Sea Zone
                      1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                      Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 50 Sea Zone, round 3 : 2/6 hits, 3.33 expected hits
                      Japanese roll dice for 2 carriers, 3 fighters, 2 tactical_bombers and 1 transport in 50 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                      1 cruiser owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 50 Sea Zone
                      1 carrier owned by the Japanese lost in 50 Sea Zone
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 50 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 1 transport in 50 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits
                      1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 50 Sea Zone
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 50 Sea Zone
                  Japanese win with 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -25
                  Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers
                  1 tactical_bomber owned by the Japanese forced to land in Solomon Islands
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
              1 armour moved from Central United States to 104 Sea Zone
              1 infantry moved from Eastern United States to 104 Sea Zone
              1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
              1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 32 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Turning off Edit Mode
              1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
              1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
              1 artillery placed in Western United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.50
      Japanese regular : 2.17
      

      Savegame

      posted in League
      M
      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      how do you want to distribute the 4 hits in sz50

      posted in League
      M
      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Move Summary: Americans round 2

      TripleA Move Summary for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
              1 fighter moved from 104 Sea Zone to 93 Sea Zone
              1 fighter moved from Gibraltar to 93 Sea Zone
              1 battleship, 1 carrier and 1 cruiser moved from 28 Sea Zone to 50 Sea Zone
              1 bomber, 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone
              1 destroyer moved from 27 Sea Zone to 50 Sea Zone
      

      Savegame

      posted in League
      M
      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 armour and 1 mech_infantry moved from Gorky to Leningrad
              1 armour and 1 mech_infantry moved from Vologda to Leningrad
              3 infantry moved from Northern Belarus to Novgorod
              3 infantry moved from Southern Belarus to Bryansk
              2 infantry moved from Russia to Smolensk
              2 infantry moved from Northern Caucasus to Rostov
              1 artillery and 5 infantry moved from Ukraine to Kursk
              1 infantry moved from Western Ukraine to Ukraine
              1 infantry moved from Ukraine to Kursk
              1 submarine moved from 128 Sea Zone to 126 Sea Zone
              1 aaGun, 1 artillery and 8 infantry moved from Siberia to Amur
              1 aaGun and 6 infantry moved from Sakha to Siberia
              5 infantry moved from Leningrad to Novgorod
              1 artillery and 2 infantry moved from Leningrad to Novgorod
              5 infantry moved from Archangel to Vologda
              1 aaGun moved from Yaroslavl to Vologda
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Siberia
              1 artillery and 2 infantry placed in Stalingrad
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
              Russians collect 46 PUs (2 lost to blockades); end with 46 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Malaya to Shan State
              1 transport moved from 64 Sea Zone to 65 Sea Zone
              1 infantry moved from New Zealand to 65 Sea Zone
              1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
              1 infantry moved from 56 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser moved from 65 Sea Zone to 64 Sea Zone
              2 fighters moved from New Zealand to Queensland
              2 aaGuns and 2 infantry moved from New South Wales to Queensland
              1 artillery and 1 infantry moved from Queensland to Northern Australia
      
          Place Units - ANZAC
              1 artillery and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
              1 fighter moved from United Kingdom to Gibraltar
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 destroyer moved from 11 Sea Zone to 27 Sea Zone
              1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
              2 fighters moved from Hawaiian Islands to 27 Sea Zone
              1 bomber moved from Central United States to 27 Sea Zone
      
          Combat - Americans
              Battle in 27 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                      Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Americans lost in 27 Sea Zone
                      1 destroyer owned by the Japanese lost in 27 Sea Zone
                  Americans win, taking 27 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 marine moved from Western United States to 11 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
              1 bomber, 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              1 fighter moved from Western United States to 104 Sea Zone
      
          Place Units - Americans
              1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
              1 destroyer and 1 submarine placed in 11 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,6,2,6,1
              Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 6 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      2 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
              2 infantry moved from Hopei to Szechwan
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Szechwan
              2 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
              EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
              EDIT: Turning off Edit Mode
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              1 cruiser moved from 93 Sea Zone to 109 Sea Zone
              1 bomber moved from United Kingdom to 109 Sea Zone
              1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
              1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
              1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
              1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
              1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
              1 fighter moved from Gibraltar to 99 Sea Zone
              1 fighter moved from United Kingdom to 99 Sea Zone
              1 fighter moved from Malta to 99 Sea Zone
              1 infantry moved from Kwangtung to Kwangsi
                    Chinese take Kwangsi from Japanese
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
              Battle in 99 Sea Zone
                  British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                      1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
                      British roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                      Italians roll dice for 1 battleship, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                      1 fighter owned by the British lost in 99 Sea Zone
                      1 fighter owned by the Germans and 1 fighter owned by the Italians lost in 99 Sea Zone
                      British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                      Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the British lost in 99 Sea Zone
                      1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                  Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                  Casualties for Germans: 1 fighter
              Battle in 109 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
              Battle in Ethiopia
                  British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Ethiopia
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 destroyer moved from 73 Sea Zone to 83 Sea Zone
              1 infantry moved from Western India to Baluchistan
              1 fighter and 2 infantry moved from Burma to Yunnan
              1 infantry moved from Malaya to Shan State
              5 infantry moved from Eastern India to Burma
              1 aaGun moved from Eastern India to Burma
              1 aaGun moved from Eastern India to Burma
              1 artillery and 1 infantry moved from Alexandria to Egypt
              1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta
              1 bomber moved from 109 Sea Zone to Quebec
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 fighter moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 fighter moved from United Kingdom to Gibraltar
              2 infantry moved from United Kingdom to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
              2 infantry moved from 93 Sea Zone to Gibraltar
      
          Place Units - British
              1 destroyer placed in 113 Sea Zone
              1 artillery placed in Union of South Africa
              1 transport placed in 73 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
              Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.17
      Americans regular : 2.00
      Italians regular : 0.17
      Japanese regular : 0.33
      Germans regular : -0.50
      British regular : 1.17
      

      Savegame

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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      scramble option

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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Combat Move - British
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              1 cruiser moved from 93 Sea Zone to 109 Sea Zone
              1 bomber moved from United Kingdom to 109 Sea Zone
              1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
              1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
              1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
              1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
              1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
              1 fighter moved from Gibraltar to 99 Sea Zone
              1 fighter moved from United Kingdom to 99 Sea Zone
              1 fighter moved from Malta to 99 Sea Zone
              1 infantry moved from Kwangtung to Kwangsi
                    Chinese take Kwangsi from Japanese
      

      Savegame

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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      no scramble

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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Karelia to Archangel
              3 infantry moved from Vyborg to Leningrad
              3 infantry moved from Leningrad to Archangel
              1 infantry moved from Leningrad to Archangel
              1 artillery moved from Leningrad to Archangel
              3 infantry moved from Baltic States to Northern Belarus
              1 aaGun moved from Leningrad to Archangel
              2 infantry moved from Eastern Poland to Southern Belarus
              1 artillery and 1 infantry moved from Western Ukraine to Ukraine
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Bessarabia to Ukraine
              1 armour and 1 mech_infantry moved from Stalingrad to Gorky
              1 fighter and 1 tactical_bomber moved from Russia to Leningrad
              1 artillery and 1 infantry moved from Russia to Smolensk
              1 armour and 1 mech_infantry moved from Russia to Vologda
              1 aaGun moved from Russia to Smolensk
              1 aaGun moved from Russia to Yaroslavl
              1 submarine moved from 130 Sea Zone to 128 Sea Zone
              1 cruiser moved from 118 Sea Zone to 117 Sea Zone
              2 infantry moved from Southern Caucasus to Northern Caucasus
              3 infantry moved from Amur to Siberia
              1 infantry moved from Buryatia to Amur
              1 aaGun moved from Sakha to Siberia
              1 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Ukraine
              2 infantry placed in Russia
              1 artillery and 2 infantry placed in Siberia
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      shitty dice all around, but ok

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      tell me what you did in 114

      posted in League
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      max334
    • RE: 2025 PTV PO#2-Max (L) v AoW(X+12)

      scramble Scotland only

      posted in League
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      max334
    • RE: Post League Game Results Here

      Nikola1975 over max334 https://www.axisandallies.org/forums/topic/41958/l25-ptv-nikola1975-axis-12-v-max334-allies

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      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      @ArtofWar1947 we have not started. I’m good with any changes if Nikola wants to join

      posted in League
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      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      It’s a tournament they Play at the end of every year. Ask Art about it

      posted in League
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      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      ok…I give up. Nice game Nicola. Can you play art of war in the playoffs?

      posted in League
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      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Move Summary: Americans round 11

      TripleA Move Summary for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              6 artilleries and 8 infantry moved from Northern Italy to Southern Italy
              2 artilleries and 2 infantry moved from Central United States to Western United States
              2 carriers moved from 6 Sea Zone to 7 Sea Zone
                    Americans take 5 Sea Zone from Japanese
              1 battleship and 1 cruiser moved from 6 Sea Zone to 7 Sea Zone
              3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
              2 fighters moved from Korea to 7 Sea Zone
              3 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
              3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
              1 fighter moved from Tobruk to 97 Sea Zone
              1 destroyer moved from 93 Sea Zone to 97 Sea Zone
              2 infantry moved from Malta to 96 Sea Zone
              2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
              2 infantry moved from 101 Sea Zone to Greece
              1 infantry moved from Alexandria to Tobruk
      

      Savegame

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