Cant get to game tonight. :mrgreen:
Posts made by max334
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RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)posted in League
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RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)posted in League
Good Morning! They say the early Soldier gets the worm. So rise and shine!!!
JK :lol:
I have to confess, I go to bed at 10/10:30 a lot of times and usually wake up around 5:30. Not sure I’ll be able to do battle before my girls wake up and all hell brakes loose (sp). I have two 7 yr olds and I’m Mr Mom. Well their alarm wakes them up at 6:15 and they are coming down now…so its go time… -
RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)posted in League
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 fighter moved from United Kingdom to 110 Sea Zone -
RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Novgorod to Karelia
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Tsinghai
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Shensi
6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Sakha to Amur
2 infantry moved from Amur to Siberia
4 infantry moved from Sakha to Buryatia
1 aaGun moved from Sakha to Buryatia
2 infantry moved from Sakha to Buryatia
1 fighter moved from Russia to Ukraine
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to KazakhstanPlace Units - Russians
1 bomber placed in Russia
1 artillery and 1 infantry placed in Novgorod
2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
RE: Find League Opponents Threadposted in League
email me to start a G40 game or tell me how to find players.
Thanks,
max33392@gmail.com -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
Test summary from TripleA, engine version: 1.9, time: 9:48:59 PM
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RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 armour, 4 artilleries, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
1 tactical_bomber moved from Anhwe to Shensi
1 armour moved from Anhwe to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from Soviet Far East to ShantungCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Szechwan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking 6 Sea Zone from Americans, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from Shensi to Hopei
1 armour moved from Hunan to French Indo China
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
3 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to French Indo China
2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 21 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Szechwan to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Japan: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in French Indo China
3 armour placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Shantung
1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 airfield
EDIT: Removing units owned by Japanese from Kwangtung: 1 armour
EDIT: Adding units owned by Japanese to Kwangtung: 1 mech_infantry
EDIT: Removing units owned by Japanese from Japan: 1 armour, 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
4 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Syria to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Syria to Persia
Germans take Persia from Russians
1 infantry moved from Syria to Iraq
2 infantry moved from Syria to Trans-Jordan
1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Persia
1 bomber moved from Syria to Malta
1 bomber moved from Western Germany to Malta
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Vyborg
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Karelia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Germans attack with 2 bombers
British defend with 1 aaGun, 2 bombers and 1 infantry
AA fire in Malta : 0/1 hits
Germans roll dice for 2 bombers in Malta, round 2 : 1/1 hits
British roll dice for 1 aaGun, 2 bombers and 1 infantry in Malta, round 2 : 1/1 hits
1 aaGun owned by the British and 1 bomber owned by the Germans lost in Malta
Germans roll dice for 1 bomber in Malta, round 3 : 1/1 hits
British roll dice for 2 bombers and 1 infantry in Malta, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 bomber owned by the British lost in Malta
British win with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers
Casualties for British: 1 aaGun and 1 bomber
Battle in Tambov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/1 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vyborg
Germans attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 mech_infantrys in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 2 mech_infantrys in Vyborg, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
Germans roll dice for 2 mech_infantrys in Vyborg, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 mech_infantry in Vyborg, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Vyborg, round 5 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vyborg
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 mech_infantry moved from Nenetsia to Novosibirsk
2 mech_infantrys moved from Nenetsia to Timguska
1 mech_infantry moved from Nenetsia to Novosibirsk
2 mech_infantrys moved from Archangel to Urals
1 mech_infantry moved from Novgorod to Nenetsia
1 aaGun moved from Archangel to Belarus
1 bomber moved from Tambov to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 infantry moved from Normandy Bordeaux to France
1 aaGun, 3 artilleries and 2 infantry moved from Western Germany to FrancePlace Units - Germans
1 factory_minor placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 2 artilleries and 2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Germans collect 61 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Bessarabia to 95 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 armour moved from French Equatorial Africa to Kenya
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 bomber moved from Southern Italy to KenyaCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kenya
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Kenya, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 armour and 1 bomber in Kenya, round 3 : 1/1 hits
British roll dice for 1 artillery in Kenya, round 3 : 0/1 hits
1 artillery owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Kenya to Italian Somaliland
1 armour moved from Romania to Baltic States
1 mech_infantry moved from Romania to Belarus
2 mech_infantrys moved from Romania to Baltic States
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Egypt
1 carrier and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,4
Italians collect 26 PUs (1 lost to blockades); end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from 37 Sea Zone to Szechwan
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
Japanese take 17 Sea Zone from Americans
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 submarines moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 3 cruisers, 3 fighters and 3 transports
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 8/1 hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/0 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 3 transports in 6 Sea Zone, round 2 : 3/1 hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 5/1 hits
Americans roll dice for 1 battleship, 3 fighters and 3 transports in 6 Sea Zone, round 3 : 3/1 hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 3 fighters and 3 transports
Casualties for Japanese: 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 1/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 battleship and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 21 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 mech_infantry moved from Jehol to Suiyuyan
1 tactical_bomber moved from Shensi to Anhwe
1 armour moved from Shantung to Anhwe
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Jehol to Anhwe
1 armour moved from Yunnan to Hunan
1 fighter moved from Szechwan to Kweichow
1 mech_infantry moved from Jehol to KweichowPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer and 3 transports placed in 6 Sea Zone
2 infantry placed in French Indo China
2 artilleries placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
Japanese undo move 5.
3 mech_infantrys placed in Shantung
1 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Baltic States to Karelia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
1 bomber moved from Romania to Iraq
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
2 mech_infantrys moved from Yugoslavia to 97 Sea Zone
3 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Eastern Poland to Yugoslavia
2 armour, 1 artillery and 2 infantry moved from Bessarabia to UkraineCombat - Germans
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Karelia
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Karelia, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/0 hits
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/1 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 99 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 bomber moved from Iraq to Syria
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
2 mech_infantrys moved from Baltic States to Archangel
1 aaGun, 1 artillery and 3 infantry moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Archangel
1 mech_infantry moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Syria: 1 armour, 3 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 armour, 3 infantry, 2 mech_infantrys and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Removing units owned by Germans from Baltic States: 1 bomber
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 bomber placed in Western Germany
2 infantry placed in Normandy Bordeaux
3 artilleries and 2 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 fighter moved from Romania to Western UkraineCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery
British defend with 1 armour, 1 artillery, 1 bomber, 1 harbour and 2 infantry; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
British roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 3/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
British win with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/0 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/0 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 : 2/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Algeria
1 artillery and 2 infantry moved from Romania to Bessarabia
2 aaGuns moved from Bessarabia to Western Ukraine
1 fighter moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 armour and 4 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern France
1 factory_minor placed in Egypt
1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,2,3
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
1 fighter moved from Guam to 34 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
2 artilleries and 4 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: none
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Kansu to Shensi
1 artillery moved from Hunan to Yunnan
3 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 19 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Japan to Siberia
1 tactical_bomber moved from Hunan to YunnanCombat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win, taking Celebes from Dutch with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Siberia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 tactical_bomber moved from Siam to 36 Sea Zone
1 fighter moved from Siberia to Soviet Far East
2 fighters moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters moved from Hunan to 35 Sea Zone
1 tactical_bomber moved from Hunan to Philippines
1 aaGun moved from Suiyuyan to Kansu
1 tactical_bomber moved from Siam to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Siam to 35 Sea Zone
1 fighter moved from Hunan to Philippines
1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to KweichowPlace Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
1 carrier and 1 submarine placed in 19 Sea Zone
1 armour placed in Shantung
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 bomber moved from Poland to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 armour moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Northern Italy to Yugoslavia
3 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to SyriaCombat - Germans
Battle in Syria
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Syria from French, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Italy: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
3 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Germany
1 fighter moved from France to 92 Sea Zone
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 mech_infantry moved from 98 Sea Zone to Egypt
1 armour moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
5 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 bomber moved from Belarus to Romania
1 bomber moved from Western Ukraine to Baltic States
1 fighter moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Western GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 infantry placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 fighter moved from Bulgaria to Bessarabia
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 bomber moved from Tobruk to Egypt
1 fighter moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Tunisia
Battle in Egypt
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 1/1 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/0 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 3 : 2/1 hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Tunisia from French, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 fighter moved from Bessarabia to Romania
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Southern ItalyPlace Units - Italians
2 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Shan State
1 bomber moved from Siam to India
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from Siam to Yunnan
2 fighters moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Siam to Yunnan
2 tactical_bombers moved from Siam to Kweichow
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Siam to Yunnan
1 tactical_bomber moved from 20 Sea Zone to Kweichow
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 1 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/1 hits
Defenders Fire, : 1/1 hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the attackers have all died
Battle in Sumatra
Battle in Kweichow
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/1 hits
Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/0 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 3 : 4/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 6 infantry
Casualties for Japanese: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/1 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/0 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/0 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 6 infantry
Casualties for Japanese: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Hopei to Shensi
1 aaGun, 1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 battleship moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to Siam
2 tactical_bombers moved from Yunnan to Siam
2 fighters moved from Yunnan to Hunan
1 artillery moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 fighter moved from Kweichow to Jehol
1 fighter moved from Kweichow to Jehol
1 fighter moved from Kweichow to Hunan
3 tactical_bombers moved from Kweichow to HunanPlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
1 fighter and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs -
RE: Max334 (Axis) vs Wedding singer G40, bid 15posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Finland to Karelia
2 tactical_bombers moved from Finland to 115 Sea Zone
1 fighter moved from Finland to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Baltic States to Belarus
1 bomber moved from Poland to Belarus
1 bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Norway to 115 Sea Zone
1 artillery moved from Morocco to Algeria
Germans take Algeria from French
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Karelia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/0 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/0 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from Belarus to Greece
1 bomber moved from 115 Sea Zone to Poland
2 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
1 armour moved from Germany to Northern Italy
4 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
2 armour moved from Bulgaria to Eastern Poland
4 infantry moved from Bulgaria to Romania
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 2 artilleries and 4 infantry moved from Germany to Poland
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Poland
1 tactical_bomber moved from 115 Sea Zone to Poland
1 fighter moved from Karelia to Finland
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 93 Sea ZonePlace Units - Germans
1 fighter placed in France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs