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    Posts made by max334

    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                  1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
                  1 tactical_bomber moved from Greece to Bulgaria
                  1 tactical_bomber moved from Greece to 97 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Norway
                  1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                  1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
                  1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                  1 infantry moved from Greece to Bulgaria
                  1 carrier moved from 94 Sea Zone to 97 Sea Zone
                        Americans take 97 Sea Zone from Italians
                  1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
                  2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                  2 infantry moved from 93 Sea Zone to Southern France
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 submarine moved from 15 Sea Zone to 5 Sea Zone
                  2 fighters moved from 26 Sea Zone to 25 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 26 Sea Zone to 25 Sea Zone
                  1 bomber moved from Midway to 25 Sea Zone

      Combat - Americans
                  Battle in Northern Italy
                      Americans converts factory_major into different units
                  Battle in Normandy Bordeaux
                  Battle in 5 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 5 Sea Zone
                          Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Norway
                  Battle in Denmark
                  Battle in Southern France
                  Battle in 25 Sea Zone
                      Americans attack with 1 bomber, 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win, taking Norway from Germans, taking Denmark from Germans, taking Southern France from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Bulgaria
                      Americans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                      Germans defend with 3 mech_infantrys
                          Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 :  2/5 hits
                          Germans roll dice for 3 mech_infantrys in Bulgaria, round 2 :  1/3 hits
                          1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
                          Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Bulgaria, round 3 :  1/4 hits
                          Germans roll dice for 1 mech_infantry in Bulgaria, round 3 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Bulgaria
                      Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Germans: 3 mech_infantrys
                      Casualties for Americans: 1 infantry
                  Battle in Yugoslavia
                      Americans attack with 2 artilleries and 2 infantry
                      Italians defend with 1 infantry
                          Americans roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 :  3/4 hits
                          Germans roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
                      Americans win, taking Yugoslavia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  1 aaGun moved from Tunisia to 94 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                  1 aaGun moved from 93 Sea Zone to Southern France
                  2 fighters moved from 25 Sea Zone to 33 Sea Zone
                  1 bomber moved from 25 Sea Zone to Guam
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                  1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                  2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
                  1 tactical_bomber moved from Bulgaria to 97 Sea Zone
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  1 airfield, 1 armour, 1 harbour and 2 mech_infantrys placed in Greece
                  2 transports placed in 101 Sea Zone
                  2 artilleries and 2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 71 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

      triplea_41816_Ame8.tsvg

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                  1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
                  1 tactical_bomber moved from Greece to Bulgaria
                  1 tactical_bomber moved from Greece to 97 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Norway
                  1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                  1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
                  1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                  1 infantry moved from Greece to Bulgaria
                  1 carrier moved from 94 Sea Zone to 97 Sea Zone
                        Americans take 97 Sea Zone from Italians
                  1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
                  2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                  2 infantry moved from 93 Sea Zone to Southern France
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 submarine moved from 15 Sea Zone to 5 Sea Zone
                  2 fighters moved from 26 Sea Zone to 25 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 26 Sea Zone to 25 Sea Zone
                  1 bomber moved from Midway to 25 Sea Zone

      Combat - Americans
                  Battle in Northern Italy
                      Americans converts factory_major into different units
                  Battle in Normandy Bordeaux
                  Battle in 5 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 5 Sea Zone
                          Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Norway
                  Battle in Denmark
                  Battle in Southern France
                  Battle in 25 Sea Zone
                      Americans attack with 1 bomber, 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win, taking Norway from Germans, taking Denmark from Germans, taking Southern France from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Bulgaria
                      Americans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                      Germans defend with 3 mech_infantrys
                          Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 :  2/5 hits
                          Germans roll dice for 3 mech_infantrys in Bulgaria, round 2 :  1/3 hits
                          1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
                          Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Bulgaria, round 3 :  1/4 hits
                          Germans roll dice for 1 mech_infantry in Bulgaria, round 3 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Bulgaria
                      Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Germans: 3 mech_infantrys
                      Casualties for Americans: 1 infantry
                  Battle in Yugoslavia
                      Americans attack with 2 artilleries and 2 infantry
                      Italians defend with 1 infantry
                          Americans roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 :  3/4 hits
                          Germans roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
                      Americans win, taking Yugoslavia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  1 aaGun moved from Tunisia to 94 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                  1 aaGun moved from 93 Sea Zone to Southern France
                  2 fighters moved from 25 Sea Zone to 33 Sea Zone
                  1 bomber moved from 25 Sea Zone to Guam
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                  1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                  2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
                  1 tactical_bomber moved from Bulgaria to 97 Sea Zone
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  1 airfield, 1 armour, 1 harbour and 2 mech_infantrys placed in Greece
                  2 transports placed in 101 Sea Zone
                  2 artilleries and 2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 71 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

      triplea_41816_Ame8.tsvg

      posted in League
      M
      max334
    • RE: Find League Opponents Thread

      Waiting for reply from si…

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      Scramble decisions

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                  1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
                  1 tactical_bomber moved from Greece to Bulgaria
                  1 tactical_bomber moved from Greece to 97 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Norway
                  1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                  1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
                  1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                  1 infantry moved from Greece to Bulgaria
                  1 carrier moved from 94 Sea Zone to 97 Sea Zone
                        Americans take 97 Sea Zone from Italians
                  1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
                  2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                  2 infantry moved from 93 Sea Zone to Southern France
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 submarine moved from 15 Sea Zone to 5 Sea Zone
                  2 fighters moved from 26 Sea Zone to 25 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 26 Sea Zone to 25 Sea Zone
                  1 bomber moved from Midway to 25 Sea Zone

      Combat - Americans

      triplea_41816_Ame8.tsvg

      posted in League
      M
      max334
    • RE: Find League Opponents Thread

      Ty, I have played Balanced Mod. I prefer 2nd edition. I’ll start the bid with 30.

      posted in League
      M
      max334
    • RE: Find League Opponents Thread

      Not really sure what BM is? I think I’m a pretty good player, but still learning some of the lingo.

      posted in League
      M
      max334
    • RE: Find League Opponents Thread

      I’m looking for Global opponent. Reply or Email me directly if you are interested.
      max33392@gmail.com

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      The sub surprised me, but they again failed in China

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 91 Sea Zone to 110 Sea Zone
                  2 infantry moved from Kweichow to Yunnan
                  1 infantry moved from Szechwan to Yunnan
                  1 bomber moved from Tsinghai to Yunnan
                  2 mech_infantrys moved from Russia to Volgograd
                  2 artilleries and 2 infantry moved from Russia to Tambov
                  1 fighter moved from Russia to Volgograd
                  1 fighter moved from Russia to Tambov
                  1 tactical_bomber moved from Russia to Volgograd
                  1 tactical_bomber moved from Russia to Volgograd
                  1 armour moved from Russia to Volgograd

      Combat - Russians
                  Battle in Yunnan
                      Russians attack with 1 bomber and 3 infantry
                      Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                          Russians roll dice for 1 bomber and 3 infantry in Yunnan, round 2 :  1/4 hits
                          Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  2/4 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yunnan
                          Russians roll dice for 1 bomber and 1 infantry in Yunnan, round 3 :  0/2 hits
                          Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 3 :  1/3 hits
                          1 infantry owned by the Russians lost in Yunnan
                      retreated to Yunnan
                      Japanese win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
                      Casualties for Russians: 3 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 110 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 destroyer and 1 submarine
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 110 Sea Zone
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 5 :  0/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 :  0/1 hits
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 6 :  1/1 hits
                          Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 :  0/1 hits
                          1 destroyer owned by the Germans lost in 110 Sea Zone
                      Russians win with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Germans: 1 destroyer and 1 submarine
                  Battle in Tambov
                      Russians attack with 2 artilleries, 1 fighter and 2 infantry
                      Germans defend with 1 armour, 2 artilleries and 1 infantry
                          Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Tambov, round 2 :  1/5 hits
                          Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Tambov, round 2 :  1/4 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                          Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tambov, round 3 :  0/4 hits
                          Germans roll dice for 1 armour and 2 artilleries in Tambov, round 3 :  2/3 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                          Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 :  1/2 hits
                          Germans roll dice for 1 armour and 2 artilleries in Tambov, round 4 :  1/3 hits
                          1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                      retreated to Tambov
                      Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -7
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Russians: 2 artilleries and 2 infantry
                  Battle in Volgograd
                      Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                      Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                          Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 :  4/6 hits
                          Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 :  0/3 hits
                          1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                      Casualties for Germans: 1 armour and 2 mech_infantrys

      Non Combat Move - Russians
                  1 fighter moved from Tambov to Russia
                  1 fighter and 2 tactical_bombers moved from Volgograd to Russia
                  1 infantry moved from Russia to Samara
                  1 armour moved from Kazakhstan to Eastern Persia
                  1 infantry moved from Sikang to Szechwan
                  1 bomber moved from Yunnan to Tsinghai
                  1 infantry moved from Amur to Manchuria
                  1 infantry moved from Siberia to Sakha
                  1 submarine moved from 115 Sea Zone to 113 Sea Zone

      Place Units - Russians
                  6 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 19 PUs; end with 19 PUs

      triplea_41816_Rus8.tsvg

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      Russian sub attacking German DD and sub in sz110. Who do you want the hit assigned to?

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      One French inf on a uk trn, one on the us. ANZAC inf are both on u
      US trn

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      damn, I forgot to post. File attached

      Ger Rd8.tsvg

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      You are still playing right?  No rush…

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      lol, maybe the work on your house will distract you and you will make some strategic blunders that I can then take full advantage of and then lead me on to victory. Hahaha… that’s my evil laugh.
      Also The Americans would like to stay in Greece. They are very much enjoying the beaches on the Mediterranean. Pls dont make them go

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Greece to Albania
                  2 infantry moved from Greece to Bulgaria
                  1 artillery moved from Greece to Bulgaria
                  1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
                  1 fighter moved from Greece to Albania
                  1 fighter moved from Greece to 99 Sea Zone
                  1 tactical_bomber moved from 93 Sea Zone to Albania
                  1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo

      Combat - British
                  British creates battle in territory 106 Sea Zone
                  Battle in Borneo
                  Battle in Albania
                      British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 mech_infantry
                          British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 :  2/3 hits
                          Italians roll dice for 1 mech_infantry in Albania, round 2 :  0/1 hits
                          1 mech_infantry owned by the Italians lost in Albania
                      British win, taking Borneo from Japanese, taking Albania from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 mech_infantry
                  Battle in Bulgaria
                      British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 armour and 1 infantry
                          British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 :  2/5 hits
                          Italians roll dice for 1 armour and 1 infantry in Bulgaria, round 2 :  0/2 hits
                          1 infantry owned by the Italians and 1 armour owned by the Italians lost in Bulgaria
                      British win, taking Bulgaria from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Italians: 1 armour and 1 infantry
                  Battle in 99 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Italians defend with 1 submarine
                          British roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 :  1/2 hits
                          Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Italians lost in 99 Sea Zone
                      British win, taking 99 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 submarine

      Non Combat Move - British
                  1 fighter moved from 99 Sea Zone to 94 Sea Zone
                  1 fighter moved from Albania to 94 Sea Zone
                  1 tactical_bomber moved from Albania to Greece
                  1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
                  2 carriers, 1 cruiser and 4 transports moved from 93 Sea Zone to 94 Sea Zone
                  1 artillery moved from Alexandria to Tobruk
                  2 armour moved from Egypt to Tobruk
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 infantry moved from 81 Sea Zone to Egypt
                  1 artillery moved from 81 Sea Zone to Egypt
                  1 infantry moved from Siam to Shan State
                  1 armour moved from India to Burma
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

      Place Units - British
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 transport placed in 71 Sea Zone
                  1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                  1 artillery and 1 infantry placed in Quebec
                  1 transport placed in 106 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                  British collect 35 PUs (1 lost to blockades); end with 37 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

      Place Units - UK_Pacific
                  1 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,2,2,6,6,2,3,5,5,5
                  UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
                  Some Units in India change ownership: 1 infantry and 2 mech_infantrys

      triplea_41816_UK_7.tsvg

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery, 1 bomber and 1 infantry moved from Amur to Manchuria
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 9 Sea Zone to 26 Sea Zone
                  1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Combat - Americans
                  Battle in Hawaiian Islands
                      Americans attack with 1 artillery, 2 fighters and 1 infantry
                      Japanese defend with 1 airfield, 1 harbour and 1 infantry
                          Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hawaiian Islands
                      Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Manchuria
                      Americans attack with 1 artillery, 1 bomber and 1 infantry
                      Japanese defend with 1 mech_infantry
                          Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 :  2/3 hits
                          Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Manchuria
                      Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Americans
                  1 bomber moved from Manchuria to 25 Sea Zone
                  1 bomber moved from 25 Sea Zone to Midway
                  1 submarine moved from 10 Sea Zone to 15 Sea Zone
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                  1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 carrier, 1 destroyer, 1 tactical_bomber and 5 transports moved from 93 Sea Zone to 92 Sea Zone
                  1 artillery moved from Gibraltar to 92 Sea Zone
                  1 aaGun, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
                  2 infantry moved from Algeria to Tunisia
                  1 aaGun, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 94 Sea Zone
                  1 aaGun, 3 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
                  1 fighter moved from Trans-Jordan to 94 Sea Zone
                  1 tactical_bomber moved from Trans-Jordan to Greece
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  3 transports moved from 91 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  1 artillery and 1 infantry placed in Western United States
                  1 transport placed in 10 Sea Zone
                  1 artillery and 2 infantry placed in Greece
                  2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in Eastern United States
                  1 carrier placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                  Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

      triplea_41816_Ame7.tsvg

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      yes, I see the two AA hits, but overall, I think you are still winning with the dice. The Chinese and Russians have not been very lucky pushing back the Japanese onslaught for the last three rounds. I like how you have played Japan. Its annoying, but actually good from a strategic point of view.
      Also, I may have told you, but I/We are in the middle of buying a new home. Closing is May 30. So I may be a little slow with my coming turns. Thanks and good soldiering,
      Thomas aka max

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                  1 infantry moved from Tsinghai to Sikang
                        Chinese take Sikang from Japanese
                  1 infantry moved from Shensi to Szechwan
                        Chinese take Szechwan from Japanese
                  3 infantry moved from Shensi to Kweichow
                  1 bomber moved from Russia to Kweichow
                  1 infantry moved from Smolensk to Archangel
                  1 fighter and 1 tactical_bomber moved from Russia to Archangel
                  2 infantry moved from Russia to Tambov
                  1 fighter and 1 tactical_bomber moved from Russia to Tambov

      Combat - Russians
                  Battle in Kweichow
                      Russians attack with 1 bomber and 3 infantry
                      Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                          Russians roll dice for 1 bomber and 3 infantry in Kweichow, round 2 :  2/4 hits
                          Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                          1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                          Russians roll dice for 1 bomber and 2 infantry in Kweichow, round 3 :  1/3 hits
                          Japanese roll dice for 1 armour in Kweichow, round 3 :  0/1 hits
                          1 armour owned by the Japanese lost in Kweichow
                      Russians win, taking Kweichow from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 11
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                  Battle in Kazakhstan
                      Russians attack with 1 armour and 2 mech_infantrys
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                          1 mech_infantry owned by the Russians lost in Kazakhstan
                          Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                          Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                          Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 5 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kazakhstan, round 5 :  0/1 hits
                          Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 6 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kazakhstan, round 6 :  1/1 hits
                          1 mech_infantry owned by the Russians lost in Kazakhstan
                          Russians roll dice for 1 armour in Kazakhstan, round 7 :  0/1 hits
                          Japanese roll dice for 1 infantry in Kazakhstan, round 7 :  0/1 hits
                          Russians roll dice for 1 armour in Kazakhstan, round 8 :  1/1 hits
                          Japanese roll dice for 1 infantry in Kazakhstan, round 8 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kazakhstan
                      Russians win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -5
                      Casualties for Russians: 2 mech_infantrys
                      Casualties for Japanese: 1 infantry
                  Battle in Tambov
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 armour
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  0/4 hits
                          Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  3/4 hits
                          Germans roll dice for 1 armour in Tambov, round 3 :  0/1 hits
                          1 armour owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Archangel
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Tambov to Russia
                  1 fighter and 1 tactical_bomber moved from Archangel to Russia
                  1 infantry moved from Russia to Smolensk
                  1 bomber moved from Kweichow to Tsinghai
                  1 infantry moved from Amur to Manchuria
                  1 infantry moved from Amur to Manchuria
                  1 aaGun moved from Amur to Manchuria

      Place Units - Russians
                  1 infantry placed in Volgograd
                  2 armour and 3 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs

      triplea_41816_Rus7.tsvg

      posted in League
      M
      max334
    • RE: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)

      …I was thinking Moscow  :?

      posted in League
      M
      max334
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