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    Posts made by max334

    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      Sorry for delay, I’m getting ready to go out of country. I’ll be gone for almost a month.

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery, 1 infantry and 1 marine moved from New South Wales to 64 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 59 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 59 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 destroyer moved from 64 Sea Zone to 43 Sea Zone
              1 fighter moved from Queensland to 59 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 64 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
              ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 108 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 108 Sea Zone to Normandy Bordeaux
              2 infantry moved from Eastern United States to 104 Sea Zone
              2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
              2 infantry moved from 93 Sea Zone to Morocco
              1 bomber moved from Queensland to 20 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in 20 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 20 Sea Zone
                  Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in Normandy Bordeaux
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Eastern United States to Gibraltar
              1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 3 transports moved from 97 Sea Zone to 94 Sea Zone
              1 submarine moved from 55 Sea Zone to 38 Sea Zone
              1 bomber moved from 20 Sea Zone to Shansi
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
              1 marine moved from Gilbert Islands to 49 Sea Zone
              1 destroyer moved from 27 Sea Zone to 28 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 55 Sea Zone
              1 infantry, 1 marine and 1 mech_infantry moved from 55 Sea Zone to Queensland
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
              1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
              1 fighter moved from Hawaiian Islands to Queensland
              1 fighter moved from 55 Sea Zone to 64 Sea Zone
      
          Place Units - Americans
              3 transports placed in 104 Sea Zone
              1 transport placed in 11 Sea Zone
              1 fighter placed in Eastern United States
              1 artillery, 1 fighter and 1 infantry placed in Western United States
              1 artillery and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shansi to Anhwe
              1 fighter moved from Honan to Anhwe
              3 infantry moved from Honan to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                      1 infantry owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Shansi
      
          Place Units - Chinese
              1 infantry placed in Jehol
              1 infantry placed in Shansi
              1 infantry placed in Honan
              1 infantry placed in Northern Manchuria
              1 infantry placed in Shansi
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 airfield, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Trans-Jordan to Syria
                    British take Syria from Neutral_Axis
              1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
                    British take Egypt from Italians
              2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
              1 marine moved from Eastern India to 40 Sea Zone
              2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 38 Sea Zone
              1 marine moved from 38 Sea Zone to Sumatra
              2 artilleries and 2 infantry moved from 38 Sea Zone to Malaya
              1 fighter and 1 tactical_bomber moved from Eastern India to Malaya
              1 fighter moved from Eastern India to Yunnan
              2 infantry moved from Burma to Yunnan
      
          Combat - British
              Battle in Sumatra
              Battle in Yunnan
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Malaya
                  British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.50 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Malaya
                      2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Malaya to Burma
              2 aaGuns, 2 artilleries and 4 infantry moved from Eastern India to Burma
              1 armour moved from Southern Persia to Southern Caucasus
                    British take Northwest Persia from Neutral_Allies
              1 infantry moved from Southern Persia to Northeast Persia
                    British take Northeast Persia from Neutral_Allies
              1 artillery moved from Southern Persia to Iraq
              1 fighter moved from Nigeria to Gibraltar
              1 transport moved from 83 Sea Zone to 82 Sea Zone
              1 transport moved from 83 Sea Zone to 82 Sea Zone
              1 fighter and 1 tactical_bomber moved from Ethiopia to Trans-Jordan
              1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan
              1 artillery moved from Trans-Jordan to Egypt
              2 infantry moved from Union of South Africa to 73 Sea Zone
              2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to Egypt
              1 artillery moved from Trans-Jordan to Egypt
              2 fighters moved from 97 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
              1 carrier, 2 destroyers and 2 transports moved from 97 Sea Zone to 94 Sea Zone
              1 mech_infantry moved from Eire to United Kingdom
              1 fighter moved from Yunnan to Eastern India
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 fighter and 1 tactical_bomber placed in United Kingdom
              1 artillery and 2 infantry placed in Southern Persia
              1 destroyer placed in 112 Sea Zone
              1 transport placed in 73 Sea Zone
              1 artillery placed in Union of South Africa
              1 transport placed in 112 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1
              British collect 36 PUs (1 lost to blockades); end with 36 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 1 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
              UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
              Turning on Edit Mode
              EDIT: Adding units owned by British to 112 Sea Zone: 1 submarine
              EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : 0.00
      Japanese regular : 1.67
      Germans regular : 0.67
      British regular : -0.83
      

      Savegame

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Tula to Southern Belarus
              4 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
              2 armour moved from Russia to Southern Belarus
              3 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Baltic States to Northern Belarus
              1 infantry moved from Novgorod to Northern Belarus
              1 infantry moved from Leningrad to Northern Belarus
              1 artillery and 4 infantry moved from Finland to Norway
              1 cruiser moved from 118 Sea Zone to 116 Sea Zone
              1 artillery and 1 infantry moved from Amur to Korea
              3 infantry moved from Northern Manchuria to Korea
      
          Combat - Russians
              Battle in Korea
                  Russians attack with 1 artillery and 4 infantry
                  Japanese defend with 1 aaGun and 1 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Korea
                      1 aaGun owned by the Japanese lost in Korea
                      Russians roll dice for 1 artillery and 3 infantry in Korea, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 aaGun and 1 infantry
              Battle in Norway
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 4 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Norway, round 2 : 2/5 hits, 1.17 expected hits
                      Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Russians lost in Norway
                      2 infantry owned by the Germans lost in Norway
                      Russians roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Norway
                      1 infantry owned by the Germans lost in Norway
                      Russians roll dice for 1 artillery and 1 infantry in Norway, round 4 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 4 infantry
              Battle in Northern Belarus
                  Russians attack with 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry in Northern Belarus, round 2 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Northern Belarus
                      1 infantry owned by the Germans lost in Northern Belarus
                  Russians win, taking Northern Belarus from Germans with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Southern Belarus
                  Russians attack with 3 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun, 3 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                      Germans roll AA dice in Southern Belarus : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Russians lost in Southern Belarus
                      Russians roll dice for 3 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 6/8 hits, 4.00 expected hits
                      Italians roll dice for 1 aaGun, 3 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/7 hits, 3.00 expected hits
                      1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Southern Belarus
                      1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Southern Belarus
                      Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Southern Belarus, round 3 : 2/6 hits, 3.17 expected hits
                      Italians roll dice for 1 armour and 1 tactical_bomber in Southern Belarus, round 3 : 0/2 hits, 1.00 expected hits
                      1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Southern Belarus
                  Russians win, taking Southern Belarus from Italians with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
                  Casualties for Germans: 1 aaGun, 3 armour, 1 artillery, 2 infantry and 1 tactical_bomber
      
          Non Combat Move - Russians
              1 infantry moved from Yaroslavl to Novgorod
              1 artillery and 2 infantry moved from Yaroslavl to Vologda
              1 infantry moved from Gorky to Yaroslavl
              2 armour and 1 mech_infantry moved from Nenetsia to Leningrad
              1 aaGun moved from Finland to Vyborg
              1 artillery and 1 infantry moved from Kursk to Ukraine
              1 infantry moved from Tula to Kursk
              1 armour moved from Russia to Saratov
              5 infantry moved from Russia to Samara
              1 fighter and 1 tactical_bomber moved from Southern Belarus to Saratov
              1 fighter moved from Southern Belarus to Leningrad
              1 fighter moved from Southern Belarus to Ukraine
              1 artillery moved from Russia to Gorky
              1 artillery moved from Russia to Yaroslavl
              1 infantry moved from Gorky to Yaroslavl
              1 artillery moved from Russia to Samara
              1 artillery and 3 infantry moved from Tula to Kursk
              1 artillery and 6 infantry moved from Tula to Saratov
              1 aaGun moved from Northern Manchuria to Korea
              1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
      
          Place Units - Russians
              1 tactical_bomber placed in Ukraine
              1 tactical_bomber placed in Leningrad
              1 artillery and 1 infantry placed in Siberia
              1 artillery and 1 infantry placed in Leningrad
              1 artillery and 1 infantry placed in Ukraine
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,5,6,1,1,2
              Russians collect 49 PUs (3 lost to blockades); end with 49 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -2.00
      Japanese regular : 0.33
      Germans AA : 0.50
      Germans regular : 2.00
      Russians regular : 4.00
      

      Savegame

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 64 Sea Zone
              2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
      
          Non Combat Move - ANZAC
              1 fighter moved from Western Australia to Queensland
              1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone
              1 destroyer moved from 55 Sea Zone to 64 Sea Zone
              1 marine moved from Queensland to New South Wales
              2 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 carrier and 1 transport placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
              Turning on Edit Mode
              EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              1 destroyer moved from 78 Sea Zone to 83 Sea Zone
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      there it is, but no on the scramble

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      that lucky sub hit did change things. And I’m thinking yes to scramble but send me the map so i can see

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
              1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 3 transports moved from 93 Sea Zone to 97 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
      
          Combat - Americans
              Americans creates battle in territory 23 Sea Zone
              Battle in Southern Italy
                  Americans attack with 1 armour, 2 artilleries and 3 infantry
                  Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                      Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits
                      Italians roll dice for 2 aaGuns, 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Americans lost in Southern Italy
                      2 aaGuns owned by the Italians lost in Southern Italy
                      Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Southern Italy, round 3 : 0/5 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 3 : 3/3 hits, 1.33 expected hits
                      2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
                      Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 4 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 4 : 1/3 hits, 1.33 expected hits
                      1 artillery owned by the Americans lost in Southern Italy
                      1 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 1 armour in Southern Italy, round 5 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 artillery and 1 fighter in Southern Italy, round 5 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the Americans lost in Southern Italy
                      1 artillery owned by the Italians lost in Southern Italy
                  Italians win, taking 23 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                  Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 111 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
              1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 23 Sea Zone to 49 Sea Zone
              1 marine moved from Paulau to 35 Sea Zone
              1 cruiser and 1 marine moved from 35 Sea Zone to 49 Sea Zone
              1 marine moved from 49 Sea Zone to Gilbert Islands
              1 fighter moved from Wake Island to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 transport placed in 104 Sea Zone
              1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
              1 artillery, 1 fighter and 1 infantry placed in Western United States
              2 infantry placed in Eastern United States
              1 carrier placed in 104 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
              EDIT: Removing units owned by Americans from Western United States: 1 fighter
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              3 infantry moved from Tsinghai to Szechwan
              2 infantry moved from Honan to Anhwe
              2 infantry moved from Honan to Shansi
              1 infantry moved from Chahar to Shansi
              1 fighter moved from Tsinghai to Anhwe
      
          Combat - Chinese
              Battle in Shansi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shansi
                      1 infantry owned by the Japanese lost in Shansi
                  Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Chinese: 3 infantry
              Battle in Anhwe
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Changing ownership of Southern Manchuria from Japanese to Chinese
              EDIT: Adding units owned by Chinese to Southern Manchuria: 1 infantry
              EDIT: Removing units owned by Chinese from Northern Manchuria: 1 infantry
              EDIT: Turning off Edit Mode
              1 fighter moved from Anhwe to Shansi
              1 fighter moved from Shansi to Honan
      
          Place Units - Chinese
              3 infantry placed in Honan
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone
              1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
              1 fighter moved from Gibraltar to 97 Sea Zone
              2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
              1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
              1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
              1 armour and 1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan
              1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
              1 cruiser moved from 82 Sea Zone to 83 Sea Zone
              1 destroyer moved from 82 Sea Zone to 83 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
              1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from Eastern India to Burma
      
          Combat - British
              Battle in 83 Sea Zone
                  British attack with 1 cruiser, 1 destroyer and 2 transports
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 83 Sea Zone
                  British win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 transport
              Battle in Anglo-Egyptian Sudan
                  British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                  Germans defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/6 hits, 2.17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Anglo-Egyptian Sudan
                      1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
                      British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 1/5 hits, 1.83 expected hits
                      Germans roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Anglo-Egyptian Sudan
                      1 artillery owned by the Germans lost in Anglo-Egyptian Sudan
                  British win, taking Anglo-Egyptian Sudan from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 artillery and 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Trans-Jordan
                  British attack with 2 artilleries and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Southern Italy
                  British attack with 1 armour, 1 artillery and 2 infantry
                  Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Italians lost in Southern Italy
                  British captures 33PUs while taking Italians capital
                  British win, taking Southern Italy from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 fighter
              triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Southern Persia to Ethiopia
              2 aaGuns, 3 artilleries, 1 fighter and 4 infantry moved from Western India to Eastern India
              1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India
              1 infantry moved from Eastern India to Burma
              1 battleship and 1 destroyer moved from 81 Sea Zone to 40 Sea Zone
              2 transports moved from 82 Sea Zone to 40 Sea Zone
              1 fighter moved from Gibraltar to Nigeria
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
      
          Place Units - British
              1 transport placed in 73 Sea Zone
              1 armour, 1 artillery and 1 infantry placed in Southern Persia
              2 infantry placed in Union of South Africa
              1 fighter and 1 tactical_bomber placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
              British collect 36 PUs; end with 69 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in Eastern India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2.00
      Americans regular : -1.67
      Japanese regular : 1.00
      Italians regular : 0.00
      Germans regular : 1.00
      British regular : -1.67
      

      Savegame

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    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      “Screw it, we dont need to wait for the infantry”. Moscow here we come!!!

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    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Karelia to Finland
                    Russians take Finland from Germans
              1 artillery moved from Karelia to Finland
              1 infantry moved from Leningrad to Baltic States
              1 infantry moved from Leningrad to Northern Belarus
                    Russians take Northern Belarus from Italians
              3 infantry moved from Bryansk to Russia
              1 artillery and 5 infantry moved from Amur to Korea
              1 infantry moved from Amur to Korea
              1 submarine moved from 112 Sea Zone to 94 Sea Zone
      
          Combat - Russians
              Italians scrambles 1 units out of 96 Sea Zone to defend against the attack in 94 Sea Zone
              Battle in Korea
                  Russians attack with 1 artillery and 6 infantry
                  Japanese defend with 2 infantry
                      Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 1/7 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Korea
                      1 infantry owned by the Japanese lost in Korea
                      Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in 94 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 fighter; Italians defend with 1 destroyer
                      Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 submarine owned by the Russians lost in 94 Sea Zone
                      1 destroyer owned by the Italians lost in 94 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 submarine
                  Casualties for Italians: 1 destroyer
              Moving scrambled unit from 94 Sea Zone to 96 Sea Zone
      
          Non Combat Move - Russians
              1 artillery and 3 infantry moved from Novgorod to Yaroslavl
              7 infantry moved from Vologda to Gorky
              2 armour and 1 mech_infantry moved from Karelia to Nenetsia
              2 fighters and 1 tactical_bomber moved from Karelia to Russia
              1 aaGun moved from Bryansk to Russia
              1 infantry moved from Kursk to Bryansk
              2 artilleries and 10 infantry moved from Kursk to Tula
              1 infantry moved from Rostov to Kursk
              1 mech_infantry moved from Ukraine to Tula
              1 armour moved from Ukraine to Tula
              1 artillery moved from Ukraine to Kursk
              1 aaGun moved from Karelia to Finland
              1 artillery and 1 infantry moved from Amur to Northern Manchuria
              1 infantry moved from Buryatia to Northern Manchuria
              1 artillery and 1 infantry moved from Siberia to Amur
      
          Place Units - Russians
              3 armour, 2 fighters and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2
              Russians collect 42 PUs (6 lost to blockades); end with 43 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      Japanese regular : 0.00
      Russians regular : -0.17
      

      Savegame

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    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
              1 artillery and 1 infantry moved from 59 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to New South Wales
              1 destroyer moved from 35 Sea Zone to 55 Sea Zone
              1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone
              1 marine moved from New South Wales to Queensland
              1 fighter moved from Caroline Islands to Western Australia
              1 fighter moved from Caroline Islands to Queensland
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 64 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to Gibraltar
              1 destroyer moved from 83 Sea Zone to 78 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      triplea_41958_3jap c1.tsvg

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    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
              1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to 93 Sea Zone
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
              1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
              1 marine moved from Caroline Islands to 34 Sea Zone
              1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone
              1 marine moved from 35 Sea Zone to Paulau
              1 artillery moved from Caroline Islands to 34 Sea Zone
              1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone
              1 artillery moved from 22 Sea Zone to Guam
      
          Combat - Americans
              Battle in Guam
              Battle in Gibraltar
              Battle in Paulau
              Battle in Marianas
      
          Non Combat Move - Americans
              1 destroyer moved from 34 Sea Zone to 22 Sea Zone
              1 marine moved from Caroline Islands to 34 Sea Zone
              1 marine moved from Marshall Islands to 32 Sea Zone
              1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 32 Sea Zone to 23 Sea Zone
              1 submarine moved from 34 Sea Zone to 55 Sea Zone
              1 fighter moved from Queensland to Wake Island
              1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
              2 marines moved from 23 Sea Zone to Marianas
              1 artillery and 1 mech_infantry moved from Central United States to Eastern United States
      
          Place Units - Americans
              2 transports placed in 104 Sea Zone
              1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
              1 fighter and 1 infantry placed in Western United States
              2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Inner Mongolia to Chahar
              1 fighter moved from Tsinghai to Chahar
              3 infantry moved from Tsinghai to Honan
              3 infantry moved from Tsinghai to Szechwan
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Honan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Honan
                  Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Chahar
              3 infantry placed in Tsinghai
              1 infantry placed in Honan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 10 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 3 infantry moved from Trans-Jordan to Egypt
              1 artillery moved from Trans-Jordan to Iraq
              3 infantry moved from Southern Persia to Iraq
              2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone
              2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
              1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
              1 fighter and 1 tactical_bomber moved from Ethiopia to Iraq
              1 cruiser moved from 83 Sea Zone to 82 Sea Zone
              1 artillery and 2 infantry moved from Burma to Yunnan
              1 fighter moved from Eastern India to Yunnan
      
          Combat - British
              Battle in Egypt
                  British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery, 1 harbour and 2 infantry
                      British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits, 2.17 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                  British win, taking Egypt from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in Iraq
                  British attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 3.50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the British lost in Iraq
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Yunnan
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Yunnan to Western India
              2 aaGuns, 3 artilleries and 4 infantry moved from Eastern India to Western India
              1 aaGun moved from Burma to Eastern India
              1 battleship moved from 74 Sea Zone to 81 Sea Zone
              1 infantry moved from Kenya to Anglo-Egyptian Sudan
              1 armour and 1 mech_infantry moved from Kenya to Ethiopia
              1 fighter and 1 tactical_bomber moved from Iraq to Southern Persia
              1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia
              1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 93 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
              1 destroyer moved from 104 Sea Zone to 93 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
              1 armour moved from British Guiana to 90 Sea Zone
              3 infantry moved from Brazil to British Guiana
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
              1 fighter moved from 93 Sea Zone to Gibraltar
      
          Place Units - British
              1 factory_minor placed in Southern Persia
              1 artillery and 1 infantry placed in Union of South Africa
              1 transport placed in 73 Sea Zone
      
          Turn Complete - British
              British collect 35 PUs; end with 45 PUs
      
          Place Units - UK_Pacific
              2 infantry and 1 marine placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in Eastern India change ownership: 2 infantry and 1 marine
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Italians regular : -1.00
      Japanese regular : -0.67
      Neutral_Axis regular : 1.00
      British regular : 0.50
      

      Savegame

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    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      triplea_41958_3ger R3.tsvg

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    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Malaya to Shan State
              1 destroyer moved from 64 Sea Zone to 35 Sea Zone
              2 fighters moved from Queensland to Caroline Islands
              1 transport moved from 55 Sea Zone to 64 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 64 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
              2 marines moved from Hawaiian Islands to 27 Sea Zone
              1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
              1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 marine moved from Western United States to 11 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 32 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
      
          Combat - Americans
              Battle in Marshall Islands
                  Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Marshall Islands
                  Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 1 infantry and 2 marines
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Caroline Islands
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 1 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 55 Sea Zone to 56 Sea Zone
              1 submarine moved from 55 Sea Zone to 34 Sea Zone
              1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
              1 fighter moved from Wake Island to Queensland
              2 fighters moved from Hawaiian Islands to 32 Sea Zone
              1 fighter moved from Hawaiian Islands to 104 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              1 destroyer, 2 submarines and 1 transport placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
              Americans undo move 2.
              Americans undo move 1.
              1 destroyer, 2 submarines and 1 transport placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
              2 artilleries and 1 infantry placed in Eastern United States
              Americans undo move 3.
              2 artilleries and 1 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              2 infantry moved from Szechwan to Kweichow
              1 fighter moved from Tsinghai to Yunnan
              3 infantry moved from Tsinghai to Inner Mongolia
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Inner Mongolia
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Inner Mongolia
                      1 infantry owned by the Japanese lost in Inner Mongolia
                  Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Northern Manchuria
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
              1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
              1 armour moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from Italian Somaliland to Kenya
              1 cruiser moved from 78 Sea Zone to 83 Sea Zone
              1 transport moved from 78 Sea Zone to 73 Sea Zone
              2 infantry moved from Rhodesia to Union of South Africa
              2 infantry moved from Ethiopia to 78 Sea Zone
              2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to Trans-Jordan
              1 tactical_bomber moved from Malta to Trans-Jordan
              1 fighter moved from Eastern India to Shan State
              1 artillery and 2 infantry moved from Burma to Shan State
              1 fighter moved from Egypt to Trans-Jordan
              1 destroyer moved from 40 Sea Zone to 81 Sea Zone
              1 battleship moved from 40 Sea Zone to 74 Sea Zone
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 2 infantry
                      British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 2.67 expected hits
                      Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in Kenya
                  British attack with 1 armour, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from Eastern India to Ethiopia
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo-Egyptian Sudan
              1 infantry moved from Baluchistan to Southern Persia
                    British take Southern Persia from Neutral_Allies
              1 fighter moved from Shan State to Eastern India
              1 aaGun moved from Burma to Eastern India
              1 fighter moved from Scotland to 109 Sea Zone
              1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
              1 artillery and 1 infantry moved from 104 Sea Zone to Eastern United States
              1 armour moved from British Guiana to Brazil
                    British take Brazil from Neutral_Allies
              1 infantry moved from British Guiana to 90 Sea Zone
              1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone
              1 infantry moved from 104 Sea Zone to Eastern United States
              1 armour moved from Brazil to British Guiana
              1 fighter moved from Scotland to United Kingdom
              2 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              1 transport placed in 73 Sea Zone
              2 artilleries placed in Union of South Africa
              1 carrier and 1 destroyer placed in 109 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,5
              British collect 32 PUs (1 lost to blockades); end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,2,1,3,1,2,3
              UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
              Turning on Edit Mode
              EDIT: Adding units owned by British to Burma: 1 artillery and 2 infantry
              EDIT: Removing units owned by British from Eastern India: 1 artillery and 2 infantry
              EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter
              EDIT: Removing units owned by British from United Kingdom: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Americans regular : 1.33
      Italians regular : -1.00
      Japanese regular : 2.00
      British regular : -1.67
      

      Savegame

      posted in League
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      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              1 infantry moved from Amur to Northern Manchuria
                    Chinese take Northern Manchuria from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 artillery and 3 infantry moved from Archangel to Karelia
              1 submarine moved from 129 Sea Zone to 114 Sea Zone
              1 armour and 1 mech_infantry moved from Vologda to Archangel
              1 aaGun, 1 artillery and 11 infantry moved from Leningrad to Archangel
              1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
              2 infantry moved from Western Ukraine to Ukraine
              2 infantry moved from Bessarabia to Western Ukraine
              2 infantry moved from Northern Caucasus to Rostov
              2 infantry moved from Russia to Yaroslavl
              1 armour and 1 mech_infantry moved from Ukraine to Bryansk
              1 infantry moved from Yakut S.S.R. to Buryatia
              1 artillery and 3 infantry moved from Siberia to Amur
      
          Place Units - Russians
              1 artillery and 1 infantry placed in Leningrad
              1 armour placed in Leningrad
              1 artillery and 2 infantry placed in Ukraine
              2 artilleries and 1 infantry placed in Siberia
              3 infantry placed in Russia
              1 infantry placed in Stalingrad
      
          Turn Complete - Russians
              Russians collect 49 PUs; end with 49 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Leningrad: 1 fighter
              EDIT: Removing units owned by Russians from Western Ukraine: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 64 Sea Zone to 65 Sea Zone
              1 infantry moved from New Zealand to 65 Sea Zone
              1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
              1 infantry moved from 55 Sea Zone to New Guinea
              1 cruiser moved from 65 Sea Zone to 64 Sea Zone
      
          Place Units - ANZAC
              1 artillery and 1 marine placed in New South Wales
              Turning on Edit Mode
              EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns and 2 infantry
              EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 74 Sea Zone to 83 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      I think its ok to go back if its inconsequential. I tend to forget things and you’ve allowed me redos in the past. This was not one of those cases, but in the spirit of the game, I would be ok with it. So onward, my friend.

      posted in League
      M
      max334
    • RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)

      Sorry about the German ftr. I dont think you want a redo but I will redo if you want but I will probably also make some changes

      posted in League
      M
      max334
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