Sorry for delay, I’m getting ready to go out of country. I’ll be gone for almost a month.
Posts made by max334
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from New South Wales to 64 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 fighter moved from Queensland to 59 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 108 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 108 Sea Zone to Normandy Bordeaux 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Queensland to 20 Sea Zone Combat - Americans Battle in Morocco Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 3 transports moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 55 Sea Zone to 38 Sea Zone 1 bomber moved from 20 Sea Zone to Shansi 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 1 destroyer moved from 27 Sea Zone to 28 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 55 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 55 Sea Zone to 64 Sea Zone Place Units - Americans 3 transports placed in 104 Sea Zone 1 transport placed in 11 Sea Zone 1 fighter placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Anhwe 1 fighter moved from Honan to Anhwe 3 infantry moved from Honan to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shansi Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Shansi 1 infantry placed in Honan 1 infantry placed in Northern Manchuria 1 infantry placed in Shansi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt British take Egypt from Italians 2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 artilleries and 2 infantry moved from 38 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Eastern India to Malaya 1 fighter moved from Eastern India to Yunnan 2 infantry moved from Burma to Yunnan Combat - British Battle in Sumatra Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Malaya British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Malaya 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malaya to Burma 2 aaGuns, 2 artilleries and 4 infantry moved from Eastern India to Burma 1 armour moved from Southern Persia to Southern Caucasus British take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Southern Persia to Iraq 1 fighter moved from Nigeria to Gibraltar 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Ethiopia to Trans-Jordan 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Trans-Jordan to Egypt 2 fighters moved from 97 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 carrier, 2 destroyers and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from Yunnan to Eastern India Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 tactical_bomber placed in United Kingdom 1 artillery and 2 infantry placed in Southern Persia 1 destroyer placed in 112 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery placed in Union of South Africa 1 transport placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 36 PUs (1 lost to blockades); end with 36 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantry Turning on Edit Mode EDIT: Adding units owned by British to 112 Sea Zone: 1 submarine EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.00 Japanese regular : 1.67 Germans regular : 0.67 British regular : -0.83
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Tula to Southern Belarus 4 fighters and 1 tactical_bomber moved from Russia to Southern Belarus 2 armour moved from Russia to Southern Belarus 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus 1 artillery and 4 infantry moved from Finland to Norway 1 cruiser moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Amur to Korea 3 infantry moved from Northern Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 1 artillery and 3 infantry in Korea, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Norway Russians attack with 1 artillery and 4 infantry Germans defend with 4 infantry Russians roll dice for 1 artillery and 4 infantry in Norway, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Norway 2 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Norway 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery and 1 infantry in Norway, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 4 infantry Battle in Northern Belarus Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Northern Belarus, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 3 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 3 armour, 1 artillery, 2 infantry and 1 tactical_bomber Germans roll AA dice in Southern Belarus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Southern Belarus Russians roll dice for 3 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 6/8 hits, 4.00 expected hits Italians roll dice for 1 aaGun, 3 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/7 hits, 3.00 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Southern Belarus 1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Southern Belarus Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Southern Belarus, round 3 : 2/6 hits, 3.17 expected hits Italians roll dice for 1 armour and 1 tactical_bomber in Southern Belarus, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry Casualties for Germans: 1 aaGun, 3 armour, 1 artillery, 2 infantry and 1 tactical_bomber Non Combat Move - Russians 1 infantry moved from Yaroslavl to Novgorod 1 artillery and 2 infantry moved from Yaroslavl to Vologda 1 infantry moved from Gorky to Yaroslavl 2 armour and 1 mech_infantry moved from Nenetsia to Leningrad 1 aaGun moved from Finland to Vyborg 1 artillery and 1 infantry moved from Kursk to Ukraine 1 infantry moved from Tula to Kursk 1 armour moved from Russia to Saratov 5 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Southern Belarus to Saratov 1 fighter moved from Southern Belarus to Leningrad 1 fighter moved from Southern Belarus to Ukraine 1 artillery moved from Russia to Gorky 1 artillery moved from Russia to Yaroslavl 1 infantry moved from Gorky to Yaroslavl 1 artillery moved from Russia to Samara 1 artillery and 3 infantry moved from Tula to Kursk 1 artillery and 6 infantry moved from Tula to Saratov 1 aaGun moved from Northern Manchuria to Korea 1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Russians 1 tactical_bomber placed in Ukraine 1 tactical_bomber placed in Leningrad 1 artillery and 1 infantry placed in Siberia 1 artillery and 1 infantry placed in Leningrad 1 artillery and 1 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,5,6,1,1,2 Russians collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Japanese regular : 0.33 Germans AA : 0.50 Germans regular : 2.00 Russians regular : 4.00
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland 1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 marine moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turning on Edit Mode EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 78 Sea Zone to 83 Sea Zone Combat - French Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
there it is, but no on the scramble
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
that lucky sub hit did change things. And I’m thinking yes to scramble but send me the map so i can see
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 3 transports moved from 93 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy Combat - Americans Americans creates battle in territory 23 Sea Zone Battle in Southern Italy Americans attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Southern Italy 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Southern Italy, round 3 : 0/5 hits, 1.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 3 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 4 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Americans lost in Southern Italy 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour in Southern Italy, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 fighter in Southern Italy, round 5 : 1/2 hits, 1.00 expected hits 1 armour owned by the Americans lost in Southern Italy 1 artillery owned by the Italians lost in Southern Italy Italians win, taking 23 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 2 artilleries and 3 infantry Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 23 Sea Zone to 49 Sea Zone 1 marine moved from Paulau to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Tsinghai to Szechwan 2 infantry moved from Honan to Anhwe 2 infantry moved from Honan to Shansi 1 infantry moved from Chahar to Shansi 1 fighter moved from Tsinghai to Anhwe Combat - Chinese Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Southern Manchuria from Japanese to Chinese EDIT: Adding units owned by Chinese to Southern Manchuria: 1 infantry EDIT: Removing units owned by Chinese from Northern Manchuria: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Anhwe to Shansi 1 fighter moved from Shansi to Honan Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to 97 Sea Zone 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 armour and 1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Eastern India to Burma Combat - British Battle in 83 Sea Zone British attack with 1 cruiser, 1 destroyer and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 83 Sea Zone British win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Anglo-Egyptian Sudan British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Anglo-Egyptian Sudan 1 artillery owned by the Germans lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Trans-Jordan British attack with 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern Italy British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour British roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Southern Italy British captures 33PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Southern Persia to Ethiopia 2 aaGuns, 3 artilleries, 1 fighter and 4 infantry moved from Western India to Eastern India 1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India 1 infantry moved from Eastern India to Burma 1 battleship and 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 fighter moved from Gibraltar to Nigeria 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 transport placed in 73 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 36 PUs; end with 69 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -1.67 Japanese regular : 1.00 Italians regular : 0.00 Germans regular : 1.00 British regular : -1.67
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
“Screw it, we dont need to wait for the infantry”. Moscow here we come!!!
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 4 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery moved from Karelia to Finland 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Northern Belarus Russians take Northern Belarus from Italians 3 infantry moved from Bryansk to Russia 1 artillery and 5 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 1 submarine moved from 112 Sea Zone to 94 Sea Zone Combat - Russians Italians scrambles 1 units out of 96 Sea Zone to defend against the attack in 94 Sea Zone Battle in Korea Russians attack with 1 artillery and 6 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in 94 Sea Zone Russians attack with 1 submarine Germans defend with 1 fighter; Italians defend with 1 destroyer Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Russians lost in 94 Sea Zone 1 destroyer owned by the Italians lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Italians: 1 destroyer Moving scrambled unit from 94 Sea Zone to 96 Sea Zone Non Combat Move - Russians 1 artillery and 3 infantry moved from Novgorod to Yaroslavl 7 infantry moved from Vologda to Gorky 2 armour and 1 mech_infantry moved from Karelia to Nenetsia 2 fighters and 1 tactical_bomber moved from Karelia to Russia 1 aaGun moved from Bryansk to Russia 1 infantry moved from Kursk to Bryansk 2 artilleries and 10 infantry moved from Kursk to Tula 1 infantry moved from Rostov to Kursk 1 mech_infantry moved from Ukraine to Tula 1 armour moved from Ukraine to Tula 1 artillery moved from Ukraine to Kursk 1 aaGun moved from Karelia to Finland 1 artillery and 1 infantry moved from Amur to Northern Manchuria 1 infantry moved from Buryatia to Northern Manchuria 1 artillery and 1 infantry moved from Siberia to Amur Place Units - Russians 3 armour, 2 fighters and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2 Russians collect 42 PUs (6 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Japanese regular : 0.00 Russians regular : -0.17
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to Western Australia 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 83 Sea Zone to 78 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 93 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 artillery moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Gibraltar Battle in Paulau Battle in Marianas Non Combat Move - Americans 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 32 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to Wake Island 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 2 marines moved from 23 Sea Zone to Marianas 1 artillery and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone 1 fighter and 1 infantry placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Tsinghai to Chahar 3 infantry moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Tsinghai Place Units - Chinese 1 infantry placed in Chahar 3 infantry placed in Tsinghai 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 10 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Iraq 3 infantry moved from Southern Persia to Iraq 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Ethiopia to Iraq 1 cruiser moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan Combat - British Battle in Egypt British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 3.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Western India 2 aaGuns, 3 artilleries and 4 infantry moved from Eastern India to Western India 1 aaGun moved from Burma to Eastern India 1 battleship moved from 74 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 armour and 1 mech_infantry moved from Kenya to Ethiopia 1 fighter and 1 tactical_bomber moved from Iraq to Southern Persia 1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia 1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 armour moved from British Guiana to 90 Sea Zone 3 infantry moved from Brazil to British Guiana 1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone Turn Complete - British British collect 35 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -1.00 Japanese regular : -0.67 Neutral_Axis regular : 1.00 British regular : 0.50
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 transport moved from 55 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 1 fighter moved from Wake Island to Queensland 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 104 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 2. Americans undo move 1. 1 destroyer, 2 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States Americans undo move 3. 2 artilleries and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Yunnan 3 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 1 infantry placed in Northern Manchuria 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 1 transport moved from 78 Sea Zone to 73 Sea Zone 2 infantry moved from Rhodesia to Union of South Africa 2 infantry moved from Ethiopia to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Malta to Trans-Jordan 1 fighter moved from Eastern India to Shan State 1 artillery and 2 infantry moved from Burma to Shan State 1 fighter moved from Egypt to Trans-Jordan 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 battleship moved from 40 Sea Zone to 74 Sea Zone Combat - British Battle in Trans-Jordan British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 2.67 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Kenya British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Ethiopia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo-Egyptian Sudan 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 fighter moved from Shan State to Eastern India 1 aaGun moved from Burma to Eastern India 1 fighter moved from Scotland to 109 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Eastern United States 1 armour moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 infantry moved from British Guiana to 90 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone 1 infantry moved from 104 Sea Zone to Eastern United States 1 armour moved from Brazil to British Guiana 1 fighter moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom Place Units - British 1 transport placed in 73 Sea Zone 2 artilleries placed in Union of South Africa 1 carrier and 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,5 British collect 32 PUs (1 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,2,1,3,1,2,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Adding units owned by British to Burma: 1 artillery and 2 infantry EDIT: Removing units owned by British from Eastern India: 1 artillery and 2 infantry EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 1.33 Italians regular : -1.00 Japanese regular : 2.00 British regular : -1.67
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 artillery and 3 infantry moved from Archangel to Karelia 1 submarine moved from 129 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Vologda to Archangel 1 aaGun, 1 artillery and 11 infantry moved from Leningrad to Archangel 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Northern Caucasus to Rostov 2 infantry moved from Russia to Yaroslavl 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 3 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 1 infantry placed in Leningrad 1 armour placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Siberia 3 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Leningrad: 1 fighter EDIT: Removing units owned by Russians from Western Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 cruiser moved from 65 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns and 2 infantry EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
I think its ok to go back if its inconsequential. I tend to forget things and you’ve allowed me redos in the past. This was not one of those cases, but in the spirit of the game, I would be ok with it. So onward, my friend.
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RE: L25 PTV Nikola1975 (Axis+12) v Max334 (Allies)
Sorry about the German ftr. I dont think you want a redo but I will redo if you want but I will probably also make some changes