I just checked the Bid placement, and it looks to be fine - thank you for that!
I might ask yo for advice, when it comes to scramble decisions for SZ110 ;-)
Our last saved game lasts from 1.5 years ago - that’s not as long ago as I suspected.
I just checked the Bid placement, and it looks to be fine - thank you for that!
I might ask yo for advice, when it comes to scramble decisions for SZ110 ;-)
Our last saved game lasts from 1.5 years ago - that’s not as long ago as I suspected.
I have now registered a new email: mwienzek@gmx.de
This time, I finally received an email where I had to press a confirm button, which then was answered by a “success” message.
Can you please insert that email address? I should be able to look into any scramble request, tomorrow evening.
Let’s get ready to rumble! :-)
Ja, das ist die richtige Adresse, aber ich bekam keine Bestätigungsemail 🤔
Ich versuche es in den kommenden Tagen einmal mit einer anderen…
Ich bin gespannt, ob es bei Dir jetzt klappt mit dem Würfeln. Gestern Abend hatte ich erfolglos versucht, ein anderes Spiel aufzusetzen 😒
Hallo Knusperheinz,
hier kannst Du die neue TripleA Version herunterladen - sie soll abwärtskompatibel sein:
https://triplea-game.org/download/
Hier soll man die Emailadresse für die Würfel registrieren:
https://dice.triplea-game.org/
Genau hiermit hab ich scheinbar Probleme. Ich habe meine Emailadresse triple@mwienzek.de gleich mehrmals registriert, aber es scheint noch nicht zu klappen. Ich hoffe, dass nicht die Domain mwienzek.de das Problem ist.
Friendly match OOB with tech. Tech tokens will not be removed at the end of the turn.
TripleA version 2026-06.16.15640
Good luck, and have fun! And as you said a few years back: May the best German win ;-)
42251neu OOB Round 02 - Russia ohne.tsvg
Game History
Round: 2
Purchase Units - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Italians and Russians from War to Neutrality
EDIT: Editing Political Relationship for Germans and Russians from War to Neutrality
EDIT: Turning off Edit Mode
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Novgorod to Caucasus
1 infantry moved from Volgograd to Caucasus
2 artilleries and 4 infantry moved from Novgorod to Belarus
1 aaGun and 1 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hmm, es gibt ja nicht wirklich Sinn, mit Deutschland den Krieg zu erklären, wenn man gar nicht angreift. Dann gehen nur fünf Bonuspunkte verloren.
Ich schlage vor, wir spielen mit der Variante mit Kriegserklärung in Runde 2 weiter, aber ich mache die Kriegserklärungen von Italien und Deutschland rückgängig. Dann hat Deutschland noch Navy in SZ110. Bist Du einverstanden?
Ich hatte unten schon den Spielstand ohne Kriegserklärung gepostet, spiele jetzt aber nochmal den Spielstand “mit Kriegserklärungen”, mache diese aber rückgängig.
Sobald Italien Russland den Krieg erklärt, kann Russland ab sofort Deutschland den Krieg erklären.
Weil Italien dies schon in Runde eins getan hat, hätte Russland jetzt Deutschland den Krieg erklären und verlustfrei und risikolos mit dem Uboot den Transporter versenken können. Davon habe ich jetzt abgesehen. Deshalb war ich überrascht, dass Du mit den Deutschen keinen Krieg erklärt hast. Verflixte Diplomatie…
42251neu OOB Round 02 - Russia.tsvg
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bessarabia: 2 infantry
EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Volgograd: 1 infantry and 1 tactical_bomber
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
EDIT: Turning off Edit Mode
Ich habe am Schluss noch ein paar non-combat moves geändert.
Runde 2 ist eingeläutet :-)
42251neu OOB Round 01 - France.tsvg
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French regular : -0,33
Germans regular : 0,00
Hallo Lars,
ich habe gerade ANZAC ohne Angriffe gemacht und dann Frankreich. Frankreich greift in Belgien mit beiden Einheiten und dem Fighter an. Aber der Würfel ist eingefroren, und nach ein paar Minuten habe ich alles geschlossen. Ich werde es heute Abend noch einmal versuchen.
Ich bin mir nicht ganz sicher über die Lebenserwartung der italienischen Flotte in SZ98… Doch, eigentlich bin ich mir sicher. England hatte auf Gibraltar einen Flughafen gebaut und kann so von dort SZ98 erreichen und noch in Ägypten landen.
Wenn England mit vier Fightern und einem taktischen Bomber SZ98 angreift, wird es mit über 90% Wahrscheinlichkeit gewinnen, Italien einen um 26 IPC größeren Schaden zufügen und dabei erwartungsgemäß noch zwei bis sogar drei Flugzeuge übrig haben. Ja, ich denke, genau das werde ich mit den Engländern tun.
Wenn Du magst, kannst Du Deine Positionierung in SZ98 noch einmal überdenken - oder es drauf ankommen lassen.
Mach was Du willst mit Deutschland, aber Hauptsache, Du stellst 10 Mech in Germany auf :-) In Westdeutschland kannst Du in Runde zwei mit der vielen Kohle auch noch Mechs kaufen. Für Flugzeuge ist es zu früh.
Deutschland muss in den ersten vier bis fünf Runden ein Maximum an Bodenstreitkräften in den Osten werfen. Vorher werden keine Landungen der Alliierten erfolgen, zumindest keine größeren. Bitte auf keinen Fall in Navy investieren. Alles für den Osten investieren und maximal zwei oder drei Infanteristen in Frankreich, um Belgien wiederholt zurückerobern zu können.
Sag bitte Bescheid, ob ich mit einem zweiten Italienzug rechnen darf.
LG Martin


42251neu OOB Round 01 - UK.tsvg
Nachdem die Deutschen ziemlich gute Würfel hatten, dürfen sich nun die Engländer nicht beklagen.
Ich bin ziemlich unzufrieden mit SZ110. Ich hätte den Zerstörer schon beim Angriff mitnehmen sollen, um Deine Uboote nicht abtauchen zu lassen, grrr.
Wenn am Ende des Italien-Zugs das Mittelmeer frei von alliierten Schiffen ist, erhält Italien 5 Bonuspunkte bzw. Bonus-IPC. Dasselbe gilt, wenn die Achsen (also nicht unbedingt nur Italien) drei der folgenden Gebiete halten:
Südfrankreich
Ägypten
Gibraltar
Griechenland
Dasselbe gilt ebenfalls, wenn die Achsen (also wieder nicht unbedingt nur Italien) die komplette afrikanische Nordküste halten von Marokko bis Alexandria.
Und Italien erhält zwei Bonus-IPC für jedes einzelne Gebiet, das es selbst kontrolliert, aus Irak, Persien und Nordwest Persien.
Italien könnte ein oder zwei Panzer nach Rumänien schicken, um später Deutschland auf dem Weg nach Moskau oder Wolgograd “die Tür zu öffnen”. Aber wahrscheinlich brauchst Du die Panzer in der ersten Runde woanders. Italien könnte einen Fighter in Süditalien kaufen oder vielleicht eine Mech und einen Panzer in Norditalien - für den Osten.
Viel Spaß und ein schönes Wochenende,
Martin
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
3 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Western United States to British Columbia
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
1 bomber moved from United Kingdom to 117 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in 117 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 fighter
Germans defend with 1 battleship and 2 submarines
2 submarines owned by the Germans submerged
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Non Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from 117 Sea Zone to United Kingdom
1 fighter moved from Scotland to Gibraltar
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Scotland to 109 Sea Zone
1 fighter moved from 124 Sea Zone to Scotland
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from Burma to Yunnan
3 aaGuns and 6 infantry moved from India to Burma
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to Yunnan
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,17
Italians regular : 0,67
Japanese regular : 0,83
Germans regular : 0,00
British regular : 4,50
Kämpfen Deine Uboote in SZ110, oder tauchen sie ab?
Danke, nein Scrambling.
Bitte achte darauf, die amphibischen Angriffe zuerst auszuwürfeln und, falls nötig, zunächst die erforderliche Seeschlacht.
Du hast mit Japan das russisch besetzte Amur angegriffen. Damit hast Du die Mongolenregel ausgelöst, und die sechs mongolischen Gebete und die sechs Infanteristen werden sofort nach Japans Zug russisch. Wolltest Du das? Falls nicht, kannst Du das gerne zurücknehmen und etwas anderes machen.
Warum hast Du dorthin eigentlich einen Fighter mitgenommen - es gab gibt dort doch keine gegnerischen Einheiten.
Egal, ob Du Namur fortführst oder rückgängig machst - ich scramble nicht vor den Philippinen.
LG Martin
42251neu OOB Round 01 - Russia.tsvg
Ich habe unten noch Japan 1 aus einer der letzten Partien gepostet
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 artillery moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Moin Lars,
das ist schon ein ganz anderes Thema! :-) Ich erlaube mir dennoch ein paar Kommentare und Fragen.
So, wie der Angriff auf SZ110 derzeit stattfindet, hat Deutschland ohne Scrambling eine Gewinnchance von 99% und wird erwartbar den Alliierten einen um 35 IPC höheren Verlust bereiten als eigene Einheiten verloren gehen.
Sollte ich jedoch mit drei Fightern scramblen, sinkt Deine Gewinnchance auf nur noch 25%, und Deutschland wird einen um 5.6 IPC höheren Verlust einfahren als die Alliierten. Siehe die beiden Screen Shots unten.
Wenn Du eine Schlacht geplant hast, dann kannst Du mit dem Mauszeiger über das Schlachtfeld ziehen und dann STRG und B drücken. Dann erscheint der Battle Calculator mit den Wahrscheinlichkeiten. Du kannst im Battle Calculator auch nach Wunsch die Anzahl der Einheiten ändern und experimentieren. Sobald Du auf “Calculate Odds” drückst, erscheint die neu errechnete Wahrscheinlichkeit für einen Sieg - und Weiteres.
Solltest Du dabei bleiben ,scramble ich mit allen drei Fightern. Ich lade Dich aber ein, den Angriff auf Frankreich, SZ110 und ggf. Jugoslawien noch einmal zu überdenken und dann noch einmal zu posten.


Moin Lars, anbei findest Du:
Wir spielen einfach hier im selbem Forum Thread weiter. Viel Spaß - und viel Glück!
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Spain to Southern France
3 fighters moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Portugal to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Kwangsi to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Southern France
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Italians roll AA dice in Southern France : 0/3 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/8 hits, 3,00 expected hits
Italians roll dice for 1 aaGun, 2 artilleries and 5 infantry in Southern France, round 2 : 2/7 hits, 2,33 expected hits
2 infantry owned by the Americans lost in Southern France
1 aaGun owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 3 fighters and 1 mech_infantry in Southern France, round 3 : 5/6 hits, 2,50 expected hits
Italians roll dice for 2 artilleries and 5 infantry in Southern France, round 3 : 2/7 hits, 2,33 expected hits
2 artilleries owned by the Americans lost in Southern France
5 infantry owned by the Italians lost in Southern France
Americans roll dice for 3 fighters and 1 mech_infantry in Southern France, round 4 : 3/4 hits, 1,67 expected hits
Italians roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Italians: 1 aaGun, 2 artilleries and 5 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 bomber moved from Persia to Central Mongolia
3 fighters moved from Southern France to Spain
1 fighter moved from 19 Sea Zone to Jehol
1 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Jehol
4 artilleries placed in Kwangsi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 2 transports; Remaining resources: 8 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
4 fighters moved from Greece to Southern Italy
2 fighters moved from Spain to Southern Italy
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Combat - British
Battle in Southern Italy
British attack with 2 artilleries, 1 bomber, 6 fighters and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Italians roll AA dice in Southern Italy : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 2 cruisers in Southern Italy, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Southern Italy, round 2 : 5/10 hits, 4,50 expected hits
Italians roll dice for 1 aaGun and 5 infantry in Southern Italy, round 2 : 3/5 hits, 1,67 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Southern Italy
1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 artillery, 1 bomber and 5 fighters in Southern Italy, round 3 : 3/7 hits, 3,50 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Southern Italy
1 infantry owned by the Italians lost in Southern Italy
British captures 12PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is -10
Casualties for British: 1 artillery, 2 fighters and 2 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Turkey
British take Turkey from Neutral_True
2 fighters moved from Southern Italy to Greece
1 infantry moved from Tanganyika Territory to Mozambique
British take Mozambique from Neutral_True
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 carrier moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Spain
1 artillery moved from India to 39 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 transport placed in 110 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 64 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 69 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1,83
Italians regular : 0,67
Germans regular : -0,83
British regular : -1,17
Italians AA : 0,00
Achtachtern? Das muss ich erst einmal googeln…
42251 OOB Round 06 - Russia.tsvg
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 3 bombers, 3 factory_minors, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 mech_infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Italians
1 mech_infantry moved from Romania to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 infantry moved from Finland to Norway
1 tactical_bomber moved from Novgorod to Norway
1 artillery moved from Baltic States to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 bomber moved from Novgorod to Denmark
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
Combat - Russians
Battle in Denmark
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Russians win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Norway
2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bulgaria
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Bulgaria
1 infantry owned by the Germans lost in Bulgaria
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bulgaria to Romania
1 aaGun, 1 armour and 2 artilleries moved from Baltic States to Poland
2 mech_infantrys moved from Novgorod to Poland
1 aaGun and 1 artillery moved from Eastern Poland to Poland
1 bomber moved from Denmark to United Kingdom
1 mech_infantry moved from Finland to Sweden
Russians take Sweden from Neutral_True
1 tactical_bomber moved from Norway to Vyborg
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Russia to Bryansk
2 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Russia to Urals
1 mech_infantry moved from Russia to Western Ukraine
Place Units - Russians
1 factory_minor placed in Romania
1 factory_minor placed in Western Ukraine
1 factory_minor placed in Finland
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 bombers and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 60 PUs; end with 60 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 65 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : 1,33