@gamerman01 Thank you so much for organizing!! Did you find a new league manager for 2022?
Best posts made by Martin
-
RE: Post League Game Results Hereposted in League
-
RE: Dawgoneit X vs. Martin L #3 AA Classic with techposted in League
Shoot! I will edit the turn history below into the old version, tomorrow. Sorry about that!
-
RE: Find League Opponents Threadposted in League
Please also note that it was confirmed in 2023 that the bid can also be spent on infrastructure such as a minor factory in Egypt. And for China you can only invest bid money into infantry men.
-
RE: League rules idea: mulligans for patronsposted in League
@djensen sorry, but I am absolutely and strictly against any re-rolls, not even one single dice. The result of one match (including all battles) must solely depend on strategic and tactical mastery and dice and never on what a player is willing to pay.
-
RE: League General Discussion Threadposted in League
Are the old games / game threads archived anywhere?
I wanted to have a look at some old OOB playoff games, but noticed that in “Post League Game Results Here” there is no result from before the year 2018.
Some Playoff games in the league rankings spreadsheet show a game ID. But entering these into the URL leads to an error message (“not found”).
Does anyone know, or is this rather a question for Dave Jensen? It would be a pity if legendary OOB battles would be lost forever.
-
RE: League General Discussion Threadposted in League
Thank you - I will ask Dave and eventually some players
-
L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
OOB - no tech TripleA version 2.6.14476
Welcome back - good luck and have fun!
-
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
Below was the wrong game history of a different game. Here is the good on
-
RE: Post League Game Results Hereposted in League
L24 OOB Martin (X) vs Dawgoneit (L+30)
Martin over Dawg
https://www.axisandallies.org/forums/topic/40838/l24-oob-martin-x-vs-dawgoneit-l-30
Due to very sad circumstances, Dawgoneit has called all of his games. I am claiming this one, as this is the very likely outcome at the current stage of the game.
I will of course continue with the game with great pleasure, should Dawgoneit wish to continue later this year.
-
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
Yes, it is a great and exciting game! I didn’t expect anything else when challenging you! :-)
Of course, I will edit you sub movements. They were not influenced at all by any Chinese of UK move.
Mussolini decided to interrupt European vacation for the Americans. Please let me know the order of loss. I guess I was right in having th French fighter scramble instead of a third US fighter.
I should be able to continue in the evening.
OOB 40882 Round 05 - Italy - combat.tsvg

-
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
I edited the US subs. The British defended well.
OOB 40882 Round 05 - Italy.tsvg
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield and 1 artillery; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone 1 armour moved from Rostov to Tambov Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Tambov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Tambov Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 4 destroyers and 3 fighters British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber; French defend with 1 cruiser and 1 fighter; Americans defend with 2 fighters; Russians defend with 1 submarine Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 4 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/11 hits, 5,17 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits Units damaged: 1 battleship owned by the Italians 4 destroyers owned by the Italians and 1 fighter owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the British, 1 tactical_bomber owned by the British, 1 submarine owned by the Russians and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 92 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits British roll dice for 3 cruisers and 4 fighters in 92 Sea Zone, round 3 : 6/7 hits, 4,17 expected hits 2 cruisers owned by the Italians, 1 bomber owned by the Italians, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone 2 cruisers owned by the British and 2 fighters owned by the Americans lost in 92 Sea Zone British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -33 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 4 destroyers and 3 fighters Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber Casualties for Russians: 1 submarine Casualties for Americans: 2 fighters Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar 1 fighter owned by the British forced to land in Gibraltar Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 54 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 infantry moved from Northern Italy to France 6 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 airfield placed in Bryansk 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0,00 Russians regular : 0,67 British regular : 2,33 -
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
Apologies for this delay. I should be back on track.
OOB 40882 Round 06 - Japan.tsvg
Game HistoryRound: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 1 tactical_bomber moved from Malaya to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Amur Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking Amur from Russians with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 bombers moved from Sumatra to Malaya 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 carrier and 2 fighters moved from 38 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 artilleries and 1 infantry moved from Kweichow to Shensi 1 aaGun moved from Yunnan to French Indo China 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter moved from 6 Sea Zone to French Indo China 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from French Indo China to Shan State 1 mech_infantry moved from Yunnan to Kweichow 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Chahar to Jehol 1 mech_infantry moved from Yunnan to Kweichow 2 fighters moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 2 fighters, 1 infantry and 1 mech_infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China Japanese undo move 3. 2 fighters placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -2,33 ANZAC regular : 0,83 -
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
That’s my strategy: I delay the game long enough for you to forget about your strategies and plans, LOL.
This week I am glad for every evening without commitment to make a turn. So please take your time, even if it will only be on Friday/Saturday.
-
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
OOB 40882 Round 07 - Germany.tsvg
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 63 PUs; Germans buy 2 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 2 bombers moved from Caucasus to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys British defend with 1 armour, 2 artilleries and 4 mech_infantrys Germans roll dice for 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,83 expected hits British roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,50 expected hits 3 mech_infantrys owned by the Germans lost in Northwest Persia 3 mech_infantrys owned by the British lost in Northwest Persia Germans roll dice for 1 armour, 2 bombers and 1 fighter in Northwest Persia, round 3 : 2/4 hits, 2,33 expected hits British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Northwest Persia, round 3 : 3/4 hits, 1,50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Northwest Persia 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia 1 bomber owned by the Germans retreated British win with 1 armour and 1 artillery remaining. Battle score for attacker is -20 Casualties for Germans: 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys Casualties for British: 1 artillery and 4 mech_infantrys Non Combat Move - Germans 2 infantry and 8 mech_infantrys moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Tambov to Bryansk 1 mech_infantry moved from Samara to Tambov 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Tambov to Bryansk 1 infantry moved from Bryansk to Tambov 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Norway to Vyborg 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Northwest Persia to Southern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter and 4 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans regular : -0,17 British regular : 2,00 -
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
You can’t say that the Pacific theatre is boring :-) I edited two NCMs.
Take your time with the Allies. I should be able to do Italy rather quickly but will need some time for the turn with Germany, so that will rather be on Saturday.
OOB 40882 Round 07 - Japan - ncm edited.tsvg
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 56 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 56 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 56 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Chahar to Central Mongolia 1 armour and 1 mech_infantry moved from Shensi to Central Mongolia 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk 1 tactical_bomber moved from Shensi to Novosibirsk Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Central Mongolia 2 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Novosibirsk Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun and 1 infantry Russians roll AA dice in Novosibirsk : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 aaGun owned by the Russians lost in Novosibirsk Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Novosibirsk to Shensi 1 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Shensi to Sikang 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 56 Sea Zone to Java 1 bomber moved from 56 Sea Zone to Malaya 1 bomber moved from 55 Sea Zone to Philippines 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Shensi 1 fighter moved from 37 Sea Zone to Shensi 1 fighter moved from Philippines to Japan 1 fighter moved from Philippines to 6 Sea Zone 5 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Amur to Buryatia 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from Malaya to Shensi 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 infantry moved from Jehol to Chahar 3 artilleries moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 armour, 3 infantry and 1 mech_infantry placed in Japan 2 infantry and 1 mech_infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,17 ANZAC regular : 0,83 Russians regular : 3,33 Russians AA : -0,17 -
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
I edited a few non-combat movements around Burma,
-
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
Yes, full scramble please. Lose Italian fighters first.
Did you forget to unload the transport in SZ93? If so, feel free to do so before the battle.
-
RE: L24 OOB Martin (X) vs FlyingBadger (L+40)posted in League
I will be on vacation for 5 days and can do my next turn, next Friday or Saturday.
