I guess I will need to increase the risk :-) Japan is coming up.
Best posts made by Martin
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RE: L23 OOB Martin (X) vs. Farmboy (L+39)posted in League
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RE: L23 OOB Martin (X) vs. Farmboy (L+39)posted in League
That is one issue with TripleA - you cannot see which planes are on which carrier. And when selecting carriers as losses, you might need to edit. And TripleA doesn’t necessarily chose as losses the planes with the less remaining steps. I can play Italy tomorrow. Good night!
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RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffsposted in League
I rushed, as I wanted to speed up the game, feeling Sovietishcat’s breath in our neck. I am not happy with the Japanese turn. No bullet was fired, and I would like to re-do the turn completely in the evening, if you agree.
In case you disagree, go ahead and use the latest post.
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RE: L23 OOB Martin (X) vs. Farmboy (L+39)posted in League
You scared my with “(moving 2 inf to Normandy)” - luckily Norway is still under German protection :-)
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RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffsposted in League
Playing Italy sucks!
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,5,5 Italians collect 0 PUs (10 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffsposted in League
Playing Germany sucks!
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Bryansk Germans take Bryansk from Russians 2 artilleries moved from Romania to Bessarabia 1 fighter moved from Romania to Bessarabia 2 mech_infantrys moved from Southern Italy to Southern France 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France 3 bombers moved from Western Germany to Southern France Combat - Germans Battle in Bessarabia Germans attack with 2 artilleries and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 fighter in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3,50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Southern France Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 3,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 bombers, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 fighters moved from Holland Belgium to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 14 mech_infantrys moved from Romania to Belarus 1 artillery moved from Novgorod to Belarus 2 armour, 2 artilleries and 15 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Bessarabia to Belarus 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 mech_infantrys moved from Norway to Finland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Germans 1 destroyer and 8 submarines placed in 112 Sea Zone 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,1,6 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 0,67 Germans regular : -0,17 -
RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffsposted in League
That was round 9 - man, you make me feel nostalgic with that picture of the good old times!
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RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffsposted in League
I should get to the Japanese turn, in the evening.
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RE: League General Discussion Threadposted in League
Fortress America
Not directly A&A-related, but I will give it a try :-)
Does anyone know how to play Fortress America? I have bought the MB board game on eBay, read the rule book, watched YT videos, and we were still too stupid to start round one - too many questions were open. Frustrating. Maybe there was too much Axis & Allies in my head…
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RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffsposted in League
In case I manage to play Germany during the night, it might be in a rather drunk state :sunglasses:
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RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffsposted in League
Although I like that “returnfire … is null” :grinning:
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RE: League General Discussion Threadposted in League
Back at my PC. Thank you all for your quick feedback!
I have to admit that we both started to play using an older version and then upgraded during the match - to slightly different versions (FlyingBadger 2.6.14195 and me 2.6.14366).
This was last round, and it worked fine without any issue. This is the first time though that a file was saved in the middle of combat.
And yes, I reported to TripleA.
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RE: League General Discussion Threadposted in League
@LennardF I agree, and I would love to pay for TripleA and to have a stable version. And yes, let’s touch base later this year! .-)
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RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffsposted in League
As I mentioned below, the chances are high that FlyingBadger will win. I was first considering to have FlyingBadger move forward in the Playoffs but continue playing this game for the league. But in the end, it is as it is. And if the Axis did not manage by round 15 to take Russia, Persia, or Australia, something is going awfully wrong. And as Gamerman said, once Berlin has fallen, Japan needs one additional Victory City, and this is even less likely to be accomplished, ,as it will be Japan against the whole world.
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RE: Post League Game Results Hereposted in League
L23 Martin X vs FlyingBadger L+22 BM4 Playoffs
FlyingBadger over Martin
https://www.axisandallies.org/forums/topic/39632/l23-martin-x-vs-flyingbadger-l-22-bm4-playoffs
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RE: Post League Game Results Hereposted in League
@gamerman01 hopefully we can avoid any byes, next year, so all participants will be busy.
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RE: League General Discussion Threadposted in League
Unfortunately my status changed from “playing four games in parallel is just fine” to “a single game is currently too much”, this year. So I am more than happy for everyone to have and to invest spare time to run the league and to help organize it!
Thank you very much for all your work and commitment, Gamerman, and now to MrRoboto as well!
Having posted that, I certainly hope to be favored in any future moderator’s decision, LOL :grin:
