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    2. Martin
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    Best posts made by Martin

    • RE: League General Discussion Thread

      Yeah, I was sure it was due to Brexit!

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      Guys, I recommended our leagues in a larger Axis & Allies Facebook Group. The feedback I get is that people are annoyed by the fact that play by forum does not work, and they prefer using the Table Top Simulator on Steam instead of TripleA.

      Maybe you also want to put some supportive comments, in case you are on Facebook:

      https://www.facebook.com/groups/284219041598621/posts/6171419729545160/?comment_id=6175598562460610&notif_id=1673198033265040&notif_t=group_comment&ref=notif

      posted in League
      MartinM
      Martin
    • RE: OOB Martin +20 Allies -VS- dawgoneit Axis.

      @dawgoneit thank you! I am now back in town and will do my turn, today

      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs TinCanoftheSea L+22 OOB Playoffs Rd. 1

      I am back in town and will do my turn, today

      posted in League
      MartinM
      Martin
    • L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      Another drama and senseless dying - good luck and enjoy the game!

      posted in League
      MartinM
      Martin
    • RE: Find League Opponents Thread

      @mike64 @trent92 let me know in case you need help with the set-up

      posted in League
      MartinM
      Martin
    • RE: Post League Game Results Here

      @gamerman01 I am freaking out - all this attention… :cold_sweat:

      posted in League
      MartinM
      Martin
    • RE: Post League Game Results Here

      I find the idea of a handicapping system like in golf interesting!

      posted in League
      MartinM
      Martin
    • RE: Handicapping system like in golf

      In general, everyone could shout out in the “find league opponents” thread: “Who would play the Axis, granting me a bid of 55?”

      posted in League
      MartinM
      Martin
    • RE: Handicapping system like in golf

      Potentially. But for my taste this would lead to too much planned economy.

      posted in League
      MartinM
      Martin
    • RE: Post League Game Results Here

      @crockett36 I created a discussion thread for this in order to keep the league results clean:

      https://www.axisandallies.org/forums/topic/39701/handicapping-system-like-in-golf

      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      Next to Kenya that is - I was foreseeing the future ;-)

      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      You have not replied yet, and I see you are offline. I would like to amend two nnon-combats, if you allow. The tank and inf will go to Southern France instead of France. I will edit and re-post.

      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      OMG - I also forgot to do the ncm to Tunisia :face_with_rolling_eyes:

      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      I was in the game history - I actually did not forget the ncm to Tunisia, LOL

      39632 Round 02 - Italy - edited.tsvg

      edit.jpg

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 artilleries moved from Northern Italy to 97 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
              2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
              1 bomber moved from Southern Italy to Gibraltar
      
          Combat - Italians
              Battle in 92 Sea Zone
                  Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                      British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the British lost in 92 Sea Zone
                  Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in Gibraltar
                  Italians attack with 2 artilleries, 1 bomber and 2 infantry
                  British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 2 fighters
                      Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 2 : 1/5 hits, 2,00 expected hits
                      British roll dice for 3 fighters in Gibraltar, round 2 : 3/3 hits, 2,00 expected hits
                      1 artillery owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                      Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 0/2 hits, 1,00 expected hits
                      British roll dice for 2 fighters in Gibraltar, round 3 : 0/2 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 4 : 1/2 hits, 1,00 expected hits
                      British roll dice for 2 fighters in Gibraltar, round 4 : 0/2 hits, 1,33 expected hits
                      1 fighter owned by the Americans lost in Gibraltar
                      Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 5 : 2/2 hits, 1,00 expected hits
                      British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0,67 expected hits
                      1 bomber owned by the Italians and 1 fighter owned by the Americans lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
                  Casualties for British: 1 fighter
                  Casualties for Americans: 2 fighters
      
          Non Combat Move - Italians
              1 fighter moved from Northern Italy to Southern Italy
              1 infantry moved from Libya to Tunisia
                    Italians take Tunisia from Neutral_Axis
              2 armour moved from Greece to Romania
              3 infantry moved from Northern Italy to France
              1 armour moved from Normandy Bordeaux to France
      
          Place Units - Italians
              1 destroyer and 1 transport placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Italians to Southern France: 1 armour and 3 infantry
              EDIT: Removing units owned by Italians from France: 1 armour and 3 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0,33
      British regular : -1,83
      
      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      The Allied fleet around Australia will require even more time for the Japanese turn, LOL :joy:

      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      1 sub moved from SZ39 to SZ80, and 1 sub from SZ38 to SZ39.

      39632 Round 04 - Japan - edited.tsvg

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 4 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour, 4 artilleries and 4 infantry moved from Yunnan to Burma
              1 artillery moved from Shan State to Burma
              1 mech_infantry moved from French Indo China to Burma
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
              2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
              2 fighters moved from 39 Sea Zone to Burma
              1 submarine moved from 36 Sea Zone to 44 Sea Zone
              1 destroyer moved from 41 Sea Zone to 55 Sea Zone
              1 bomber moved from French Indo China to Burma
              2 fighters moved from 42 Sea Zone to 55 Sea Zone
              2 fighters moved from Philippines to 44 Sea Zone
              1 tactical_bomber moved from Philippines to 55 Sea Zone
              1 tactical_bomber moved from Philippines to 44 Sea Zone
      
          Combat - Japanese
              Battle in 55 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                      ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 55 Sea Zone
                  Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 44 Sea Zone
                  Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                      ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in Burma
                  Japanese attack with 1 armour, 7 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 7 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Burma, round 2 : 5/18 hits, 6,83 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from Hunan to Yunnan
              2 fighters moved from Burma to 38 Sea Zone
              1 carrier moved from 39 Sea Zone to 38 Sea Zone
              1 bomber moved from Burma to French Indo China
              1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
              2 fighters moved from 44 Sea Zone to 42 Sea Zone
              2 fighters moved from 55 Sea Zone to Philippines
              1 tactical_bomber moved from 44 Sea Zone to Philippines
              1 destroyer moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              1 destroyer moved from 36 Sea Zone to 45 Sea Zone
              1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from 42 Sea Zone to Java
              1 transport moved from 20 Sea Zone to 19 Sea Zone
              2 infantry moved from Manchuria to 19 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 infantry moved from Korea to Manchuria
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from 6 Sea Zone to Korea
              1 transport moved from 20 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in Kwangtung
              3 destroyers placed in 36 Sea Zone
              1 destroyer and 1 submarine placed in 6 Sea Zone
              2 artilleries, 1 fighter and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
              EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : -2,83
      UK_Pacific regular : -0,33
      ANZAC regular : -0,67
      
      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      Sorry, I forgot to move my subs. I will re-post.

      posted in League
      MartinM
      Martin
    • RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs

      Take your time. With construction works at home and an insane to do list in tge office, I would be glad to continue on Friday…

      posted in League
      MartinM
      Martin
    • RE: League General Discussion Thread

      I am afraid this is not possible. No infrastructure, only units.

      posted in League
      MartinM
      Martin
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