TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Germans
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 armour and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Persia to India
4 armour moved from Caucasus to India
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in India
Russians attack with 4 armour, 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory and 4 infantry
Russians win, taking India from Japanese with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - Russians
3 infantry moved from Russia to Kazakh S.S.R.
3 infantry moved from Russia to Novosibirsk
1 infantry moved from Urals to Evenki National Okrug
10 infantry moved from East Poland to Ukraine
1 artillery moved from East Poland to Ukraine
5 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Eastern Ukraine
1 armour moved from Karelia S.S.R. to Eastern Ukraine
1 artillery moved from Karelia S.S.R. to Belorussia
6 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Norway to Finland
1 artillery moved from Eastern Ukraine to Ukraine
1 submarine moved from 13 Sea Zone to 18 Sea Zone
Place Units - Russians
2 infantry placed in Karelia S.S.R.
6 armour placed in Russia
1 armour and 3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 armour, 1 cruiser, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
British take Gibraltar from Italians
1 infantry moved from 12 Sea Zone to Gibraltar
2 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 carrier moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 20 Sea Zone to 10 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
2 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Eastern United States
Combat Move - Chinese
Place Units - Americans
4 armour and 4 infantry placed in Eastern United States
1 cruiser and 2 transports placed in 10 Sea Zone
Place Units - Chinese
1 infantry placed in Suiyuan
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Combat Move - Chinese
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - Russians
7 infantry moved from Karelia S.S.R. to Finland
3 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Russia to Belorussia
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Finland
Russians attack with 7 infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Russia to Caucasus
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Urals to Russia
1 artillery moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
Place Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 techTokens; 3 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 bomber moved from Eastern United States to 6 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 bomber moved from Western United States to Australia
1 infantry moved from Western United States to Central United States
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 destroyer and 1 transport moved from 56 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from Hawaiian Islands to 20 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber; Russians loiter and taunt
Germans defend with 1 cruiser and 2 submarines
2 submarines owned by the Germans Submerged
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 bomber
Non Combat Move - Americans
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
3 infantry placed in Eastern United States
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 40 PUs; end with 43 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Russia to Caucasus
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Urals
1 artillery moved from Karelia S.S.R. to Archangel
Non Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Place Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Russia to Caucasus
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Urals
1 artillery moved from Karelia S.S.R. to Archangel
Non Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Place Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from Italy to Balkans
Non Combat Move - Italians
Place Units - Italians
3 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - British
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
1 bomber and 2 fighters moved from United Kingdom to France
1 cruiser and 1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 30 Sea Zone
1 destroyer moved from 35 Sea Zone to 30 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - British
Battle in France
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 carrier and 1 transport placed in 7 Sea Zone
2 infantry placed in United Kingdom
1 factory placed in India
Turn Complete - British
British collect 44 PUs; end with 45 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - British
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
1 bomber and 2 fighters moved from United Kingdom to France
1 cruiser and 1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 30 Sea Zone
1 destroyer moved from 35 Sea Zone to 30 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - British
Battle in France
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 carrier and 1 transport placed in 7 Sea Zone
2 infantry placed in United Kingdom
1 factory placed in India
Turn Complete - British
British collect 44 PUs; end with 45 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 59 PUs;
Germans buy 10 armour and 2 infantry; Remaining resources: 0 techTokens; 3 PUs;
Combat Move - Germans
2 infantry moved from Germany to France
6 armour moved from Germany to East Poland
3 carriers, 1 destroyer, 5 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Morocco Algeria to Libya
Non Combat Move - Germans
Place Units - Germans
2 infantry placed in Karelia S.S.R.
10 armour placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 51 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 armour moved from Urals to Russia
Non Combat Move - Russians
Place Units - Russians
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total