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    Posts made by Marakanda

    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java

      Non Combat Move - ANZAC
                  1 submarine moved from 42 Sea Zone to 41 Sea Zone
                  1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                  1 submarine moved from 33 Sea Zone to 43 Sea Zone
                  1 submarine moved from 33 Sea Zone to 44 Sea Zone
                  1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  2 aaGuns and 1 infantry moved from New South Wales to Queensland
                  2 infantry moved from Egypt to Trans-Jordan

      Place Units - ANZAC
                  1 submarine and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      Territory Summary for ANZAC :

      Caroline Islands : 3 fighters
          Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Java : 1 flag, 1 artillery and 1 infantry
          42 Sea Zone : 1 destroyer and 1 transport
          41 Sea Zone : 1 submarine
          44 Sea Zone : 1 submarine
          43 Sea Zone : 1 submarine
          33 Sea Zone : 1 cruiser
          37 Sea Zone : 1 submarine
          54 Sea Zone : 1 submarine
          62 Sea Zone : 1 submarine and 1 transport
          Trans-Jordan : 2 infantry

      Production/PUs Summary :

      Germans : 58 / 68
          Russians : 20 / 29
          Japanese : 50 / 60
          Americans : 52 / 77
          Chinese : 8 / 9
          British : 33 / 38
          UK_Pacific : 6 / 4
          Italians : 17 / 17
          ANZAC : 14 / 14
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      Phew… gonna need all the good luck I can get in this game :P.

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

      Combat - British
                  Battle in Gibraltar
                      British attack with 1 armour, 1 artillery and 2 infantry
                      Germans defend with 2 fighters; Italians defend with 1 harbour and 2 infantry
                          British roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  2/4 hits
                          Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 :  1/4 hits
                          1 fighter owned by the Germans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                          British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 :  0/3 hits
                          Italians roll dice for 1 fighter in Gibraltar, round 3 :  0/1 hits
                          British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 4 :  2/3 hits
                          Italians roll dice for 1 fighter in Gibraltar, round 4 :  0/1 hits
                          1 fighter owned by the Germans lost in Gibraltar
                      British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 23
                      Casualties for Germans: 2 fighters
                      Casualties for British: 1 infantry
                      Casualties for Italians: 2 infantry

      Non Combat Move - British
                  1 artillery and 2 infantry moved from Northwest Persia to Persia
                  1 armour moved from Iraq to Persia
                  3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
                  3 aaGuns, 2 artilleries and 18 infantry moved from Burma to India
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                  2 fighters moved from Persia to Shensi
                  1 fighter moved from Egypt to Persia
                  2 fighters moved from Persia to Shensi
                  1 fighter moved from Persia to Shensi
                  1 submarine moved from 88 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone

      Place Units - British
                  1 artillery and 2 infantry placed in Persia
                  1 fighter and 2 infantry placed in Egypt
                  British undo move 2.
                  1 artillery, 1 fighter and 1 infantry placed in Egypt
                  2 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  1 artillery placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                  UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                  Some Units in India change ownership: 1 artillery

      Territory Summary for British and UK_Pacific :

      Shensi : 5 fighters
          Burma : 1 infantry
          India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 20 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 1 artillery and 2 infantry
          Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
          Ethiopia : 1 flag
          106 Sea Zone : 1 flag
          94 Sea Zone : 1 destroyer
          93 Sea Zone : 1 destroyer
          Eire : 1 flag
          Iraq : 3 artilleries and 6 infantry
          92 Sea Zone : 1 submarine
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          Brazil : 1 flag
          Northwest Persia : 1 infantry
          Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry
          98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
          91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
          Suriname : 1 flag, 4 infantry

      Production/PUs Summary :

      Germans : 58 / 68
          Russians : 22 / 29
          Japanese : 54 / 60
          Americans : 52 / 77
          Chinese : 8 / 9
          British : 33 / 38
          UK_Pacific : 6 / 4
          Italians : 14 / 19
          ANZAC : 10 / 13
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Chahar to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Tsinghai to Shensi
                        Chinese take Shensi from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Sikang to Shensi
                  1 fighter moved from Kansu to Suiyuyan
                  2 infantry moved from Kansu to Suiyuyan
                  5 infantry moved from Kansu to Shensi
                  1 infantry moved from Sikang to Shensi

      Place Units - Chinese
                  2 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 9 PUs total

      Territory Summary for Chinese :

      Shensi : 10 infantry
          Suiyuyan : 1 fighter and 2 infantry
          Hopei : 1 infantry

      Production/PUs Summary :

      Germans : 58 / 68
          Russians : 22 / 29
          Japanese : 54 / 60
          Americans : 52 / 77
          Chinese : 8 / 9
          British : 33 / 33
          UK_Pacific : 6 / 5
          Italians : 14 / 19
          ANZAC : 10 / 13
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                  1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                  1 tactical_bomber moved from 33 Sea Zone to New Guinea
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 submarine moved from 33 Sea Zone to 44 Sea Zone
                  1 submarine moved from 33 Sea Zone to 20 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                  1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  1 bomber moved from Caroline Islands to 19 Sea Zone
                  1 bomber moved from Caroline Islands to 44 Sea Zone
                  1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  4 fighters moved from 33 Sea Zone to 35 Sea Zone
                  1 fighter moved from 33 Sea Zone to New Guinea
                  1 bomber moved from Caroline Islands to New Guinea

      Combat - Americans
                  Battle in New Guinea
                      Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 :  1/5 hits
                          Japanese roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                      Americans win, taking New Guinea from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 35 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 1 transport
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
                      Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in Philippines
                  Battle in 20 Sea Zone
                      Americans attack with 2 submarines
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 submarines in 20 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 20 Sea Zone
                      Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 44 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer and 1 transport
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in 44 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 44 Sea Zone
                          1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 9
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer and 1 transport
                  Battle in 19 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 19 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 bomber moved from 19 Sea Zone to Suiyuyan
                  1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                  4 fighters moved from 35 Sea Zone to 33 Sea Zone
                  1 bomber moved from New Guinea to Caroline Islands
                  1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
                  1 bomber moved from 44 Sea Zone to Northern Territory
                  1 submarine moved from 63 Sea Zone to 33 Sea Zone
                  1 submarine moved from 33 Sea Zone to 36 Sea Zone
                  1 submarine moved from 26 Sea Zone to 6 Sea Zone
                  1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 carrier moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from Eastern United States to 91 Sea Zone

      Place Units - Americans
                  1 carrier placed in 101 Sea Zone
                  2 fighters placed in Eastern United States
                  6 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 harbour and 1 infantry
          Suiyuyan : 1 bomber
          Northern Territory : 1 bomber
          New Guinea : 1 artillery
          Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          46 Sea Zone : 1 transport
          33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 8 destroyers, 5 fighters, 15 submarines, 1 tactical_bomber and 1 transport
          36 Sea Zone : 1 submarine
          35 Sea Zone : 1 destroyer and 1 transport
          26 Sea Zone : 1 destroyer and 4 submarines
          20 Sea Zone : 1 flag, 2 submarines
          22 Sea Zone : 1 flag
          10 Sea Zone : 6 submarines
          19 Sea Zone : 1 submarine
          6 Sea Zone : 1 submarine
          Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
          101 Sea Zone : 1 carrier
          91 Sea Zone : 1 carrier and 2 fighters

      Production/PUs Summary :

      Germans : 58 / 68
          Russians : 22 / 29
          Japanese : 56 / 60
          Americans : 52 / 77
          Chinese : 6 / 7
          British : 33 / 33
          UK_Pacific : 6 / 5
          Italians : 14 / 19
          ANZAC : 10 / 13
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      Good games. Best of luck to you  :-).

      posted in League
      M
      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 3 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Smolensk
                        Russians take Smolensk from Germans
                  1 armour moved from Smolensk to Bryansk
                  1 infantry moved from Russia to Samara
                  2 fighters moved from Persia to Samara
                  1 infantry moved from Russia to Vologda
                  1 fighter and 1 tactical_bomber moved from Russia to Vologda
                  10 infantry moved from Russia to Bryansk
                  5 artilleries moved from Russia to Bryansk
                  1 armour moved from Russia to Bryansk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 2 armour, 5 artilleries and 10 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 2 armour, 5 artilleries and 10 infantry in Bryansk, round 2 :  5/17 hits
                          Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Samara
                      Russians attack with 2 fighters and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                      Russians win with 2 fighters remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 :  1/3 hits
                          Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Vologda to Russia
                  2 fighters moved from Samara to Russia
                  2 aaGuns moved from Russia to Bryansk
                  10 artilleries and 105 infantry moved from Russia to Bryansk
                  2 aaGuns moved from Russia to Bryansk
                  1 mech_infantry moved from Russia to Bryansk

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 14 PUs; end with 17 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Tobruk : 1 flag
          Libya : 1 flag
          Italian Somaliland : 1 flag
          Bryansk : 4 aaGuns, 2 armour, 15 artilleries, 115 infantry and 1 mech_infantry
          Russia : 1 airfield, 1 factory_major, 3 fighters, 10 infantry and 1 tactical_bomber
          Vologda : 1 infantry
          Iraq : 1 flag
          92 Sea Zone : 1 submarine
          Northwest Persia : 1 flag, 1 armour and 1 mech_infantry

      Production/PUs Summary :

      Germans : 68 / 80
          Russians : 14 / 29
          Japanese : 23 / 2
          Americans : 55 / 92
          Chinese : 18 / 26
          British : 36 / 41
          UK_Pacific : 17 / 23
          Italians : 11 / 3
          ANZAC : 18 / 34
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 4 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Vologda
                  2 fighters and 1 tactical_bomber moved from Russia to Vologda

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                      Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                  2 fighters and 1 tactical_bomber moved from Vologda to Russia
                  1 armour moved from Egypt to Ethiopia
                  2 aaGuns and 18 infantry moved from Amur to Buryatia

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 26 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

      Territory Summary for Russians :

      Buryatia : 2 aaGuns and 18 infantry
          Egypt : 1 mech_infantry
          Ethiopia : 1 armour
          Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 81 infantry, 1 mech_infantry and 1 tactical_bomber
          Volgograd : 1 factory_minor
          Iraq : 1 flag
          Northwest Persia : 1 flag

      Production/PUs Summary :

      Germans : 58 / 68
          Russians : 22 / 29
          Japanese : 54 / 65
          Americans : 50 / 72
          Chinese : 6 / 7
          British : 33 / 33
          UK_Pacific : 7 / 5
          Italians : 14 / 19
          ANZAC : 13 / 13
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

      Combat - ANZAC
                  Battle in Celebes

      Non Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 submarine moved from 33 Sea Zone to 44 Sea Zone
                  1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  1 submarine moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 submarine and 1 transport placed in 62 Sea Zone
                  1 artillery placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 13 PUs total

      Territory Summary for ANZAC :

      Caroline Islands : 3 fighters
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
          Celebes : 1 flag, 1 artillery and 1 infantry
          42 Sea Zone : 1 submarine
          44 Sea Zone : 1 submarine and 1 transport
          33 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
          20 Sea Zone : 1 submarine
          19 Sea Zone : 1 submarine
          54 Sea Zone : 1 submarine
          62 Sea Zone : 1 submarine and 1 transport
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 54 / 66
          Russians : 26 / 34
          Japanese : 54 / 65
          Americans : 50 / 72
          Chinese : 6 / 7
          British : 33 / 33
          UK_Pacific : 7 / 5
          Italians : 14 / 19
          ANZAC : 13 / 13
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      Alexandria : 1 infantry
          Egypt : 1 infantry
          United Kingdom : 2 infantry
          Algeria : 3 infantry
          Persia : 1 fighter
          98 Sea Zone : 1 cruiser and 2 destroyers

      Production/PUs Summary :

      Germans : 54 / 66
          Russians : 26 / 34
          Japanese : 54 / 65
          Americans : 50 / 72
          Chinese : 6 / 7
          British : 33 / 33
          UK_Pacific : 7 / 5
          Italians : 14 / 19
          ANZAC : 13 / 13
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Burma to Shan State
                        UK_Pacific take Shan State from Japanese
                  1 bomber moved from Russia to Ukraine

      Combat - British
                  Strategic bombing raid in Ukraine
                          AA fire in Ukraine :  1/1 hits
                      1 bomber killed by AA
                      Bombing raid in Ukraine causes 0 damage total.

      Non Combat Move - British
                  1 artillery and 2 infantry moved from Persia to Northwest Persia
                  1 armour moved from Egypt to Iraq
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                  3 aaGuns, 1 artillery and 18 infantry moved from India to Burma
                  2 infantry moved from Alexandria to Egypt
                  1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Trans-Jordan
                  1 artillery moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - British
                  2 transports placed in 106 Sea Zone
                  1 artillery and 2 infantry placed in Egypt
                  1 artillery and 2 infantry placed in Persia

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,4,5
                  UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
                  Some Units in India change ownership: 2 infantry

      Territory Summary for British and UK_Pacific :

      Shan State : 1 infantry
          Burma : 3 aaGuns, 2 artilleries and 19 infantry
          India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
          Iceland : 1 airfield
          Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
          Trans-Jordan : 3 artilleries and 6 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
          Ethiopia : 1 flag
          106 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
          Eire : 1 flag
          Iraq : 1 armour
          Eastern Persia : 1 flag
          81 Sea Zone : 1 transport
          Brazil : 1 flag
          Northwest Persia : 1 artillery and 3 infantry
          Persia : 1 flag, 1 artillery, 1 factory_minor, 5 fighters and 2 infantry
          98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
          Suriname : 1 flag, 4 infantry
          88 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 54 / 66
          Russians : 26 / 34
          Japanese : 57 / 65
          Americans : 50 / 72
          Chinese : 6 / 7
          British : 33 / 33
          UK_Pacific : 7 / 5
          Italians : 14 / 23
          ANZAC : 10 / 17
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Sikang to Szechwan
                  1 fighter moved from Sikang to Szechwan
                  1 infantry moved from Kansu to Shensi
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  2 infantry moved from Suiyuyan to Shensi

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Shensi
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Shensi
                          Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                          Chinese roll dice for 2 infantry in Shensi, round 4 :  0/2 hits
                          Japanese roll dice for 1 infantry in Shensi, round 4 :  1/1 hits
                          1 infantry owned by the Chinese lost in Shensi
                          Chinese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                          Japanese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                          1 infantry owned by the Chinese lost in Shensi
                      Japanese win with 1 infantry remaining. Battle score for attacker is -9
                      Casualties for Chinese: 3 infantry

      Non Combat Move - Chinese
                  5 infantry moved from Suiyuyan to Kansu
                  1 fighter moved from Szechwan to Kansu
                  1 infantry moved from Sikang to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs total

      Territory Summary for Chinese :

      Kansu : 1 fighter and 7 infantry
          Tsinghai : 1 infantry
          Szechwan : 2 infantry
          Chahar : 1 infantry
          Sikang : 2 infantry

      Production/PUs Summary :

      Germans : 54 / 66
          Russians : 26 / 34
          Japanese : 58 / 65
          Americans : 50 / 72
          Chinese : 6 / 7
          British : 33 / 34
          UK_Pacific : 6 / 6
          Italians : 14 / 23
          ANZAC : 10 / 17
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 2 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 mech_infantry moved from Western United States to Central United States
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  2 destroyers and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
                  1 armour, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  3 bombers moved from Western United States to Caroline Islands
                  1 submarine moved from 63 Sea Zone to 33 Sea Zone
                  1 submarine moved from 51 Sea Zone to 63 Sea Zone

      Place Units - Americans
                  1 carrier placed in 101 Sea Zone
                  2 fighters placed in Eastern United States
                  1 destroyer and 4 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 3 bombers, 1 harbour and 2 infantry
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
          Midway : 1 airfield
          33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 19 submarines, 1 tactical_bomber and 2 transports
          26 Sea Zone : 2 destroyers, 3 submarines and 1 transport
          10 Sea Zone : 1 destroyer and 4 submarines
          63 Sea Zone : 1 submarine
          Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
          101 Sea Zone : 1 carrier

      Production/PUs Summary :

      Germans : 54 / 66
          Russians : 26 / 34
          Japanese : 60 / 65
          Americans : 50 / 72
          Chinese : 4 / 7
          British : 33 / 34
          UK_Pacific : 6 / 6
          Italians : 14 / 23
          ANZAC : 10 / 17
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 5 PUs;

      Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Tambov to Novosibirsk
                  1 fighter moved from Russia to Novosibirsk
                  1 infantry moved from Volgograd to Rostov
                  1 tactical_bomber moved from Northwest Persia to Rostov
                  1 fighter moved from Russia to Rostov
                  1 infantry moved from Tambov to Rostov

      Combat - Russians
                  Battle in Novosibirsk
                      Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Rostov
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                          Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  1 fighter moved from Novosibirsk to Russia
                  3 infantry moved from Vologda to Russia
                  1 fighter and 1 tactical_bomber moved from Rostov to Russia
                  2 aaGuns, 3 artilleries and 29 infantry moved from Tambov to Russia
                  1 armour and 1 mech_infantry moved from Iraq to Egypt

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 31 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Egypt : 1 armour and 1 mech_infantry
          Rostov : 2 infantry
          Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 72 infantry and 1 tactical_bomber
          Tambov : 1 infantry
          Novosibirsk : 1 armour and 1 mech_infantry
          Volgograd : 1 factory_minor
          Iraq : 1 flag
          Northwest Persia : 1 flag
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 54 / 66
          Russians : 26 / 34
          Japanese : 57 / 68
          Americans : 50 / 70
          Chinese : 7 / 7
          British : 33 / 34
          UK_Pacific : 6 / 6
          Italians : 14 / 23
          ANZAC : 10 / 17
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Iraq to Northwest Persia
                  1 fighter moved from Russia to Northwest Persia

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 2 infantry
          Northwest Persia : 1 fighter and 1 infantry

      Production/PUs Summary :

      Germans : 59 / 79
          Russians : 19 / 33
          Japanese : 23 / 2
          Americans : 57 / 92
          Chinese : 20 / 26
          British : 36 / 41
          UK_Pacific : 17 / 23
          Italians : 11 / 3
          ANZAC : 18 / 34
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - ANZAC
                  ANZAC buy 3 fighters; Remaining resources: 6 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Sumatra to India
                  2 fighters moved from Queensland to Sumatra
                  2 infantry moved from Iraq to Northwest Persia
                  4 fighters moved from Russia to Northwest Persia

      Place Units - ANZAC
                  3 fighters placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 24 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

      Territory Summary for ANZAC :

      India : 3 fighters
          Borneo : 2 artilleries
          Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 factory_minor and 1 harbour
          Java : 1 flag
          Dutch New Guinea : 1 flag
          Sumatra : 1 flag, 1 artillery, 2 fighters and 1 infantry
          42 Sea Zone : 1 flag
          44 Sea Zone : 2 submarines
          37 Sea Zone : 1 submarine
          Northwest Persia : 4 fighters and 2 infantry

      Production/PUs Summary :

      Germans : 59 / 79
          Russians : 19 / 33
          Japanese : 23 / 2
          Americans : 57 / 92
          Chinese : 20 / 26
          British : 36 / 41
          UK_Pacific : 17 / 23
          Italians : 11 / 3
          ANZAC : 18 / 34
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Egypt to Persia
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      Territory Summary for French :

      Egypt : 2 infantry
          United Kingdom : 2 infantry
          Algeria : 3 infantry
          Persia : 1 fighter
          98 Sea Zone : 1 cruiser and 2 destroyers

      Production/PUs Summary :

      Germans : 50 / 62
          Russians : 29 / 35
          Japanese : 58 / 68
          Americans : 50 / 70
          Chinese : 7 / 7
          British : 33 / 34
          UK_Pacific : 6 / 6
          Italians : 14 / 23
          ANZAC : 10 / 17
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 submarines; Remaining resources: 7 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                  1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
                  3 fighters moved from Queensland to Caroline Islands
                  2 aaGuns and 3 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 artillery placed in New South Wales
                  2 submarines placed in 62 Sea Zone
                  Turning on Edit Mode
                  EDIT: Adding units owned by ANZAC to Caroline Islands: 1 artillery and 1 infantry
                  EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 artilleries, 2 infantry and 1 transport
                  EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 17 PUs total

      Territory Summary for ANZAC :

      Caroline Islands : 1 artillery, 3 fighters and 1 infantry
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
          33 Sea Zone : 1 cruiser, 1 destroyer, 5 submarines and 1 transport
          62 Sea Zone : 2 submarines
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 50 / 62
          Russians : 29 / 35
          Japanese : 58 / 68
          Americans : 50 / 70
          Chinese : 7 / 7
          British : 33 / 34
          UK_Pacific : 6 / 6
          Italians : 14 / 23
          ANZAC : 10 / 17
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - British
                  British buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - British
                  1 bomber moved from Russia to Volgograd
                  1 fighter moved from Egypt to 97 Sea Zone

      Combat - British
                  Strategic bombing raid in Volgograd
                          AA fire in Volgograd :  0/1 hits
                      Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Volgograd causes 6 damage total.
                  Battle in 97 Sea Zone
                      British attack with 1 fighter and 3 submarines
                      Italians defend with 1 destroyer
                          British roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/3 hits
                          Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Italians lost in 97 Sea Zone
                      British win, taking 97 Sea Zone from Neutral with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer

      Non Combat Move - British
                  1 fighter moved from 97 Sea Zone to Cyprus
                  1 bomber moved from Volgograd to Northwest Persia
                  1 aaGun, 15 artilleries, 6 fighters and 30 infantry moved from Iraq to Northwest Persia
                  1 artillery and 2 infantry moved from Persia to Northwest Persia
                  2 fighters moved from Russia to Northwest Persia
                  2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                  2 infantry moved from Egypt to Trans-Jordan
                  1 artillery and 1 infantry moved from Alexandria to Egypt
                  1 infantry moved from Tobruk to Alexandria
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 artillery and 2 infantry moved from Burma to Yunnan
                  1 artillery and 2 infantry moved from India to Burma

      Place Units - British
                  1 artillery and 2 infantry placed in Persia
                  1 artillery and 2 infantry placed in Egypt
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 artillery and 1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 36 PUs; end with 36 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

      Place Units - UK_Pacific
                  1 armour and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 18 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                  Some Units in India change ownership: 1 armour and 2 mech_infantrys

      Territory Summary for British and UK_Pacific :

      Yunnan : 3 aaGuns, 1 armour, 5 artilleries and 15 infantry
          Burma : 1 artillery and 2 infantry
          India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
          Malaya : 1 harbour
          Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 1 artillery and 3 infantry
          Alexandria : 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
          Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Cyprus : 1 artillery and 1 fighter
          Scotland : 1 airfield
          United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
          Morocco : 1 flag
          French Guiana : 2 infantry
          Algeria : 1 flag
          Tunisia : 1 flag
          Norway : 1 aaGun, 3 fighters and 1 infantry
          Ethiopia : 1 flag
          93 Sea Zone : 2 submarines
          Eire : 1 flag
          109 Sea Zone : 1 flag
          97 Sea Zone : 1 flag, 3 submarines
          Iraq : 2 artilleries and 1 infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          81 Sea Zone : 1 transport
          Brazil : 1 flag
          Northwest Persia : 1 aaGun, 16 artilleries, 1 bomber, 8 fighters and 32 infantry
          Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
          Suriname : 1 flag

      Production/PUs Summary :

      Germans : 59 / 79
          Russians : 19 / 33
          Japanese : 23 / 2
          Americans : 60 / 92
          Chinese : 20 / 26
          British : 36 / 41
          UK_Pacific : 17 / 23
          Italians : 8 / 0
          ANZAC : 18 / 36
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shantung to Kiangsu
                        Chinese take Kiangsu from Japanese
                  1 infantry moved from Shensi to Tsinghai
                        Chinese take Tsinghai from Germans
                  2 artilleries and 3 infantry moved from Shensi to Kansu
                  4 artilleries and 2 infantry moved from Kiangsi to Kwangtung
                  4 infantry moved from Kwangsi to Kwangtung
                  1 fighter moved from Yunnan to Kwangtung

      Combat - Chinese
                  Battle in Kwangtung
                      Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                      Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
                          Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kwangtung, round 2 :  3/11 hits
                          Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  4/4 hits
                          1 infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangtung
                          Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kwangtung, round 3 :  1/7 hits
                          Japanese roll dice for 1 fighter in Kwangtung, round 3 :  1/1 hits
                          1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                      Chinese win, taking Kwangtung from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                      Casualties for Chinese: 5 infantry
                      Casualties for Japanese: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                  Battle in Kansu
                      Chinese attack with 2 artilleries and 3 infantry
                      Germans defend with 1 mech_infantry
                          Chinese roll dice for 2 artilleries and 3 infantry in Kansu, round 2 :  2/5 hits
                          Germans roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Kansu
                      Chinese win, taking Kansu from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

      Non Combat Move - Chinese
                  1 artillery and 2 infantry moved from Anhwe to Jehol
                  1 fighter moved from Kwangtung to Yunnan

      Place Units - Chinese
                  1 artillery and 6 infantry placed in Jehol

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

      Territory Summary for Chinese :

      Kiangsu : 1 infantry
          Jehol : 2 artilleries and 8 infantry
          Yunnan : 2 artilleries, 1 fighter and 4 infantry
          Kansu : 2 artilleries and 3 infantry
          Tsinghai : 1 infantry
          Kwangtung : 4 artilleries and 1 infantry

      Production/PUs Summary :

      Germans : 59 / 79
          Russians : 19 / 33
          Japanese : 23 / 2
          Americans : 60 / 92
          Chinese : 20 / 26
          British : 36 / 41
          UK_Pacific : 17 / 15
          Italians : 8 / 0
          ANZAC : 18 / 36
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
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